Intercept in W Germany?
China will attack Yunnan with 4inf 1art 1ftr. Will you scramble?
All these questions drive me crazy.
I made a huge mess here @simon33.
I hasted through that combat, bc I usually play regular BM3 without CMF. Tried to roll with the dice roller but got confused on what dice I used for what.
For example I rolled for three Inf for a one and one dice for a two but forgot that only two Inf are on a one and the remaining Inf alomg with the Arty should go to roll for a two or less.
How are we going to procedd? i lost it in the process Simon33.
I’m confused. None of your abnormal dice rolled at a 2. I can’t see any effect.
Maybe you could explain more slowly exactly what you are trying to achieve.
@simon33 i forgot to unload my TT’s at Caro.
I rolled the combat at Caro. without my Ground units.
After that i rolled via dice roller for my ground units.
Then i realized that i mixed up the rolls to identfy who is who and who pairs with what (Inf. with Arty @2 ) and also forgot to roll for my planes another time.
@simon33, I think I still should have 1x Ftr, 1xTacB and an Arty vs 1xJ Inf.
But haven’t rolled for a Ftr and my TacB the previous round.
I hoped you could take a look as well on the Marti Mails to figure out where we at.
I would have rolled here on the forum bc it makes it a lot easier.
Here you can decribe what roll is for what.
I guess let’s do what you’d do on a table top game. Roll too many, all get re-rolled. Roll too few, only the extra dice get rolled.
Hold on, are you sure the first 3 dice aren’t the Cruiser bombards? That’s what I’d do. Between those 2 hits and the plane hits, you hit everything first round.
The one dice would be the BB bombard.
Not sure what the last 2 dice where but I guess rolls at 2. There’s no other dice for the 2 rolls at 1.
I normally post here on what the dice mean, that way there’s no arguments later. I do agree though that the forum dice were easier in this situation.
All this means you won the battle for 1 unit (presumably inf) lost. If I’m reading it right. I’m happy to give it to you that way because it isn’t a total miss for me - about average.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 63 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from 91 Sea Zone to French West Africa
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in Caroline Islands, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 tactical_bomber in Caroline Islands, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in French West Africa
Americans attack with 1 armour, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in French West Africa, round 2 : 1/3 hits, 1,17 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 infantry
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 bombers moved from Queensland to 42 Sea Zone
3 bombers moved from 42 Sea Zone to India
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 aaGun, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from French West Africa to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - Americans
5 bombers placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Move - British
2 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Belgian Congo
British attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 1 infantry in Belgian Congo, round 2 : 1/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 infantry moved from India to Burma
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in Persia
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0,00
Italians : -0,33
Americans : 0,83
AA fire in Caroline Islands : : -0,33
Chinese : 0,17
Neutral_Axis : -0,33
Japanese : 0,67
@simon33 said in Simon33 (Axis) vs AetV (Allies) BM3 - no IJ/Ok:
All this means you won the battle for 1 unit (presumably inf) lost. If I’m reading it right. I’m happy to give it to you that way because it isn’t a total miss for me - about average.
Thank you @simon33 for your help to figure this out.
I edit the result in. Please double check.
I apologize for the inconvenience.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery and 1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Greece to Anglo Egyptian Sudan
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
British win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Southern Italy to Egypt
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 artillery and 1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt
Place Units - Italians
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : -1.00
I found that decision difficult to make. Maybe I’ve just given the UK an IC.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 aaGun, 1 artillery and 4 infantry moved from Queensland to South Australia
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Poland to Baltic States
2 fighters moved from Western Germany to Baltic States
1 bomber and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber moved from Western Germany to 110 Sea Zone
2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
7 armour moved from Romania to Bessarabia
7 armour, 5 artilleries and 19 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Germany to Slovakia Hungary
5 artilleries and 5 infantry moved from Poland to Slovakia Hungary
Purchase Units - Germans
Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Combat Hit Differential Summary :
Scramble to SZ110?
@simon33 said in Simon33 (Axis) vs AetV (Allies) BM3 - no IJ/Ok:
Scramble to SZ110?
No Thank you.
Was Slovakia an German accident?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Poland to Baltic States
2 fighters moved from Western Germany to Baltic States
1 bomber and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber moved from Western Germany to 110 Sea Zone
2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
7 armour moved from Romania to Bessarabia
7 armour, 5 artilleries and 19 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Germany to Slovakia Hungary
5 artilleries and 5 infantry moved from Poland to Slovakia Hungary
Purchase Units - Germans
Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in Novgorod
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 armour, 5 artilleries, 5 infantry and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 5 artilleries, 5 infantry and 3 mech_infantrys in Slovakia Hungary, round 2 : 2/14 hits, 4.33 expected hits
Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour, 5 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Poland to Western Ukraine
3 mech_infantrys moved from Germany to Romania
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 122 Sea Zone to 120 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 artillery moved from Western Germany to France
3 aaGuns moved from Bessarabia to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
1 fighter moved from Baltic States to 127 Sea Zone
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia
Place Units - Germans
9 mech_infantrys placed in Western Germany
3 artilleries placed in France
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : -0.33
Russians : 1.33
I couldn’t really see how to stop the Mech running into Slovakia. Not ideal though.
Not really a good start for Germany. I don’t think I’ll try this again.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Purchase Units - Russians
Russians buy 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
3 infantry moved from Russia to Bryansk
2 armour moved from Smolensk to Russia
1 mech_infantry moved from Smolensk to Russia
2 fighters moved from Novgorod to Bryansk
1 infantry moved from Belarus to Baltic States
1 artillery moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 aaGun, 2 artilleries and 8 infantry moved from Belarus to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Belarus to Bryansk
Place Units - Russians
2 infantry placed in Volgograd
3 artilleries, 2 fighters and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Burma, round 2 : 6/10 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Celebes
2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 41 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Burma
1 artillery moved from Kwangsi to 36 Sea Zone
3 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 38 Sea Zone
1 transport moved from 36 Sea Zone to 38 Sea Zone
4 artilleries and 4 infantry moved from 38 Sea Zone to Burma
1 aaGun and 1 infantry moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
2 bombers moved from Kweichow to Szechwan
1 fighter moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : -0.33
UK_Pacific : -0.33
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
3 bombers moved from India to Yunnan
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Philippines
Battle in Tunisia
Americans attack with 1 fighter and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
retreated to Tunisia
Neutral_Axis win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Battle in Yunnan
Americans attack with 3 bombers
Japanese defend with 2 infantry
Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Yunnan
Americans win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 bombers moved from Yunnan to India
1 battleship, 1 carrier, 3 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
5 bombers moved from Western United States to Queensland
2 fighters moved from Queensland to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from French West Africa to French Central Africa
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Tunisia to Algeria
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
4 infantry placed in Central United States
4 bombers and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Tsinghai to Hopei
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kansu to Shensi
11 infantry moved from Tsinghai to Shensi
1 fighter moved from Hopei to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Purchase Units - British
British buy 1 armour, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 artillery moved from Belgian Congo to Kenya
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 fighter moved from Persia to India
1 artillery and 1 infantry moved from Persia to Iraq
1 fighter moved from Gibraltar to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 aaGun and 1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,2,4
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 1,33
Italians : -0,33
Americans : -0,67
Chinese : 0,17
Neutral_Axis : 0,67
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
3 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters and 1 marine moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Bessarabia
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Eastern Poland
2 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 3 artilleries, 2 fighters, 2 infantry and 1 marine
British defend with 1 artillery and 1 infantry
Italians roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 marine in Anglo Egyptian Sudan, round 2 : 3/8 hits, 2.83 expected hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 artilleries, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour, 1 artillery and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Romania
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 fighter placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.33
Russians : 0.00