Will have to come to this later.
trulpen (X) vs 666 (A+8) BM3
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TripleA Manual Gamesave Post: Italians round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Tambov 1 artillery and 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 3 armour and 1 mech_infantry moved from Caucasus to Persia 1 bomber moved from Rostov to Tambov Combat - Italians Battle in Persia Italians attack with 3 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Italians attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 3 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 3 : 3/4 hits, 1,50 expected hits Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Russians: 3 infantry Battle in Denmark Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Denmark Italians win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Germany Italians attack with 1 artillery and 3 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 3 infantry in Germany, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 2 infantry in Germany, round 2 : 0/2 hits, 0,67 expected hits
Combat Hit Differential Summary :
Italians : -1,33 British : -1,00 Americans : -0,33 Russians : -1,00
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I have a question here. Something I didn’t think of when allocating CMs, but realised when (or actually just after) Denmark was captured. The area became Italian.
Started the battle in Germany just from tempo, and then the realisation arrived. No causalties yet.
My question is if it’s ok to switch battle ground there? Namely to 1 inf and 1 art against Holland instead?
I suspect that when Germany is liberated all german territories become german again.
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@JDOW said in trulpen (X) vs 666 (A+8) BM3:
I would say this is it? Although the Axis position was solid this seems to be too much.
Rotten play by me, but hey, I haven’t heard the fat lady sing yet. ;)
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@trulpen said in trulpen (X) vs 666 (A+8) BM3:
I have a question here. Something I didn’t think of when allocating CMs, but realised when (or actually just after) Denmark was captured. The area became Italian.
Started the battle in Germany just from tempo, and then the realisation arrived. No causalties yet.
My question is if it’s ok to switch battle ground there? Namely to 1 inf and 1 art against Holland instead?
I suspect that when Germany is liberated all german territories become german again.
correct when G is liberated, the Denmark will turn grey…i don’t care if you want to change this attack to Holland…edit it and I will continue
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@666 said in trulpen (X) vs 666 (A+8) BM3:
correct when G is liberated, the Denmark will turn grey…i don’t care if you want to change this attack to Holland…edit it and I will continue
Thanks! This is my signum, I guess: Not having full awareness about rules and moving too hastily. Bad combo. ;)
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TripleA Manual Gamesave Post: Italians round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy nothing; Remaining resources: 14 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 6 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery in Holland Belgium, round 7 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Holland Belgium, round 7 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Italians
Combat Hit Differential Summary :
Italians : -3,67 British : 0,00
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Tambov 1 artillery and 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 3 armour and 1 mech_infantry moved from Caucasus to Persia 1 bomber moved from Rostov to Tambov Combat - Italians Battle in Persia Italians attack with 3 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Italians attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 3 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 3 : 3/4 hits, 1,50 expected hits Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Russians: 3 infantry Battle in Denmark Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Denmark Italians win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Germany Italians attack with 1 artillery and 3 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 3 infantry in Germany, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 2 infantry in Germany, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 3 infantry owned by the Italians retreated to Western Germany Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from Tambov to Novgorod 1 artillery and 1 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 artillery and 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,4,5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -1,33 British : -1,00 Americans : -0,33 Russians : -1,00
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Didn’t go quite as I wanted in Holland. :)
I’ll shift the location of the sb.
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Tambov 1 artillery and 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 3 armour and 1 mech_infantry moved from Caucasus to Persia 1 bomber moved from Rostov to Tambov Combat - Italians Battle in Persia Italians attack with 3 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Italians attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 3 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 3 : 3/4 hits, 1,50 expected hits Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Russians: 3 infantry Battle in Denmark Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Denmark Italians win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Germany Italians attack with 1 artillery and 3 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 3 infantry in Germany, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 2 infantry in Germany, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 3 infantry owned by the Italians retreated to Western Germany Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from Tambov to Novgorod 1 artillery and 1 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 artillery and 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,4,5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Novgorod: 1 bomber EDIT: Adding units owned by Italians to Volgograd: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Volgograd: 1 bomber EDIT: Adding units owned by Italians to Southern Italy: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1,33 British : -1,00 Americans : -0,33 Russians : -1,00
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I was thinking to myself I would normally take 2 inf and 1 art in that fight, but I said 1 inf and 1 art, so go with that. Bummer. :laughing:
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Burma to India 1 infantry moved from Iraq to Trans-Jordan 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Paulau Island : 1 flag India : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag 54 Sea Zone : 2 carriers, 2 destroyers, 5 fighters, 1 submarine and 1 transport Trans-Jordan : 1 infantry Iraq : 1 infantry
Production/PUs Summary :
Germans : 42 / 0 Russians : 11 / 17 Japanese : 72 / 80 Americans : 60 / 92 Chinese : 0 / 3 British : 44 / 129 UK_Pacific : 6 / 9 Italians : 17 / 17 ANZAC : 10 / 20 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Burma to India 1 infantry moved from Iraq to Trans-Jordan 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Paulau Island : 1 flag India : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag 54 Sea Zone : 2 carriers, 2 destroyers, 5 fighters, 1 submarine and 1 transport Trans-Jordan : 1 infantry Gibraltar : 1 fighter Iraq : 1 infantry
Production/PUs Summary :
Germans : 42 / 0 Russians : 11 / 17 Japanese : 72 / 80 Americans : 60 / 92 Chinese : 0 / 3 British : 44 / 129 UK_Pacific : 6 / 9 Italians : 17 / 17 ANZAC : 10 / 20 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Combat Move - Germans 3 infantry moved from Volgograd to Samara 1 artillery and 3 infantry moved from Greater Southern Germany to Germany 1 artillery and 1 infantry moved from Western Germany to Germany 2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Norway 1 artillery and 4 infantry moved from France to Normandy Bordeaux 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 3 bombers moved from Southern Italy to Norway 2 bombers moved from Southern Italy to 113 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 2 infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone 4 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 6 armour and 6 mech_infantrys moved from Northwest Persia to Iraq 4 armour moved from Caucasus to Samara 1 fighter and 1 tactical_bomber moved from Caucasus to Vologda 1 infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 2 fighters moved from Novgorod to 113 Sea Zone 4 mech_infantrys moved from Caucasus to Samara 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to 113 Sea Zone 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany Combat - Germans
Combat Hit Differential Summary :
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Scramble?
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Wait. I must consider the amount of land that goes to Germany. Thinking about the defense of W Ger.
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TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Combat Move - Germans 1 artillery and 4 infantry moved from France to Normandy Bordeaux 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 artillery and 3 infantry moved from Greater Southern Germany to Germany 1 artillery moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 fighter moved from Southern Italy to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Normandy Bordeaux 3 bombers moved from Southern Italy to Norway 2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Norway 3 infantry moved from Volgograd to Samara 4 armour and 4 mech_infantrys moved from Caucasus to Samara 1 fighter and 1 tactical_bomber moved from Caucasus to Vologda 1 infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 6 armour and 6 mech_infantrys moved from Northwest Persia to Iraq 2 armour moved from Northwest Persia to Iraq 1 mech_infantry moved from Caucasus to Samara 2 bombers and 1 fighter moved from Southern Italy to 113 Sea Zone 4 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from Novgorod to 113 Sea Zone 2 infantry moved from Archangel to Vologda Combat - Germans
Combat Hit Differential Summary :
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Attack on sz113 still the same. Scramble?
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@trulpen said in trulpen (X) vs 666 (A+8) BM3:
Attack on sz113 still the same. Scramble?
no scramble in 113, max D in NOR
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Combat Move - Germans 1 artillery and 4 infantry moved from France to Normandy Bordeaux 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 artillery and 3 infantry moved from Greater Southern Germany to Germany 1 artillery moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 fighter moved from Southern Italy to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Normandy Bordeaux 3 bombers moved from Southern Italy to Norway 2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Norway 3 infantry moved from Volgograd to Samara 4 armour and 4 mech_infantrys moved from Caucasus to Samara 1 fighter and 1 tactical_bomber moved from Caucasus to Vologda 1 infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 6 armour and 6 mech_infantrys moved from Northwest Persia to Iraq 2 armour moved from Northwest Persia to Iraq 1 mech_infantry moved from Caucasus to Samara 2 bombers and 1 fighter moved from Southern Italy to 113 Sea Zone 4 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from Novgorod to 113 Sea Zone 2 infantry moved from Archangel to Vologda Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 4 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 1,67 expected hits British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 1,67 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 2/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Germany Germans attack with 2 artilleries and 4 infantry British defend with 1 factory_minor and 2 infantry Germans roll dice for 2 artilleries and 4 infantry in Germany, round 2 : 3/6 hits, 1,67 expected hits British roll dice for 2 infantry in Germany, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Germany Germans win, taking Germany from British, taking Denmark from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in 113 Sea Zone Germans attack with 2 bombers, 1 destroyer, 8 fighters, 5 tactical_bombers and 2 transports British defend with 4 fighters; Americans defend with 2 carriers and 1 destroyer Germans roll dice for 2 bombers, 1 destroyer, 8 fighters, 5 tactical_bombers and 2 transports in 113 Sea Zone, round 2 : 8/16 hits, 9,00 expected hits British roll dice for 2 carriers, 1 destroyer and 4 fighters in 113 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Americans and 3 fighters owned by the British lost in 113 Sea Zone Germans roll dice for 2 bombers, 7 fighters, 5 tactical_bombers and 2 transports in 113 Sea Zone, round 3 : 7/14 hits, 8,17 expected hits British roll dice for 1 fighter in 113 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 7 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 51 Casualties for Germans: 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for Americans: 2 carriers and 1 destroyer Casualties for British: 4 fighters Battle in Norway Germans attack with 2 artilleries, 3 bombers and 2 infantry Americans defend with 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 infantry Germans roll dice for 2 artilleries, 3 bombers and 2 infantry in Norway, round 2 : 4/7 hits, 3,33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Norway, round 2 : 4/5 hits, 2,50 expected hits 1 artillery owned by the Germans, 1 bomber owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Norway Germans roll dice for 1 artillery and 2 bombers in Norway, round 3 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 artillery, 2 bombers and 2 infantry Casualties for Americans: 1 bomber, 3 fighters and 1 infantry Battle in 97 Sea Zone Germans attack with 1 destroyer and 1 fighter British defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Germans lost in 97 Sea Zone retreated to 97 Sea Zone British win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer Battle in Iraq Germans attack with 8 armour and 6 mech_infantrys Americans defend with 1 airfield and 1 factory_minor; ANZAC defend with 1 infantry Germans roll dice for 8 armour and 6 mech_infantrys in Iraq, round 2 : 6/14 hits, 5,00 expected hits Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Iraq Germans win, taking Iraq from Americans with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Samara Germans attack with 4 armour, 3 infantry and 5 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 armour, 3 infantry and 5 mech_infantrys in Samara, round 2 : 4/12 hits, 3,33 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 4 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Norway to Western Germany 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter moved from 113 Sea Zone to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Baltic States to Belarus 3 infantry moved from Western Ukraine to Eastern Poland 4 aaGuns and 5 artilleries moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 5 artilleries and 2 infantry moved from Caucasus to Volgograd 2 mech_infantrys moved from Caucasus to Samara 10 armour moved from Northwest Persia to Iraq 1 mech_infantry moved from Caucasus to Samara 1 fighter and 1 tactical_bomber moved from Vologda to Novosibirsk 1 mech_infantry moved from Caucasus to Novosibirsk 4 mech_infantrys moved from Caucasus to Iraq 2 bombers moved from 113 Sea Zone to Western Germany 6 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from France to Western Germany 1 mech_infantry moved from Baltic States to Novgorod 1 aaGun moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Novgorod to Vyborg Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,4,2,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Germans collect 54 PUs (7 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 3,33 British : -2,17 Americans : 1,50 Russians : 1,67
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TripleA Manual Gamesave Post: Russians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 16 PUs; Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 artillery moved from Smolensk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Ukraine 2 infantry moved from Russia to Vologda 1 armour moved from Yakut S.S.R. to Sakha Russians take Buryatia from Japanese Russians take Sakha from Japanese 1 armour and 4 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Rostov 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians
Combat Hit Differential Summary :