I need to read up on this Vichy thing. Might swap out the art for a mech in France, but should not after R1.
trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A
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Alea acta est. You go ahead.
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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You have two Kamis - want to use them?
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I feel stupid. First intended to move my two Philly-air to sz6, but then wanted to be more agressive.
Yes, kamikaze on. One on the des and one on a ac. I suspect the battle is 1 des, 2 ac and 8 fig against my fleet by Tokyo.
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Your guess is correct! I’ve got like a 2/3 shot at this.
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Time for Japan to shine. I must defend well sometime…
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in 6 Sea Zone Americans attack with 2 carriers and 8 fighters Japanese defend with 3 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 2 carriers and 8 fighters in 6 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 7 fighters in 6 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
Combat Hit Differential Summary :
Americans : -0.50 Japanese : 0.00
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You’re doing alright - both the Kamis hit, and I only got three hits round 1, which I used to tilt the carriers. Now I’ve got 4 more.
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Checking.
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Think I need to go with max def. 2 des and 2 ac goes down.
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in 6 Sea Zone Americans attack with 2 carriers and 8 fighters Japanese defend with 3 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 2 carriers and 8 fighters in 6 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 7 fighters in 6 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 2/9 hits, 4.00 expected hits 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 5 fighters in 6 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
Americans : -2.00 Japanese : -2.00
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only one!
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Same thing. Ac.
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in 6 Sea Zone Americans attack with 2 carriers and 8 fighters Japanese defend with 3 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 2 carriers and 8 fighters in 6 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 7 fighters in 6 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 2/9 hits, 4.00 expected hits 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 5 fighters in 6 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 carrier, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone retreated to 6 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -28 Casualties for Americans: 2 carriers and 6 fighters Casualties for Japanese: 3 carriers and 2 destroyers 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 infantry moved from Sardinia to 95 Sea Zone 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 2 carriers and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from 6 Sea Zone to 7 Sea Zone 1 transport moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 4 fighters placed in Western United States 1 destroyer and 5 submarines placed in 10 Sea Zone Americans undo move 2. 1 destroyer and 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -2.00 Japanese : -1.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in 6 Sea Zone Americans attack with 2 carriers and 8 fighters Japanese defend with 3 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 2 carriers and 8 fighters in 6 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 7 fighters in 6 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 2/9 hits, 4.00 expected hits 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 5 fighters in 6 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 carrier, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone retreated to 6 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -28 Casualties for Americans: 2 carriers and 6 fighters Casualties for Japanese: 3 carriers and 2 destroyers 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 infantry moved from Sardinia to 95 Sea Zone 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 2 carriers and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from 6 Sea Zone to 7 Sea Zone 1 transport moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 4 fighters placed in Western United States 1 destroyer and 5 submarines placed in 10 Sea Zone Americans undo move 2. 1 destroyer and 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 bomber, 1 fighter and 3 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 64 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 12 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 75 Sea Zone to 39 Sea Zone 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to Shan State 1 artillery and 1 infantry moved from Burma to Shan State 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 4 artilleries and 5 infantry moved from India to Burma 1 infantry moved from Egypt to 98 Sea Zone 1 armour moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Crete 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 carriers moved from 98 Sea Zone to 92 Sea Zone 1 destroyer and 1 transport moved from 107 Sea Zone to 103 Sea Zone 3 battleships, 2 cruisers and 3 destroyers moved from 98 Sea Zone to 99 Sea Zone 2 mech_infantrys moved from Trans-Jordan to Persia Combat - British Battle in Cyprus Battle in Crete British attack with 1 armour and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 3 battleships and 1 cruiser in Crete, round 2 : 1/4 hits, 2.50 expected hits British roll dice for 1 armour and 3 infantry in Crete, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete British win, taking Cyprus from Italians, taking Crete from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State 3 armour and 2 mech_infantrys moved from Malaya to Shan State Place Units - British 3 submarines placed in 98 Sea Zone 1 bomber and 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 artilleries placed in Malaya Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in Malaya change ownership: 3 artilleries
Combat Hit Differential Summary :
British : -2.50 Italians : 0.33 Americans : -2.00 Japanese : -1.00
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That went pretty well for you! Those Kamis made the difference, I think. Very difficult to account for them.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 5 artilleries and 3 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,2,4,2,1,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Italians collect 13 PUs (4 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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I’m glad I survived. Was lucky.
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 3 fighters moved from Queensland to Shan State 1 fighter moved from Northern Territory to Shan State 1 bomber moved from Queensland to Shan State Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 aaGun moved from Northern Territory to 55 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 aaGun moved from 42 Sea Zone to Java 1 mech_infantry moved from Western Australia to Queensland 1 armour moved from Western Australia to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 cruiser moved from 107 Sea Zone to 103 Sea Zone 1 destroyer moved from 106 Sea Zone to 103 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 3 fighters moved from Queensland to Shan State 1 fighter moved from Northern Territory to Shan State 1 bomber moved from Queensland to Shan State Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 aaGun moved from Northern Territory to 55 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 aaGun moved from 42 Sea Zone to Java 1 mech_infantry moved from Western Australia to Queensland 1 armour moved from Western Australia to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 cruiser moved from 107 Sea Zone to 103 Sea Zone 1 destroyer moved from 106 Sea Zone to 103 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from India: 1 infantry EDIT: Adding units owned by French to Burma: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :