@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Thanks for accepting the challenge, @666. I hope it will be an exciting game for both of us!
Test summary from TripleA, engine version: 1.9, time: 00:24:10
Savegame
Bid placements:
Mar Calcutta
Inf Egypt
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Germans
        Turning on Edit Mode
        EDIT: Adding units owned by British to India: 1 marine
        EDIT: Adding units owned by British to Egypt: 1 infantry
        EDIT: Turning off Edit Mode
        Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    Combat Move - Germans
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 submarine moved from 118 Sea Zone to 111 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        2 bombers moved from Germany to 110 Sea Zone
        2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 tactical_bomber moved from Germany to 111 Sea Zone
        1 tactical_bomber moved from Poland to France
        3 armour moved from Greater Southern Germany to France
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 armour moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        2 infantry moved from Romania to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 mech_infantry moved from Western Germany to Normandy Bordeaux
        1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery moved from Holland Belgium to Normandy Bordeaux
        3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
        3 mech_infantrys moved from Western Germany to France
        1 artillery and 3 infantry moved from Western Germany to France
    Combat - Germans
Combat Hit Differential Summary :
Scramble sz110/111 + OOL?
@trulpenplay no scramble and max D
Will do. Just need your dice mail to proceed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Germans
        Turning on Edit Mode
        EDIT: Adding units owned by British to India: 1 marine
        EDIT: Adding units owned by British to Egypt: 1 infantry
        EDIT: Turning off Edit Mode
        Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    Combat Move - Germans
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 submarine moved from 118 Sea Zone to 111 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        2 bombers moved from Germany to 110 Sea Zone
        2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 tactical_bomber moved from Germany to 111 Sea Zone
        1 tactical_bomber moved from Poland to France
        3 armour moved from Greater Southern Germany to France
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 armour moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        2 infantry moved from Romania to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 mech_infantry moved from Western Germany to Normandy Bordeaux
        1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery moved from Holland Belgium to Normandy Bordeaux
        3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
        3 mech_infantrys moved from Western Germany to France
        1 artillery and 3 infantry moved from Western Germany to France
    Combat - Germans
        Battle in 110 Sea Zone
            Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
            British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits, 4,83 expected hits
                British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
            Germans win with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
            Casualties for Germans: 1 submarine
            Casualties for British: 1 battleship and 1 cruiser
            Casualties for French: 1 cruiser
        Battle in 111 Sea Zone
            Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
            British defend with 1 battleship, 1 cruiser and 1 destroyer
                Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
            Units damaged: 1 battleship owned by the British
                British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
            Units damaged: 1 battleship owned by the Germans
            1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone
        Battle in 106 Sea Zone
            Germans attack with 1 submarine
            British defend with 1 destroyer and 1 transport
                Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Germans lost in 106 Sea Zone
            British winBritish win with 1 battleship, 1 cruiser and 1 destroyer remaining with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
            Casualties for Germans: 1 submarine
        Battle in Normandy Bordeaux
            Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Germans lost in Normandy Bordeaux
                Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
                French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits
                French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits, 0,33 expected hits
                French roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 artillery in Normandy Bordeaux, round 8 : 0/1 hits, 0,33 expected hits
                French roll dice for 1 artillery in Normandy Bordeaux, round 8 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Germans lost in Normandy Bordeaux
            French win with 1 artillery remaining. Battle score for attacker is -8
            Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Casualties for French: 1 infantry
        Battle in France
            Germans attack with 6 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
            British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                AA fire in France : 0/1 hits, 0,17 expected hits
                Germans roll dice for 6 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/18 hits, 6,17 expected hits
                French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits
                1 aaGun owned by the French, 6 infantry owned by the Germans and 3 infantry owned by the French lost in France
                Germans roll dice for 6 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/12 hits, 5,17 expected hits
                French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits, 3,33 expected hits
                2 artilleries owned by the Germans, 1 armour owned by the French, 3 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans roll dice for 6 armour, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/9 hits, 4,00 expected hits
                French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0,67 expected hits
                1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
            Germans win, taking France from French with 6 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
            Casualties for Germans: 2 artilleries, 6 infantry and 2 mech_infantrys
            Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Casualties for British: 1 armour and 1 artillery
        Battle in Yugoslavia
            Germans attack with 2 armour, 2 artilleries, 1 fighter and 8 infantry
            Neutral_Allies defend with 5 infantry
                Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 5/13 hits, 3,83 expected hits
                Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
            Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 12
            Casualties for Germans: 1 infantry
            Casualties for Neutral_Allies: 5 infantry
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    Non Combat Move - Germans
        1 armour moved from Romania to Bulgaria
              Germans take Bulgaria from Neutral_Axis
        3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
        2 infantry moved from Slovakia Hungary to Poland
        1 aaGun moved from Western Germany to Germany
        1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
        3 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        2 bombers, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
        1 tactical_bomber moved from France to Western Germany
        1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
        1 fighter moved from Yugoslavia to Southern Italy
        2 infantry moved from Denmark to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Norway
    Place Units - Germans
        1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 39 PUs; end with 58 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -3,00
British : -0,50
French : 1,33
AA fire in France : : -0,17
Neutral_Allies : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Russians
        Russians buy 12 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        1 infantry moved from Bessarabia to Western Ukraine
        3 infantry moved from Ukraine to Western Ukraine
        2 infantry moved from Eastern Poland to Western Ukraine
        1 armour and 1 mech_infantry moved from Volgograd to Bryansk
        2 infantry moved from Caucasus to Rostov
        1 armour and 1 mech_infantry moved from Russia to Belarus
        1 fighter and 1 tactical_bomber moved from Russia to Novgorod
        1 infantry moved from Archangel to Belarus
        3 infantry moved from Baltic States to Belarus
        1 aaGun and 1 artillery moved from Novgorod to Belarus
        3 infantry moved from Vyborg to Novgorod
        2 infantry moved from Karelia to Novgorod
        1 cruiser moved from 115 Sea Zone to 114 Sea Zone
        2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
        6 infantry moved from Amur to Buryatia
        6 infantry moved from Buryatia to Yakut S.S.R.
        2 aaGuns and 6 infantry moved from Sakha to Buryatia
        1 submarine moved from 127 Sea Zone to 111 Sea Zone
    Place Units - Russians
        3 infantry placed in Novgorod
        3 infantry placed in Ukraine
        6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yakut S.S.R. : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Bryansk : 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Rostov : 2 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 7 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
111 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 38
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery and 3 infantry moved from Kwangsi to Yunnan
        1 artillery and 3 infantry moved from Kiangsi to Hunan
        1 fighter moved from Formosa to Hunan
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        2 bombers moved from Japan to Yunnan
        2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
        2 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 artillery moved from Jehol to Anhwe
              Japanese take Anhwe from Chinese
        1 artillery and 3 infantry moved from Shantung to Anhwe
    Combat - Japanese
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,50 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3,33 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 4 infantry
        Battle in Hunan
            Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3,83 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
    Non Combat Move - Japanese
        3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
        2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
        1 mech_infantry moved from Manchuria to Anhwe
        1 infantry moved from Kiangsu to Kiangsi
        1 artillery and 2 infantry moved from Kiangsu to Anhwe
        1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
        4 infantry moved from Korea to Manchuria
        1 fighter moved from Korea to Jehol
        2 tactical_bombers moved from Japan to Jehol
        1 fighter moved from Okinawa to Jehol
        1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
        1 cruiser moved from 20 Sea Zone to 36 Sea Zone
        1 infantry moved from Okinawa to 19 Sea Zone
        1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Paulau Island
        1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 battleship, 1 cruiser and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
        1 destroyer moved from 6 Sea Zone to 33 Sea Zone
        1 destroyer moved from 6 Sea Zone to 36 Sea Zone
        1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        1 armour and 1 infantry moved from Japan to 6 Sea Zone
        1 armour and 1 infantry moved from 6 Sea Zone to Korea
        1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
    Place Units - Japanese
        1 factory_minor placed in Shantung
        2 transports placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 30 PUs; end with 30 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 cruiser moved from 101 Sea Zone to 28 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 tactical_bomber moved from 10 Sea Zone to Eastern United States
        1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 cruiser moved from 26 Sea Zone to 10 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Western United States to 26 Sea Zone
        1 fighter moved from Philippines to Guam
        1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
        1 bomber moved from Central United States to Eastern United States
    Place Units - Americans
        1 marine placed in Western United States
        1 carrier placed in 10 Sea Zone
        1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
28 Sea Zone : 1 cruiser
10 Sea Zone : 1 carrier, 1 cruiser and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 38
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Yunnan
        1 fighter and 3 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 5 infantry
            Japanese defend with 1 artillery and 2 infantry
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery and 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Szechwan
        1 infantry moved from Shensi to Szechwan
        2 infantry moved from Suiyuyan to Shensi
        1 fighter moved from Szechwan to Shensi
    Place Units - Chinese
        1 infantry placed in Szechwan
        3 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : -0.33
Territory Summary for Chinese :
Shensi : 1 fighter and 5 infantry
Yunnan : 4 infantry
Szechwan : 5 infantry
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 cruiser moved from 101 Sea Zone to 28 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 tactical_bomber moved from 10 Sea Zone to Eastern United States
        1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 cruiser moved from 26 Sea Zone to 10 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Western United States to 26 Sea Zone
        1 fighter moved from Philippines to Guam
        1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
        1 bomber moved from Central United States to Eastern United States
    Place Units - Americans
        1 marine placed in Western United States
        1 carrier placed in 10 Sea Zone
        1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Yunnan
        1 fighter and 3 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 5 infantry
            Japanese defend with 1 artillery and 2 infantry
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery and 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Szechwan
        1 infantry moved from Shensi to Szechwan
        2 infantry moved from Suiyuyan to Shensi
        1 fighter moved from Szechwan to Shensi
    Place Units - Chinese
        1 infantry placed in Szechwan
        3 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 destroyer moved from 111 Sea Zone to 110 Sea Zone
        1 bomber moved from United Kingdom to 110 Sea Zone
        2 fighters moved from United Kingdom to 110 Sea Zone
        1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
        1 fighter moved from Malta to 96 Sea Zone
        1 fighter moved from Scotland to 110 Sea Zone
    Combat - British
        Battle in 110 Sea Zone
            British attack with 1 bomber, 1 destroyer and 3 fighters
            Germans defend with 1 submarine
                British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 110 Sea Zone
            British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 96 Sea Zone
            British attack with 1 fighter and 1 tactical_bomber
            Italians defend with 1 destroyer and 1 transport
                British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 96 Sea Zone
                1 transport owned by the Italians lost in 96 Sea Zone
            British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
            Casualties for Italians: 1 destroyer and 1 transport
    Non Combat Move - British
        1 transport moved from 98 Sea Zone to 96 Sea Zone
        1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
        1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
        1 aaGun, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 92 Sea Zone
        1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
        1 cruiser moved from 91 Sea Zone to 92 Sea Zone
        2 fighters moved from 110 Sea Zone to Gibraltar
        1 bomber moved from 110 Sea Zone to Gibraltar
        1 fighter moved from 110 Sea Zone to United Kingdom
        1 aaGun and 2 infantry moved from Scotland to United Kingdom
        1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
        1 artillery and 1 infantry moved from Ontario to Quebec
        1 battleship and 1 cruiser moved from 111 Sea Zone to 104 Sea Zone
        1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        2 infantry moved from Union of South Africa to Rhodesia
        1 destroyer moved from 71 Sea Zone to 81 Sea Zone
        1 marine moved from India to 39 Sea Zone
        1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone
        1 marine moved from 42 Sea Zone to Java
              UK_Pacific take Java from Dutch
        1 transport moved from 39 Sea Zone to 37 Sea Zone
        2 infantry moved from Malaya to 37 Sea Zone
        2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
              UK_Pacific take Sumatra from Dutch
        1 battleship moved from 37 Sea Zone to 54 Sea Zone
        1 infantry moved from Malaya to Shan State
        1 infantry moved from West India to Eastern Persia
              British take Eastern Persia from Neutral_Allies
        1 fighter moved from Burma to India
    Place Units - British
        1 airfield placed in Gibraltar
        1 fighter and 1 infantry placed in United Kingdom
    Turn Complete - British
        British collect 28 PUs; end with 28 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    Place Units - UK_Pacific
        1 artillery, 3 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 25 PUs; end with 25 PUs
        Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17
British : -0.67
Italians : -0.33
Chinese : 0.50
Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 fighter and 5 infantry
Yunnan : 4 infantry
Szechwan : 5 infantry
Shan State : 1 infantry
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
Java : 1 flag, 1 marine
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 cruiser
41 Sea Zone : 1 transport
39 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
28 Sea Zone : 1 cruiser
10 Sea Zone : 1 carrier, 1 cruiser and 1 transport
54 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 airfield, 1 bomber, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Algeria : 1 aaGun and 1 infantry
104 Sea Zone : 1 battleship and 1 cruiser
106 Sea Zone : 2 destroyers and 2 transports
92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Eastern Persia : 1 flag, 1 infantry
101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
81 Sea Zone : 1 destroyer
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 37
UK_Pacific : 25 / 25
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        1 armour moved from Northern Italy to Normandy Bordeaux
        1 bomber moved from Northern Italy to Normandy Bordeaux
        1 fighter moved from Southern Italy to Normandy Bordeaux
        1 armour and 2 infantry moved from Albania to Greece
        1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
        1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
        2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
        1 cruiser moved from 95 Sea Zone to 97 Sea Zone
        1 fighter moved from Southern Italy to Greece
        1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              Italians take Anglo Egyptian Sudan from British
        1 artillery and 1 infantry moved from Ethiopia to Kenya
              Italians take Kenya from British
        1 infantry moved from Italian Somaliland to Kenya
    Combat - Italians
        Battle in Normandy Bordeaux
            Italians attack with 1 armour, 1 bomber and 1 fighter
            French defend with 1 artillery, 1 factory_minor and 1 harbour
                Italians roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 1/3 hits, 1,67 expected hits
                French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the French lost in Normandy Bordeaux
            Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
            Casualties for French: 1 artillery
        Battle in Greece
            Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits
                Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Greece, round 2 : 3/8 hits, 2,67 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
            Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Italians: 2 infantry
            Casualties for Neutral_Allies: 4 infantry
        Battle in Alexandria
            Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            British defend with 1 infantry
                Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1,67 expected hits
                British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Alexandria
            Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 fighter moved from Greece to Southern Italy
        1 bomber moved from Normandy Bordeaux to Southern Italy
        2 aaGuns moved from Northern Italy to Southern Italy
        1 fighter moved from Normandy Bordeaux to Northern Italy
        1 aaGun moved from Southern Italy to Northern Italy
        3 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 destroyer placed in 97 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
        Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,33
British : -0,33
French : -0,33
Neutral_Allies : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from New South Wales to 62 Sea Zone
        1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
        2 infantry moved from 46 Sea Zone to New Guinea
        2 aaGuns and 1 infantry moved from New South Wales to Queensland
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        2 fighters moved from New Zealand to Queensland
        1 infantry moved from Malaya to Shan State
    Place Units - ANZAC
        1 artillery and 2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 2 infantry
46 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 12
British : 26 / 37
UK_Pacific : 25 / 25
Italians : 16 / 18
ANZAC : 10 / 10
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from New South Wales to 62 Sea Zone
        1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
        2 infantry moved from 46 Sea Zone to New Guinea
        2 aaGuns and 1 infantry moved from New South Wales to Queensland
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        2 fighters moved from New Zealand to Queensland
        1 infantry moved from Malaya to Shan State
    Place Units - ANZAC
        1 artillery and 2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
    Politics - French
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
        Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
        Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
        Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
        Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
        Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
        Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
        Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
        Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 2 infantry
46 Sea Zone : 1 transport
58 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 1 infantry
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 12
British : 26 / 37
UK_Pacific : 25 / 25
Italians : 16 / 18
ANZAC : 10 / 10
French : 2 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 13 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 1 carrier, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 unit repaired.
        1 infantry moved from Poland to Baltic States
              Germans take Baltic States from Russians
        1 infantry moved from Poland to Eastern Poland
              Germans take Eastern Poland from Russians
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
        2 bombers moved from Western Germany to 104 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
    Combat - Germans
        Battle in 104 Sea Zone
            Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
            British defend with 1 battleship and 1 cruiser
                Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/6 hits, 3,67 expected hits
                British roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone
            Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
            Casualties for Germans: 1 fighter and 1 tactical_bomber
            Casualties for British: 1 battleship and 1 cruiser
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
        2 bombers moved from 104 Sea Zone to France
        6 armour and 1 mech_infantry moved from France to Germany
        2 aaGuns moved from Western Germany to France
        1 fighter moved from Southern Italy to Alexandria
        2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria
        1 tactical_bomber moved from Western Germany to Southern Italy
        3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
        4 infantry moved from Bulgaria to Romania
        1 armour moved from Bulgaria to Eastern Poland
        2 armour moved from Yugoslavia to Eastern Poland
        2 artilleries and 7 infantry moved from Yugoslavia to Romania
        1 submarine moved from 112 Sea Zone to 125 Sea Zone
        1 submarine moved from 112 Sea Zone to 124 Sea Zone
        1 aaGun moved from Germany to Slovakia Hungary
    Place Units - Germans
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Norway: 2 infantry
        EDIT: Adding units owned by Germans to Finland: 2 infantry
        EDIT: Turning off Edit Mode
        2 infantry placed in France
        3 armour and 7 mech_infantrys placed in Germany
        1 carrier placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 42 PUs; end with 42 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0,67
British : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 12 infantry; Remaining resources: 2 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Italians
            Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    Combat Move - Russians
        1 infantry moved from Novgorod to Baltic States
        1 infantry moved from Novgorod to Karelia
        1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
        1 fighter moved from Novgorod to Karelia
    Combat - Russians
        Battle in Baltic States
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
            Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Karelia
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Karelia
            Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 aaGun and 12 infantry moved from Novgorod to Belarus
        1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
        1 fighter moved from Karelia to Belarus
        1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
        1 aaGun moved from Bryansk to Belarus
        6 infantry moved from Russia to Bryansk
        1 artillery and 7 infantry moved from Western Ukraine to Bryansk
        2 infantry moved from Rostov to Bryansk
        2 infantry moved from Ukraine to Bryansk
        1 infantry moved from Ukraine to Western Ukraine
        6 infantry moved from Yakut S.S.R. to Yenisey
        2 aaGuns and 12 infantry moved from Buryatia to Sakha
        1 submarine moved from 111 Sea Zone to 109 Sea Zone
    Place Units - Russians
        3 infantry placed in Novgorod
        3 infantry placed in Ukraine
        6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 35 PUs; end with 37 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.00
Territory Summary for Russians :
Sakha : 2 aaGuns and 12 infantry
Yenisey : 6 infantry
Belarus : 4 aaGuns, 2 armour, 2 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
Karelia : 1 infantry
Bryansk : 1 artillery and 17 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
109 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 47
Russians : 35 / 40
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 12
British : 26 / 37
UK_Pacific : 25 / 25
Italians : 16 / 18
ANZAC : 10 / 10
French : 2 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 13 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With French
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    Combat Move - Japanese
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 infantry moved from Chahar to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Anhwe to Kweichow
              Japanese take Kweichow from Chinese
        1 artillery and 2 infantry moved from Hunan to Yunnan
        2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
        1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
    Combat - Japanese
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 14/16 hits, 8,50 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                4 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
            Casualties for Chinese: 4 infantry
    Non Combat Move - Japanese
        2 bombers moved from Yunnan to Kwangsi
        1 infantry moved from Kiangsi to Kwangsi
        4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
        1 infantry moved from Jehol to Chahar
        1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
        1 mech_infantry moved from Anhwe to Hunan
        4 infantry moved from Manchuria to Jehol
        1 armour moved from Korea to Jehol
        1 infantry moved from Korea to Manchuria
        2 infantry moved from Paulau Island to 34 Sea Zone
        2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
        2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
        1 transport moved from 6 Sea Zone to 33 Sea Zone
        1 cruiser moved from 33 Sea Zone to 6 Sea Zone
        3 artilleries and 4 infantry moved from Anhwe to Hunan
        1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
        1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
        1 tactical_bomber moved from Yunnan to Kwangsi
        2 fighters and 1 tactical_bomber moved from Yunnan to Jehol
        1 carrier moved from 33 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
        1 carrier moved from 36 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
        1 destroyer moved from 36 Sea Zone to 37 Sea Zone
        1 carrier moved from 36 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
        1 submarine moved from 36 Sea Zone to 37 Sea Zone
        1 battleship moved from 36 Sea Zone to 37 Sea Zone
        1 submarine moved from 33 Sea Zone to 36 Sea Zone
    Place Units - Japanese
        1 artillery and 1 marine placed in Japan
        1 destroyer and 2 transports placed in 6 Sea Zone
        3 infantry placed in Shantung
    Turn Complete - Japanese
        Japanese collect 33 PUs; end with 33 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -1,33
Japanese : 5,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With French
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    Combat Move - Japanese
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 infantry moved from Chahar to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Anhwe to Kweichow
              Japanese take Kweichow from Chinese
        1 artillery and 2 infantry moved from Hunan to Yunnan
        2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
        1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
    Combat - Japanese
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 14/16 hits, 8,50 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                4 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
            Casualties for Chinese: 4 infantry
    Non Combat Move - Japanese
        2 bombers moved from Yunnan to Kwangsi
        1 infantry moved from Kiangsi to Kwangsi
        4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
        1 infantry moved from Jehol to Chahar
        1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
        1 mech_infantry moved from Anhwe to Hunan
        4 infantry moved from Manchuria to Jehol
        1 armour moved from Korea to Jehol
        1 infantry moved from Korea to Manchuria
        2 infantry moved from Paulau Island to 34 Sea Zone
        2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
        2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
        1 transport moved from 6 Sea Zone to 33 Sea Zone
        1 cruiser moved from 33 Sea Zone to 6 Sea Zone
        3 artilleries and 4 infantry moved from Anhwe to Hunan
        1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
        1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
        1 tactical_bomber moved from Yunnan to Kwangsi
        2 fighters and 1 tactical_bomber moved from Yunnan to Jehol
        1 carrier moved from 33 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
        1 carrier moved from 36 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
        1 destroyer moved from 36 Sea Zone to 37 Sea Zone
        1 carrier moved from 36 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
        1 submarine moved from 36 Sea Zone to 37 Sea Zone
        1 battleship moved from 36 Sea Zone to 37 Sea Zone
        1 submarine moved from 33 Sea Zone to 36 Sea Zone
    Place Units - Japanese
        1 artillery and 1 marine placed in Japan
        1 destroyer and 2 transports placed in 6 Sea Zone
        3 infantry placed in Shantung
    Turn Complete - Japanese
        Japanese collect 33 PUs; end with 33 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Jehol: 1 fighter and 1 tactical_bomber
        EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 1 tactical_bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1,33
Japanese : 5,50