Hi Markus
Enjoy your game with crockett :)
@dawgoneit Everything all rite?
my apologies, work has had me traveling, in and out of the office. just loosing my place. im still here!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 infantry, 2 mech_infantrys, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 17 submarines moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
8 infantry moved from Tunisia to Libya
1 artillery and 1 marine moved from Argentina to 66 Sea Zone
1 artillery, 1 cruiser, 1 marine and 3 transports moved from 66 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 17 submarines and 1 transport
Japanese defend with 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 7 submarines, 2 tactical_bombers and 4 transports
Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 7/17 hits, 5.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 3/14 hits, 6.17 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
7 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 17 submarines in 6 Sea Zone, round 3 : 6/17 hits, 5.67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 6/14 hits, 6.17 expected hits
1 tactical_bomber owned by the Japanese, 5 submarines owned by the Americans, 2 carriers owned by the Japanese, 6 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 12 submarines in 6 Sea Zone, round 4 : 5/12 hits, 4.00 expected hits
4 transports owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 4 : 7/8 hits, 4.00 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 4/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 fighters, 12 submarines and 1 transport remaining. Battle score for attacker is 116
Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 5 submarines
Casualties for Japanese: 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 7 submarines, 2 tactical_bombers and 4 transports
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 10 Sea Zone
2 infantry and 2 mech_infantrys placed in Western United States
1 bomber placed in Western United States
1 bomber placed in Western United States
2 submarines placed in 10 Sea Zone
2 destroyers and 3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans : 2.67
Japanese : -2.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 2 artilleries and 2 infantry
Korea : 1 bomber, 2 fighters and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer and 3 submarines
10 Sea Zone : 2 submarines and 2 transports
17 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 flag, 1 battleship, 12 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag, 1 artillery and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 8 infantry
Chile : 1 flag
Paraguay : 1 flag
86 Sea Zone : 1 artillery, 1 cruiser, 1 marine and 3 transports
Argentina : 1 flag
101 Sea Zone : 2 destroyers and 3 submarines
Brazil : 1 flag
Venezuela : 1 flag
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
91 Sea Zone : 2 carriers, 4 destroyers, 4 fighters, 4 submarines and 1 transport
Production/PUs Summary :
Germans : 83 / 112
Russians : 3 / 0
Japanese : 54 / 59
Americans : 69 / 104
Chinese : 0 / 2
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 17 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 423 times
2 was rolled 411 times
3 was rolled 407 times
4 was rolled 380 times
5 was rolled 450 times
6 was rolled 386 times
Average roll : 3.481
Median : 3.000
Variance : 1.325
Standard Deviation : 1.151
Total rolls : 2457
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 123 times
2 was rolled 104 times
3 was rolled 112 times
4 was rolled 113 times
5 was rolled 125 times
6 was rolled 112 times
Average roll : 3.507
Median : 4.000
Variance : 0.446
Standard Deviation : 0.668
Total rolls : 689
British Combat
1 was rolled 33 times
2 was rolled 27 times
3 was rolled 34 times
4 was rolled 25 times
5 was rolled 38 times
6 was rolled 27 times
Average roll : 3.484
Median : 3.000
Variance : 0.707
Standard Deviation : 0.841
Total rolls : 184
Italians Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.239
Median : 3.000
Variance : 0.784
Standard Deviation : 0.885
Total rolls : 92
Americans Combat
1 was rolled 57 times
2 was rolled 52 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 58 times
Average roll : 3.526
Median : 4.000
Variance : 0.505
Standard Deviation : 0.710
Total rolls : 321
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 82 times
2 was rolled 102 times
3 was rolled 84 times
4 was rolled 59 times
5 was rolled 100 times
6 was rolled 83 times
Average roll : 3.475
Median : 3.000
Variance : 2.365
Standard Deviation : 1.538
Total rolls : 510
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.309
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 55
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 83 / 112
Russians : 3 / 0
Japanese : 54 / 59
Americans : 69 / 104
Chinese : 0 / 2
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 17 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 423 times
2 was rolled 411 times
3 was rolled 407 times
4 was rolled 380 times
5 was rolled 450 times
6 was rolled 386 times
Average roll : 3.481
Median : 3.000
Variance : 1.325
Standard Deviation : 1.151
Total rolls : 2457
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 123 times
2 was rolled 104 times
3 was rolled 112 times
4 was rolled 113 times
5 was rolled 125 times
6 was rolled 112 times
Average roll : 3.507
Median : 4.000
Variance : 0.446
Standard Deviation : 0.668
Total rolls : 689
British Combat
1 was rolled 33 times
2 was rolled 27 times
3 was rolled 34 times
4 was rolled 25 times
5 was rolled 38 times
6 was rolled 27 times
Average roll : 3.484
Median : 3.000
Variance : 0.707
Standard Deviation : 0.841
Total rolls : 184
Italians Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.239
Median : 3.000
Variance : 0.784
Standard Deviation : 0.885
Total rolls : 92
Americans Combat
1 was rolled 57 times
2 was rolled 52 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 58 times
Average roll : 3.526
Median : 4.000
Variance : 0.505
Standard Deviation : 0.710
Total rolls : 321
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 82 times
2 was rolled 102 times
3 was rolled 84 times
4 was rolled 59 times
5 was rolled 100 times
6 was rolled 83 times
Average roll : 3.475
Median : 3.000
Variance : 2.365
Standard Deviation : 1.538
Total rolls : 510
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.309
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 55
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 infantry, 2 mech_infantrys, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 17 submarines moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
8 infantry moved from Tunisia to Libya
1 artillery and 1 marine moved from Argentina to 66 Sea Zone
1 artillery, 1 cruiser, 1 marine and 3 transports moved from 66 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 17 submarines and 1 transport
Japanese defend with 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 7 submarines, 2 tactical_bombers and 4 transports
Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 7/17 hits, 5.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 3/14 hits, 6.17 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
7 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 17 submarines in 6 Sea Zone, round 3 : 6/17 hits, 5.67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 6/14 hits, 6.17 expected hits
1 tactical_bomber owned by the Japanese, 5 submarines owned by the Americans, 2 carriers owned by the Japanese, 6 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 12 submarines in 6 Sea Zone, round 4 : 5/12 hits, 4.00 expected hits
4 transports owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 4 : 7/8 hits, 4.00 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 4/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 fighters, 12 submarines and 1 transport remaining. Battle score for attacker is 116
Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 5 submarines
Casualties for Japanese: 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 7 submarines, 2 tactical_bombers and 4 transports
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 10 Sea Zone
2 infantry and 2 mech_infantrys placed in Western United States
1 bomber placed in Western United States
1 bomber placed in Western United States
2 submarines placed in 10 Sea Zone
2 destroyers and 3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
3 mech_infantrys moved from Saudi Arabia to Iraq
2 armour moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 armour moved from Egypt to Trans-Jordan
Combat - British
Battle in Iraq
British attack with 3 infantry and 3 mech_infantrys
Germans defend with 9 armour
British roll dice for 3 infantry and 3 mech_infantrys in Iraq, round 2 : 1/6 hits, 1.00 expected hits
Germans roll dice for 9 armour in Iraq, round 2 : 7/9 hits, 4.50 expected hits
3 mech_infantrys owned by the British, 1 armour owned by the Germans and 3 infantry owned by the British lost in Iraq
Germans win with 8 armour remaining. Battle score for attacker is -15
Casualties for British: 3 infantry and 3 mech_infantrys
Casualties for Germans: 1 armour
Battle in Trans-Jordan
British attack with 3 armour
Germans defend with 1 bomber
British roll dice for 3 armour in Trans-Jordan, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 bomber in Trans-Jordan, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 armour remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Non Combat Move - British
Place Units - British
2 armour and 1 artillery placed in Egypt
3 infantry placed in Persia
2 infantry placed in Saudi Arabia
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.50
British : 0.50
Italians : -0.17
Americans : 2.67
Japanese : -2.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 2 artilleries and 2 infantry
Korea : 1 bomber, 2 fighters and 1 infantry
Borneo : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer and 3 submarines
10 Sea Zone : 2 submarines and 2 transports
17 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 flag, 1 battleship, 12 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Quebec : 1 factory_minor
Trans-Jordan : 3 armour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery and 2 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 8 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Chile : 1 flag
Saudi Arabia : 1 flag, 1 factory_minor and 2 infantry
Paraguay : 1 flag
86 Sea Zone : 1 artillery, 1 cruiser, 1 marine and 3 transports
Argentina : 1 flag
101 Sea Zone : 2 destroyers and 3 submarines
71 Sea Zone : 1 transport
Brazil : 1 flag
Venezuela : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 2 carriers, 4 destroyers, 4 fighters, 8 submarines and 1 transport
Production/PUs Summary :
Germans : 83 / 112
Russians : 3 / 0
Japanese : 54 / 59
Americans : 69 / 104
Chinese : 0 / 2
British : 38 / 35
UK_Pacific : 0 / 0
Italians : 10 / 21
ANZAC : 17 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 552 times
2 was rolled 517 times
3 was rolled 523 times
4 was rolled 492 times
5 was rolled 571 times
6 was rolled 492 times
Average roll : 3.473
Median : 3.000
Variance : 1.618
Standard Deviation : 1.272
Total rolls : 3147
Null / Other
1 was rolled 127 times
2 was rolled 107 times
3 was rolled 115 times
4 was rolled 114 times
5 was rolled 127 times
6 was rolled 112 times
Average roll : 3.489
Median : 4.000
Variance : 0.482
Standard Deviation : 0.694
Total rolls : 702
Germans Combat
1 was rolled 127 times
2 was rolled 107 times
3 was rolled 115 times
4 was rolled 114 times
5 was rolled 127 times
6 was rolled 112 times
Average roll : 3.489
Median : 4.000
Variance : 0.482
Standard Deviation : 0.694
Total rolls : 702
British Combat
1 was rolled 34 times
2 was rolled 28 times
3 was rolled 37 times
4 was rolled 27 times
5 was rolled 39 times
6 was rolled 28 times
Average roll : 3.482
Median : 3.000
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 193
Italians Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 19 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.247
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 93
Americans Combat
1 was rolled 57 times
2 was rolled 52 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 58 times
Average roll : 3.526
Median : 4.000
Variance : 0.505
Standard Deviation : 0.710
Total rolls : 321
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 82 times
2 was rolled 102 times
3 was rolled 84 times
4 was rolled 59 times
5 was rolled 100 times
6 was rolled 83 times
Average roll : 3.475
Median : 3.000
Variance : 2.365
Standard Deviation : 1.538
Total rolls : 510
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.309
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 55
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Non Combat Move - Italians
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 23 Sea Zone
1 submarine moved from 54 Sea Zone to 23 Sea Zone
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Guam : 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
23 Sea Zone : 2 submarines
26 Sea Zone : 2 infantry and 1 transport
6 Sea Zone : 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 83 / 112
Russians : 3 / 0
Japanese : 54 / 59
Americans : 69 / 104
Chinese : 0 / 2
British : 37 / 35
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 17 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 427 times
2 was rolled 413 times
3 was rolled 413 times
4 was rolled 384 times
5 was rolled 452 times
6 was rolled 387 times
Average roll : 3.477
Median : 3.000
Variance : 1.306
Standard Deviation : 1.143
Total rolls : 2476
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 126 times
2 was rolled 105 times
3 was rolled 115 times
4 was rolled 114 times
5 was rolled 126 times
6 was rolled 112 times
Average roll : 3.494
Median : 4.000
Variance : 0.490
Standard Deviation : 0.700
Total rolls : 698
British Combat
1 was rolled 34 times
2 was rolled 28 times
3 was rolled 37 times
4 was rolled 27 times
5 was rolled 39 times
6 was rolled 28 times
Average roll : 3.482
Median : 3.000
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 193
Italians Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 19 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.247
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 93
Americans Combat
1 was rolled 57 times
2 was rolled 52 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 58 times
Average roll : 3.526
Median : 4.000
Variance : 0.505
Standard Deviation : 0.710
Total rolls : 321
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 82 times
2 was rolled 102 times
3 was rolled 84 times
4 was rolled 59 times
5 was rolled 100 times
6 was rolled 83 times
Average roll : 3.475
Median : 3.000
Variance : 2.365
Standard Deviation : 1.538
Total rolls : 510
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.309
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 55
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 23 Sea Zone
1 submarine moved from 54 Sea Zone to 23 Sea Zone
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 aaGun
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Guam : 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
23 Sea Zone : 2 submarines
26 Sea Zone : 2 infantry and 1 transport
6 Sea Zone : 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 83 / 112
Russians : 3 / 0
Japanese : 54 / 59
Americans : 69 / 104
Chinese : 0 / 2
British : 37 / 35
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 17 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 427 times
2 was rolled 413 times
3 was rolled 413 times
4 was rolled 384 times
5 was rolled 452 times
6 was rolled 387 times
Average roll : 3.477
Median : 3.000
Variance : 1.306
Standard Deviation : 1.143
Total rolls : 2476
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 126 times
2 was rolled 105 times
3 was rolled 115 times
4 was rolled 114 times
5 was rolled 126 times
6 was rolled 112 times
Average roll : 3.494
Median : 4.000
Variance : 0.490
Standard Deviation : 0.700
Total rolls : 698
British Combat
1 was rolled 34 times
2 was rolled 28 times
3 was rolled 37 times
4 was rolled 27 times
5 was rolled 39 times
6 was rolled 28 times
Average roll : 3.482
Median : 3.000
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 193
Italians Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 19 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.247
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 93
Americans Combat
1 was rolled 57 times
2 was rolled 52 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 58 times
Average roll : 3.526
Median : 4.000
Variance : 0.505
Standard Deviation : 0.710
Total rolls : 321
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 82 times
2 was rolled 102 times
3 was rolled 84 times
4 was rolled 59 times
5 was rolled 100 times
6 was rolled 83 times
Average roll : 3.475
Median : 3.000
Variance : 2.365
Standard Deviation : 1.538
Total rolls : 510
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.309
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 55
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Northwest Persia to Trans-Jordan
8 armour moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Northwest Persia to Saudi Arabia
1 tactical_bomber moved from Northwest Persia to Saudi Arabia
6 bombers moved from Northwest Persia to Egypt
6 armour moved from Caucasus to Northwest Persia
6 armour moved from Northwest Persia to Iraq
2 fighters and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan
1 armour moved from Turkmenistan to Persia
1 artillery moved from Turkmenistan to Eastern Persia
3 armour moved from Volgograd to Northwest Persia
6 armour moved from Rostov to Northwest Persia
3 armour moved from Ukraine to Caucasus
3 armour moved from Russia to Novosibirsk
3 armour and 4 mech_infantrys moved from Belarus to Russia
1 infantry moved from Vologda to Novosibirsk
1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
4 artilleries moved from Karelia to Finland
Combat - Germans
Battle in Persia
Germans attack with 1 armour
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 3 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits
1 armour owned by the Germans lost in Persia
British win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Egypt
Germans attack with 6 bombers
British defend with 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 bombers in Egypt, round 2 : 3/6 hits, 4.00 expected hits
British roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 2 : 0/4 hits, 1.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt
Germans roll dice for 6 bombers in Egypt, round 3 : 6/6 hits, 4.00 expected hits
British roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Germans and 1 armour owned by the British lost in Egypt
Germans win with 5 bombers remaining. Battle score for attacker is 7
Casualties for British: 2 armour, 1 artillery and 1 infantry
Casualties for Germans: 1 bomber
Battle in Trans-Jordan
Germans attack with 11 armour, 2 fighters and 2 tactical_bombers
British defend with 3 armour
Germans roll dice for 11 armour, 2 fighters and 2 tactical_bombers in Trans-Jordan, round 2 : 8/15 hits, 7.83 expected hits
British roll dice for 3 armour in Trans-Jordan, round 2 : 2/3 hits, 1.50 expected hits
2 armour owned by the Germans and 3 armour owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 9 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for British: 3 armour
Battle in Saudi Arabia
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter and 2 tactical_bombers in Saudi Arabia, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Saudi Arabia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
5 bombers moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Saudi Arabia to Iraq
11 armour moved from Yugoslavia to Bessarabia
4 infantry moved from Bessarabia to Ukraine
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
Place Units - Germans
3 armour placed in Spain
2 armour and 1 mech_infantry placed in Normandy Bordeaux
3 armour placed in Russia
3 armour placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Ukraine
1 armour placed in Rostov
Germans undo move 6.
2 armour placed in Rostov
1 armour placed in Ukraine
Turn Complete - Germans
Germans collect 84 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 2 infantry
Germans defend with 1 armour; Japanese defend with 1 aaGun
Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 aaGun and 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 armour in Manchuria, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win with 1 aaGun and 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -0.50
Japanese : 1.00
Territory Summary for Russians :
Korea : 1 flag
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 84 / 113
Russians : 3 / 0
Japanese : 54 / 59
Americans : 69 / 104
Chinese : 0 / 2
British : 36 / 35
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 17 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 440 times
2 was rolled 422 times
3 was rolled 417 times
4 was rolled 393 times
5 was rolled 459 times
6 was rolled 394 times
Average roll : 3.472
Median : 3.000
Variance : 1.321
Standard Deviation : 1.149
Total rolls : 2525
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 136 times
2 was rolled 108 times
3 was rolled 118 times
4 was rolled 119 times
5 was rolled 132 times
6 was rolled 116 times
Average roll : 3.481
Median : 4.000
Variance : 0.758
Standard Deviation : 0.870
Total rolls : 729
British Combat
1 was rolled 36 times
2 was rolled 31 times
3 was rolled 38 times
4 was rolled 31 times
5 was rolled 40 times
6 was rolled 30 times
Average roll : 3.476
Median : 3.000
Variance : 0.436
Standard Deviation : 0.660
Total rolls : 206
Italians Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 19 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.247
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 93
Americans Combat
1 was rolled 57 times
2 was rolled 52 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 58 times
Average roll : 3.526
Median : 4.000
Variance : 0.505
Standard Deviation : 0.710
Total rolls : 321
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 83 times
2 was rolled 103 times
3 was rolled 84 times
4 was rolled 59 times
5 was rolled 100 times
6 was rolled 83 times
Average roll : 3.467
Median : 3.000
Variance : 2.414
Standard Deviation : 1.554
Total rolls : 512
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.309
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 55
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 60 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 46 times
Average roll : 3.365
Median : 3.000
Variance : 0.600
Standard Deviation : 0.774
Total rolls : 340
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 9 armour and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 1 artillery and 2 mech_infantrys moved from Eastern Persia to Persia
3 transports moved from 36 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Malaya to 37 Sea Zone
3 mech_infantrys and 3 transports moved from 37 Sea Zone to 41 Sea Zone
3 infantry moved from Sumatra to 41 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 41 Sea Zone to 42 Sea Zone
3 infantry and 3 mech_infantrys moved from 42 Sea Zone to Java
2 battleships, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 34 Sea Zone to 18 Sea Zone
Combat - Japanese
Battle in Persia
Japanese attack with 2 armour, 1 artillery and 2 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Persia, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Persia, round 3 : 3/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 12 submarines and 1 transport; ANZAC defend with 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 4 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
Americans roll dice for 13 submarines in 6 Sea Zone, round 2 : 3/13 hits, 2.17 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
7 submarines owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 4 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/10 hits, 5.00 expected hits
Americans roll dice for 6 submarines in 6 Sea Zone, round 3 : 3/6 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
3 submarines owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 battleships, 2 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 1/8 hits, 4.33 expected hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 2/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship, 1 destroyer and 2 transports in 6 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 2 battleships in 6 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 1 destroyer and 2 transports in 6 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 battleship owned by the Americans lost in 6 Sea Zone
1 submarine owned by the ANZAC Submerged
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 1 battleship, 12 submarines and 1 transport
Casualties for Japanese: 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 artillery, 1 destroyer, 1 infantry and 1 transport
Battle in Java
Japanese attack with 3 infantry and 3 mech_infantrys
ANZAC defend with 1 artillery
Japanese roll dice for 3 infantry and 3 mech_infantrys in Java, round 2 : 2/6 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
9 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Japanese collect 59 PUs (1 lost to blockades); end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
British : 0.33
Americans : 5.00
ANZAC : -0.33
Japanese : -2.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
8 infantry moved from Libya to Tobruk
4 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
2 transports moved from 86 Sea Zone to 89 Sea Zone
2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 3 submarines moved from 25 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 bomber moved from Korea to 6 Sea Zone
2 fighters moved from Korea to Manchuria
2 bombers moved from Western United States to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@dawgoneit scramble orders in sz 96, and sz 6 plz sir, any kami tokens
@SixUnder none for sz6. max (6) scr on sz92
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
8 infantry moved from Libya to Tobruk
4 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
2 transports moved from 86 Sea Zone to 89 Sea Zone
2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 3 submarines moved from 25 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 bomber moved from Korea to 6 Sea Zone
2 fighters moved from Korea to Manchuria
2 bombers moved from Western United States to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Italians scrambles 3 units out of Spain to defend against the attack in 92 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 4 submarines
Germans defend with 3 fighters; Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 destroyer and 6 fighters in 92 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits
4 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Italians win with 6 fighters remaining. Battle score for attacker is -16
Casualties for Americans: 4 submarines
Casualties for Italians: 1 destroyer
Battle in Manchuria
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 armour; Japanese defend with 1 aaGun
AA fire in Manchuria : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Manchuria
Americans roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Manchuria
retreated to Manchuria
Japanese win with 1 aaGun and 1 armour remaining. Battle score for attacker is -13
Casualties for Americans: 1 fighter and 1 infantry
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 artilleries, 3 bombers, 1 carrier, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports
Japanese defend with 2 battleships
Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 2 battleships in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 32
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 battleships
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Non Combat Move - Americans
3 bombers moved from 6 Sea Zone to Korea
1 fighter moved from Manchuria to Korea
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 marine moved from 91 Sea Zone to Morocco
Place Units - Americans
3 artilleries and 3 infantry placed in Western United States
1 destroyer and 3 transports placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : -1.17
AA fire in Manchuria : : 0.67
Japanese : 0.83
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 2 artilleries, 3 bombers, 1 fighter and 2 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 flag, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports
10 Sea Zone : 1 destroyer and 3 transports
17 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer and 2 submarines
6 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Morocco : 1 flag, 2 artilleries, 2 infantry and 1 marine
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 8 infantry
Libya : 1 flag
Chile : 1 flag
Paraguay : 1 flag
89 Sea Zone : 2 transports
Argentina : 1 flag
101 Sea Zone : 1 destroyer and 2 submarines
Brazil : 1 flag
Venezuela : 1 flag
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 84 / 113
Russians : 3 / 0
Japanese : 60 / 66
Americans : 69 / 104
Chinese : 0 / 2
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 13 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 462 times
2 was rolled 440 times
3 was rolled 434 times
4 was rolled 411 times
5 was rolled 477 times
6 was rolled 417 times
Average roll : 3.474
Median : 3.000
Variance : 1.234
Standard Deviation : 1.111
Total rolls : 2641
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 136 times
2 was rolled 108 times
3 was rolled 118 times
4 was rolled 119 times
5 was rolled 132 times
6 was rolled 116 times
Average roll : 3.481
Median : 4.000
Variance : 0.758
Standard Deviation : 0.870
Total rolls : 729
British Combat
1 was rolled 36 times
2 was rolled 33 times
3 was rolled 38 times
4 was rolled 32 times
5 was rolled 41 times
6 was rolled 31 times
Average roll : 3.483
Median : 3.000
Variance : 0.356
Standard Deviation : 0.597
Total rolls : 211
Italians Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 19 times
4 was rolled 20 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.230
Median : 3.000
Variance : 0.902
Standard Deviation : 0.950
Total rolls : 100
Americans Combat
1 was rolled 68 times
2 was rolled 59 times
3 was rolled 49 times
4 was rolled 69 times
5 was rolled 57 times
6 was rolled 66 times
Average roll : 3.505
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 368
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 93 times
2 was rolled 110 times
3 was rolled 94 times
4 was rolled 65 times
5 was rolled 110 times
6 was rolled 96 times
Average roll : 3.488
Median : 3.000
Variance : 2.390
Standard Deviation : 1.546
Total rolls : 568
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.339
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 56
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 60 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 46 times
Average roll : 3.365
Median : 3.000
Variance : 0.600
Standard Deviation : 0.774
Total rolls : 340
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 84 / 113
Russians : 3 / 0
Japanese : 60 / 66
Americans : 69 / 104
Chinese : 0 / 2
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 13 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 462 times
2 was rolled 440 times
3 was rolled 434 times
4 was rolled 411 times
5 was rolled 477 times
6 was rolled 417 times
Average roll : 3.474
Median : 3.000
Variance : 1.234
Standard Deviation : 1.111
Total rolls : 2641
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 136 times
2 was rolled 108 times
3 was rolled 118 times
4 was rolled 119 times
5 was rolled 132 times
6 was rolled 116 times
Average roll : 3.481
Median : 4.000
Variance : 0.758
Standard Deviation : 0.870
Total rolls : 729
British Combat
1 was rolled 36 times
2 was rolled 33 times
3 was rolled 38 times
4 was rolled 32 times
5 was rolled 41 times
6 was rolled 31 times
Average roll : 3.483
Median : 3.000
Variance : 0.356
Standard Deviation : 0.597
Total rolls : 211
Italians Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 19 times
4 was rolled 20 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.230
Median : 3.000
Variance : 0.902
Standard Deviation : 0.950
Total rolls : 100
Americans Combat
1 was rolled 68 times
2 was rolled 59 times
3 was rolled 49 times
4 was rolled 69 times
5 was rolled 57 times
6 was rolled 66 times
Average roll : 3.505
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 368
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 93 times
2 was rolled 110 times
3 was rolled 94 times
4 was rolled 65 times
5 was rolled 110 times
6 was rolled 96 times
Average roll : 3.488
Median : 3.000
Variance : 2.390
Standard Deviation : 1.546
Total rolls : 568
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.339
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 56
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 60 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 46 times
Average roll : 3.365
Median : 3.000
Variance : 0.600
Standard Deviation : 0.774
Total rolls : 340
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
8 infantry moved from Libya to Tobruk
4 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
2 transports moved from 86 Sea Zone to 89 Sea Zone
2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 3 submarines moved from 25 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 bomber moved from Korea to 6 Sea Zone
2 fighters moved from Korea to Manchuria
2 bombers moved from Western United States to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Italians scrambles 3 units out of Spain to defend against the attack in 92 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 4 submarines
Germans defend with 3 fighters; Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 destroyer and 6 fighters in 92 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits
4 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Italians win with 6 fighters remaining. Battle score for attacker is -16
Casualties for Americans: 4 submarines
Casualties for Italians: 1 destroyer
Battle in Manchuria
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 armour; Japanese defend with 1 aaGun
AA fire in Manchuria : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Manchuria
Americans roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Manchuria
retreated to Manchuria
Japanese win with 1 aaGun and 1 armour remaining. Battle score for attacker is -13
Casualties for Americans: 1 fighter and 1 infantry
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 artilleries, 3 bombers, 1 carrier, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports
Japanese defend with 2 battleships
Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 2 battleships in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 32
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 battleships
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
Non Combat Move - Americans
3 bombers moved from 6 Sea Zone to Korea
1 fighter moved from Manchuria to Korea
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 marine moved from 91 Sea Zone to Morocco
Place Units - Americans
3 artilleries and 3 infantry placed in Western United States
1 destroyer and 3 transports placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
4 submarines moved from 91 Sea Zone to 94 Sea Zone
Non Combat Move - British
Place Units - British
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery placed in Saudi Arabia
1 destroyer placed in 80 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
British collect 34 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0.67
Americans : -1.17
AA fire in Manchuria : : 0.67
Japanese : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 2 artilleries, 3 bombers, 1 fighter and 2 infantry
Borneo : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 flag, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports
10 Sea Zone : 1 destroyer and 3 transports
17 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer and 2 submarines
6 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag, 2 artilleries, 2 infantry and 1 marine
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 8 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Chile : 1 flag
80 Sea Zone : 1 destroyer
Saudi Arabia : 1 flag, 1 artillery and 1 factory_minor
Paraguay : 1 flag
94 Sea Zone : 4 submarines
89 Sea Zone : 2 transports
Argentina : 1 flag
101 Sea Zone : 1 destroyer and 2 submarines
71 Sea Zone : 2 transports
Brazil : 1 flag
Venezuela : 1 flag
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 84 / 113
Russians : 3 / 0
Japanese : 60 / 66
Americans : 69 / 104
Chinese : 0 / 2
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 13 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 595 times
2 was rolled 543 times
3 was rolled 547 times
4 was rolled 530 times
5 was rolled 602 times
6 was rolled 526 times
Average roll : 3.472
Median : 3.000
Variance : 1.632
Standard Deviation : 1.278
Total rolls : 3343
Null / Other
1 was rolled 136 times
2 was rolled 108 times
3 was rolled 118 times
4 was rolled 122 times
5 was rolled 133 times
6 was rolled 116 times
Average roll : 3.486
Median : 4.000
Variance : 0.772
Standard Deviation : 0.878
Total rolls : 733
Germans Combat
1 was rolled 136 times
2 was rolled 108 times
3 was rolled 118 times
4 was rolled 122 times
5 was rolled 133 times
6 was rolled 116 times
Average roll : 3.486
Median : 4.000
Variance : 0.772
Standard Deviation : 0.878
Total rolls : 733
British Combat
1 was rolled 36 times
2 was rolled 33 times
3 was rolled 38 times
4 was rolled 32 times
5 was rolled 41 times
6 was rolled 31 times
Average roll : 3.483
Median : 3.000
Variance : 0.356
Standard Deviation : 0.597
Total rolls : 211
Italians Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 19 times
4 was rolled 20 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.230
Median : 3.000
Variance : 0.902
Standard Deviation : 0.950
Total rolls : 100
Americans Combat
1 was rolled 68 times
2 was rolled 59 times
3 was rolled 49 times
4 was rolled 69 times
5 was rolled 57 times
6 was rolled 66 times
Average roll : 3.505
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 368
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 93 times
2 was rolled 110 times
3 was rolled 94 times
4 was rolled 65 times
5 was rolled 110 times
6 was rolled 96 times
Average roll : 3.488
Median : 3.000
Variance : 2.390
Standard Deviation : 1.546
Total rolls : 568
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.339
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 56
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 60 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 46 times
Average roll : 3.365
Median : 3.000
Variance : 0.600
Standard Deviation : 0.774
Total rolls : 340
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
4 fighters moved from Gibraltar to 94 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 4 fighters
British defend with 4 submarines
Italians roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 4 submarines in 94 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
2 submarines owned by the British lost in 94 Sea Zone
Italians roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
British roll dice for 2 submarines in 94 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Italians and 2 submarines owned by the British lost in 94 Sea Zone
Italians win, taking Crete from Neutral_Allies with 4 fighters remaining. Battle score for attacker is 16
Casualties for British: 4 submarines
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 94 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
2 submarines moved from 23 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Marianas
Battle in 18 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 18 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
ANZAC win, taking Marianas from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : -0.33
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun
Marianas : 1 flag, 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 fighter
Guam : 1 artillery and 1 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
22 Sea Zone : 1 transport
18 Sea Zone : 2 submarines
6 Sea Zone : 1 submarine
54 Sea Zone : 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 84 / 113
Russians : 3 / 0
Japanese : 60 / 66
Americans : 69 / 104
Chinese : 0 / 2
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 13 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 466 times
2 was rolled 442 times
3 was rolled 437 times
4 was rolled 414 times
5 was rolled 479 times
6 was rolled 422 times
Average roll : 3.475
Median : 3.000
Variance : 1.182
Standard Deviation : 1.087
Total rolls : 2660
Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.892
Median : 4.000
Variance : 0.468
Standard Deviation : 0.684
Total rolls : 37
Germans Combat
1 was rolled 136 times
2 was rolled 108 times
3 was rolled 118 times
4 was rolled 119 times
5 was rolled 132 times
6 was rolled 116 times
Average roll : 3.481
Median : 4.000
Variance : 0.758
Standard Deviation : 0.870
Total rolls : 729
British Combat
1 was rolled 37 times
2 was rolled 33 times
3 was rolled 38 times
4 was rolled 33 times
5 was rolled 43 times
6 was rolled 33 times
Average roll : 3.512
Median : 4.000
Variance : 0.374
Standard Deviation : 0.612
Total rolls : 217
Italians Combat
1 was rolled 19 times
2 was rolled 21 times
3 was rolled 22 times
4 was rolled 21 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.255
Median : 3.000
Variance : 0.728
Standard Deviation : 0.853
Total rolls : 110
Americans Combat
1 was rolled 68 times
2 was rolled 59 times
3 was rolled 49 times
4 was rolled 69 times
5 was rolled 57 times
6 was rolled 66 times
Average roll : 3.505
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 368
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 92 times
2 was rolled 110 times
3 was rolled 94 times
4 was rolled 65 times
5 was rolled 110 times
6 was rolled 96 times
Average roll : 3.492
Median : 3.000
Variance : 2.402
Standard Deviation : 1.550
Total rolls : 567
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.515
Standard Deviation : 0.717
Total rolls : 58
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 60 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 46 times
Average roll : 3.365
Median : 3.000
Variance : 0.600
Standard Deviation : 0.774
Total rolls : 340
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
2 submarines moved from 23 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Marianas
Battle in 18 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 18 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
ANZAC win, taking Marianas from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : -0.33
Territory Summary for ANZAC and French :
Caroline Islands : 1 aaGun
Marianas : 1 flag, 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 fighter
Guam : 1 artillery and 1 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
22 Sea Zone : 1 transport
18 Sea Zone : 2 submarines
6 Sea Zone : 1 submarine
54 Sea Zone : 2 destroyers and 1 transport
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 84 / 113
Russians : 3 / 0
Japanese : 60 / 66
Americans : 69 / 104
Chinese : 0 / 2
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 13 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 466 times
2 was rolled 442 times
3 was rolled 437 times
4 was rolled 414 times
5 was rolled 479 times
6 was rolled 422 times
Average roll : 3.475
Median : 3.000
Variance : 1.182
Standard Deviation : 1.087
Total rolls : 2660
Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.892
Median : 4.000
Variance : 0.468
Standard Deviation : 0.684
Total rolls : 37
Germans Combat
1 was rolled 136 times
2 was rolled 108 times
3 was rolled 118 times
4 was rolled 119 times
5 was rolled 132 times
6 was rolled 116 times
Average roll : 3.481
Median : 4.000
Variance : 0.758
Standard Deviation : 0.870
Total rolls : 729
British Combat
1 was rolled 37 times
2 was rolled 33 times
3 was rolled 38 times
4 was rolled 33 times
5 was rolled 43 times
6 was rolled 33 times
Average roll : 3.512
Median : 4.000
Variance : 0.374
Standard Deviation : 0.612
Total rolls : 217
Italians Combat
1 was rolled 19 times
2 was rolled 21 times
3 was rolled 22 times
4 was rolled 21 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.255
Median : 3.000
Variance : 0.728
Standard Deviation : 0.853
Total rolls : 110
Americans Combat
1 was rolled 68 times
2 was rolled 59 times
3 was rolled 49 times
4 was rolled 69 times
5 was rolled 57 times
6 was rolled 66 times
Average roll : 3.505
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 368
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 92 times
2 was rolled 110 times
3 was rolled 94 times
4 was rolled 65 times
5 was rolled 110 times
6 was rolled 96 times
Average roll : 3.492
Median : 3.000
Variance : 2.402
Standard Deviation : 1.550
Total rolls : 567
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.515
Standard Deviation : 0.717
Total rolls : 58
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 60 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 46 times
Average roll : 3.365
Median : 3.000
Variance : 0.600
Standard Deviation : 0.774
Total rolls : 340