Game set-Up:
Bid Spending.jpg
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - British
1 mech_infantry moved from Burma to Szechwan
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 23 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Borneo
Battle in Philippines
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 19 Sea Zone from Japanese, taking Borneo from Japanese, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Queensland to Java
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
5 bombers placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Hunan to Kweichow
1 fighter moved from Sikang to Kweichow
22 infantry moved from Hunan to Anhwe
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 22 infantry
Japanese defend with 1 infantry
Chinese roll dice for 22 infantry in Anhwe, round 2 : 5/22 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 21 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Burma to Szechwan
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
Combat - British
Battle in Sumatra
Battle in Szechwan
British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Szechwan
British win, taking Sumatra from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to Java
2 fighters and 2 tactical_bombers moved from Szechwan to Burma
1 mech_infantry moved from West India to Burma
5 infantry moved from India to Burma
1 destroyer moved from 75 Sea Zone to 80 Sea Zone
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 battleship moved from 75 Sea Zone to 71 Sea Zone
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.50
Americans : -0.33
Chinese : 1.50
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Southern Italy to Romania
Combat - Italians
Battle in Trans-Jordan
Battle in Romania
Italians attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 fighter and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Romania, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Trans-Jordan from British, taking Romania from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Slovakia Hungary
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
2 armour and 1 mech_infantry moved from France to Yugoslavia
2 aaGuns moved from Western Germany to Northern Italy
Place Units - Italians
1 artillery placed in Northern Italy
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Celebes
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 artillery and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Celebes
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 artillery and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 bomber moved from Western Germany to Poland
1 bomber moved from Western Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Poland, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 2 bombers and 2 infantry in Poland, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Poland to Western Germany
9 infantry moved from Germany to Slovakia Hungary
9 infantry moved from Western Germany to Germany
1 mech_infantry moved from Holland Belgium to Germany
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
4 mech_infantrys moved from Southern France to Yugoslavia
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
2 artilleries and 5 infantry placed in Germany
3 infantry placed in United Kingdom
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
Germans collect 42 PUs (1 lost to blockades); end with 42 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -1.50
Russians : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 105 Sea Zone
2 infantry moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Novgorod to Romania
1 fighter moved from Novgorod to Poland
1 bomber moved from Novgorod to Germany
1 mech_infantry moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Eastern Poland to Poland
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 105 Sea Zone
2 infantry moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Novgorod to Romania
1 fighter moved from Novgorod to Poland
1 bomber moved from Novgorod to Germany
1 mech_infantry moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Eastern Poland to Poland
Combat - Russians
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Scotland
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Scotland from Germans, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Poland, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
2 fighters moved from Poland to Eastern Poland
4 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
8 infantry moved from Bryansk to Western Ukraine
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
9 infantry moved from Russia to Bryansk
1 bomber moved from Germany to Western Ukraine
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
2 aaGuns moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from Norway to Karelia
3 mech_infantrys moved from West India to Burma
Place Units - Russians
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 bomber and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.33
AA fire in Germany : : -0.17
Apologies for taking so long on this turn, but work has been wild these last few days and this turn is super crucial. If I do this right, I think I can win. But if I mess it up, I’m sunk!
@Shin-Ji np take your time. I’ll be amazed if you win from here now…fascinated to see how you intend to do it! Certainly can’t be a European victory so has to be Pacific…can’t see how you can grab and hold the necessary cities for a turn though! 🤔
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
8 infantry moved from Japan to 6 Sea Zone
8 infantry and 6 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
3 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
10 infantry and 5 transports moved from 19 Sea Zone to 35 Sea Zone
10 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Soviet Far East to Sakha
2 armour and 1 mech_infantry moved from Korea to Buryatia
2 infantry moved from Jehol to Manchuria
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Yunnan
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kiangsi
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 submarines and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 6 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 4 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 10 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 10 infantry in Philippines, round 2 : 5/10 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 7 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Yakut S.S.R.
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Kiangsi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Adding units owned by Japanese to Guam: 2 infantry
EDIT: Removing units owned by Japanese from 21 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to Siam
1 fighter moved from Shan State to French Indo China
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Kiangsi to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Korea
2 fighters and 1 infantry placed in French Indo China
5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 aaGun
EDIT: Adding units owned by Japanese to Siam: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : 0.67
ANZAC : 0.00
Chinese : -0.33
UK_Pacific : -1.67
Russians : 0.33
Japanese : -3.17
I did not think about the possibility of the RUssians taking Scotland. Never seen that before! Pretty sure I’m sunk, but I’ll see if the dice roller gives me breathing room.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Eastern United States to United Kingdom
2 fighters moved from 107 Sea Zone to United Kingdom
2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 1 battleship, 5 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
5 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries, 1 marine and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
4 fighters moved from 42 Sea Zone to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Eastern United States to United Kingdom
2 fighters moved from 107 Sea Zone to United Kingdom
2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 1 battleship, 5 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
5 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries, 1 marine and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
4 fighters moved from 42 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 5 fighters in 43 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in United Kingdom
Americans attack with 2 artilleries, 6 bombers, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 14 infantry
Americans roll dice for 1 battleship in United Kingdom, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 artilleries, 6 bombers, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry in United Kingdom, round 2 : 8/17 hits, 7.33 expected hits
Germans roll dice for 3 armour and 14 infantry in United Kingdom, round 2 : 6/17 hits, 6.17 expected hits
8 infantry owned by the Germans, 5 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in United Kingdom
Americans roll dice for 2 artilleries, 6 bombers, 2 fighters and 1 marine in United Kingdom, round 3 : 4/11 hits, 6.00 expected hits
Germans roll dice for 3 armour and 6 infantry in United Kingdom, round 3 : 2/9 hits, 3.50 expected hits
4 infantry owned by the Germans and 2 artilleries owned by the Americans lost in United Kingdom
Americans roll dice for 6 bombers, 2 fighters and 1 marine in United Kingdom, round 4 : 5/9 hits, 5.33 expected hits
Germans roll dice for 3 armour and 2 infantry in United Kingdom, round 4 : 1/5 hits, 2.17 expected hits
2 infantry owned by the Germans, 3 armour owned by the Germans and 1 bomber owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Scotland from Russians with 5 bombers, 2 fighters and 1 marine remaining. Battle score for attacker is 21
Casualties for Americans: 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
Casualties for Germans: 3 armour and 14 infantry
Non Combat Move - Americans
1 carrier moved from 107 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
5 bombers moved from United Kingdom to Scotland
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
5 fighters moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from Queensland to New South Wales
4 bombers moved from Queensland to Java
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Place Units - Americans
5 bombers placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 marine placed in Eastern United States
Americans undo move 3.
1 artillery and 1 infantry placed in Eastern United States
1 marine placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -2.83
Americans : -2.17
Japanese : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Suiyuyan to Kiangsi
3 infantry moved from Anhwe to Kiangsi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Suiyuyan to Kiangsi
3 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Szechwan from Japanese, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
20 infantry moved from Anhwe to Hunan
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - British
1 unit repaired.
2 infantry moved from Burma to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Eastern United States to United Kingdom
2 fighters moved from 107 Sea Zone to United Kingdom
2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 1 battleship, 5 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
5 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries, 1 marine and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
4 fighters moved from 42 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 5 fighters in 43 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in United Kingdom
Americans attack with 2 artilleries, 6 bombers, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 14 infantry
Americans roll dice for 1 battleship in United Kingdom, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 artilleries, 6 bombers, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry in United Kingdom, round 2 : 8/17 hits, 7.33 expected hits
Germans roll dice for 3 armour and 14 infantry in United Kingdom, round 2 : 6/17 hits, 6.17 expected hits
8 infantry owned by the Germans, 5 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in United Kingdom
Americans roll dice for 2 artilleries, 6 bombers, 2 fighters and 1 marine in United Kingdom, round 3 : 4/11 hits, 6.00 expected hits
Germans roll dice for 3 armour and 6 infantry in United Kingdom, round 3 : 2/9 hits, 3.50 expected hits
4 infantry owned by the Germans and 2 artilleries owned by the Americans lost in United Kingdom
Americans roll dice for 6 bombers, 2 fighters and 1 marine in United Kingdom, round 4 : 5/9 hits, 5.33 expected hits
Germans roll dice for 3 armour and 2 infantry in United Kingdom, round 4 : 1/5 hits, 2.17 expected hits
2 infantry owned by the Germans, 3 armour owned by the Germans and 1 bomber owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Scotland from Russians with 5 bombers, 2 fighters and 1 marine remaining. Battle score for attacker is 21
Casualties for Americans: 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
Casualties for Germans: 3 armour and 14 infantry
Non Combat Move - Americans
1 carrier moved from 107 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
5 bombers moved from United Kingdom to Scotland
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
5 fighters moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from Queensland to New South Wales
4 bombers moved from Queensland to Java
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Place Units - Americans
5 bombers placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 marine placed in Eastern United States
Americans undo move 3.
1 artillery and 1 infantry placed in Eastern United States
1 marine placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Suiyuyan to Kiangsi
3 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Szechwan from Japanese, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
20 infantry moved from Anhwe to Hunan
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 infantry moved from Burma to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 3 : 5/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Shan State to Java
2 tactical_bombers moved from Shan State to Burma
1 fighter and 3 infantry moved from India to Burma
1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 3 armour
Combat Hit Differential Summary :
Germans : -2.83
British : 0.67
Americans : -2.17
Chinese : 0.00
Japanese : -0.50
@Shin-Ji And the UK back! We have to thank our colonial cousins for that I suppose…but King George back where he belongs!
I was worried that when you saw I had bought a russian transport you would garrison scotland, but as you say, didnt occur to you. First time I have ever bought a russian transport in 40 odd games!