sz20 Cru -> sz6
sz6 Cru + sub + 2dd -> sz33
sz19 BB+DD -> sz36
sz19 Sub -> sz35
Good to go.
No scramble. 2 kamis on each of your two cruisers.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 11 fighters, 6 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
6 bombers moved from Caroline Islands to 6 Sea Zone
4 bombers moved from Western United States to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,6
Battle in 6 Sea Zone
Americans attack with 1 battleship, 10 bombers, 6 carriers, 1 cruiser, 7 destroyers, 11 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters and 3 tactical_bombers
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 10 bombers, 6 carriers, 1 cruiser, 7 destroyers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 19/31 hits, 16.33 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 10/23 hits, 11.17 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
3 tactical_bombers owned by the Japanese, 5 submarines owned by the Americans, 3 destroyers owned by the Americans, 5 carriers owned by the Japanese and 5 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 10 bombers, 6 carriers, 1 cruiser, 4 destroyers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 20/28 hits, 15.33 expected hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in 6 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
6 fighters owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 battleships owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 10 bombers, 6 carriers, 1 cruiser, 2 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 175
Casualties for Americans: 5 destroyers, 2 fighters and 7 submarines
Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters and 3 tactical_bombers
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Kiangsu from Japanese to Americans
EDIT: Removing units owned by Americans from Kiangsu: 1 factory_minor
EDIT: Turning off Edit Mode
1 aaGun moved from Iwo Jima to 17 Sea Zone
4 infantry, 1 marine and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 aaGun, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 33 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
3 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
6 bombers moved from 6 Sea Zone to Guam
4 bombers moved from 6 Sea Zone to Iwo Jima
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 armour and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 5 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
4 fighters and 3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Guam: 2 bombers
EDIT: Adding units owned by Americans to Midway: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Changing ownership of Kiangsu from Americans to Chinese
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 3 armour, 4 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from India to French Indo China
1 infantry moved from Burma to Yunnan
8 artilleries and 29 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 8 artilleries and 30 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 8 artilleries and 30 infantry in Yunnan, round 2 : 6/38 hits, 9.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 8 artilleries and 29 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in French Indo China
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 factory_minor and 1 mech_infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in French Indo China
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
3 aaGuns moved from Burma to Yunnan
1 armour moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
2 armour, 1 artillery, 1 bomber, 3 infantry and 8 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from India to Iraq
1 armour moved from Burma to Yunnan
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
3 armour placed in Persia
British undo move 1.
2 artilleries and 1 infantry placed in Persia
2 artilleries and 1 infantry placed in Iraq
3 armour placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northwest Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Americans to Iraq: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 6 infantry
EDIT: Adding units owned by British to West India: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 17 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
British : -4.00
Americans : 5.67
Japanese : -2.00
@StuckTojo said in StuckTojo (Axis +6) vs. Karl (Allies) BML19:
Shit, that should be 3 kami’s on each of your 2 cruisers.
Hope it’s not too late.
oh whoops, I just did 2. You killed one though. Feel free to roll the other on the dice roller?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
1 mech_infantry moved from Kazakhstan to Eastern Persia
Italians take Eastern Persia from British
2 artilleries moved from Caucasus to Northwest Persia
Combat - Italians
Non Combat Move - Italians
1 armour moved from Kazakhstan to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Volgograd to Caucasus
2 fighters moved from Ukraine to Southern Italy
1 bomber moved from Ukraine to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,3,2,1,1,4,3,4,3,6
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
You’re up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Philippines to Burma
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 cruiser and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to Philippines
2 fighters moved from Queensland to Shan State
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Gibraltar: 1 fighter
EDIT: Adding units owned by French to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Volgograd to Tsinghai
1 infantry moved from Vologda to Samara
1 mech_infantry moved from Rostov to Samara
1 armour moved from Volgograd to Tsinghai
1 bomber moved from Volgograd to Tsinghai
1 fighter moved from Volgograd to Samara
1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
Combat - Germans
Battle in Tsinghai
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Samara
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Volgograd to Caucasus
1 aaGun, 1 armour and 3 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
20 armour and 36 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Rostov to Volgograd
2 fighters and 2 tactical_bombers moved from Samara to Volgograd
1 bomber moved from Tsinghai to Volgograd
2 fighters moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Ukraine
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun, 1 artillery and 4 infantry moved from France to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Poland
2 aaGuns, 12 artilleries and 17 infantry moved from Bryansk to Western Ukraine
1 carrier moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to Southern Italy
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
Germans undo move 3.
1 infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 fighter placed in Normandy Bordeaux
2 mech_infantrys placed in Germany
1 bomber and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,4,1,1,5,4,5,4,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -1.33
Chinese : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Urals
Russians take Urals from Japanese
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Japanese
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
12 artilleries and 30 infantry moved from Russia to Tambov
Combat - Russians
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 12 artilleries and 30 infantry
Germans defend with 1 infantry
Russians roll dice for 12 artilleries and 30 infantry in Tambov, round 2 : 12/42 hits, 11.00 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 12 artilleries and 29 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Evenkiyskiy
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Evenkiyskiy, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
4 infantry moved from Russia to Vologda
2 aaGuns and 6 infantry moved from Timguska to Urals
11 infantry moved from Russia to Tambov
20 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
1 fighter moved from Smolensk to Russia
1 fighter moved from Samara to Russia
3 armour moved from Russia to Tambov
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : 0.67
Russians : 2.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 fighters and 5 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
1 bomber moved from Shensi to India
1 bomber moved from Shensi to India
1 artillery and 1 infantry moved from Shensi to Suiyuyan
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Aleutian Islands
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Aleutian Islands from Americans, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Hunan to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to Shensi
1 tactical_bomber moved from Sikang to Eastern Persia
1 aaGun and 3 mech_infantrys moved from Turkmenistan to Eastern Persia
3 armour and 22 mech_infantrys moved from Kazakhstan to Eastern Persia
2 bombers moved from India to Eastern Persia
1 aaGun and 2 artilleries moved from Kwangsi to Kiangsi
Place Units - Japanese
3 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,3,4,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,4,1,3,4,1,3,2,5,6,5,2,2,2,2,5,1,5,3,5,6,4,5,4,6,2,3
Japanese collect 16 PUs (22 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Chinese : 0.33
AA fire in India : : -0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 bombers moved from Midway to Aleutian Islands
1 bomber moved from Iwo Jima to 8 Sea Zone
3 infantry, 1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 18 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 marine moved from 6 Sea Zone to Korea
3 bombers moved from Iwo Jima to Manchuria
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Battle in Manchuria
Americans attack with 3 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun and 3 infantry
AA fire in Manchuria : 2/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in Manchuria
Americans roll dice for 2 bombers, 4 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 3/9 hits, 3.83 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 5/8 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Korea from Japanese, taking Manchuria from Japanese with 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in Aleutian Islands
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Aleutian Islands, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Manchuria to Siberia
4 fighters moved from Manchuria to 6 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
4 bombers moved from Guam to Yunnan
4 bombers moved from Yunnan to India
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 bombers moved from Aleutian Islands to British Columbia
1 bomber moved from 8 Sea Zone to British Columbia
1 aaGun and 3 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to Tunisia
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to Egypt
4 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry placed in Eastern United States
Americans undo move 2.
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Central United States
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Chahar
Chinese creates battle in territory Sikang
Chinese creates battle in territory Anhwe
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Hunan from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 3 armour and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
3 artilleries and 8 infantry moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Kweichow
5 infantry moved from Iraq to Northwest Persia
1 bomber and 2 fighters moved from Iraq to Northwest Persia
2 fighters moved from Persia to Northwest Persia
Combat - British
Battle in Szechwan
British attack with 1 artillery and 5 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kweichow
British attack with 3 artilleries and 12 infantry
Japanese defend with 1 infantry
British roll dice for 3 artilleries and 12 infantry in Kweichow, round 2 : 2/15 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Northwest Persia
British attack with 1 bomber, 4 fighters and 5 infantry
Italians defend with 1 aaGun, 2 artilleries and 1 mech_infantry
AA fire in Northwest Persia : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Northwest Persia
British roll dice for 1 bomber, 3 fighters and 5 infantry in Northwest Persia, round 2 : 5/9 hits, 3.00 expected hits
Italians roll dice for 1 aaGun, 2 artilleries and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians and 2 artilleries owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Italians: 1 aaGun, 2 artilleries and 1 mech_infantry
Non Combat Move - British
3 fighters moved from Northwest Persia to Trans-Jordan
2 armour, 4 artilleries, 5 infantry and 9 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
3 infantry moved from West India to India
1 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Shan State to Burma
2 mech_infantrys moved from French Indo China to Kwangtung
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Kweichow
1 aaGun, 4 artilleries and 12 infantry moved from Yunnan to Burma
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from Northwest Persia to Egypt
1 artillery moved from Persia to Northwest Persia
Place Units - British
1 airfield and 3 armour placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Germans : 0.00
British : -1.33
Italians : -1.00
Americans : 0.83
Chinese : -0.50
AA fire in Manchuria : : 1.50
Japanese : -0.33
AA fire in Northwest Persia : : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
4 armour, 1 fighter and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 4 armour, 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 5 infantry
Italians roll dice for 4 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 5/8 hits, 3.50 expected hits
British roll dice for 1 artillery and 5 infantry in Northwest Persia, round 2 : 0/6 hits, 2.00 expected hits
5 infantry owned by the British lost in Northwest Persia
Italians roll dice for 4 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Northwest Persia, round 3 : 3/8 hits, 3.50 expected hits
British roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 4 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for British: 1 artillery and 5 infantry
Non Combat Move - Italians
1 fighter moved from Northwest Persia to Kazakhstan
1 bomber moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Ukraine
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5,1,1,5,3,4,3,2,5
Italians collect 10 PUs (8 lost to blockades); end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 19 Sea Zone
Non Combat Move - ANZAC
3 fighters moved from Burma to India
2 fighters moved from Shan State to Kwangtung
1 fighter moved from Philippines to Kwangtung
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Queensland to Shan State
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Tsinghai to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Suiyuyan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
2 mech_infantrys moved from Volgograd to Samara
2 mech_infantrys moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 bomber moved from Volgograd to Persia
1 mech_infantry moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk
1 fighter moved from Volgograd to Smolensk
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in Persia
Battle in Samara
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 3/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Persia from British, taking Samara from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 1/8 hits, 3.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 3 : 1/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Samara to Bryansk
3 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
1 armour moved from Novgorod to Bryansk
4 infantry moved from Novgorod to Belarus
1 carrier and 2 transports moved from 115 Sea Zone to 113 Sea Zone
6 mech_infantrys moved from Eastern Poland to Bryansk
2 aaGuns, 12 artilleries and 17 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
1 aaGun moved from Caucasus to Kazakhstan
1 aaGun moved from Volgograd to Kazakhstan
22 armour and 37 mech_infantrys moved from Caucasus to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from Germany to Romania
1 bomber moved from Persia to Kazakhstan
Place Units - Germans
2 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Novgorod
2 infantry placed in Western Germany
1 artillery and 2 mech_infantrys placed in Normandy Bordeaux
1 fighter placed in Western Germany
4 mech_infantrys placed in Germany
Germans undo move 4.
1 artillery and 1 mech_infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,4,4,5,4,4,2,5,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 52 PUs (11 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -4.33
AA fire in Persia : : -0.17
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Vologda to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 fighter and 2 infantry in Samara, round 4 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Samara to Russia
6 infantry moved from Vologda to Russia
2 aaGuns and 7 infantry moved from Urals to Novosibirsk
4 infantry moved from Evenkiyskiy to Timguska
2 aaGuns, 3 armour, 12 artilleries and 58 infantry moved from Tambov to Russia
Place Units - Russians
1 armour, 2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 8 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Anhwe
4 fighters and 3 tactical_bombers moved from Japan to Chahar
1 infantry moved from Hopei to Chahar
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 aaGun, 1 submarine and 2 transports; ANZAC defend with 2 submarines
1 submarine owned by the Americans and 2 submarines owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 aaGun owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 19
Casualties for Americans: 1 aaGun and 2 transports
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 4/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 artilleries moved from Kiangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Hopei to Kazakhstan
4 fighters and 3 tactical_bombers moved from Chahar to Suiyuyan
1 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
2 bombers moved from Eastern Persia to Kazakhstan
2 armour moved from Eastern Persia to Kazakhstan
8 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 aaGun moved from Eastern Persia to Turkmenistan
1 armour and 17 mech_infantrys moved from Eastern Persia to Iraq
1 fighter moved from 8 Sea Zone to Alaska
1 fighter moved from 19 Sea Zone to Japan
Place Units - Japanese
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,6,3,6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,2,3,6,1,6,2,1,1,5,3,3,3,4,6,5,6,2,4,6,4,4,4,2,5
Japanese collect 10 PUs (14 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 8 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Anhwe
4 fighters and 3 tactical_bombers moved from Japan to Chahar
1 infantry moved from Hopei to Chahar
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 aaGun, 1 submarine and 2 transports; ANZAC defend with 2 submarines
1 submarine owned by the Americans and 2 submarines owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 aaGun owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 19
Casualties for Americans: 1 aaGun and 2 transports
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 4/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 artilleries moved from Kiangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Hopei to Kazakhstan
4 fighters and 3 tactical_bombers moved from Chahar to Suiyuyan
1 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
2 bombers moved from Eastern Persia to Kazakhstan
2 armour moved from Eastern Persia to Kazakhstan
8 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 aaGun moved from Eastern Persia to Turkmenistan
1 armour and 17 mech_infantrys moved from Eastern Persia to Iraq
1 fighter moved from 8 Sea Zone to Alaska
1 fighter moved from 19 Sea Zone to Japan
Place Units - Japanese
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,6,3,6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,2,3,6,1,6,2,1,1,5,3,3,3,4,6,5,6,2,4,6,4,4,4,2,5
Japanese collect 10 PUs (14 lost to blockades); end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Turkmenistan: 1 aaGun
EDIT: Adding units owned by Japanese to Persia: 1 aaGun
EDIT: Removing units owned by Japanese from Kazakhstan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Northwest Persia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 1.67
use 2nd Japan file, please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 3 infantry moved from Egypt to 98 Sea Zone
1 armour, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour and 3 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Egypt to Persia
4 bombers moved from India to Persia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
3 bombers moved from British Columbia to Alaska
1 mech_infantry moved from Central United States to British Columbia
2 bombers moved from Siberia to Japan
9 fighters moved from 6 Sea Zone to Japan
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Air Battle in Japan
Americans attacks with 11 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/2 hits, 0.33 expected hits
Bombing raid in Japan rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Japan causes 10 damage total.
Battle in Alaska
Americans attack with 3 bombers
Japanese defend with 1 fighter
Americans roll dice for 3 bombers in Alaska, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 fighter in Alaska, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Alaska
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in Persia
Americans attack with 1 armour, 4 bombers, 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry; Japanese defend with 1 aaGun
AA fire in Persia : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Persia
Americans roll dice for 1 armour, 4 bombers, 1 fighter and 3 infantry in Persia, round 2 : 2/9 hits, 4.17 expected hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese and 1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 armour, 4 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun
Casualties for Germans: 1 mech_infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from 110 Sea Zone to United Kingdom
1 aaGun and 6 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
4 bombers moved from Persia to Egypt
1 aaGun moved from 98 Sea Zone to Trans-Jordan
5 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
1 armour, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
5 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Manchuria to Korea
9 fighters moved from Japan to 6 Sea Zone
1 battleship and 1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Japan to Korea
3 bombers moved from Alaska to Eastern United States
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
Place Units - Americans
1 factory_minor placed in Korea
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Kiangsi
Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 artillery and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
6 infantry moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Kweichow to Hopei
1 artillery and 2 infantry moved from Szechwan to Shensi
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Italians
2 armour, 4 artilleries, 3 fighters, 5 infantry and 9 mech_infantrys moved from Trans-Jordan to Iraq
6 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
2 artilleries and 5 infantry moved from Kweichow to Anhwe
Combat - British
Battle in Hopei
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 8 armour, 5 artilleries, 1 bomber, 5 fighters, 6 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys; Japanese defend with 1 armour and 17 mech_infantrys
British roll dice for 8 armour, 5 artilleries, 1 bomber, 5 fighters, 6 infantry, 9 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 14/35 hits, 12.83 expected hits
Germans roll dice for 1 armour and 20 mech_infantrys in Iraq, round 2 : 6/21 hits, 7.17 expected hits
11 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Iraq
British roll dice for 8 armour, 5 artilleries, 1 bomber, 5 fighters, 9 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 15/29 hits, 11.83 expected hits
Germans roll dice for 1 armour and 6 mech_infantrys in Iraq, round 3 : 3/7 hits, 2.50 expected hits
6 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in Iraq
British win, taking Iraq from Germans with 8 armour, 5 artilleries, 1 bomber, 5 fighters, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for British: 6 infantry and 3 mech_infantrys
Casualties for Germans: 3 mech_infantrys
Casualties for Japanese: 1 armour and 17 mech_infantrys
Battle in Shensi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shensi
British win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
British attack with 1 armour, 2 artilleries, 11 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 armour, 2 artilleries, 11 infantry and 2 mech_infantrys in Anhwe, round 2 : 5/16 hits, 3.67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun moved from Kweichow to Anhwe
1 aaGun and 3 infantry moved from Szechwan to Kweichow
3 infantry moved from West India to Eastern Persia
16 infantry moved from India to West India
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 aaGun, 4 artilleries and 13 infantry moved from Burma to India
5 fighters and 1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Iraq to Persia
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour and 6 infantry placed in India
1 armour placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 6 infantry
Some Units in French Indo China change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -1.67
AA fire in Persia : : 0.50
British : 5.50
AA fire in Japan : : -0.33
Americans : -3.83
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Volgograd to Samara
1 bomber and 1 fighter moved from Kazakhstan to Samara
Combat - Italians
Battle in Samara
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Samara to Kazakhstan
1 fighter moved from Samara to Kazakhstan
1 fighter moved from Southern Italy to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Ukraine to Caucasus
4 armour moved from Northwest Persia to Kazakhstan
Place Units - Italians
1 armour placed in Ukraine
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,6,1,3,3,5,5,5,1,4
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : 0.67