1 kami on each of 6 cvs if you stay in sz6.
Wiz (L+10) vs Shin-JI (x) BM3 G1
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 35 Sea Zone 6 fighters moved from 33 Sea Zone to 35 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Java Battle in Guam Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking 6 Sea Zone from Japanese, taking Java from Japanese, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Queensland to 54 Sea Zone 2 bombers moved from Western United States to Queensland 2 infantry and 1 marine moved from Eastern United States to New Brunswick Nova Scotia 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 89 Sea Zone to 106 Sea Zone 1 carrier moved from 106 Sea Zone to 107 Sea Zone 1 fighter moved from 106 Sea Zone to 107 Sea Zone 1 fighter moved from Eastern United States to 107 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 16 Sea Zone to 23 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 2 transports placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 1.83 Japanese : 0.67
-
TripleA Move Summary: Chinese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 22 infantry moved from Anhwe to Hunan
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 22 infantry moved from Anhwe to Hunan Combat - Chinese Battle in Hunan Chinese attack with 22 infantry Japanese defend with 1 infantry Chinese roll dice for 22 infantry in Hunan, round 2 : 4/22 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 22 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33
-
TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 1 mech_infantry moved from Holland Belgium to Southern France British take Southern France from Germans 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 1 battleship moved from 76 Sea Zone to 75 Sea Zone
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 35 Sea Zone 6 fighters moved from 33 Sea Zone to 35 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Java Battle in Guam Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking 6 Sea Zone from Japanese, taking Java from Japanese, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Queensland to 54 Sea Zone 2 bombers moved from Western United States to Queensland 2 infantry and 1 marine moved from Eastern United States to New Brunswick Nova Scotia 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 89 Sea Zone to 106 Sea Zone 1 carrier moved from 106 Sea Zone to 107 Sea Zone 1 fighter moved from 106 Sea Zone to 107 Sea Zone 1 fighter moved from Eastern United States to 107 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 16 Sea Zone to 23 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 2 transports placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 22 infantry moved from Anhwe to Hunan Combat - Chinese Battle in Hunan Chinese attack with 22 infantry Japanese defend with 1 infantry Chinese roll dice for 22 infantry in Hunan, round 2 : 4/22 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 22 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Holland Belgium to Southern France British take Southern France from Germans 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 1 battleship moved from 76 Sea Zone to 75 Sea Zone Combat - British Battle in 75 Sea Zone British attack with 1 battleship and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 battleship and 1 destroyer in 75 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Japanese lost in 75 Sea Zone British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 cruiser moved from 39 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 mech_infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone 1 mech_infantry moved from 79 Sea Zone to West India 3 aaGuns, 6 artilleries, 3 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers moved from India to Burma 1 armour moved from Holland Belgium to Normandy Bordeaux Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67 British : 0.00 Americans : 1.83 Chinese : 0.33 Japanese : 1.17
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 5 infantry moved from France to Normandy Bordeaux 2 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 armour, 3 fighters, 5 infantry and 1 mech_infantry British defend with 1 armour; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Italians roll dice for 2 armour, 3 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/11 hits, 3.50 expected hits Americans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Americans, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Italians roll dice for 2 armour, 3 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/9 hits, 3.17 expected hits Americans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/3 hits, 1.33 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux 1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 2 armour owned by the Italians retreated to France Americans win with 1 armour remaining. Battle score for attacker is 15 Casualties for Italians: 3 infantry Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Non Combat Move - Italians 3 fighters moved from Normandy Bordeaux to Southern Italy Place Units - Italians 2 transports placed in 97 Sea Zone 1 artillery placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 3 infantry EDIT: Adding units owned by Italians to Northern Italy: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : -1.00
-
TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Germans
Combat Hit Differential Summary :
-
@Shin-Ji Ive been waiting for you to transport up in the med…:angry:
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Germans Germans buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 1 bomber moved from Western Germany to Poland 1 bomber moved from Western Germany to Romania 1 artillery moved from Slovakia Hungary to Romania 1 armour moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from France to Normandy Bordeaux 4 mech_infantrys moved from Western Germany to Southern France 10 artilleries moved from Germany to Slovakia Hungary Combat - Germans Battle in Norway Battle in Southern France Germans attack with 1 infantry and 4 mech_infantrys British defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 infantry and 4 mech_infantrys in Southern France, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Southern France Germans win, taking Norway from Russians, taking Southern France from British with 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 infantry and 2 mech_infantrys British defend with 1 armour; Americans defend with 1 factory_minor and 1 harbour Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Romania Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Poland Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Poland, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Poland to Western Germany 1 bomber moved from Romania to Western Germany 2 infantry moved from Western Germany to Germany 4 infantry moved from France to Western Germany Place Units - Germans 3 infantry placed in United Kingdom 7 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 3.67 British : 0.67 Americans : -0.50 Russians : 0.00
-
TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 12 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 armour and 2 mech_infantrys moved from Karelia to Norway 1 bomber moved from Novgorod to Norway 3 infantry moved from Eastern Poland to Poland 3 infantry moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Poland 1 fighter moved from Novgorod to Poland 1 fighter moved from Eastern Poland to Romania
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 12 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 armour and 2 mech_infantrys moved from Karelia to Norway 1 bomber moved from Novgorod to Norway 3 infantry moved from Eastern Poland to Poland 3 infantry moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Poland 1 fighter moved from Novgorod to Poland 1 fighter moved from Eastern Poland to Romania Combat - Russians Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 112 Sea Zone Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Norway Russians attack with 1 armour, 1 bomber and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Norway, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Norway, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Romania Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Romania, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Poland Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Romania to Eastern Poland 1 tactical_bomber moved from Romania to Eastern Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 9 infantry moved from Western Ukraine to Eastern Poland 1 bomber moved from Norway to Novgorod 2 artilleries and 1 infantry moved from Ukraine to Western Ukraine 2 artilleries and 8 infantry moved from Bryansk to Western Ukraine 8 infantry moved from Russia to Bryansk 3 mech_infantrys moved from Turkmenistan to West India 2 armour and 5 mech_infantrys moved from India to Burma 3 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Suiyuyan to Timguska 2 aaGuns moved from Anhwe to Hunan 1 tactical_bomber moved from Poland to Eastern Poland 2 fighters moved from Poland to Novgorod Place Units - Russians 1 transport placed in 127 Sea Zone 2 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Volgograd 2 artilleries and 1 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -3.67
-
Knew I forgot something! I was going to send an Inf and an Art from FIC to Guam, using one of the TTs stationed there. I’ll roll that with the roll dice function.
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 5 transports moved from 19 Sea Zone to 6 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 10 infantry moved from Shantung to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 10 infantry, 5 submarines and 5 transports moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 mech_infantry moved from Sakha to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Buryatia 1 infantry moved from Siberia to Amur Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Turning on Edit Mode EDIT: Removing units owned by Americans from Guam: 1 infantry EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport EDIT: Turning off Edit Mode Battle in 6 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 5 transports Americans defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kiangsu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 10 infantry moved from 36 Sea Zone to French Indo China 1 aaGun, 2 artilleries and 7 infantry moved from Yunnan to French Indo China 1 fighter moved from Kiangsu to 36 Sea Zone 1 tactical_bomber moved from Kiangsu to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 6 infantry moved from Korea to Manchuria 1 fighter moved from Jehol to 36 Sea Zone 1 tactical_bomber moved from Jehol to 36 Sea Zone 1 fighter moved from Shantung to Japan 1 fighter moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from Shantung to 36 Sea Zone 1 fighter moved from Shantung to Japan Place Units - Japanese 3 artilleries placed in French Indo China 3 infantry placed in Shantung 2 armour and 1 mech_infantry placed in Korea 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3 Japanese collect 47 PUs (11 lost to blockades); end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -0.67 Japanese : 1.00
-
TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 5 bombers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 23 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo
-
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 5 bombers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 23 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in Borneo Battle in Philippines Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 19 Sea Zone from Japanese, taking Borneo from Japanese, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Queensland to Java 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 destroyer, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 5 bombers placed in Eastern United States 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -0.33
-
TripleA Move Summary: Chinese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Hunan to Kweichow 1 fighter moved from Sikang to Kweichow 22 infantry moved from Hunan to Anhwe
-
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Hunan to Kweichow 1 fighter moved from Sikang to Kweichow 22 infantry moved from Hunan to Anhwe Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 22 infantry Japanese defend with 1 infantry Chinese roll dice for 22 infantry in Anhwe, round 2 : 5/22 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 21 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 1.50 Japanese : 1.33
-
TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - British 1 mech_infantry moved from Burma to Szechwan 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Burma to Szechwan