@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
        1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
        1 bomber moved from Eastern United States to Hawaiian Islands
        2 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from Guam to 26 Sea Zone
        1 cruiser moved from 28 Sea Zone to 26 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
        1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        1 carrier and 1 destroyer placed in 10 Sea Zone
        1 destroyer placed in 101 Sea Zone
        2 fighters placed in Eastern United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 marine
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
10 Sea Zone : 1 carrier and 1 destroyer
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport
Central United States : 1 factory_minor and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
89 Sea Zone : 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports
101 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 47
Russians : 35 / 40
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 12
British : 26 / 37
UK_Pacific : 25 / 25
Italians : 16 / 18
ANZAC : 10 / 10
French : 2 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 13 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        5 infantry moved from Szechwan to Yunnan
        1 fighter moved from Shensi to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 5 infantry
            Japanese defend with 1 artillery and 2 infantry
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 1/5 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery and 2 infantry
            Casualties for Chinese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Sikang
        3 infantry moved from Shensi to Szechwan
    Place Units - Chinese
        4 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -2.17
Japanese : -0.67
Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 3 infantry
Szechwan : 3 infantry
Sikang : 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 41 / 47
Russians : 35 / 40
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 9
British : 26 / 37
UK_Pacific : 25 / 25
Italians : 16 / 18
ANZAC : 10 / 10
French : 2 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 13 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
        1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
        1 bomber moved from Eastern United States to Hawaiian Islands
        2 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from Guam to 26 Sea Zone
        1 cruiser moved from 28 Sea Zone to 26 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
        1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        1 carrier and 1 destroyer placed in 10 Sea Zone
        1 destroyer placed in 101 Sea Zone
        2 fighters placed in Eastern United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        5 infantry moved from Szechwan to Yunnan
        1 fighter moved from Shensi to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 5 infantry
            Japanese defend with 1 artillery and 2 infantry
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 1/5 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery and 2 infantry
            Casualties for Chinese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Sikang
        3 infantry moved from Shensi to Szechwan
    Place Units - Chinese
        4 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    Purchase Units - British
        British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Algeria to Tunisia
        1 bomber moved from Gibraltar to Tunisia
        2 cruisers moved from 92 Sea Zone to 91 Sea Zone
        1 infantry moved from Shan State to French Indo China
              UK_Pacific take French Indo China from Neutral_Axis
    Combat - British
        Battle in Tunisia
            British attack with 1 bomber and 1 infantry
            Neutral_Axis defend with 1 infantry
                British roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
                Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 bomber and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.83 expected hits
                Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Tunisia
            British win with 1 bomber remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Neutral_Axis: 1 infantry
    Non Combat Move - British
        1 bomber moved from Tunisia to Gibraltar
        3 fighters moved from Gibraltar to Egypt
        1 fighter moved from 92 Sea Zone to Egypt
        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
        1 aaGun moved from Algeria to 92 Sea Zone
        1 aaGun and 1 transport moved from 92 Sea Zone to 91 Sea Zone
        1 carrier, 1 destroyer and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
        1 aaGun moved from 91 Sea Zone to Gibraltar
        1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
        1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
        2 fighters moved from United Kingdom to Gibraltar
        1 infantry moved from Sumatra to 41 Sea Zone
        1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
        1 marine moved from Java to 42 Sea Zone
        1 cruiser and 1 marine moved from 42 Sea Zone to 54 Sea Zone
        1 marine moved from 54 Sea Zone to Queensland
        1 infantry moved from Eastern Persia to Persia
              British take Persia from Neutral_Allies
        1 mech_infantry moved from India to Eastern Persia
        1 destroyer moved from 39 Sea Zone to 80 Sea Zone
    Place Units - British
        1 factory_minor placed in Egypt
        1 mech_infantry placed in Union of South Africa
        2 fighters placed in United Kingdom
    Turn Complete - British
        British collect 28 PUs; end with 29 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    Place Units - UK_Pacific
        1 artillery and 7 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 27 PUs; end with 27 PUs
        Some Units in India change ownership: 1 artillery and 7 infantry
Combat Hit Differential Summary :
British : -0.67
Chinese : -2.17
Neutral_Axis : 0.33
Japanese : -0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 infantry
Yunnan : 3 infantry
Szechwan : 3 infantry
Sikang : 1 fighter and 4 infantry
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Queensland : 1 marine
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 marine
Midway : 1 airfield
French Indo China : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
26 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
10 Sea Zone : 1 carrier and 1 destroyer
54 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport
Central United States : 1 factory_minor and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Rhodesia : 2 infantry
80 Sea Zone : 1 destroyer
75 Sea Zone : 1 infantry and 1 transport
89 Sea Zone : 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports
Eastern Persia : 1 flag, 1 mech_infantry
101 Sea Zone : 1 destroyer
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 1 tactical_bomber and 3 transports
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 47
Russians : 35 / 40
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 9
British : 28 / 32
UK_Pacific : 27 / 27
Italians : 16 / 18
ANZAC : 10 / 10
French : 2 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 11 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 fighter moved from Southern Italy to 98 Sea Zone
        1 fighter moved from Northern Italy to 98 Sea Zone
        1 bomber moved from Southern Italy to 98 Sea Zone
    Combat - Italians
        Battle in 98 Sea Zone
            Italians attack with 1 bomber, 2 fighters and 1 submarine
            British defend with 1 destroyer
                Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 98 Sea Zone
            Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
    Non Combat Move - Italians
        2 fighters moved from 98 Sea Zone to Alexandria
        1 bomber moved from 98 Sea Zone to Southern Italy
        1 armour moved from Normandy Bordeaux to Northern Italy
        1 infantry moved from Libya to Tunisia
              Italians take Tunisia from Neutral_Axis
        1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 artillery moved from Libya to 96 Sea Zone
        1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 artillery moved from 97 Sea Zone to Southern Italy
        2 infantry moved from Greece to 97 Sea Zone
        2 infantry moved from 97 Sea Zone to Northern Italy
        1 armour moved from Greece to Romania
        1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
    Place Units - Italians
        1 tactical_bomber placed in Southern Italy
        1 transport placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 fighter moved from Southern Italy to 98 Sea Zone
        1 fighter moved from Northern Italy to 98 Sea Zone
        1 bomber moved from Southern Italy to 98 Sea Zone
    Combat - Italians
        Battle in 98 Sea Zone
            Italians attack with 1 bomber, 2 fighters and 1 submarine
            British defend with 1 destroyer
                Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 98 Sea Zone
            Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
    Non Combat Move - Italians
        2 fighters moved from 98 Sea Zone to Alexandria
        1 bomber moved from 98 Sea Zone to Southern Italy
        1 armour moved from Normandy Bordeaux to Northern Italy
        1 infantry moved from Libya to Tunisia
              Italians take Tunisia from Neutral_Axis
        1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 artillery moved from Libya to 96 Sea Zone
        1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 artillery moved from 97 Sea Zone to Southern Italy
        2 infantry moved from Greece to 97 Sea Zone
        2 infantry moved from 97 Sea Zone to Northern Italy
        1 armour moved from Greece to Romania
        1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
    Place Units - Italians
        1 tactical_bomber placed in Southern Italy
        1 transport placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Greece: 1 artillery
        EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        1 infantry moved from New Guinea to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 transport moved from 46 Sea Zone to 54 Sea Zone
        3 fighters moved from Queensland to Sumatra
        1 infantry moved from Shan State to Burma
        1 artillery and 2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 3 fighters
33 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 47
Russians : 35 / 40
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 9
British : 28 / 32
UK_Pacific : 27 / 27
Italians : 17 / 22
ANZAC : 10 / 10
French : 2 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
@trulpen going to have to change the anzac move…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from New Guinea to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 transport moved from 46 Sea Zone to 54 Sea Zone
        1 artillery and 2 infantry moved from New South Wales to Queensland
        1 infantry moved from Shan State to Burma
        1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 47
Russians : 35 / 40
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 9
British : 28 / 32
UK_Pacific : 27 / 27
Italians : 17 / 22
ANZAC : 10 / 14
French : 2 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
@trulpen going to have to change it again, haha, sorry brother, glad there aren’t any dice here!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from New Guinea to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 transport moved from 46 Sea Zone to 54 Sea Zone
        3 fighters moved from Queensland to Sumatra
        1 destroyer moved from 54 Sea Zone to 37 Sea Zone
        1 infantry moved from Shan State to Burma
        1 artillery and 2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 3 fighters
37 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 47
Russians : 35 / 40
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 9
British : 28 / 32
UK_Pacific : 27 / 27
Italians : 17 / 22
ANZAC : 10 / 10
French : 2 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from New Guinea to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 transport moved from 46 Sea Zone to 54 Sea Zone
        3 fighters moved from Queensland to Sumatra
        1 destroyer moved from 54 Sea Zone to 37 Sea Zone
        1 infantry moved from Shan State to Burma
        1 artillery and 2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 58 Sea Zone to 77 Sea Zone
        1 fighter moved from United Kingdom to Gibraltar
    Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 3 fighters
37 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser and 1 transport
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 1 infantry
77 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 47
Russians : 35 / 40
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 9
British : 28 / 32
UK_Pacific : 27 / 27
Italians : 17 / 22
ANZAC : 10 / 10
French : 2 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
@666 said in trulpen (X) vs 666 (A+8) BM3:
@trulpen going to have to change it again, haha, sorry brother, glad there aren’t any dice here!
No worries! Feel free! 😊
I’d like to ask if it’s ok to shift 1 inf from N to S Italy before executing Germany?
It’s very late, so I feel I need to try to sleep instead. Won’t be any quality in my moves now. Just strange and stupid things happening.
@trulpen said in trulpen (X) vs 666 (A+8) BM3:
I’d like to ask if it’s ok to shift 1 inf from N to S Italy before executing Germany?
you had some inf in yugo, you could put one from there into N.ITA or if you want to load one on a trnny, just leave it in yugo. either would be fine.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Finland to Karelia
        1 bomber moved from France to Karelia
        1 infantry moved from Eastern Poland to Western Ukraine
        1 bomber moved from France to Western Ukraine
        2 artilleries and 11 infantry moved from Romania to Bessarabia
        3 artilleries moved from Eastern Poland to Bessarabia
        3 armour moved from Eastern Poland to Bessarabia
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
        1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
        1 battleship moved from 112 Sea Zone to 114 Sea Zone
        1 infantry moved from Finland to Karelia
    Combat - Germans
        Battle in Bessarabia
            Germans attack with 3 armour, 5 artilleries and 11 infantry
            Russians defend with 1 infantry
                Germans roll dice for 3 armour, 5 artilleries and 11 infantry in Bessarabia, round 2 : 4/19 hits, 5,83 expected hits
                Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
            Germans win, taking Bessarabia from Russians with 3 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Karelia
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 1/3 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Karelia
            Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Western Ukraine
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in 114 Sea Zone
            Germans attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
            Russians defend with 1 cruiser
                Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                1 cruiser owned by the Russians lost in 114 Sea Zone
            Germans win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Russians: 1 cruiser
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
        2 carriers and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
        1 infantry moved from Eastern Poland to Baltic States
        3 aaGuns moved from Eastern Poland to Bessarabia
        1 bomber moved from Western Ukraine to Romania
        9 armour and 8 mech_infantrys moved from Germany to Romania
        1 aaGun moved from Slovakia Hungary to Romania
        12 infantry moved from Eastern Poland to Bessarabia
        1 bomber moved from Karelia to Finland
    Place Units - Germans
        2 transports placed in 113 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
        EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from France: 2 aaGuns and 2 infantry
        EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 2 infantry
        EDIT: Turning off Edit Mode
        1 artillery and 3 infantry placed in Western Germany
        2 armour and 2 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 44 PUs; end with 44 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -3,17
Russians : -0,50
@trulpen said in trulpen (X) vs 666 (A+8) BM3:
I’d like to ask if it’s ok to shift 1 inf from N to S Italy before executing Germany?
did you mean one ITA inf?? if so no problem, sorry if I didn’t understand?
Ah, yes, sorry if I wasn’t clear.
No worries, I will make that edit now.
Thanks! :)