Game set-Up:
Bid Spending.jpg
@Shin-Ji Its tempting…but ultimately no scramble thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
8 submarines moved from 6 Sea Zone to 34 Sea Zone
3 submarines moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Burma to India
1 mech_infantry moved from Burma to India
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 armour moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
4 carriers, 2 destroyers, 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Kwangsi to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 56 Sea Zone
2 battleships, 1 carrier and 2 cruisers moved from 37 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in India, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 submarine and 1 transport
Japanese roll dice for 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 4 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Shantung
2 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 56 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from India to Java
Place Units - Japanese
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
1 destroyer and 2 submarines placed in 36 Sea Zone
1 harbour placed in Paulau Island
1 airfield placed in Java
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : 1.33
Chinese : 0.67
UK_Pacific : -0.33
Japanese : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
8 submarines moved from 6 Sea Zone to 34 Sea Zone
3 submarines moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Burma to India
1 mech_infantry moved from Burma to India
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 armour moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
4 carriers, 2 destroyers, 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Kwangsi to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 56 Sea Zone
2 battleships, 1 carrier and 2 cruisers moved from 37 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in India, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 submarine and 1 transport
Japanese roll dice for 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 4 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Shantung
2 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 56 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from India to Java
Place Units - Japanese
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
1 destroyer and 2 submarines placed in 36 Sea Zone
1 harbour placed in Paulau Island
1 airfield placed in Java
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 artilleries, 3 infantry and 4 transports
EDIT: Adding units owned by Japanese to 56 Sea Zone: 4 transports
EDIT: Adding units owned by Japanese to Western Australia: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : 1.33
Chinese : 0.67
UK_Pacific : -0.33
Japanese : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
8 submarines moved from 6 Sea Zone to 34 Sea Zone
3 submarines moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Burma to India
1 mech_infantry moved from Burma to India
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 armour moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
4 carriers, 2 destroyers, 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Kwangsi to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 56 Sea Zone
2 battleships, 1 carrier and 2 cruisers moved from 37 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in India, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 submarine and 1 transport
Japanese roll dice for 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 4 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Shantung
2 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 56 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from India to Java
Place Units - Japanese
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
1 destroyer and 2 submarines placed in 36 Sea Zone
1 harbour placed in Paulau Island
1 airfield placed in Java
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 artilleries, 3 infantry and 4 transports
EDIT: Adding units owned by Japanese to 56 Sea Zone: 4 transports
EDIT: Adding units owned by Japanese to Western Australia: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 infantry
EDIT: Removing units owned by Japanese from Caroline Islands: 1 infantry
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Paulau Island: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : 1.33
Chinese : 0.67
UK_Pacific : -0.33
Japanese : -3.00
Sorry for the edits! All good now.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 33 Sea Zone
@wizmark - you missed some edits
@Shin-Ji sorry…page didnt reload…
Yea, it does that sometimes! Sorry for my sloppy posting
@Shin-Ji thought it was odd you left that tt there!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 63 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Johnston Island
1 infantry and 1 mech_infantry moved from Eastern United States to Quebec
1 transport moved from 101 Sea Zone to 106 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Eastern United States to Morocco
Place Units - Americans
3 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
4 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
11 infantry moved from Suiyuyan to Hopei
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
11 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Hopei, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Manchuria to Anhwe
7 infantry moved from Manchuria to Jehol
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : -0.83
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
2 mech_infantrys moved from Eastern Persia to India
2 fighters and 2 tactical_bombers moved from Eastern Persia to India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 63 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Johnston Island
1 infantry and 1 mech_infantry moved from Eastern United States to Quebec
1 transport moved from 101 Sea Zone to 106 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Eastern United States to Morocco
Place Units - Americans
3 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
4 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
11 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Hopei, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Manchuria to Anhwe
7 infantry moved from Manchuria to Jehol
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Combat Move - British
2 mech_infantrys moved from Eastern Persia to India
2 fighters and 2 tactical_bombers moved from Eastern Persia to India
Combat - British
Battle in India
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in India, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
British win, taking India from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Eastern Persia to Romania
3 aaGuns, 3 artilleries and 12 infantry moved from Eastern Persia to West India
2 fighters and 2 tactical_bombers moved from India to West India
1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from 80 Sea Zone to Eastern Persia
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : 0.33
Chinese : -0.83
Japanese : 0.00
@Shin-Ji If you go for a whittling attack by the italians on the russian stack…please only take 2 aa guns as soak damage please…obvs inf for any other casualties
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 armour moved from Southern Italy to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Slovakia Hungary to Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Poland to Western Germany
1 fighter moved from Eastern Poland to Western Germany
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 1.00
Russians : 0.00
@wizmark Thought hadn’t occurred to me!
@Shin-Ji Going to try a risky move now…worked every time offline but I expect it will go tits up this time!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to Western Australia
4 fighters moved from Queensland to Western Australia