Game set-Up:
Bid Spending.jpg
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 2 carriers, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Eire
2 bombers moved from Western Germany to Eire
3 infantry moved from Germany to Poland
1 armour moved from Yugoslavia to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
3 artilleries, 19 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
3 infantry moved from Bulgaria to Romania
3 armour and 1 mech_infantry moved from Yugoslavia to Romania
1 submarine moved from 110 Sea Zone to 125 Sea Zone
@wizmark said in Wiz (L+10) vs Shin-JI (x) BM3 G1:
@Shin-Ji And have you fouind a workable solution?
Nothing outside the usual Allied struggle of balancing forces in both sides of the map. Trickier when it’s only the USA doing that.
Oh, also, I’m going to need OOL. Here’s the first hits!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 2 carriers, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Eire
2 bombers moved from Western Germany to Eire
3 infantry moved from Germany to Poland
1 armour moved from Yugoslavia to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
3 artilleries, 19 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
3 infantry moved from Bulgaria to Romania
3 armour and 1 mech_infantry moved from Yugoslavia to Romania
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Eire
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 armour, 1 artillery and 1 infantry; Americans defend with 2 bombers
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Eire, round 2 : 3/5 hits, 3.00 expected hits
Combat Hit Differential Summary :
Germans : 0.00
So, three hits, and I thought I had one Art attacking the one Inf in Scotland, but I must have accidentally erased that fight. Might roll it using extra dice if that’s OK.
@Shin-Ji go for it…wont make too much difference! bomber, inf art on losses, tank bomber next round
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 2 carriers, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Eire
2 bombers moved from Western Germany to Eire
3 infantry moved from Germany to Poland
1 armour moved from Yugoslavia to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
3 artilleries, 19 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
3 infantry moved from Bulgaria to Romania
3 armour and 1 mech_infantry moved from Yugoslavia to Romania
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Eire
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 armour, 1 artillery and 1 infantry; Americans defend with 2 bombers
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Eire, round 2 : 3/5 hits, 3.00 expected hits
British roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Eire, round 2 : 1/5 hits, 1.50 expected hits
1 bomber owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Eire
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Eire, round 3 : 1/4 hits, 2.50 expected hits
British roll dice for 1 armour and 1 bomber in Eire, round 3 : 0/2 hits, 0.67 expected hits
1 bomber owned by the Americans lost in Eire
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Eire, round 4 : 3/4 hits, 2.50 expected hits
British roll dice for 1 armour in Eire, round 4 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Eire
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 2 bombers
Casualties for British: 1 armour, 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
Battle in Romania
Germans attack with 3 armour, 3 artilleries, 22 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 22 infantry and 2 mech_infantrys in Romania, round 2 : 6/30 hits, 7.00 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 3 armour, 3 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 armour and 3 infantry
Russians defend with 1 armour
Germans roll dice for 1 armour and 3 infantry in Poland, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 armour and 2 infantry in Poland, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Poland, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour and 2 infantry in Poland, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Poland, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
2 aaGuns moved from Slovakia Hungary to Romania
2 bombers moved from Eire to United Kingdom
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 aaGuns and 11 infantry moved from Western Germany to Germany
1 fighter moved from Eire to 109 Sea Zone
Place Units - Germans
2 carriers and 1 transport placed in 112 Sea Zone
2 fighters placed in Western Germany
10 artilleries placed in Germany
Germans undo move 2.
1 fighter placed in 112 Sea Zone
1 fighter placed in Western Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 1.
1 carrier placed in 109 Sea Zone
1 carrier and 1 transport placed in 112 Sea Zone
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : -0.67
Russians : 1.17
ack, you defended too well! :v
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 infantry moved from Bessarabia to Eastern Poland
2 fighters moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 infantry moved from Bessarabia to Eastern Poland
2 fighters moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Norway
1 mech_infantry moved from Bessarabia to Baltic States
2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 artillery and 11 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
1 artillery and 4 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
2 aaGuns, 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
2 aaGuns, 1 artillery and 17 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns and 16 infantry moved from Amur to Korea
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
3 armour, 2 mech_infantrys and 1 tactical_bomber placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Baltic States: 1 mech_infantry
EDIT: Adding units owned by Russians to Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 2 infantry
EDIT: Adding units owned by Russians to Finland: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to Japan
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Shan State to Kweichow
1 infantry moved from Shan State to French Indo China
Japanese take French Indo China from French
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
3 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 artilleries and 1 infantry moved from Shan State to Burma
1 artillery moved from Malaya to Shan State
1 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from 42 Sea Zone to India
5 fighters and 3 tactical_bombers moved from Kwangsi to India
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 destroyers moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Sumatra
Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 3 destroyers, 2 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch with 1 carrier, 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers
British defend with 2 artilleries and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers in India, round 2 : 7/14 hits, 6.83 expected hits
UK_Pacific roll dice for 2 artilleries and 5 infantry in India, round 2 : 4/7 hits, 2.33 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 artilleries owned by the British and 5 infantry owned by the British lost in India
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 2 artilleries and 5 infantry
Battle in Burma
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 4 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 5 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour in Kweichow, round 6 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
5 fighters and 3 tactical_bombers moved from India to Yunnan
1 bomber moved from Philippines to Kwangsi
1 bomber moved from Sumatra to Shan State
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
Place Units - Japanese
2 carriers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1.00
Americans : -1.00
Chinese : 0.33
UK_Pacific : 1.33
Japanese : -1.17
Hang on, I counted wrong! THought I had more people landing. Hang on, let me fix that in an edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to Japan
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Shan State to Kweichow
1 infantry moved from Shan State to French Indo China
Japanese take French Indo China from French
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
3 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 artilleries and 1 infantry moved from Shan State to Burma
1 artillery moved from Malaya to Shan State
1 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from 42 Sea Zone to India
5 fighters and 3 tactical_bombers moved from Kwangsi to India
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 destroyers moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Sumatra
Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 3 destroyers, 2 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch with 1 carrier, 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers
British defend with 2 artilleries and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers in India, round 2 : 7/14 hits, 6.83 expected hits
UK_Pacific roll dice for 2 artilleries and 5 infantry in India, round 2 : 4/7 hits, 2.33 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 artilleries owned by the British and 5 infantry owned by the British lost in India
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 2 artilleries and 5 infantry
Battle in Burma
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 4 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 5 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour in Kweichow, round 6 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
5 fighters and 3 tactical_bombers moved from India to Yunnan
1 bomber moved from Philippines to Kwangsi
1 bomber moved from Sumatra to Shan State
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
Place Units - Japanese
2 carriers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to India: 1 artillery
EDIT: Changing ownership of India from UK_Pacific to Japanese
EDIT: Changing PUs for UK_Pacific from 13 to 0
EDIT: Changing PUs for Japanese from 59 to 80
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1.00
Americans : -1.00
Chinese : 0.33
UK_Pacific : 1.33
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to Japan
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Shan State to Kweichow
1 infantry moved from Shan State to French Indo China
Japanese take French Indo China from French
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
3 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 artilleries and 1 infantry moved from Shan State to Burma
1 artillery moved from Malaya to Shan State
1 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from 42 Sea Zone to India
5 fighters and 3 tactical_bombers moved from Kwangsi to India
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 destroyers moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Sumatra
Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 3 destroyers, 2 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch with 1 carrier, 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers
British defend with 2 artilleries and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers in India, round 2 : 7/14 hits, 6.83 expected hits
UK_Pacific roll dice for 2 artilleries and 5 infantry in India, round 2 : 4/7 hits, 2.33 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 artilleries owned by the British and 5 infantry owned by the British lost in India
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 2 artilleries and 5 infantry
Battle in Burma
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 4 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 5 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour in Kweichow, round 6 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
5 fighters and 3 tactical_bombers moved from India to Yunnan
1 bomber moved from Philippines to Kwangsi
1 bomber moved from Sumatra to Shan State
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
Place Units - Japanese
2 carriers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to India: 1 artillery
EDIT: Changing ownership of India from UK_Pacific to Japanese
EDIT: Changing PUs for UK_Pacific from 13 to 0
EDIT: Changing PUs for Japanese from 59 to 80
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 factory_major
EDIT: Adding units owned by Japanese to India: 1 factory_minor
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1.00
Americans : -1.00
Chinese : 0.33
UK_Pacific : 1.33
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Eastern United States to 91 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Chahar
1 fighter moved from Kansu to Chahar
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
9 infantry moved from Hopei to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Hopei
Place Units - Chinese
3 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter
EDIT: Adding units owned by Chinese to Manchuria: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Combat Move - British
2 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from West India to India
2 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Egypt to Kenya
2 artilleries moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to Kenya
1 tactical_bomber moved from Eastern Persia to India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Eastern United States to 91 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
9 infantry moved from Hopei to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Hopei
Place Units - Chinese
3 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter
EDIT: Adding units owned by Chinese to Manchuria: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Combat Move - British
2 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from West India to India
2 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Egypt to Kenya
2 artilleries moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to Kenya
1 tactical_bomber moved from Eastern Persia to India
Combat - British
Battle in Kenya
British attack with 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Kenya, round 2 : 2/7 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Kenya, round 3 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in India
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from India to West India
1 artillery, 2 fighters and 4 infantry moved from Eastern Persia to West India
2 destroyers and 2 transports moved from 117 Sea Zone to 101 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,6,1,2,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
British : 0.67
Italians : -0.67
Chinese : 0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 aaGuns and 5 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from United Kingdom to Southern Italy
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :