@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
trulpen (X) vs 666 (A+8) BM3
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 cruiser moved from 28 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 marine Midway : 1 airfield 26 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport 10 Sea Zone : 1 carrier and 1 destroyer 54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport Central United States : 1 factory_minor and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour 89 Sea Zone : 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports 101 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 47 Russians : 35 / 40 Japanese : 33 / 43 Americans : 52 / 52 Chinese : 5 / 12 British : 26 / 37 UK_Pacific : 25 / 25 Italians : 16 / 18 ANZAC : 10 / 10 French : 2 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 13 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 3 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : -2.17 Japanese : -0.67Territory Summary for Chinese :
Shensi : 2 infantry Yunnan : 3 infantry Szechwan : 3 infantry Sikang : 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 41 / 47 Russians : 35 / 40 Japanese : 32 / 43 Americans : 52 / 52 Chinese : 6 / 9 British : 26 / 37 UK_Pacific : 25 / 25 Italians : 16 / 18 ANZAC : 10 / 10 French : 2 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 13 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 cruiser moved from 28 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 3 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Algeria to Tunisia 1 bomber moved from Gibraltar to Tunisia 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis Combat - British Battle in Tunisia British attack with 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Tunisia British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 bomber moved from Tunisia to Gibraltar 3 fighters moved from Gibraltar to Egypt 1 fighter moved from 92 Sea Zone to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 aaGun moved from Algeria to 92 Sea Zone 1 aaGun and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 mech_infantry moved from India to Eastern Persia 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 mech_infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Some Units in India change ownership: 1 artillery and 7 infantryCombat Hit Differential Summary :
British : -0.67 Chinese : -2.17 Neutral_Axis : 0.33 Japanese : -0.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 infantry Yunnan : 3 infantry Szechwan : 3 infantry Sikang : 1 fighter and 4 infantry Burma : 2 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber Malaya : 1 harbour Kwangtung : 1 harbour and 2 infantry Queensland : 1 marine Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 marine Midway : 1 airfield French Indo China : 1 flag, 1 infantry Java : 1 flag Sumatra : 1 flag, 1 infantry 26 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport 10 Sea Zone : 1 carrier and 1 destroyer 54 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport Central United States : 1 factory_minor and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry Rhodesia : 2 infantry 80 Sea Zone : 1 destroyer 75 Sea Zone : 1 infantry and 1 transport 89 Sea Zone : 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports Eastern Persia : 1 flag, 1 mech_infantry 101 Sea Zone : 1 destroyer Persia : 1 flag, 3 infantry 98 Sea Zone : 1 destroyer 91 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 1 tactical_bomber and 3 transports 110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 47 Russians : 35 / 40 Japanese : 32 / 43 Americans : 52 / 52 Chinese : 6 / 9 British : 28 / 32 UK_Pacific : 27 / 27 Italians : 16 / 18 ANZAC : 10 / 10 French : 2 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 11 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Northern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Alexandria 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Southern Italy 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 1 armour moved from Greece to Romania 1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0,67 British : -0,33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Northern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Alexandria 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Southern Italy 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 1 armour moved from Greece to Romania 1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Greece: 1 artillery EDIT: Adding units owned by Italians to Northern Italy: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0,67 British : -0,33 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to Sumatra 1 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 fighter and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag, 1 infantry Sumatra : 3 fighters 33 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser and 1 transport Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 47 Russians : 35 / 40 Japanese : 32 / 43 Americans : 52 / 52 Chinese : 6 / 9 British : 28 / 32 UK_Pacific : 27 / 27 Italians : 17 / 22 ANZAC : 10 / 10 French : 2 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 10 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
@trulpen going to have to change the anzac move…
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland 1 infantry moved from Shan State to Burma 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag, 1 infantry 33 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser and 1 transport 62 Sea Zone : 1 submarine Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 47 Russians : 35 / 40 Japanese : 32 / 43 Americans : 52 / 52 Chinese : 6 / 9 British : 28 / 32 UK_Pacific : 27 / 27 Italians : 17 / 22 ANZAC : 10 / 14 French : 2 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 10 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
@trulpen going to have to change it again, haha, sorry brother, glad there aren’t any dice here!
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to Sumatra 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 fighter and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag, 1 infantry Sumatra : 3 fighters 37 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser and 1 transport Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 47 Russians : 35 / 40 Japanese : 32 / 43 Americans : 52 / 52 Chinese : 6 / 9 British : 28 / 32 UK_Pacific : 27 / 27 Italians : 17 / 22 ANZAC : 10 / 10 French : 2 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 10 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to Sumatra 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 58 Sea Zone to 77 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 fighter and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag, 1 infantry Sumatra : 3 fighters 37 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser and 1 transport Gibraltar : 1 fighter Egypt : 2 infantry United Kingdom : 2 infantry Algeria : 1 infantry 77 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 47 Russians : 35 / 40 Japanese : 32 / 43 Americans : 52 / 52 Chinese : 6 / 9 British : 28 / 32 UK_Pacific : 27 / 27 Italians : 17 / 22 ANZAC : 10 / 10 French : 2 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 10 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
@666 said in trulpen (X) vs 666 (A+8) BM3:
@trulpen going to have to change it again, haha, sorry brother, glad there aren’t any dice here!
No worries! Feel free! 😊
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I’d like to ask if it’s ok to shift 1 inf from N to S Italy before executing Germany?
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It’s very late, so I feel I need to try to sleep instead. Won’t be any quality in my moves now. Just strange and stupid things happening.
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@trulpen said in trulpen (X) vs 666 (A+8) BM3:
I’d like to ask if it’s ok to shift 1 inf from N to S Italy before executing Germany?
you had some inf in yugo, you could put one from there into N.ITA or if you want to load one on a trnny, just leave it in yugo. either would be fine.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia 1 bomber moved from France to Karelia 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from France to Western Ukraine 2 artilleries and 11 infantry moved from Romania to Bessarabia 3 artilleries moved from Eastern Poland to Bessarabia 3 armour moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone 1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 battleship moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Finland to Karelia Combat - Germans Battle in Bessarabia Germans attack with 3 armour, 5 artilleries and 11 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 5 artilleries and 11 infantry in Bessarabia, round 2 : 4/19 hits, 5,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 2 carriers and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Eastern Poland to Baltic States 3 aaGuns moved from Eastern Poland to Bessarabia 1 bomber moved from Western Ukraine to Romania 9 armour and 8 mech_infantrys moved from Germany to Romania 1 aaGun moved from Slovakia Hungary to Romania 12 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Karelia to Finland Place Units - Germans 2 transports placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 aaGuns and 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode 1 artillery and 3 infantry placed in Western Germany 2 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -3,17 Russians : -0,50 -
@trulpen said in trulpen (X) vs 666 (A+8) BM3:
I’d like to ask if it’s ok to shift 1 inf from N to S Italy before executing Germany?
did you mean one ITA inf?? if so no problem, sorry if I didn’t understand?
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Ah, yes, sorry if I wasn’t clear.
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No worries, I will make that edit now.
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Thanks! :)





