Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Combat Move - Italy
1 cavalry, 8 field_guns, 4 heavy_guns and 25 infantry moved from Milan to Tuscany
1 heavy_gun moved from Piedmont to Tuscany
3 infantry moved from Latium to Tuscany
3 infantry moved from Rome to Latium
Purchase Units - Italy
Italy buy 2 heavy_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Italy
Battle in Tuscany
Italy attack with 1 cavalry, 8 field_guns, 5 heavy_guns and 28 infantry
Austria defend with 12 tanks
Italy roll dice for 1 cavalry, 8 field_guns, 5 heavy_guns and 28 infantry in Tuscany, round 2 : 6/42 hits, 11.33 expected hits
Austria roll dice for 12 tanks in Tuscany, round 2 : 1/12 hits, 2.00 expected hits
6 tanks owned by the Austria and 1 cavalry owned by the Italy lost in Tuscany
Italy roll dice for 8 field_guns, 5 heavy_guns and 28 infantry in Tuscany, round 3 : 12/41 hits, 11.17 expected hits
Austria roll dice for 6 tanks in Tuscany, round 3 : 1/6 hits, 1.00 expected hits
1 infantry owned by the Italy and 6 tanks owned by the Austria lost in Tuscany
Italy win, taking Tuscany from Austria with 8 field_guns, 5 heavy_guns and 27 infantry remaining. Battle score for attacker is 65
Casualties for Italy: 1 cavalry and 1 infantry
Casualties for Austria: 12 tanks
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Milan
2 heavy_guns and 3 infantry placed in Piedmont
Activate Technology - Italy
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Austria : -1.00
Italy : -4.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Non Combat Move - Arabia
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 5,4,6 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover subwarfare
Combat Move - Turkey
5 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from Sistan to Sea Zone 73 Arabian Sea
2 field_guns, 2 heavy_guns and 1 infantry moved from Arabia to Hejaz
5 infantry moved from Damascus to Palestine
1 infantry moved from Baghdad to Fars
1 field_gun and 6 infantry moved from Fars to Sistan
Purchase Units - Turkey
Turkey buy 2 cavalrys, 3 cruisers, 5 field_guns, 2 tanks and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Turkey
Battle in Sea Zone 73 Arabian Sea
Turkey attack with 1 fighter
Britain defend with 4 transports
4 transports owned by the Britain lost in Sea Zone 73 Arabian Sea
Turkey win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Britain: 4 transports
Battle in Kazakhstan
Turkey attack with 6 infantry
Russia defend with 1 field_gun
Turkey roll dice for 6 infantry in Kazakhstan, round 2 : 2/6 hits, 1.00 expected hits
Russia roll dice for 1 field_gun in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Kazakhstan
Turkey win, taking Kazakhstan from Russia with 6 infantry remaining. Battle score for attacker is 4
Casualties for Russia: 1 field_gun
Non Combat Move - Turkey
2 fighters moved from Sistan to Oman
1 fighter moved from Sea Zone 73 Arabian Sea to Oman
Place Units - Turkey
2 trenchs placed in Oman
3 cruisers placed in Sea Zone 68 Aegean Sea
5 field_guns placed in Palestine
2 cavalrys and 2 tanks placed in Mecca
Activate Technology - Turkey
Turkey activating subwarfare
Turn Complete - Turkey
Turkey collect 83 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing Technology subwarfare for Turkey
EDIT: Adding Technology convoys for Turkey
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Turkey : 1.00
Russia : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 2,4 and gets 0 hits
Combat Move - Britain
1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 16 North Sea
Purchase Units - Britain
Britain buy 1 battlecruiser, 1 cavalry, 2 cruisers, 2 destroyers, 2 field_guns, 2 heavy_guns, 5 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat - Britain
Non Combat Move - Britain
1 heavy_gun moved from Bombay to Gujarat
1 colonial, 2 field_guns and 1 infantry moved from Madras to Deccan
1 field_gun and 1 infantry moved from Goa to Madras
2 heavy_guns moved from Calcutta to Sea Zone 81 Bay of Bengal
2 heavy_guns moved from Sea Zone 81 Bay of Bengal to Madras
1 cavalry and 1 infantry moved from Singapore to Sea Zone 84 Andaman Sea
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 82 Bay of Bengal
1 cavalry and 1 infantry moved from Sea Zone 82 Bay of Bengal to Calcutta
2 cavalrys moved from German Southwest Africa to German East Africa
1 heavy_gun and 1 infantry moved from Cairo-Suez to Sinai
5 fighters moved from London to Belgium
10 heavy_guns moved from Belgium to Champagne
4 heavy_guns moved from Belgium to Champagne
11 infantry moved from Belgium to Champagne
6 field_guns moved from Belgium to Champagne
2 cavalrys moved from Belgium to Champagne
1 cavalry and 6 infantry moved from London to Sea Zone 15 English Channel
1 cavalry and 6 infantry moved from Sea Zone 15 English Channel to Belgium
1 cruiser and 1 destroyer moved from Sea Zone 92 Mozambique Channel to Sea Zone 77 Indian Ocean
Place Units - Britain
1 battlecruiser, 1 cruiser, 1 destroyer and 1 transport placed in Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry placed in Singapore
1 field_gun and 1 infantry placed in Calcutta
1 cavalry placed in Cape Town
2 heavy_guns placed in Cairo-Suez
3 infantry placed in Belgium
1 cruiser and 1 destroyer placed in Sea Zone 15 English Channel
Activate Technology - Britain
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Britain
Britain collect 99 PUs; end with 99 PUs
Britain collect 9 PUs from War Bonds; end with 108 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Combat Move - Russia
1 conscript and 2 infantry moved from Primorsky to Khabarovsk
Purchase Units - Russia
Russia buy 9 conscripts and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russia
Place Units - Russia
6 conscripts and 3 trenchs placed in St. Petersburg
3 conscripts placed in Vladivostok
1 trench placed in Khabarovsk
Turn Complete - Russia
Russia collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
4 field_guns moved from Bratsk to Tiksi
1 heavy_gun moved from Yakutsk to Tiksi
Purchase Units - Communists
Communists buy 2 conscripts and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Aldan
3 trenchs placed in Tiksi
2 conscripts and 3 trenchs placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - USA
USA spend 5 on tech rolls
USA roll 2,1,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover mustardGas
Combat Move - USA
21 field_guns, 1 heavy_gun and 10 infantry moved from Sakhe to Yakutsk
4 field_guns and 4 infantry moved from Chukotka to Sakhe
2 field_guns and 3 infantry moved from Khabarovsk to Sakhe
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 140 Sea of Okhotsk
1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 141 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk
1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk
1 field_gun and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry moved from California to Sea Zone 153 Pacific Ocean
2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 149 Pacific Ocean
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 cruiser and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic
2 cruisers moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
Purchase Units - USA
USA buy 1 cruiser, 3 destroyers, 4 field_guns and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Yakutsk
USA attack with 21 field_guns, 1 heavy_gun and 10 infantry
Communists defend with 1 Factory, 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs
USA roll dice for 21 field_guns, 1 heavy_gun and 10 infantry in Yakutsk, round 2 : 6/32 hits, 10.67 expected hits
Units damaged: 6 trenchs owned by the Communists
Communists roll dice for 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 2 : 9/41 hits, 9.50 expected hits
9 infantry owned by the USA lost in Yakutsk
USA roll dice for 21 field_guns, 1 heavy_gun and 1 infantry in Yakutsk, round 3 : 5/23 hits, 7.67 expected hits
Units damaged: 5 trenchs owned by the Communists
Communists roll dice for 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 3 : 8/41 hits, 9.50 expected hits
7 field_guns owned by the USA and 1 infantry owned by the USA lost in Yakutsk
USA roll dice for 14 field_guns and 1 heavy_gun in Yakutsk, round 4 : 5/15 hits, 5.00 expected hits
Units damaged: 1 trench owned by the Communists
Communists roll dice for 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 4 : 9/41 hits, 9.50 expected hits
9 field_guns owned by the USA and 4 conscripts owned by the Communists lost in Yakutsk
USA roll dice for 5 field_guns and 1 heavy_gun in Yakutsk, round 5 : 1/6 hits, 2.00 expected hits
Communists roll dice for 12 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 5 : 9/37 hits, 8.83 expected hits
1 heavy_gun owned by the USA, 5 field_guns owned by the USA and 1 conscript owned by the Communists lost in Yakutsk
Communists win with 11 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs remaining. Battle score for attacker is -109
Casualties for USA: 21 field_guns, 1 heavy_gun and 10 infantry
Casualties for Communists: 5 conscripts
Non Combat Move - USA
Place Units - USA
4 field_guns placed in San Francisco
2 infantry placed in Oregon
2 infantry placed in California
1 cruiser and 3 destroyers placed in Sea Zone 29 Mid Atlantic
Activate Technology - USA
USA activating mustardGas
Turn Complete - USA
USA collect 66 PUs; end with 66 PUs
12 units repaired.
Combat Hit Differential Summary :
USA : -8.33
Communists : -2.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 1,3,6 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover mobileWarfare
Combat Move - Germany
10 field_guns, 1 heavy_gun and 3 infantry moved from Sweden to Finland
12 stormtruppens moved from Berlin to Mecklenburg
6 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
4 battleships and 8 cruisers moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
5 field_guns moved from Moscow to Tver
5 field_guns moved from Belarus to Latvia
5 field_guns moved from Minsk to Belarus
3 infantry moved from Ryazan to Kazan
1 fighter moved from Finland to Vladimir
1 gas moved from Smolensk to Pskov
1 cavalry moved from Bavaria to Alsace
12 infantry moved from Wurttemburg to Alsace
Purchase Units - Germany
Germany buy 1 Factory, 1 battleship, 15 field_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Kazan
Germany attack with 3 infantry
Russia defend with 1 trench
Germany roll dice for 3 infantry in Kazan, round 2 : 0/3 hits, 0.50 expected hits
Russia roll dice for 1 trench in Kazan, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 3 infantry in Kazan, round 3 : 0/3 hits, 0.50 expected hits
Russia roll dice for 1 trench in Kazan, round 3 : 0/1 hits, 0.17 expected hits
Germany roll dice for 3 infantry in Kazan, round 4 : 0/3 hits, 0.50 expected hits
Russia roll dice for 1 trench in Kazan, round 4 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Germany lost in Kazan
Germany roll dice for 2 infantry in Kazan, round 5 : 1/2 hits, 0.33 expected hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 1 trench in Kazan, round 5 : 0/1 hits, 0.17 expected hits
Germany roll dice for 2 infantry in Kazan, round 6 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 trench in Kazan, round 6 : 0/1 hits, 0.17 expected hits
Germany roll dice for 2 infantry in Kazan, round 7 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 trench in Kazan, round 7 : 0/1 hits, 0.17 expected hits
Germany roll dice for 2 infantry in Kazan, round 8 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 trench in Kazan, round 8 : 0/1 hits, 0.17 expected hits
Germany roll dice for 2 infantry in Kazan, round 9 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 trench in Kazan, round 9 : 0/1 hits, 0.17 expected hits
Germany roll dice for 2 infantry in Kazan, round 10 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 trench in Kazan, round 10 : 0/1 hits, 0.17 expected hits
Germany roll dice for 2 infantry in Kazan, round 11 : 1/2 hits, 0.33 expected hits
Russia roll dice for 1 trench in Kazan, round 11 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Kazan
Germany win, taking Kazan from Russia with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germany: 1 infantry
Casualties for Russia: 1 trench
Battle in Sea Zone 14 Helgoland Bight
Germany attack with 4 battleships and 8 cruisers
Britain defend with 1 destroyer
Germany roll dice for 4 battleships and 8 cruisers in Sea Zone 14 Helgoland Bight, round 2 : 6/12 hits, 6.67 expected hits
Britain roll dice for 1 destroyer in Sea Zone 14 Helgoland Bight, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Britain lost in Sea Zone 14 Helgoland Bight
Germany win with 4 battleships and 8 cruisers remaining. Battle score for attacker is 9
Casualties for Britain: 1 destroyer
Non Combat Move - Germany
Place Units - Germany
3 trenchs placed in Alsace
1 Factory placed in Hanover
1 battleship placed in Sea Zone 12 Baltic Sea
6 infantry placed in Wurttemburg
5 field_guns placed in Moscow
5 field_guns placed in Minsk
5 field_guns placed in Belarus
Activate Technology - Germany
Germany activating mobileWarfare
Turn Complete - Germany
Germany collect 144 PUs; end with 144 PUs
Combat Hit Differential Summary :
Britain : -0.33
Germany : -2.50
Russia : -0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - France
France spend 5 on tech rolls
France roll 2,2,6,3,4 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover propaganda
Combat Move - France
4 field_guns and 4 infantry moved from Paris to Champagne
1 field_gun and 1 infantry moved from Brittany to Burgundy
1 field_gun moved from Franche-Comte to Champagne
3 heavy_guns and 2 infantry moved from Marseilles to Piedmont
5 heavy_guns moved from Piedmont to Milan
2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
2 heavy_guns moved from Algiers to Sea Zone 55 Western Mediterranean
2 heavy_guns and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
2 heavy_guns moved from Sea Zone 56 Gulf of Lyon to Marseilles
1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
2 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
2 infantry moved from Primorsky to Khabarovsk
2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
2 heavy_guns moved from Tobruk to Sea Zone 70 Eastern Mediterranean
2 heavy_guns moved from Sea Zone 70 Eastern Mediterranean to Sinai
Purchase Units - France
France repair damage of 1x Factory; Remaining resources: 80 PUs; 0 techTokens;
France buy 6 field_guns, 4 heavy_guns and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - France
Place Units - France
4 field_guns and 4 infantry placed in Paris
2 heavy_guns placed in Algiers
2 heavy_guns placed in Tobruk
2 infantry placed in Shanghai 1
1 field_gun and 2 infantry placed in Brittany
3 infantry placed in Marseilles
France undo move 4.
2 infantry placed in Yanaon
1 field_gun and 1 infantry placed in Shanghai 1
Activate Technology - France
France activating propaganda
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Non Combat Move - Serbia
Turn Complete - Serbia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Austria
Austria spend 15 on tech rolls
Austria roll 5,6,4 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover mustardGas
Combat Move - Austria
2 cavalrys, 3 field_guns and 1 infantry moved from Don to Volgograd
11 field_guns moved from Don to Volgograd
1 zeppelin moved from Greece to Tobruk
8 tanks moved from Trieste to Milan
1 zeppelin moved from Rhine to Paris
Purchase Units - Austria
Austria buy 8 field_guns, 3 gass, 8 infantry and 4 tanks; Remaining resources: 0 PUs; 0 techTokens;
Combat - Austria
Strategic bombing raid in Tobruk
Bombing raid in Tobruk rolls: 2 and causes: 2 damage to unit: Factory
Bombing raid in Tobruk causes 2 damage total.
Strategic bombing raid in Paris
Bombing raid in Paris rolls: 3 and causes: 3 damage to unit: Factory
Bombing raid in Paris causes 3 damage total.
Battle in Volgograd
Austria attack with 2 cavalrys, 14 field_guns and 1 infantry
Russia defend with 3 trenchs
Austria roll dice for 2 cavalrys, 14 field_guns and 1 infantry in Volgograd, round 2 : 4/17 hits, 5.67 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 3 trenchs in Volgograd, round 2 : 0/3 hits, 0.50 expected hits
1 trench owned by the Russia lost in Volgograd
Austria roll dice for 2 cavalrys, 14 field_guns and 1 infantry in Volgograd, round 3 : 5/17 hits, 5.67 expected hits
Russia roll dice for 2 trenchs in Volgograd, round 3 : 1/2 hits, 0.33 expected hits
2 trenchs owned by the Russia and 1 infantry owned by the Austria lost in Volgograd
Austria win, taking Volgograd from Russia with 2 cavalrys and 14 field_guns remaining. Battle score for attacker is 6
Casualties for Russia: 3 trenchs
Casualties for Austria: 1 infantry
Battle in Milan
Austria attack with 8 tanks
Italy defend with 27 trenchs; France defend with 2 colonials, 4 field_guns, 11 heavy_guns and 14 infantry
Austria roll dice for 8 tanks in Milan, round 2 : 4/8 hits, 5.33 expected hits
Units damaged: 4 trenchs owned by the Italy
Italy roll dice for 2 colonials, 4 field_guns, 11 heavy_guns, 14 infantry and 27 trenchs in Milan, round 2 : 20/58 hits, 20.33 expected hits
8 tanks owned by the Austria lost in Milan
Italy win with 2 colonials, 4 field_guns, 11 heavy_guns, 14 infantry and 27 trenchs remaining. Battle score for attacker is -48
Casualties for Austria: 8 tanks
Non Combat Move - Austria
Turning on Edit Mode
EDIT: Adding units owned by Austria to Venice: 8 tanks
EDIT: Turning off Edit Mode
1 zeppelin moved from Paris to Rhine
1 zeppelin moved from Tobruk to Greece
Place Units - Austria
3 field_guns and 3 infantry placed in Venice
4 field_guns and 4 infantry placed in Tyrol
1 field_gun, 3 gass and 4 tanks placed in Trieste
1 infantry placed in Greece
Activate Technology - Austria
Austria activating mustardGas
Turn Complete - Austria
Austria collect 108 PUs; end with 108 PUs
4 units repaired.
Combat Hit Differential Summary :
Austria : -3.67
Italy : -0.33
Russia : 0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Purchase Units - Italy
Italy buy 1 field_gun, 5 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italy
3 infantry moved from Latium to Tuscany
3 infantry moved from Rome to Latium
2 heavy_guns and 3 infantry moved from Piedmont to Milan
Place Units - Italy
3 trenchs placed in Tuscany
1 field_gun and 4 infantry placed in Piedmont
1 infantry placed in Rome
Activate Technology - Italy
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Turkey
Turkey spend 10 on tech rolls
Turkey roll 6,5 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover mobileWarfare
Combat Move - Turkey
Purchase Units - Turkey
Turkey buy 2 cavalrys, 2 cruisers, 3 field_guns, 1 heavy_gun, 7 infantry and 2 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Turkey
Non Combat Move - Turkey
1 fighter moved from Oman to Fars
2 cavalrys moved from Mecca to Oman
2 cavalrys moved from Mecca to Al-Dammam
2 tanks moved from Mecca to Al-Dammam
2 cavalrys moved from Mecca to Oman
Place Units - Turkey
1 trench placed in Oman
1 trench placed in Sistan
2 cruisers placed in Sea Zone 68 Aegean Sea
1 field_gun, 1 heavy_gun and 3 infantry placed in Palestine
2 field_guns and 3 infantry placed in Baghdad
2 cavalrys and 1 infantry placed in Mecca
Activate Technology - Turkey
Turkey activating mobileWarfare
Turn Complete - Turkey
Turkey collect 83 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 4,4,5,4 and gets 0 hits
Combat Move - Britain
5 heavy_guns moved from Belgium to Sea Zone 15 English Channel
5 heavy_guns moved from Sea Zone 15 English Channel to London
1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
5 fighters moved from Belgium to London
5 heavy_guns moved from Champagne to Belgium
2 heavy_guns moved from Cairo-Suez to Sinai
1 heavy_gun moved from Madras to Sea Zone 73 Arabian Sea
1 heavy_gun moved from Sea Zone 73 Arabian Sea to Baluchistan
1 heavy_gun moved from Gujarat to Sindh
1 colonial, 2 field_guns and 1 infantry moved from Deccan to Gujarat
1 field_gun, 1 heavy_gun and 1 infantry moved from Madras to Deccan
1 cavalry, 1 field_gun and 2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal
1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 81 Bay of Bengal to Madras
1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 84 Andaman Sea
1 field_gun and 1 infantry moved from Singapore to Sea Zone 84 Andaman Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 82 Bay of Bengal
1 field_gun and 1 infantry moved from Sea Zone 82 Bay of Bengal to Calcutta
1 cavalry moved from Cape Town to German Southwest Africa
Purchase Units - Britain
Britain buy 1 battlecruiser, 1 battleship, 2 destroyers, 4 field_guns, 4 infantry and 3 transports; Remaining resources: 0 PUs; 4 techTokens;
Non Combat Move - Britain
Place Units - Britain
2 destroyers placed in Sea Zone 15 English Channel
1 battlecruiser and 1 battleship placed in Sea Zone 70 Eastern Mediterranean
3 transports placed in Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Singapore
1 field_gun and 1 infantry placed in Calcutta
Activate Technology - Britain
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Britain
Britain collect 99 PUs; end with 99 PUs
Britain collect 6 PUs from War Bonds; end with 105 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Purchase Units - Russia
Russia buy 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russia
3 conscripts moved from Vladivostok to Primorsky
2 infantry moved from Khabarovsk to Sakhe
Place Units - Russia
3 trenchs placed in Sakhe
6 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Communists
Communists rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Communists
Communists buy 6 conscripts and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Place Units - Communists
2 trenchs placed in Chita
3 trenchs placed in Tiksi
1 trench placed in Aldan
6 conscripts and 2 trenchs placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
2 field_guns and 2 infantry moved from Khabarovsk to Sakhe
4 field_guns and 4 infantry moved from Chukotka to Sakhe
4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry moved from California to Sea Zone 153 Pacific Ocean
2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 130 Philippine Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk
1 field_gun and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
1 transport moved from Sea Zone 149 Pacific Ocean to Sea Zone 145 Pacific Ocean
1 cruiser and 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 cruiser and 3 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic
Purchase Units - USA
USA buy 2 cruisers, 6 field_guns and 6 infantry; Remaining resources: 1 PUs; 1 techTokens;
Non Combat Move - USA
Place Units - USA
4 field_guns placed in San Francisco
2 infantry placed in California
2 infantry placed in Oregon
1 field_gun and 1 infantry placed in Honolulu
1 field_gun and 1 infantry placed in Manila
2 cruisers placed in Sea Zone 29 Mid Atlantic
Turn Complete - USA
USA collect 66 PUs; end with 67 PUs
Combat Hit Differential Summary :
USA rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - Germany
Germany spend 20 on tech rolls
Germany roll 1,2,5,2 and gets 0 hits
Combat Move - Germany
2 infantry moved from Kazan to Vologda
1 fighter moved from Vladimir to Vologda
10 field_guns moved from Belarus to Latvia
5 field_guns moved from Minsk to Belarus
5 field_guns moved from Moscow to Tver
5 field_guns moved from Tver to Novgorod
12 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
6 infantry moved from Wurttemburg to Alsace
1 battleship, 12 stormtruppens and 6 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
12 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Pskov
Purchase Units - Germany
Germany buy 3 cruisers, 4 gass, 6 heavy_guns, 1 infantry, 12 stormtruppens and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Germany
Battle in Vologda
Germany attack with 1 fighter and 2 infantry
Russia defend with 1 trench
Germany roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 trench in Vologda, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 trench in Vologda, round 3 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Germany lost in Vologda
Germany roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 2/2 hits, 0.67 expected hits
Russia roll dice for 1 trench in Vologda, round 4 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Vologda
Germany win, taking Vologda from Russia with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germany: 1 infantry
Casualties for Russia: 1 trench
Non Combat Move - Germany
1 fighter moved from Vologda to Archangelsk
Place Units - Germany
3 cruisers placed in Sea Zone 14 Helgoland Bight
3 trenchs placed in Alsace
6 heavy_guns placed in Wurttemburg
12 stormtruppens placed in Berlin
1 infantry placed in Wurttemburg
4 gass placed in Moscow
Turn Complete - Germany
Germany collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
Germany : -0.33
Russia : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - France
France spend 5 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
4 field_guns and 7 infantry moved from Paris to Champagne
2 heavy_guns and 3 infantry moved from Marseilles to Piedmont
3 heavy_guns and 2 infantry moved from Piedmont to Milan
2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
2 heavy_guns moved from Algiers to Sea Zone 55 Western Mediterranean
2 heavy_guns and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 heavy_guns moved from Sea Zone 57 Ligurian Sea to Tuscany
2 heavy_guns moved from Tobruk to Sea Zone 70 Eastern Mediterranean
2 heavy_guns moved from Sea Zone 70 Eastern Mediterranean to Sinai
1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
1 field_gun and 1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
2 infantry moved from Primorsky to Khabarovsk
1 field_gun and 1 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
2 infantry moved from Khabarovsk to Sakhe
2 infantry moved from Yanaon to Madras
Purchase Units - France
France repair damage of 3x Factory, 2x Factory; Remaining resources: 76 PUs; 1 techTokens;
France buy 1 aaGun, 6 field_guns, 4 heavy_guns and 9 infantry; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - France
1 field_gun and 1 infantry moved from Burgundy to Champagne
1 field_gun and 2 infantry moved from Brittany to Burgundy
Place Units - France
1 aaGun, 3 field_guns and 4 infantry placed in Paris
3 infantry placed in Marseilles
2 heavy_guns placed in Algiers
2 heavy_guns placed in Tobruk
France undo move 2.
1 field_gun and 2 infantry placed in Marseilles
1 field_gun and 1 infantry placed in Shanghai 1
1 field_gun and 2 infantry placed in Brittany
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Non Combat Move - Serbia
Turn Complete - Serbia
Combat Hit Differential Summary :