@sunkhareb no scram thanks
Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2
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also, amazing that you and adam have played 9 rounds in 3 days. You guys think so fast.
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@ksmckay It’s practice for blitz BM3 with a chess timer :joy: .
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 2 harbours, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to 16 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Americans creates battle in territory 22 Sea Zone Battle in Marshall Islands Battle in 16 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking 22 Sea Zone from Japanese, taking Marshall Islands from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 carrier and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 carrier moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 22 Sea Zone to 31 Sea Zone 1 submarine moved from 63 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 31 Sea Zone to Wake Island 5 bombers moved from Western United States to Hawaiian Islands 1 armour and 1 mech_infantry moved from Syria to Persia 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 aaGun and 2 infantry moved from Syria to Trans-Jordan 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 6 transports moved from 99 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone 1 aaGun and 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 destroyer moved from 91 Sea Zone to 64 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 3 fighters moved from Belarus to Bryansk 1 bomber moved from Belarus to Russia 1 fighter moved from Algeria to Southeast Mexico Place Units - Americans 1 harbour placed in Crete 1 harbour placed in Wake Island 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Chahar to Hopei Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Sikang 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from West India to India 4 fighters and 2 tactical_bombers moved from Iraq to India 2 battleships, 1 carrier, 2 cruisers, 4 destroyers and 5 submarines moved from 99 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 2 fighters moved from Trans-Jordan to 93 Sea Zone 1 bomber moved from Trans-Jordan to 93 Sea Zone Combat - British Battle in 93 Sea Zone British attack with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 5 destroyers, 4 fighters and 6 submarines Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport British roll dice for 6 submarines in 93 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Italians British roll dice for 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 5 destroyers and 4 fighters in 93 Sea Zone, round 2 : 10/14 hits, 6.67 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Units damaged: 2 battleships owned by the British 1 destroyer owned by the Italians, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 2 fighters owned by the Italians, 1 battleship owned by the Italians, 2 submarines owned by the British and 1 carrier owned by the Italians lost in 93 Sea Zone British win, taking 93 Sea Zone from Italians with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 5 destroyers, 4 fighters and 4 submarines remaining. Battle score for attacker is 83 Casualties for British: 2 submarines Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport Battle in India British attack with 4 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 5/9 hits, 3.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 infantry moved from Persia to Eastern Persia 4 fighters and 2 tactical_bombers moved from India to West India 4 infantry moved from Syria to 99 Sea Zone 4 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 76 Sea Zone 5 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia 2 fighters moved from 93 Sea Zone to Gibraltar 2 fighters moved from Iraq to Rostov 1 fighter moved from Egypt to Iraq 1 bomber moved from 93 Sea Zone to Gibraltar 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Egypt to 98 Sea Zone Place Units - British 2 tactical_bombers placed in 98 Sea Zone 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : 3.50 Italians : 0.33 Americans : 0.67 Japanese : 0.00
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there you go. feel free to take another risk attacking my fleet again :)
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93 was pretty harsh, as I only lost 2 subs total. however, that fleet was pretty much expected to die hard at this stage in the game.
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yeah if you built a naval base there was nothing I would ever be able to do.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 3 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun, 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,1,2,4,6,6,5,4,1,5,1,4,6,4,2,3,3,1,6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Italians collect 9 PUs (4 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New Zealand to 31 Sea Zone 1 aaGun and 2 infantry moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 1 fighter moved from New South Wales to Queensland 1 mech_infantry moved from South Australia to New South Wales 1 mech_infantry moved from New South Wales to Queensland 2 submarines moved from 22 Sea Zone to 31 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry EDIT: Adding units owned by ANZAC to Caucasus: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 59 PUs; Germans buy 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Poland to Baltic States 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland 1 artillery and 1 infantry moved from Vyborg to Novgorod 1 fighter moved from Germany to Novgorod 1 mech_infantry moved from Germany to Baltic States 1 fighter and 2 tactical_bombers moved from Romania to Caucasus 1 armour moved from Tsinghai to Caucasus Germans take Kazakhstan from Russians 2 bombers and 1 fighter moved from Romania to Rostov 2 fighters and 2 tactical_bombers moved from Southern Italy to Rostov 4 artilleries and 4 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians Combat - Germans Battle in Caucasus Germans attack with 1 armour, 1 fighter and 2 tactical_bombers French defend with 1 infantry; ANZAC defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Caucasus, round 2 : 2/4 hits, 2.33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for French: 1 infantry Casualties for ANZAC: 1 infantry Battle in Rostov Germans attack with 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 2 tactical_bombers British defend with 2 fighters; Russians defend with 1 aaGun and 8 infantry AA fire in Rostov : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Rostov Germans roll dice for 4 artilleries, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Rostov, round 2 : 5/16 hits, 6.67 expected hits Russians roll dice for 1 aaGun, 2 fighters and 8 infantry in Rostov, round 2 : 4/10 hits, 4.00 expected hits 4 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans roll dice for 4 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 3 : 9/12 hits, 5.67 expected hits Russians roll dice for 2 fighters and 4 infantry in Rostov, round 3 : 4/6 hits, 2.67 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 2 fighters owned by the British lost in Rostov Germans win, taking Rostov from Russians with 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 2 artilleries, 1 fighter and 6 infantry Casualties for Russians: 1 aaGun and 8 infantry Casualties for British: 2 fighters Battle in Novgorod Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Baltic States, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Baltic States, round 4 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter and 2 tactical_bombers moved from Caucasus to Romania 7 armour and 16 mech_infantrys moved from Ukraine to Caucasus 2 fighters moved from Rostov to Ukraine 1 fighter moved from Novgorod to Vyborg 2 bombers moved from Rostov to Ukraine 1 artillery and 2 infantry moved from Germany to Poland 5 mech_infantrys moved from Germany to Romania 9 armour and 14 mech_infantrys moved from Romania to Ukraine 3 artilleries and 6 infantry moved from Northern Italy to Yugoslavia 4 infantry moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 3 infantry moved from Finland to Karelia 2 infantry moved from Norway to Finland 1 mech_infantry moved from Southern Italy to Yugoslavia 2 bombers moved from Ukraine to Romania 2 tactical_bombers moved from Rostov to Ukraine Place Units - Germans 10 mech_infantrys placed in Germany 3 infantry placed in Ukraine 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1.17 AA fire in Rostov : : 0.50 Russians : 1.00
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looks like I forgot to block cauc capture. I had even told myself I should do that, but then forgot. I guess I was too consumed in my game vs Adam lol
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ok yeah i thought that 2 inf wasn’t a very good deterrent. What did you mean to do?
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@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
ok yeah i thought that 2 inf wasn’t a very good deterrent. What did you mean to do?
in R8, I was originally intending to send uk units to khaz to block that. it’s ok, I like that I made this mistake, makes the game come alive again
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@axis-dominion said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
ok yeah i thought that 2 inf wasn’t a very good deterrent. What did you mean to do?
in R8, I was originally intending to send uk units to khaz to block that. it’s ok, I like that I made this mistake, makes the game come alive again
sorry, I meant in round 8 UK turn
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ok, it definitely will liven things up. As I was in trouble and in need of some more hail marys to work.
But I am fine with fixing it too as it was certainly something you could have easily blocked
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Volgograd to Rostov 2 artilleries moved from Bryansk to Rostov 10 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 2 infantry moved from Archangel to Novgorod 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 armour moved from Urals to Timguska Russians take Timguska from Germans 1 armour moved from Timguska to Yenisey 1 mech_infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 fighter and 1 tactical_bomber moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Yenisey Russians attack with 2 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 1 mech_infantry in Yenisey, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Yenisey Russians win, taking Yenisey from Germans with 2 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 artilleries and 13 infantry Germans defend with 2 artilleries Russians roll dice for 2 artilleries and 13 infantry in Rostov, round 2 : 3/15 hits, 3.17 expected hits Germans roll dice for 2 artilleries in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 artilleries and 11 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries Non Combat Move - Russians 2 aaGuns, 11 artilleries and 29 infantry moved from Bryansk to Rostov 8 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Urals to Russia 1 armour and 4 mech_infantrys moved from Novosibirsk to Russia 1 mech_infantry moved from Vologda to Russia 1 armour and 2 mech_infantrys moved from Nenetsia to Russia 2 mech_infantrys moved from Archangel to Russia 2 artilleries moved from Nenetsia to Vologda 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Vologda 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 7 artilleries placed in Russia 1 infantry placed in Volgograd 1 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 tactical_bomber EDIT: Adding units owned by Russians to Vologda: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : 1.17
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@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
ok, it definitely will liven things up. As I was in trouble and in need of some more hail marys to work.
But I am fine with fixing it too as it was certainly something you could have easily blocked
yah it was easily blocked, but not by Russia. the reason I didn’t simply send a mech there was cuz you had some Jap air that could easily pick that mech off. so I figured I’d just wait till the uk and send the tank and mech, which should be enough even for an Italian bomber, which you wouldn’t try since I have Franz air that could still seal that hole up if you got lucky with the ita bomber. anyway, that’s what I had originally planned out, but totally forgot in the heat of my struggle with Adam lol.
but yah no worries, thanks for the offer, I appreciate it. but in a way I like having this new challenge. it’ll be a lot more dynamic and thrilling with German fast divisions on the loose in that region!
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter moved from 37 Sea Zone to 33 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 34 Sea Zone to 33 Sea Zone 3 submarines moved from 21 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 bomber moved from Philippines to French Indo China 2 bombers moved from Philippines to Caroline Islands 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 artillery moved from Anhwe to Jehol 1 infantry moved from Anhwe to Hunan 2 mech_infantrys moved from Hunan to Yunnan 1 armour moved from Anhwe to Yunnan 1 aaGun moved from Anhwe to Hunan 1 infantry moved from Kiangsi to Anhwe 2 mech_infantrys moved from Malaya to Yunnan 1 marine moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Malaya 6 fighters placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.33 Japanese : 0.83
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Bryansk to Ukraine 1 bomber moved from Russia to Ukraine 3 fighters moved from Trans-Jordan to Ukraine 1 transport moved from 31 Sea Zone to 22 Sea Zone 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Americans Air Battle in Ukraine Americans attacks with 7 units heading to Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Guam Cleaning up after air battles Non Combat Move - Americans 2 carriers, 1 destroyer and 1 fighter moved from 31 Sea Zone to 13 Sea Zone 1 submarine moved from 16 Sea Zone to 13 Sea Zone 1 carrier moved from 10 Sea Zone to 13 Sea Zone 1 fighter and 2 tactical_bombers moved from Wake Island to Queensland 2 fighters and 1 tactical_bomber moved from 31 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Southeast Mexico to 13 Sea Zone 1 aaGun and 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from 10 Sea Zone to Western United States 1 armour and 1 mech_infantry moved from Persia to West India 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 2 tactical_bombers and 6 transports moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 31 Sea Zone to 15 Sea Zone 1 submarine moved from 31 Sea Zone to 16 Sea Zone 1 submarine moved from 16 Sea Zone to 7 Sea Zone 3 fighters moved from Ukraine to Bryansk 3 fighters moved from Ukraine to Rostov 1 bomber moved from Ukraine to Rostov 1 aaGun moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq Place Units - Americans 1 destroyer placed in 10 Sea Zone 5 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 infantry moved from Shensi to Kansu 1 fighter moved from Hopei to Kansu 3 infantry moved from Hopei to Anhwe Combat - Chinese Chinese creates battle in territory Tsinghai Battle in Kansu Chinese attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu retreated to Kansu Germans win, taking Tsinghai from Germans with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Kansu to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 3 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 3 infantry moved from West India to India 1 tactical_bomber moved from 80 Sea Zone to India Combat - British Battle in India British attack with 2 artilleries, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 2 tactical_bombers moved from West India to Rostov 5 fighters moved from Iraq to Rostov 4 fighters moved from West India to Rostov 1 tactical_bomber moved from 80 Sea Zone to Rostov 1 tactical_bomber moved from India to West India 1 infantry moved from 80 Sea Zone to Iraq 1 aaGun moved from 80 Sea Zone to Iraq 5 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 4 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Iraq 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Rostov 2 fighters moved from Gibraltar to Southeast Mexico 1 battleship moved from 93 Sea Zone to 91 Sea Zone 1 battleship moved from 93 Sea Zone to 92 Sea Zone 2 destroyers moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from 93 Sea Zone to Trans-Jordan 1 infantry moved from Eastern Persia to West India 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq Place Units - British 3 armour placed in Egypt 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 1.00 AA fire in Ukraine : : -0.17 Chinese : -2.17 Japanese : 0.67
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no hail mary in rostov
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Not sure what you mean