trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A


  • TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from Japan to 33 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 35 Sea Zone to 33 Sea Zone
            9 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 bombers, 1 fighter and 4 tactical_bombers moved from French Indo China to 33 Sea Zone
            4 artilleries moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 marine moved from Philippines to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Shensi to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 armour moved from Hunan to Yunnan
            1 artillery moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Siam to Shan State
            1 artillery moved from French Indo China to Shan State
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 marine moved from Philippines to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            4 infantry moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Java
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Java
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in Celebes
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 1/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 4 : 2/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 armour in Celebes, round 5 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win with 1 armour remaining. Battle score for attacker is -11
                Casualties for Japanese: 2 artilleries and 2 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/14 hits, 4,33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 4 submarines and 9 tactical_bombers
                Americans defend with 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers and 2 transports
                    Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters and 9 tactical_bombers in 33 Sea Zone, round 2 : 21/31 hits, 16,67 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 2,00
    Chinese : -0,67
    UK_Pacific : -0,33
    Japanese : 5,00
    

    Savegame


  • OOL? Had 3 hits with subs, which I soaked for you.

  • '15

    I’m sunk! Best defense.


  • Save one des?


  • Must be the choice. I go with that.

  • '15

    eh, sure. It won’t matter unless my rolls are earth-shattering!


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from Japan to 33 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 35 Sea Zone to 33 Sea Zone
            9 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 bombers, 1 fighter and 4 tactical_bombers moved from French Indo China to 33 Sea Zone
            4 artilleries moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 marine moved from Philippines to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Shensi to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 armour moved from Hunan to Yunnan
            1 artillery moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Siam to Shan State
            1 artillery moved from French Indo China to Shan State
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 marine moved from Philippines to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            4 infantry moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Java
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Java
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in Celebes
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 1/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 4 : 2/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 armour in Celebes, round 5 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win with 1 armour remaining. Battle score for attacker is -11
                Casualties for Japanese: 2 artilleries and 2 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/14 hits, 4,33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 4 submarines and 9 tactical_bombers
                Americans defend with 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers and 2 transports
                    Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters and 9 tactical_bombers in 33 Sea Zone, round 2 : 21/31 hits, 16,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 10 destroyers, 11 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 : 13/32 hits, 15,33 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    3 submarines owned by the Americans, 7 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 5 carriers owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 4 submarines in 33 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 4 destroyers, 10 fighters and 9 tactical_bombers in 33 Sea Zone, round 3 : 15/29 hits, 16,00 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 11 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 3 : 12/18 hits, 10,67 expected hits
                    4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 4 submarines owned by the Japanese, 10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 9 fighters and 5 tactical_bombers in 33 Sea Zone, round 4 : 13/21 hits, 11,83 expected hits
                    Americans roll dice for 1 fighter and 3 transports in 33 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    2 transports owned by the ANZAC, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 202
                Casualties for Japanese: 4 carriers, 6 destroyers, 1 fighter, 4 submarines and 4 tactical_bombers
                Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 transports
                Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Japanese
            2 bombers moved from 33 Sea Zone to Paulau Island
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Marianas
            6 fighters moved from 33 Sea Zone to Paulau Island
            2 artilleries and 3 infantry moved from French Indo China to Yunnan
            2 aaGuns moved from French Indo China to Yunnan
            1 mech_infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 armour moved from Buryatia to Yakut S.S.R.
            1 fighter and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
            2 armour moved from Malaya to Yunnan
            3 mech_infantrys moved from Shantung to Kweichow
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Shantung
            3 infantry placed in Kiangsu
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2,00
    Americans : -1,17
    Chinese : -0,67
    UK_Pacific : -0,33
    Japanese : 5,83
    

    Savegame

  • '15

    Proving once again that I should never do more than one game at a time!


  • I have the same feeling in some games. Like my loss against AD, although he likely would’ve crushed me anyway, and now latest with Simon33, where I messed up a clear win by neglecting winning conditions in the Pacific.

  • '15

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            6 fighters moved from Eastern United States to 106 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Algeria to Morocco
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 4 fighters
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -2.33
    

    Savegame

  • '15

    two hits on your wounded fleet. How do ya want em?


  • Saw that I missed to move the sub from sz80 to sz75.

  • '15

    eh, you got got a 200 point swing from catching me napping!


  • Kill the dmg ac and a tac.


  • Or wait. Kill the dmg ac and dmg the other ac.

  • '15

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            6 fighters moved from Eastern United States to 106 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Algeria to Morocco
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 4 fighters
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -0.33
    Japanese : 1.00
    

    Savegame

  • '15

    4 more hits! whoooooo


  • @Shin-Ji said in trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A:

    eh, you got got a 200 point swing from catching me napping!

    True. Just to point out that I wanted to do that NCM before anything relevant to the location happened. Perhaps silly, but nothing is obvious here.

  • '15

    You can move it if you want. I’m mostly griping at myself. But how do you want those 4?


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            6 fighters moved from Eastern United States to 106 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Algeria to Morocco
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3,33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 4 fighters
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2,00 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/7 hits, 3,67 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : -0,33
    Japanese : -0,67
    

    Savegame

Suggested Topics

  • 43
  • 131
  • 43
  • 308
  • 21
  • 75
  • 293
  • 87
Axis & Allies Boardgaming Custom Painted Miniatures

59

Online

17.8k

Users

40.5k

Topics

1.8m

Posts