Guam Solo vs crockett36 G40.2 oob

  • 2025 2024 '23 '22 '19 '18

    Europe is looking better now that that is over. My supposition is that it is easier to save London than save Moscow. However, your pincher move against Middle Earth was making me nervous that Eurasia was going to be gray and yellow from sea to shining sea.

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Korea to 16 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Eastern United States
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 2 destroyers
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    2 destroyers owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Germans: 2 destroyers
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from 16 Sea Zone to Korea
            1 armour, 2 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 6 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                  Americans take Eire from Neutral_Allies
            1 artillery moved from 109 Sea Zone to Eire
            5 infantry moved from 109 Sea Zone to Eire
            1 mech_infantry moved from 109 Sea Zone to Eire
            1 armour moved from 109 Sea Zone to Eire
            4 fighters moved from 104 Sea Zone to 109 Sea Zone
            2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
            2 battleships and 1 cruiser moved from 92 Sea Zone to 109 Sea Zone
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States
            Americans undo move 1.
            1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
            3 transports placed in 101 Sea Zone
            1 factory_minor placed in Korea
            Americans undo move 1.
            1 armour, 2 artilleries and 3 infantry placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : 0.67
    Japanese : 0.67
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Korea to 16 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Eastern United States
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 2 destroyers
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    2 destroyers owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Germans: 2 destroyers
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from 16 Sea Zone to Korea
            1 armour, 2 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 6 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                  Americans take Eire from Neutral_Allies
            1 artillery moved from 109 Sea Zone to Eire
            5 infantry moved from 109 Sea Zone to Eire
            1 mech_infantry moved from 109 Sea Zone to Eire
            1 armour moved from 109 Sea Zone to Eire
            4 fighters moved from 104 Sea Zone to 109 Sea Zone
            2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
            2 battleships and 1 cruiser moved from 92 Sea Zone to 109 Sea Zone
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States
            Americans undo move 1.
            1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
            3 transports placed in 101 Sea Zone
            1 factory_minor placed in Korea
            Americans undo move 1.
            1 armour, 2 artilleries and 3 infantry placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 70 Sea Zone to 83 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            12 infantry moved from Burma to India
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Eastern Persia to Persia
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 90 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            4 aaGuns moved from Burma to India
            1 infantry moved from 81 Sea Zone to Egypt
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : 0.67
    Japanese : 0.67
    

    Savegame

  • '18

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            1 infantry moved from Nigeria to French West Africa
                  Italians take French West Africa from French
            1 artillery and 2 infantry moved from Syria to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 artillery moved from 97 Sea Zone to Greece
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Albania
            1 infantry moved from 97 Sea Zone to Albania
            1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
            1 armour moved from Northern Italy to Albania
            1 fighter moved from Southern Italy to Albania
            1 fighter moved from Southern Italy to Greece
            1 bomber moved from Southern Italy to Greece
            1 fighter moved from Northern Italy to Albania
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 armour
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Albania
                Italians attack with 1 armour, 2 fighters and 2 infantry
                Russians defend with 1 armour
                    Italians roll dice for 1 cruiser in Albania, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Albania, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
                Italians win, taking Albania from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to France
            1 armour moved from Southern Italy to France
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Albania to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from Albania to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun and 9 infantry moved from Northern Italy to France
            1 artillery moved from Northern Italy to France
    
        Place Units - Italians
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    Russians : 1.00
    

    Savegame

  • '18

    Ok - back to you. How’s the recovery going?

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from West India to Iraq
            1 fighter moved from India to Iraq
    
        Combat - ANZAC
            Battle in Iraq
                ANZAC attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Iraq
                ANZAC win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Iraq to Persia
    
        Place Units - ANZAC
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    ANZAC : 1.67
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from West India to Iraq
            1 fighter moved from India to Iraq
    
        Combat - ANZAC
            Battle in Iraq
                ANZAC attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Iraq
                ANZAC win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Iraq to Persia
    
        Place Units - ANZAC
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Nigeria
                  French take Nigeria from Italians
            1 infantry moved from Libya to Tobruk
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.67
    ANZAC : 1.67
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    the recovery is slow. the eye has to heal and it just takes time. my life is busy. we’re having car issues that i have been praying about and hopefully today we will see some answers land. also my younger sister just went on hospice. she has cancer. i was able to see her last week, but she was resolved in her unbelief. please pray for wisdom. she doesn’t want visitors right now, but i am torn. not so much to be in her presence as to be the presence of heaven to those around her.

  • '18

    Wow. That is a lot. I will include you in my prayers–specifically for wisdom as you asked regarding your sister.

  • '18

    In the middle of my work day. I’ll get to my turns later tonight. My evenings have been consumed with a lot of counseling these past two weeks and that explains my delay in getting to turns. I do 2x the amount of counseling here in the paradise of Guam than I did in Los Angeles, but that may be due to the fact that so many in California have their own personal therapists.:grin:

  • 2025 2024 '23 '22 '19 '18

    There will be an invitation to see and comment on my writing from google docs. Thanks Kevin. My sister died last night. I am in NH. She was in Pa. Probably travelling tomorrow or Friday or today. Particularly pray for my 12-year-old niece. My Abby is close to her.

  • '18

    I’ll pray that God’s grace is more than adequate for you to minister to your family. Blessings to you.

  • '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 armour and 4 mech_infantrys moved from Germany to Slovakia Hungary
            1 bomber moved from Western Germany to Slovakia Hungary
            1 bomber moved from Western Germany to Slovakia Hungary
            1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
            1 bomber moved from Western Germany to 112 Sea Zone
            1 bomber moved from Western Germany to 112 Sea Zone
            1 armour moved from Karelia to Novgorod
            1 bomber moved from Western Germany to Slovakia Hungary
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer
                    Germans roll dice for 2 bombers, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                Germans win with 2 bombers and 1 transport remaining. Battle score for attacker is -3
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Slovakia Hungary
                Germans attack with 1 armour, 3 bombers and 4 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 1 armour, 3 bombers and 4 mech_infantrys in Slovakia Hungary, round 2 : 4/8 hits, 3.17 expected hits
                    Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 armour, 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            3 bombers moved from Slovakia Hungary to Novgorod
            1 fighter moved from Belarus to Western Germany
            1 tactical_bomber moved from Belarus to Western Germany
            1 bomber moved from 112 Sea Zone to Western Germany
            1 bomber moved from 112 Sea Zone to Western Germany
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Norway to 113 Sea Zone
            1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Novgorod
            1 aaGun moved from Novgorod to 115 Sea Zone
            1 artillery moved from France to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 aaGun moved from 113 Sea Zone to Western Germany
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Germans
            3 infantry placed in United Kingdom
            1 armour and 3 mech_infantrys placed in Germany
            1 bomber and 4 infantry placed in Western Germany
            1 infantry placed in Novgorod
            1 infantry placed in Novgorod
            Germans undo move 3.
            5 infantry placed in Western Germany
            1 bomber placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,3,5,5,5,1,1,4,6,6,5,4,4,6,2,1
            Germans collect 44 PUs (8 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Germany: 2 bombers
            EDIT: Removing units owned by Germans from Western Germany: 2 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Americans : 0.67
    Russians : -0.83
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 armour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 mech_infantry moved from Bryansk to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 mech_infantry moved from Ukraine to Bessarabia
            1 armour moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            3 armour moved from Bryansk to Bessarabia
            3 mech_infantrys moved from Bryansk to Bessarabia
            1 mech_infantry moved from Russia to Novosibirsk
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            14 infantry moved from Korea to Manchuria
            1 infantry moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Western Ukraine to Belarus
            1 tactical_bomber moved from Ukraine to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 artillery moved from Smolensk to Archangel
            1 mech_infantry moved from Russia to Archangel
            2 tactical_bombers moved from Western Ukraine to Belarus
            1 armour moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 14 infantry
                Japanese defend with 9 infantry
                    Russians roll dice for 14 infantry in Manchuria, round 2 : 4/14 hits, 2.33 expected hits
                    Japanese roll dice for 9 infantry in Manchuria, round 2 : 4/9 hits, 3.00 expected hits
                    4 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 10 infantry in Manchuria, round 3 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 8 infantry in Manchuria, round 4 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 8 infantry in Manchuria, round 5 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 5 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 7 infantry in Manchuria, round 6 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 6 infantry in Manchuria, round 7 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 8 infantry
                Casualties for Japanese: 9 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 3 mech_infantrys and 4 tactical_bombers
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 mech_infantrys and 4 tactical_bombers in Belarus, round 2 : 1/7 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 3 mech_infantrys and 4 tactical_bombers in Belarus, round 3 : 2/7 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            4 tactical_bombers moved from Belarus to Western Ukraine
    
        Place Units - Russians
            1 armour, 1 mech_infantry and 1 tactical_bomber placed in Ukraine
            2 infantry placed in Volgograd
            3 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -1.50
    Japanese : 0.33
    

    Savegame

  • '18

    Hey Crockett, I hope you are doing well with your family and your sister’s funeral. I know this game isn’t as important as that. I finished Japan’s turn 6. I logged in wrong so I had to save it and post it here.
    triplea_34201_Japan6.tsvg

  • 2025 2024 '23 '22 '19 '18

    hey back since Monday night. been busy. I appreciate your prayers.

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 battleship and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Jehol to 19 Sea Zone
            1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 armour and 1 mech_infantry moved from French Indo China to Shan State
            2 armour and 1 mech_infantry moved from Malaya to Shan State
            1 infantry moved from Yunnan to Shan State
            1 bomber moved from Kwangsi to India
            1 infantry moved from Hopei to Suiyuyan
            1 tactical_bomber moved from Jehol to Suiyuyan
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Shensi
            1 artillery moved from Sikang to Shensi
            1 armour moved from Yunnan to Shensi
            1 tactical_bomber moved from Yunnan to Shensi
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to Korea
            2 armour, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Yunnan to Suiyuyan
            1 tactical_bomber moved from Yunnan to Shensi
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in India causes 7 damage total. 
            Battle in Shensi
                Japanese attack with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2.50 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Shan State
                Japanese attack with 4 armour, 1 infantry and 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 4 armour, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 5/7 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 2 armour, 1 artillery, 3 infantry and 1 tactical_bomber
                Americans defend with 1 bomber, 1 factory_minor and 1 fighter; Russians defend with 2 aaGuns
                    AA fire in Korea : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Korea, round 2 : 1/7 hits, 2.67 expected hits
                    Americans roll dice for 2 aaGuns, 1 bomber and 1 fighter in Korea, round 2 : 0/2 hits, 0.83 expected hits
                    1 aaGun owned by the Russians lost in Korea
                    Japanese roll dice for 2 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Korea, round 3 : 2/7 hits, 2.67 expected hits
                    Americans roll dice for 1 aaGun, 1 bomber and 1 fighter in Korea, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Russians and 1 bomber owned by the Americans lost in Korea
                    Japanese roll dice for 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Korea, round 4 : 1/6 hits, 2.50 expected hits
                    Americans roll dice for 1 fighter in Korea, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Russians: 2 aaGuns
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 bomber and 1 fighter
    
        Non Combat Move - Japanese
            1 carrier and 1 fighter moved from 19 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 battleship moved from 41 Sea Zone to 36 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Shensi to Yunnan
            1 bomber moved from India to Kwangsi
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            3 mech_infantrys moved from Kiangsu to Hunan
            1 aaGun moved from Jehol to Shantung
            1 fighter moved from Suiyuyan to Chahar
            1 tactical_bomber moved from Suiyuyan to Chahar
    
        Place Units - Japanese
            1 battleship placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in French Indo China
            1 armour and 2 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    AA fire in Korea : : -0.17
    Americans : -0.33
    Chinese : 0.67
    UK_Pacific : -0.33
    AA fire in India : : -0.17
    Japanese : -1.17
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                  Americans take 109 Sea Zone from Germans
            1 infantry moved from Eire to Scotland
                  Americans take Scotland from Germans
            2 artilleries moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 108 Sea Zone
            1 cruiser moved from 92 Sea Zone to 108 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
            1 carrier moved from 109 Sea Zone to 108 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                  Americans take 109 Sea Zone from Germans
            1 infantry moved from Eire to Scotland
                  Americans take Scotland from Germans
            2 artilleries moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 108 Sea Zone
            1 cruiser moved from 92 Sea Zone to 108 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
            1 carrier moved from 109 Sea Zone to 108 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

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