@ArtofWar1947 That works for me. Scramble 99?
trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A
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Sorry, if I had seen them, or seen the post where you were still thinking, I wouldn’t have gone on with my turn.
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Of course. I flagged for wanting to change NCMs before your US turn.
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Yea, but I didn’t see that. I saw your post with the turn, and the one after it where you said sorry, pressed done instead of post, and then, ya know, the emails come fast and furious as I’m rolling, so didn’t notice! Plus, I get spam, so it didn’t occur to me to check.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 5 artilleries moved from France to Northern Italy 3 infantry moved from Northern Italy to Southern Italy 1 armour moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry and 2 mech_infantrys placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters and 3 infantry moved from Burma to Shan State 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Northern Territory 1 fighter moved from New South Wales to Queensland 1 fighter moved from Caroline Islands to Queensland 1 bomber moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from Queensland to Northern Territory 1 infantry moved from South Australia to Northern Territory 1 artillery moved from South Australia to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 cruiser moved from 92 Sea Zone to 107 Sea Zone 1 destroyer moved from 117 Sea Zone to 107 Sea Zone 1 destroyer moved from 107 Sea Zone to 106 Sea Zone 1 infantry moved from West India to India 1 infantry moved from Burma to Shan State Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters and 3 infantry moved from Burma to Shan State 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Northern Territory 1 fighter moved from New South Wales to Queensland 1 fighter moved from Caroline Islands to Queensland 1 bomber moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from Queensland to Northern Territory 1 infantry moved from South Australia to Northern Territory 1 artillery moved from South Australia to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 cruiser moved from 92 Sea Zone to 107 Sea Zone 1 destroyer moved from 117 Sea Zone to 107 Sea Zone 1 destroyer moved from 107 Sea Zone to 106 Sea Zone 1 infantry moved from West India to India 1 infantry moved from Burma to Shan State Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Western Australia: 1 armour EDIT: Adding units owned by ANZAC to Queensland: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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I’m not complaining too much. It’s my own fault that I post a turn before I’m sure I’m satisfied with it. The sub though is rather silly. The previous round I asked (sic) to NCM it, so I obviously wanted to keep it out of range of your UK des. I thought of it in the beginning of the turn when doing CMs, but I try not to be sloppy and do NCMs during CMs. Then I just forgot about it. That’s one thing with TripleA I don’t like compared to IRL; the limited overview.
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I forget to move stuff like that all the time. THat’s why I still have that one British plane in Australia from last round, even though I could have moved it to join the rest of the crew in Shan State.
Also, it was pretty much a nailbiter. I’ve lost those fights a lot. Forget if it was this game or my other where I lost twice in a row like that. And I rolled - took the chance. Now my Dst is kinda in the middle of nowhere, but India gets an extra 3 IPCs. No biggie - Japan is still really strong.
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Norway to Finland 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States 1 fighter moved from 112 Sea Zone to Finland 1 tactical_bomber moved from Western Germany to Finland 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Bessarabia to Western Ukraine 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 battleship moved from 112 Sea Zone to 115 Sea Zone 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 3 artilleries moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Baltic States 3 armour moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Finland 2 fighters moved from Western Germany to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus 1 bomber moved from Western Germany to Western Ukraine Combat - Germans
Combat Hit Differential Summary :
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Yes, we have to learn, I guess.
Scramble sz115?
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I’m maybe a bit impatient now, but it’s crazy and pointless to scramble, so I proceed without a scramble.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Norway to Finland 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States 1 fighter moved from 112 Sea Zone to Finland 1 tactical_bomber moved from Western Germany to Finland 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Bessarabia to Western Ukraine 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 battleship moved from 112 Sea Zone to 115 Sea Zone 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 3 artilleries moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Baltic States 3 armour moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Finland 2 fighters moved from Western Germany to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus 1 bomber moved from Western Germany to Western Ukraine Combat - Germans Battle in Finland Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Western Ukraine Germans attack with 1 bomber, 2 fighters and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 6 armour, 6 artilleries, 3 infantry and 5 mech_infantrys Russians defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 0/2 hits, 1,17 expected hits Germans roll dice for 6 armour, 6 artilleries, 3 infantry and 5 mech_infantrys in Baltic States, round 2 : 7/20 hits, 7,33 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour, 6 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 artillery and 1 mech_infantry Battle in Belarus Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Finland to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 5 artilleries moved from Eastern Poland to Bessarabia 1 fighter moved from Western Ukraine to Eastern Poland 1 aaGun moved from Eastern Poland to Baltic States 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 2 carriers moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Finland to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 4 armour and 3 mech_infantrys moved from Eastern Poland to Romania 1 infantry moved from Western Germany to Germany 3 infantry moved from France to Western Germany 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 2 transports placed in 113 Sea Zone 1 bomber placed in Western Germany 2 artilleries and 5 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -1,83 Russians : -0,83
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 2 mech_infantrys moved from Timguska to Yakut S.S.R. Russians take Yenisey from Japanese Russians take Yakut S.S.R. from Japanese 1 mech_infantry moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 1 fighter moved from Bryansk to Kazakhstan 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 7 artilleries and 16 infantry moved from Bryansk to Belarus 6 infantry moved from Russia to Bryansk 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Finland 1 armour, 1 artillery, 3 infantry and 9 mech_infantrys moved from Novgorod to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 1 armour, 8 artilleries, 19 infantry and 9 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 8 artilleries, 19 infantry and 9 mech_infantrys in Belarus, round 2 : 7/37 hits, 9.17 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 8 artilleries, 19 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Finland Russians attack with 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Finland to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 mech_infantry moved from Novgorod to Vologda 2 mech_infantrys moved from Novgorod to Belarus 1 fighter moved from Ukraine to Russia 1 fighter moved from Kazakhstan to Volgograd Place Units - Russians 1 fighter and 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : -2.50 Japanese : -0.33
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@trulpen Oh yea, obvs no scramble there!
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 destroyers, 7 infantry and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Kansu to Vologda Japanese take Novosibirsk from Russians 1 fighter and 1 tactical_bomber moved from Kansu to Vologda 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Tsinghai to Kazakhstan 2 bombers moved from French Indo China to Kazakhstan 1 armour moved from Shensi to Kazakhstan 2 armour moved from Shensi to Kazakhstan 2 mech_infantrys moved from Shensi to Kazakhstan 1 marine moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 6 fighters moved from French Indo China to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Tsinghai to Kazakhstan 2 bombers moved from Philippines to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 6 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 2 bombers, 6 fighters and 2 infantry in Yunnan, round 2 : 4/10 hits, 4,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kazakhstan Japanese attack with 3 armour, 2 bombers, 1 infantry and 3 mech_infantrys Russians defend with 2 mech_infantrys Japanese roll dice for 3 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 4/9 hits, 3,50 expected hits Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 3 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Vologda Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 mech_infantrys and 1 tactical_bomber Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,17 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Vologda Japanese roll dice for 1 armour and 1 tactical_bomber in Vologda, round 3 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Vologda Russians win with 1 tactical_bomber remaining. Battle score for attacker is -23 Casualties for Japanese: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 2 mech_infantrys Non Combat Move - Japanese 1 infantry moved from Shensi to Sikang 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kansu to Kazakhstan 1 mech_infantry moved from Sikang to Tsinghai 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Manchuria 2 bombers moved from Yunnan to French Indo China 4 fighters moved from Yunnan to French Indo China 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from 20 Sea Zone to Kiangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Yunnan to Kansu 1 fighter moved from Yunnan to Kansu 2 bombers moved from Kazakhstan to Kansu 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China 1 armour moved from Hunan to Shensi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria Place Units - Japanese 1 infantry placed in Japan 3 infantry placed in French Indo China Japanese undo move 1. 2 armour placed in Shantung 1 transport placed in 19 Sea Zone 2 destroyers placed in 6 Sea Zone 1 infantry placed in Kiangsu Japanese undo move 3. 2 transports placed in 6 Sea Zone 2 infantry placed in Kiangsu 1 infantry placed in Shantung 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Russians : 2,33 Japanese : -1,17
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Just looking and thinking right now. Let me know if you want to reconsider anything.
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Volgoda was wild! When I saw that, and realized I hadn’t even thought to check for that possibility, I was like, oh well! Nice knowing ya, tac!
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You defend like crazy. It’s so many battles now that I reckon TripleA is biased. ;)
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And actually I also hit like a granny.
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In my experience, these things come back to bite you when you least expect it, and it hurts the most. I fully expect I’ll be attacking with 100% odds in a massive battle, and lose somehow. Seen it happen enough times that it’s easy to get gunshy