The dice are now closer, although still favoring the Allies:
Net Allies dice swing: +2.75 swing
Net Axis dice swing: -2.75 swing
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - Germany
Germany spend 20 on tech rolls
Germany roll 1,2,5,2 and gets 0 hits
Combat Move - Germany
2 infantry moved from Kazan to Vologda
1 fighter moved from Vladimir to Vologda
10 field_guns moved from Belarus to Latvia
5 field_guns moved from Minsk to Belarus
5 field_guns moved from Moscow to Tver
5 field_guns moved from Tver to Novgorod
12 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
6 infantry moved from Wurttemburg to Alsace
1 battleship, 12 stormtruppens and 6 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
12 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Pskov
Purchase Units - Germany
Germany buy 3 cruisers, 4 gass, 6 heavy_guns, 1 infantry, 12 stormtruppens and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Germany
Battle in Vologda
Germany attack with 1 fighter and 2 infantry
Russia defend with 1 trench
Germany roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 trench in Vologda, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 trench in Vologda, round 3 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Germany lost in Vologda
Germany roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 2/2 hits, 0.67 expected hits
Russia roll dice for 1 trench in Vologda, round 4 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Vologda
Germany win, taking Vologda from Russia with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germany: 1 infantry
Casualties for Russia: 1 trench
Non Combat Move - Germany
1 fighter moved from Vologda to Archangelsk
Place Units - Germany
3 cruisers placed in Sea Zone 14 Helgoland Bight
3 trenchs placed in Alsace
6 heavy_guns placed in Wurttemburg
12 stormtruppens placed in Berlin
1 infantry placed in Wurttemburg
4 gass placed in Moscow
Turn Complete - Germany
Germany collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
Germany : -0.33
Russia : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - France
France spend 5 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
4 field_guns and 7 infantry moved from Paris to Champagne
2 heavy_guns and 3 infantry moved from Marseilles to Piedmont
3 heavy_guns and 2 infantry moved from Piedmont to Milan
2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
2 heavy_guns moved from Algiers to Sea Zone 55 Western Mediterranean
2 heavy_guns and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 heavy_guns moved from Sea Zone 57 Ligurian Sea to Tuscany
2 heavy_guns moved from Tobruk to Sea Zone 70 Eastern Mediterranean
2 heavy_guns moved from Sea Zone 70 Eastern Mediterranean to Sinai
1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
1 field_gun and 1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
2 infantry moved from Primorsky to Khabarovsk
1 field_gun and 1 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
2 infantry moved from Khabarovsk to Sakhe
2 infantry moved from Yanaon to Madras
Purchase Units - France
France repair damage of 3x Factory, 2x Factory; Remaining resources: 76 PUs; 1 techTokens;
France buy 1 aaGun, 6 field_guns, 4 heavy_guns and 9 infantry; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - France
1 field_gun and 1 infantry moved from Burgundy to Champagne
1 field_gun and 2 infantry moved from Brittany to Burgundy
Place Units - France
1 aaGun, 3 field_guns and 4 infantry placed in Paris
3 infantry placed in Marseilles
2 heavy_guns placed in Algiers
2 heavy_guns placed in Tobruk
France undo move 2.
1 field_gun and 2 infantry placed in Marseilles
1 field_gun and 1 infantry placed in Shanghai 1
1 field_gun and 2 infantry placed in Brittany
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Non Combat Move - Serbia
Turn Complete - Serbia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - Austria
Austria spend 15 on tech rolls
Austria roll 2,2,1 and gets 0 hits
Combat Move - Austria
2 cavalrys and 14 field_guns moved from Volgograd to Kazakhstan
1 zeppelin moved from Rhine to Paris
1 zeppelin moved from Greece to Tobruk
Purchase Units - Austria
Austria buy 2 gass, 14 infantry and 7 tanks; Remaining resources: 1 PUs; 3 techTokens;
Combat - Austria
Strategic bombing raid in Tobruk
Bombing raid in Tobruk rolls: 3 and causes: 3 damage to unit: Factory
Bombing raid in Tobruk causes 3 damage total.
Strategic bombing raid in Paris
AA fire in Paris : 1/1 hits, 0.17 expected hits
1 zeppelin killed by AA
Bombing raid in Paris causes 0 damage total.
Non Combat Move - Austria
1 zeppelin moved from Tobruk to Greece
Place Units - Austria
8 infantry placed in Tyrol
6 infantry placed in Venice
1 gas and 7 tanks placed in Trieste
1 gas placed in Hungary
Turn Complete - Austria
Austria collect 108 PUs; end with 109 PUs
Combat Hit Differential Summary :
AA fire in Paris : : 0.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Combat Move - Italy
3 infantry moved from Piedmont to Milan
1 field_gun moved from Piedmont to Milan
3 infantry moved from Latium to Tuscany
4 infantry moved from Rome to Latium
10 infantry moved from Tuscany to Milan
1 infantry moved from Piedmont to Milan
1 infantry moved from Milan to Tuscany
1 infantry moved from Milan to Tuscany
Purchase Units - Italy
Italy buy 2 heavy_guns and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Tuscany
3 trenchs placed in Milan
2 heavy_guns placed in Piedmont
Activate Technology - Italy
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Non Combat Move - Arabia
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - Turkey
Turkey spend 10 on tech rolls
Turkey roll 5,4 and gets 0 hits
Combat Move - Turkey
2 tanks moved from Al-Dammam to Fars
2 field_guns and 3 infantry moved from Baghdad to Fars
2 cavalrys moved from Al-Dammam to Oman
2 cavalrys moved from Mecca to Al-Dammam
1 infantry moved from Mecca to Hejaz
6 infantry moved from Kazakhstan to Turkmenistan
Purchase Units - Turkey
Turkey buy 9 infantry, 7 tanks and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Non Combat Move - Turkey
Place Units - Turkey
2 trenchs placed in Sistan
3 infantry placed in Palestine
2 infantry placed in Palestine
6 tanks placed in Mecca
4 infantry and 1 tank placed in Baghdad
Turn Complete - Turkey
Turkey collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - Britain
Britain roll 1,3,3,2,6 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover railwayGuns
Combat Move - Britain
1 cruiser and 1 destroyer moved from Sea Zone 77 Indian Ocean to Sea Zone 73 Arabian Sea
1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 84 Andaman Sea
1 field_gun and 1 infantry moved from Singapore to Sea Zone 84 Andaman Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 82 Bay of Bengal
1 cavalry moved from German Southwest Africa to German East Africa
2 field_guns and 2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Madras to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Deccan to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 heavy_gun moved from Sindh to Baluchistan
1 battlecruiser, 2 cruisers, 2 destroyers, 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 cavalry, 2 colonials, 8 field_guns, 2 heavy_guns and 7 infantry moved from Baluchistan to Sistan
4 field_guns and 4 infantry moved from Sea Zone 72 Persian Gulf to Sistan
1 colonial, 2 field_guns and 1 infantry moved from Gujarat to Sindh
1 heavy_gun moved from Deccan to Gujarat
1 infantry moved from Madras to Deccan
1 cavalry moved from Madras to Gujarat
2 field_guns and 2 infantry moved from Sea Zone 81 Bay of Bengal to Madras
Purchase Units - Britain
Britain buy 1 battleship, 2 destroyers, 4 field_guns, 4 heavy_guns, 8 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Sistan
Britain attack with 1 cavalry, 2 colonials, 12 field_guns, 2 heavy_guns and 11 infantry
Turkey defend with 1 cavalry, 2 field_guns, 16 infantry and 8 trenchs
Britain roll dice for 1 battlecruiser in Sistan, round 2 : 0/1 hits, 0.67 expected hits
Britain roll dice for 1 cavalry, 2 colonials, 12 field_guns, 2 heavy_guns and 11 infantry in Sistan, round 2 : 6/28 hits, 9.67 expected hits
Units damaged: 6 trenchs owned by the Turkey
Turkey roll dice for 1 cavalry, 2 field_guns, 16 infantry and 8 trenchs in Sistan, round 2 : 7/19 hits, 6.17 expected hits
6 infantry owned by the Britain and 1 cavalry owned by the Britain lost in Sistan
2 colonials, 8 field_guns, 2 heavy_guns and 5 infantry retreated to Baluchistan
Britain roll dice for 4 field_guns in Sistan, round 3 : 2/4 hits, 1.33 expected hits
Units damaged: 2 trenchs owned by the Turkey
Turkey roll dice for 1 cavalry, 2 field_guns, 16 infantry and 8 trenchs in Sistan, round 3 : 4/19 hits, 6.17 expected hits
4 field_guns owned by the Britain lost in Sistan
Turkey win with 1 cavalry, 2 field_guns, 16 infantry and 8 trenchs remaining. Battle score for attacker is -38
Casualties for Britain: 1 cavalry, 4 field_guns and 6 infantry
Non Combat Move - Britain
Place Units - Britain
2 field_guns and 2 infantry placed in Baluchistan
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
Britain undo move 1.
Britain undo move 1.
Britain undo move 1.
4 field_guns placed in Baluchistan
3 heavy_guns and 3 trenchs placed in Belgium
2 infantry placed in Bombay
2 infantry placed in Goa
2 infantry placed in Calcutta
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 82 Bay of Bengal: 1 field_gun, 1 infantry and 1 transport
EDIT: Adding units owned by Britain to Calcutta: 1 field_gun and 1 infantry
EDIT: Adding units owned by Britain to Sea Zone 82 Bay of Bengal: 1 transport
EDIT: Turning off Edit Mode
2 infantry placed in Singapore
1 battleship and 2 destroyers placed in Sea Zone 15 English Channel
Britain undo move 7.
1 battleship and 1 destroyer placed in Sea Zone 15 English Channel
1 destroyer placed in Sea Zone 70 Eastern Mediterranean
1 heavy_gun placed in Cairo-Suez
Activate Technology - Britain
Britain activating railwayGuns
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Britain
Britain collect 99 PUs; end with 99 PUs
Britain collect 7 PUs from War Bonds; end with 106 PUs
8 units repaired.
Combat Hit Differential Summary :
Turkey : -1.33
Britain : -3.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Purchase Units - Russia
Russia buy 8 conscripts and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russia
3 conscripts moved from Primorsky to Khabarovsk
Place Units - Russia
6 conscripts and 2 trenchs placed in St. Petersburg
2 conscripts placed in Vladivostok
Turn Complete - Russia
Russia collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - Communists
Communists spend 10 on tech rolls
Communists roll 2,5,2 and gets 0 hits
Combat Move - Communists
5 conscripts and 1 heavy_gun moved from Yakutsk to Tiksi
2 infantry moved from Yakutsk to Tiksi
2 infantry moved from Yakutsk to Tiksi
2 conscripts and 2 infantry moved from Yakutsk to Aldan
1 heavy_gun and 1 infantry moved from Aldan to Chita
Purchase Units - Communists
Communists buy 4 conscripts and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Tiksi
1 trench placed in Aldan
1 trench placed in Chita
4 conscripts and 1 trench placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - USA
USA spend 5 on tech rolls
USA roll 3,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover victoryBonds
Purchase Units - USA
USA buy 1 cruiser, 1 destroyer, 6 field_guns and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - USA
1 cruiser and 3 destroyers moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
2 cruisers moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic
2 field_guns and 5 infantry moved from Charleston to Atlanta
2 infantry moved from Virginia to Kentucky
1 infantry moved from New York to Hudson-Delaware
1 field_gun and 1 infantry moved from Khabarovsk to Sakhe
1 field_gun and 1 infantry moved from Kamchatka to Sea Zone 140 Sea of Okhotsk
1 field_gun and 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk
4 field_guns and 4 infantry moved from Chukotka to Sakhe
1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea
1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 130 Philippine Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean
1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry moved from California to Sea Zone 153 Pacific Ocean
1 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
1 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
Place Units - USA
1 field_gun and 1 infantry placed in Manila
1 field_gun and 1 infantry placed in Honolulu
4 field_guns placed in San Francisco
2 infantry placed in California
2 infantry placed in Oregon
1 infantry placed in Charleston
1 cruiser and 1 destroyer placed in Sea Zone 29 Mid Atlantic
Activate Technology - USA
USA activating victoryBonds
Turn Complete - USA
USA collect 66 PUs; end with 66 PUs
USA collect 8 PUs from War Bonds; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 2,4,6,5,6,3 and gets 2 hits
Germany removing all Technology Tokens after successful research.
Germany discover mustardGas
Combat Move - Germany
15 field_guns moved from Latvia to Pskov
5 field_guns moved from Belarus to Latvia
5 field_guns moved from Tver to Novgorod
1 infantry moved from Vologda to Naryan-Mar
1 fighter moved from Archangelsk to Naryan-Mar
6 heavy_guns and 1 infantry moved from Wurttemburg to Alsace
3 infantry moved from Westphalia to Rhine
12 stormtruppens moved from Berlin to Mecklenburg
1 field_gun moved from Mecklenburg to Hanover
1 battleship and 6 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
Purchase Units - Germany
Germany buy 10 gass, 12 infantry, 3 tanks, 3 transports and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Germany
Battle in Naryan-Mar
Germany attack with 1 fighter and 1 infantry
Russia defend with 1 trench
Germany roll dice for 1 fighter and 1 infantry in Naryan-Mar, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 1 trench in Naryan-Mar, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 fighter and 1 infantry in Naryan-Mar, round 3 : 1/2 hits, 0.67 expected hits
Russia roll dice for 1 trench in Naryan-Mar, round 3 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Naryan-Mar
Germany win, taking Naryan-Mar from Russia with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Non Combat Move - Germany
2 field_guns moved from Karelia to Finland
1 fighter moved from Naryan-Mar to Archangelsk
Place Units - Germany
3 trenchs placed in Alsace
3 trenchs placed in Rhine
3 transports placed in Sea Zone 12 Baltic Sea
3 infantry and 3 tanks placed in West Prussia
5 gass placed in Belarus
5 gass placed in Moscow
8 infantry placed in Wurttemburg
1 infantry placed in Bavaria
Activate Technology - Germany
Germany activating mustardGas
Turn Complete - Germany
Germany collect 146 PUs; end with 148 PUs
Combat Hit Differential Summary :
Germany : 0.67
Russia : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - France
France spend 5 on tech rolls
France roll 5,3 and gets 0 hits
Combat Move - France
2 heavy_guns moved from Piedmont to Milan
1 field_gun and 2 infantry moved from Marseilles to Piedmont
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
1 heavy_gun moved from Algiers to Sea Zone 55 Western Mediterranean
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
1 heavy_gun moved from Algiers to Sea Zone 55 Western Mediterranean
2 heavy_guns and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 heavy_guns moved from Sea Zone 57 Ligurian Sea to Tuscany
1 heavy_gun moved from Milan to Tuscany
3 infantry moved from Piedmont to Tuscany
1 field_gun and 2 infantry moved from Burgundy to Champagne
1 field_gun and 2 infantry moved from Brittany to Burgundy
3 field_guns and 7 infantry moved from Paris to Champagne
2 heavy_guns moved from Tobruk to Sea Zone 70 Eastern Mediterranean
2 heavy_guns moved from Sea Zone 70 Eastern Mediterranean to Sinai
2 infantry moved from Madras to Deccan
1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
1 field_gun and 1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
1 field_gun and 1 infantry moved from Primorsky to Khabarovsk
1 field_gun and 1 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
2 infantry moved from Khabarovsk to Sakhe
Purchase Units - France
France repair damage of 3x Factory; Remaining resources: 78 PUs; 2 techTokens;
France buy 4 field_guns, 4 heavy_guns, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - France
Place Units - France
3 trenchs placed in Champagne
4 field_guns and 4 infantry placed in Paris
3 infantry placed in Marseilles
2 heavy_guns placed in Algiers
2 heavy_guns placed in Tobruk
2 infantry placed in Shanghai 1
2 infantry placed in Brittany
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Non Combat Move - Serbia
Turn Complete - Serbia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 3,3,5,3 and gets 0 hits
Combat Move - Austria
1 field_gun, 4 gass and 11 tanks moved from Trieste to Venice
1 gas moved from Hungary to Venice
1 zeppelin moved from Greece to Tobruk
Purchase Units - Austria
Austria buy 14 tanks and 6 trenchs; Remaining resources: 2 PUs; 4 techTokens;
Combat - Austria
Strategic bombing raid in Tobruk
Bombing raid in Tobruk rolls: 2 and causes: 2 damage to unit: Factory
Bombing raid in Tobruk causes 2 damage total.
Non Combat Move - Austria
1 zeppelin moved from Tobruk to Greece
Place Units - Austria
8 tanks and 3 trenchs placed in Tyrol
6 tanks and 3 trenchs placed in Venice
Turn Complete - Austria
Austria collect 108 PUs; end with 110 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Purchase Units - Italy
Italy buy 2 heavy_guns and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italy
2 heavy_guns moved from Piedmont to Milan
4 infantry moved from Latium to Tuscany
3 infantry moved from Rome to Latium
Place Units - Italy
3 trenchs placed in Milan
3 trenchs placed in Tuscany
2 heavy_guns placed in Piedmont
Activate Technology - Italy
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 4,1,2 and gets 0 hits
Combat Move - Turkey
6 infantry moved from Turkmenistan to Khurasan
4 infantry moved from Baghdad to Fars
1 tank moved from Baghdad to Sistan
Purchase Units - Turkey
Turkey buy 2 cruisers, 9 infantry, 4 tanks and 2 trenchs; Remaining resources: 1 PUs; 3 techTokens;
Combat - Turkey
Non Combat Move - Turkey
Place Units - Turkey
2 cruisers placed in Sea Zone 68 Aegean Sea
1 trench placed in Sistan
1 trench placed in Sistan
5 infantry placed in Palestine
4 tanks placed in Mecca
4 infantry placed in Baghdad
Turn Complete - Turkey
Turkey collect 83 PUs; end with 84 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 2,6 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover creepingBarage
Combat Move - Britain
4 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
2 field_guns moved from Madras to Sea Zone 73 Arabian Sea
2 infantry moved from Madras to Sea Zone 73 Arabian Sea
2 infantry moved from Goa to Sea Zone 73 Arabian Sea
2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
2 field_guns and 6 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
1 colonial, 2 field_guns and 1 infantry moved from Sindh to Baluchistan
1 cavalry and 1 heavy_gun moved from Gujarat to Sindh
1 cavalry moved from Sindh to Baluchistan
1 field_gun and 3 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal
1 field_gun and 3 infantry moved from Sea Zone 81 Bay of Bengal to Madras
1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 84 Andaman Sea
2 infantry moved from Singapore to Sea Zone 84 Andaman Sea
2 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 82 Bay of Bengal
2 infantry moved from Sea Zone 82 Bay of Bengal to Calcutta
1 heavy_gun moved from Cairo-Suez to Sinai
1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
Purchase Units - Britain
Britain buy 2 battlecruisers, 6 field_guns, 2 heavy_guns, 10 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Britain
Place Units - Britain
3 infantry placed in Baluchistan
3 trenchs placed in Belgium
1 infantry placed in Baluchistan
2 heavy_guns placed in Cairo-Suez
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Calcutta
1 field_gun and 1 infantry placed in Singapore
2 field_guns and 2 infantry placed in Mexico City
2 battlecruisers placed in Sea Zone 15 English Channel
Activate Technology - Britain
Britain activating creepingBarage
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Britain
Britain collect 99 PUs; end with 99 PUs
Britain collect 8 PUs from War Bonds; end with 107 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Purchase Units - Russia
Russia buy 6 conscripts and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Russia
6 conscripts and 3 trenchs placed in St. Petersburg
Turn Complete - Russia
Russia collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 5,2,4,5 and gets 0 hits
Purchase Units - Communists
Communists buy 8 conscripts and 5 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Non Combat Move - Communists
2 conscripts moved from Yakutsk to Aldan
2 conscripts moved from Yakutsk to Tiksi
1 conscript moved from Yakutsk to Tiksi
1 conscript moved from Yakutsk to Aldan
1 conscript moved from Aldan to Chita
Place Units - Communists
8 conscripts and 3 trenchs placed in Yakutsk
1 trench placed in Aldan
1 trench placed in Chita
Activate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :