@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
trulpen (X) vs 666 (A+8) BM3
-
TripleA Manual Gamesave Post: UK_Pacific round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 destroyer, 1 factory_minor, 3 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to 41 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese Combat - Americans Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 bombers, 5 fighters and 3 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 bombers, 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 5/11 hits, 4.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 carrier moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from Normandy Bordeaux to 92 Sea Zone 2 bombers moved from Normandy Bordeaux to United Kingdom 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from West India to 79 Sea Zone 1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from 41 Sea Zone to India 4 carriers, 5 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 destroyer and 5 submarines moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 17 Sea Zone to Marianas 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Hawaiian Islands to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 107 Sea Zone Place Units - Americans 3 fighters placed in Iraq 1 factory_minor placed in Norway 1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone 3 infantry placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 3 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Burma 7 infantry moved from India to Burma 1 fighter moved from Russia to Iraq 1 fighter moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from 110 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Gibraltar Place Units - British 2 armour and 1 mech_infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 destroyer and 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Germans : -0.67 British : 1.00 Americans : 1.33 Japanese : -1.33 -
TripleA Manual Gamesave Post: UK_Pacific round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 destroyer, 1 factory_minor, 3 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to 41 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese Combat - Americans Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 bombers, 5 fighters and 3 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 bombers, 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 5/11 hits, 4.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 carrier moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from Normandy Bordeaux to 92 Sea Zone 2 bombers moved from Normandy Bordeaux to United Kingdom 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from West India to 79 Sea Zone 1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from 41 Sea Zone to India 4 carriers, 5 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 destroyer and 5 submarines moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 17 Sea Zone to Marianas 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Hawaiian Islands to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 107 Sea Zone Place Units - Americans 3 fighters placed in Iraq 1 factory_minor placed in Norway 1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone 3 infantry placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 3 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Burma 7 infantry moved from India to Burma 1 fighter moved from Russia to Iraq 1 fighter moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from 110 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Gibraltar Place Units - British 2 armour and 1 mech_infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 destroyer and 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 artillery and 3 infantry EDIT: Adding units owned by British to 110 Sea Zone: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67 British : 1.00 Americans : 1.33 Japanese : -1.33 -
@trulpen I have been forgetting to post the file, so I have been double posting. I should break that habit. FYI…there are two french inf on 1 USA TRN and 3 brit inf & art on another two…
-
TripleA Manual Gamesave Post: Italians round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bryansk to Tambov 1 bomber moved from Southern Italy to Tambov 1 fighter moved from Southern France to Normandy Bordeaux 1 artillery and 4 infantry moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter and 4 infantry British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1,67 expected hitsCombat Hit Differential Summary :
Italians : -0,67 AA fire in Normandy Bordeaux : : -0,17 -
Not sure about OOL.
-
-
Hmm, “the”? Inf or aa? Since you put it that way, I guess the inf, but still not fully sure.
-
@666 said in trulpen (X) vs 666 (A+8) BM3:
@trulpen said in trulpen (X) vs 666 (A+8) BM3:
Not sure about OOL.
lose the brit
INf sorry
-
Will do.
-
1 hit in defense.
Italy pursues. Gets 1 hit.
Question repeats. :)
-
@trulpen said in trulpen (X) vs 666 (A+8) BM3:
1 hit in defense.
Italy pursues. Gets 1 hit.
Question repeats. :)
Lose aa, max d please
-
Hey, how about that some hits for me on D!
-
So fucked up…
-
WOW…the dice gods loved me there!
-
I can kill someone…
-
They love you. The attack on sz112 and now this is evidence enough.
-
@trulpen said in trulpen (X) vs 666 (A+8) BM3:
So fucked up…
Bad dice happen to good people all the time…again, it makes the best players winning percentages all the more impressive.
-
Happens to me about 9/10.
-
@trulpen said in trulpen (X) vs 666 (A+8) BM3:
I can kill someone…
I sacrifice cats to the dice gods…it has worked at times
-
It’s a fact. ;)





