I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
I was talking about the fact that I did Sealion in my other game! I won handily, and poor Germany has been at the utter mercy of Russia ever since.
Ah, I understand. Yes, an early Sea Lion seems to be always bad, unless the Allied player doesn’t have a clue about pressure.
So, did you want to re-do that turn then? In any case, I might not be able to post today - work is killing me.
I’m on it, trying to fit in making it. Not sure which gamble I’ll do though; Tokyo or Philly. On a heavy losing streak, so I’m pretty confident I’ll lose anyway. Perhaps a rematch could be nice when the time comes?
I would love a rematch! Do you want to just skip to that part? I suppose you might as well make your play if you think you’ve still got a shot. Happy to switch sides with the same bid, of course.
I failed miserably with Axis, so would actually like to try it again. Don’t think we need a bidding process, but what do you think would be a fair bid level considering our level of play?
@trulpen said in trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A:
Not sure which gamble I’ll do though; Tokyo or Philly.
Sorry, thought of another game.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 4 fighters and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone
4 fighters and 2 tactical_bombers moved from Japan to 7 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 7 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 2 carriers, 1 destroyer and 4 fighters
Japanese roll dice for 4 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
Combat Hit Differential Summary :
Japanese : 0,67
Alea acta est!
Not sure which OOL you want though?
SInk one carrier, and 2 fighters. Good opening shot there!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 4 fighters and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone
4 fighters and 2 tactical_bombers moved from Japan to 7 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 7 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 2 carriers, 1 destroyer and 4 fighters
Japanese roll dice for 4 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 7 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 7 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Combat Hit Differential Summary :
Americans : -0,67
Japanese : 1,00
Might have confused something with another game, but I guess I have to go for it. May be an obvious choice here, but you can tell me. I’m too stressed to be sure.
I’ll lose the destroyer and one fighter this time
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 4 fighters and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone
4 fighters and 2 tactical_bombers moved from Japan to 7 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 7 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 2 carriers, 1 destroyer and 4 fighters
Japanese roll dice for 4 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 7 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 7 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 7 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 7 Sea Zone
Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 4 fighters and 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 destroyer and 3 fighters
Non Combat Move - Japanese
3 carriers moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Tsinghai to Hopei
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
2 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
4 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,1,4,5,3,6,5,1,3,4,5,2,1,5,2,1,6,5,5,6,4,1,2,4,4,3,2
Japanese collect 41 PUs (12 lost to blockades); end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : 0,33
Japanese : 1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 artilleries, 2 factory_minors, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 fighters moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Eastern United States to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
6 fighters moved from 112 Sea Zone to 113 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Alright! I’ll need scramble orders off W. Ger and your OOL for the remaining Japanese fleet.
No scramble. Max defence, unless something spectacular happens.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 artilleries, 2 factory_minors, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 fighters moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Eastern United States to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
6 fighters moved from 112 Sea Zone to 113 Sea Zone
Combat - Americans
Battle in Kiangsu
Battle in Okinawa
Battle in Guam
Battle in Shantung
Battle in 113 Sea Zone
Americans attack with 6 fighters
Germans defend with 1 destroyer
Americans roll dice for 6 fighters in 113 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 113 Sea Zone
Americans win, taking Kiangsu from Japanese, taking Okinawa from Japanese, taking Guam from Japanese, taking Shantung from Japanese with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 bomber and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 3 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 10 fighters and 3 submarines
Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 10 fighters in 35 Sea Zone, round 2 : 8/10 hits, 5.00 expected hits
Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 6/10 hits, 4.83 expected hits
2 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 7 fighters in 35 Sea Zone, round 3 : 6/7 hits, 3.50 expected hits
Japanese roll dice for 3 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 transports owned by the Japanese and 2 fighters owned by the Americans lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 72
Casualties for Americans: 5 fighters and 3 submarines
Casualties for Japanese: 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
2 aaGuns moved from Korea to Manchuria
1 carrier and 1 fighter moved from 7 Sea Zone to 19 Sea Zone
3 carriers and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea Zone
5 fighters moved from 35 Sea Zone to 21 Sea Zone
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
3 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from 113 Sea Zone to Norway
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 factory_minor placed in Norway
1 factory_minor placed in Korea
1 submarine and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 3.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 artilleries, 2 factory_minors, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 fighters moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Eastern United States to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
6 fighters moved from 112 Sea Zone to 113 Sea Zone
Combat - Americans
Battle in Kiangsu
Battle in Okinawa
Battle in Guam
Battle in Shantung
Battle in 113 Sea Zone
Americans attack with 6 fighters
Germans defend with 1 destroyer
Americans roll dice for 6 fighters in 113 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 113 Sea Zone
Americans win, taking Kiangsu from Japanese, taking Okinawa from Japanese, taking Guam from Japanese, taking Shantung from Japanese with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 bomber and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 3 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 10 fighters and 3 submarines
Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 10 fighters in 35 Sea Zone, round 2 : 8/10 hits, 5.00 expected hits
Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 6/10 hits, 4.83 expected hits
2 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 7 fighters in 35 Sea Zone, round 3 : 6/7 hits, 3.50 expected hits
Japanese roll dice for 3 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 transports owned by the Japanese and 2 fighters owned by the Americans lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 72
Casualties for Americans: 5 fighters and 3 submarines
Casualties for Japanese: 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
2 aaGuns moved from Korea to Manchuria
1 carrier and 1 fighter moved from 7 Sea Zone to 19 Sea Zone
3 carriers and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea Zone
5 fighters moved from 35 Sea Zone to 21 Sea Zone
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
3 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from 113 Sea Zone to Norway
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 factory_minor placed in Norway
1 factory_minor placed in Korea
1 submarine and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 41 PUs;
British buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northwest Persia to Kazakhstan
Russians take Kazakhstan from Germans
4 armour moved from Kiangsi to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
3 artilleries and 1 infantry moved from Kwangsi to Hunan
3 fighters and 1 tactical_bomber moved from French Indo China to Anhwe
1 mech_infantry moved from French Indo China to Hunan
6 fighters moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Southern France
1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Air Battle in Western Germany
British attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Western Germany causes 4 damage total.
Battle in 95 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Southern France
British attack with 1 armour, 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
British roll dice for 1 armour, 1 fighter and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Anhwe
British attack with 4 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 5 infantry
British roll dice for 4 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 3/9 hits, 4.33 expected hits
Japanese roll dice for 5 infantry in Anhwe, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British roll dice for 4 armour, 3 fighters and 1 tactical_bomber in Anhwe, round 3 : 2/8 hits, 4.17 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 armour owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Japanese: 5 infantry
Battle in Hunan
British attack with 3 artilleries, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Cleaning up after air battles
Non Combat Move - British
2 aaGuns and 1 artillery moved from Shan State to Yunnan
1 armour and 3 mech_infantrys moved from Eastern Persia to India
6 mech_infantrys moved from Iraq to Eastern Persia
3 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Southern France to Holland Belgium
3 fighters moved from Western Germany to Norway
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to Holland Belgium
3 battleships, 2 carriers, 2 cruisers, 4 destroyers and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
9 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 9 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
Place Units - British
3 infantry placed in Egypt
2 artilleries and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Malaya
UK_Pacific undo move 2.
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in French Indo China change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.67
British : -2.00
Italians : -0.17
Americans : 3.17
AA fire in Western Germany : : -0.17
Japanese : 2.00
I resign.