@Ragnell804 gg, I concede
trulpen (X) vs dawgoneit (A+15) BM3
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 10 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan 9 bombers moved from Midway to Japan 5 bombers moved from Western United States to 6 Sea Zone 3 carriers moved from 17 Sea Zone to 6 Sea Zone 2 battleships moved from 17 Sea Zone to 6 Sea Zone 3 cruisers moved from 17 Sea Zone to 6 Sea Zone 3 destroyers moved from 17 Sea Zone to 6 Sea Zone 4 fighters moved from 17 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 artillery moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 infantry moved from Soviet Far East to 3 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in Amur Battle in 6 Sea Zone Americans attack with 2 battleships, 5 bombers, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Japanese defend with 3 carriers and 6 fighters Americans roll dice for 2 battleships, 5 bombers, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 7/14 hits, 7.83 expected hits Japanese roll dice for 3 carriers and 6 fighters in 6 Sea Zone, round 2 : 2/9 hits, 5.00 expected hits Units damaged: 2 battleships owned by the Americans 1 fighter owned by the Japanese and 3 carriers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 battleships, 5 bombers, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 11/14 hits, 7.83 expected hits Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits 5 fighters owned by the Japanese, 1 destroyer owned by the Americans and 3 bombers owned by the Americans lost in 6 Sea Zone Americans win, taking Amur from Japanese, taking 6 Sea Zone from Japanese with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 64 Casualties for Japanese: 3 carriers and 6 fighters Casualties for Americans: 3 bombers and 1 destroyer Battle in Japan Americans attack with 1 armour, 1 artillery, 9 bombers, 4 fighters and 2 infantry Japanese defend with 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber AA fire in Japan : 3/12 hits, 2.00 expected hits 3 fighters owned by the Americans lost in Japan Americans roll dice for 1 armour, 1 artillery, 9 bombers, 1 fighter and 2 infantry in Japan, round 2 : 9/14 hits, 7.83 expected hits Japanese roll dice for 4 aaGuns, 2 fighters, 8 infantry and 1 tactical_bomber in Japan, round 2 : 7/11 hits, 4.50 expected hits 5 infantry owned by the Japanese, 4 aaGuns owned by the Japanese, 1 armour owned by the Americans, 1 fighter owned by the Americans, 1 infantry owned by the Americans, 3 bombers owned by the Americans and 1 artillery owned by the Americans lost in Japan Americans roll dice for 6 bombers and 1 infantry in Japan, round 3 : 2/7 hits, 4.17 expected hits Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Japan, round 3 : 4/6 hits, 2.83 expected hits 2 infantry owned by the Japanese and 4 bombers owned by the Americans lost in Japan Americans roll dice for 2 bombers and 1 infantry in Japan, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Japan, round 4 : 3/4 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 bombers owned by the Americans lost in Japan Japanese win with 2 fighters remaining. Battle score for attacker is -109 Casualties for Americans: 1 armour, 1 artillery, 9 bombers, 4 fighters and 2 infantry Casualties for Japanese: 4 aaGuns, 8 infantry and 1 tactical_bomber Non Combat Move - Americans 2 bombers moved from 6 Sea Zone to Iwo Jima 1 fighter moved from Queensland to Caroline Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 4 bombers placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 10 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Caucasus to Northwest Persia 1 artillery and 5 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Alexandria 2 tactical_bombers moved from Egypt to Alexandria 3 infantry moved from Burma to India Non Combat Move - British Place Units - British 3 fighters placed in Egypt 1 mech_infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,6,1,2,5,5 British collect 29 PUs (7 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans : 1.83 AA fire in Japan : : 1.00 Chinese : 0.17 Japanese : 1.83
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@dawgoneit bummer dice. worth a try though.
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You should win handily there. I was just lucky. I think it was very well played, and stupid of me to displace my fleet like that.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 infantry and 1 marine moved from Southern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk Combat - Italians Battle in Crete Battle in Cyprus Battle in Bryansk Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Bryansk to 99 Sea Zone 1 carrier moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 submarines moved from 94 Sea Zone to 99 Sea Zone Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,33 Russians : -0,33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese 2 fighters moved from Iwo Jima to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands 1 infantry moved from Alexandria to Tobruk 1 infantry moved from French Central Africa to French Equatorial Africa 1 artillery and 2 infantry moved from South Australia to Queensland Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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Frenchies?
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese 2 fighters moved from Iwo Jima to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands 1 infantry moved from Alexandria to Tobruk 1 infantry moved from French Central Africa to French Equatorial Africa 1 artillery and 2 infantry moved from South Australia to Queensland Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 9 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Volgograd 6 armour moved from Rostov to Volgograd 7 armour moved from Rostov to Volgograd 9 mech_infantrys moved from Rostov to Volgograd 3 infantry moved from Rostov to Tambov 1 artillery and 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 tactical_bomber moved from Ukraine to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 fighter moved from Ukraine to Tambov 1 bomber moved from Southern Italy to Tambov 1 bomber moved from Ukraine to Tambov 1 bomber moved from Ukraine to Smolensk 1 bomber moved from Ukraine to Tambov Combat - Germans Battle in Tambov Germans attack with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 4/9 hits, 4,17 expected hits Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Volgograd Germans attack with 13 armour, 1 infantry and 9 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 13 armour, 1 infantry and 9 mech_infantrys in Volgograd, round 2 : 8/23 hits, 8,17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 13 armour and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2,50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 infantry moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 1 aaGun and 3 artilleries moved from Ukraine to Rostov 5 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Rostov 2 fighters moved from Tambov to Rostov 1 tactical_bomber moved from Tambov to Rostov 1 artillery and 4 infantry moved from Novgorod to Belarus 2 aaGuns and 2 infantry moved from Western Germany to 113 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 infantry, 2 tactical_bombers and 3 transports moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 5 infantry moved from 99 Sea Zone to Greece 1 carrier and 2 submarines moved from 93 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Smolensk to Rostov 3 bombers moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 6 infantry placed in Germany 1 fighter and 1 tactical_bomber placed in Western Germany 3 submarines placed in 93 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -0,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 20 PUs; Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Russia to Tambov 1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 artillery moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery and 2 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bryansk Russians attack with 1 fighter and 3 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Yakut S.S.R. Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Russia to Samara Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : 0.67 Russians : -1.00 Japanese : -0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 2 battleships, 4 carriers and 2 cruisers moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to Iwo Jima 3 fighters and 5 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 2 bombers moved from Anhwe to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 artilleries and 1 infantry moved from Manchuria to Amur 1 armour moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 marine moved from Hainan to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry and 1 marine moved from 20 Sea Zone to Formosa 1 marine moved from Hainan to 36 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 42 Sea Zone to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Iwo Jima Japanese attack with 2 fighters Americans defend with 2 bombers Japanese roll dice for 2 fighters in Iwo Jima, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 2 bombers in Iwo Jima, round 2 : 0/2 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Iwo Jima Japanese roll dice for 2 fighters in Iwo Jima, round 3 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 bomber in Iwo Jima, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Iwo Jima Japanese win with 2 fighters remaining. Battle score for attacker is 24 Casualties for Americans: 2 bombers Battle in Java Japanese attack with 1 artillery, 2 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Java, round 2 : 2/4 hits, 1,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Formosa Japanese attack with 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 infantry and 1 marine in Formosa, round 2 : 2/2 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Formosa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Formosa Japanese win, taking Formosa from ANZAC with 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Amur Japanese attack with 2 artilleries and 1 infantry Americans defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Amur, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 6 Sea Zone Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 fighters and 5 tactical_bombers Americans defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; ANZAC defend with 2 fighters Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 10/14 hits, 8,17 expected hits Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 4/13 hits, 6,50 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans and 3 carriers owned by the Americans lost in 6 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 10/14 hits, 8,17 expected hits Americans roll dice for 2 battleships, 1 cruiser, 3 fighters and 2 transports in 6 Sea Zone, round 3 : 4/6 hits, 3,83 expected hits Units damaged: 2 carriers owned by the Japanese 2 tactical_bombers owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 2 battleships owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 161 Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Casualties for Japanese: 2 tactical_bombers Casualties for ANZAC: 2 fighters Non Combat Move - Japanese 2 armour and 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 4 infantry moved from Hunan to Yunnan 2 fighters moved from Iwo Jima to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 bomber moved from 6 Sea Zone to Japan 1 bomber moved from 6 Sea Zone to Japan Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4 Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0,17 Americans : -2,83 Russians : 0,67 Japanese : 8,33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from Western United States to Hawaiian Islands 1 carrier moved from 3 Sea Zone to 2 Sea Zone 1 artillery moved from Siberia to Sakha Russians take Sakha from Japanese 1 transport moved from 5 Sea Zone to 3 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine and 2 transports Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 2 transports owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine and 2 transports Non Combat Move - Americans Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : -0.17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 2.17 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from Western United States to Hawaiian Islands 1 carrier moved from 3 Sea Zone to 2 Sea Zone 1 artillery moved from Siberia to Sakha Russians take Sakha from Japanese 1 transport moved from 5 Sea Zone to 3 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine and 2 transports Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 2 transports owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine and 2 transports Non Combat Move - Americans Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 cruiser and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Northwest Persia to Caucasus 1 bomber moved from Trans-Jordan to Caucasus Combat - British Battle in Caucasus British attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber moved from Caucasus to Trans-Jordan 1 tactical_bomber moved from Alexandria to Trans-Jordan 1 tactical_bomber moved from Alexandria to Trans-Jordan 2 fighters moved from Egypt to Alexandria 3 infantry moved from Northwest Persia to Iraq Place Units - British 1 cruiser and 2 fighters placed in 98 Sea Zone British undo move 1. 2 fighters placed in Egypt 1 cruiser placed in 98 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,5,3,6,2,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,3,6,2,4,1,3,1,4,5,2,4,6,5,2,5,2,4,6,1,4,5,4 British collect 29 PUs (7 lost to blockades); end with 29 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : 0.50 Americans : 0.67 Chinese : 2.17 Japanese : -0.83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Crete to 99 Sea Zone 1 marine moved from 99 Sea Zone to Syria 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Southern Italy to Malta 1 fighter moved from 99 Sea Zone to Malta Combat - Italians Battle in Syria Battle in Malta Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 infantry AA fire in Malta : 0/2 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1,83 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malta, round 3 : 0/3 hits, 1,50 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malta, round 4 : 0/3 hits, 1,50 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malta, round 5 : 1/3 hits, 1,50 expected hits British roll dice for 1 infantry in Malta, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta Italians win, taking Syria from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone 1 carrier moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from 99 Sea Zone to Southern Italy 1 destroyer and 2 submarines moved from 99 Sea Zone to 95 Sea Zone Place Units - Italians 2 transports placed in 95 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,1,6,1,5,2,4 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -4,33 British : 0,67 AA fire in Malta : : -0,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Crete to 99 Sea Zone 1 marine moved from 99 Sea Zone to Syria 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Southern Italy to Malta 1 fighter moved from 99 Sea Zone to Malta Combat - Italians Battle in Syria Battle in Malta Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 infantry AA fire in Malta : 0/2 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1,83 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malta, round 3 : 0/3 hits, 1,50 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malta, round 4 : 0/3 hits, 1,50 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malta, round 5 : 1/3 hits, 1,50 expected hits British roll dice for 1 infantry in Malta, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta Italians win, taking Syria from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone 1 carrier moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from 99 Sea Zone to Southern Italy 1 destroyer and 2 submarines moved from 99 Sea Zone to 95 Sea Zone Place Units - Italians 2 transports placed in 95 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,1,6,1,5,2,4 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -4,33 British : 0,67 AA fire in Malta : : -0,33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Queensland 2 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 submarine moved from 41 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in 44 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from Tobruk to Libya Place Units - ANZAC 3 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Queensland 2 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 submarine moved from 41 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in 44 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from Tobruk to Libya Place Units - ANZAC 3 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 41 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.00
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 99 Sea Zone to 98 Sea Zone 3 submarines moved from 93 Sea Zone to 98 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 fighter and 2 tactical_bombers moved from 99 Sea Zone to 98 Sea Zone 2 destroyers moved from 99 Sea Zone to 98 Sea Zone 3 carriers moved from 99 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone 1 artillery and 5 infantry moved from Greece to 99 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 5 infantry moved from 98 Sea Zone to Egypt 4 bombers moved from Rostov to 98 Sea Zone 3 fighters and 2 tactical_bombers moved from Rostov to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Rostov to 98 Sea Zone 1 artillery and 2 infantry moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Bryansk 2 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 artillery and 2 infantry moved from Belarus to Smolensk 1 artillery and 2 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 artillery moved from Rostov to Caucasus Combat - Germans
Combat Hit Differential Summary :
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