trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A

  • '15

    Yea, FIC was a big risk. My plan hinged on ANZAC cleaning up the leftover fighters for me.


  • I confident that I shouldn’t stand this bad had rolls been more even. The key battle I think was Bryansk, which I had a very clear advantage in initially, but had to retreat.

  • '15

    THe dice roller is a harsh mistress! She’ll come for me soon enough, I have no doubt. She always does.


  • Aaaaaaaaarghhhhh!!! It happened again! I have 80-90 % win. One hit. You hit 3/3 when you should hit 1!

    !!!


  • Somehow I start to understand people who go for low luck games. I mean, I’m fine with luck. Don’t like it much, but think that it adds some spice to this game. But usually it swings a bit. When it’s one sided it’s just frustrating. Awful game for me.


  • This has happened +10 times in this game now, in your favour.

    Sorry for the banter, but I just have so much frustration I have to write it for therapy…


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 3 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 6 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 bomber moved from Philippines to 47 Sea Zone
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 armour moved from Buryatia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Amur
            1 armour moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 bomber moved from Suiyuyan to Kazakhstan
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 47 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 47 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kazakhstan
                Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                Russians defend with 1 armour and 2 mech_infantrys
                    Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 3/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                1 armour owned by the Japanese retreated to Tsinghai
                Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from Kazakhstan to Suiyuyan
            1 armour moved from Buryatia to Manchuria
            3 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kweichow to Kwangsi
            1 armour moved from Hunan to Szechwan
            1 infantry moved from Anhwe to Chahar
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Anhwe to Kweichow
            1 tactical_bomber moved from Amur to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Yakut S.S.R. to Yenisey
            2 bombers moved from Manchuria to Philippines
            1 bomber moved from 47 Sea Zone to Paulau Island
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 armour moved from Kiangsu to Kiangsi
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kiangsi
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Shantung
            3 fighters and 1 tactical_bomber placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    Russians : 1,83
    Japanese : -1,33
    

    Savegame

  • '15

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            6 fighters moved from 110 Sea Zone to 125 Sea Zone
            2 submarines moved from 26 Sea Zone to 46 Sea Zone
            8 fighters and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 6 Sea Zone
                Americans attack with 8 fighters and 5 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking 6 Sea Zone from Japanese with 8 fighters and 4 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 46 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 125 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            6 fighters moved from 125 Sea Zone to 110 Sea Zone
            4 carriers and 5 destroyers moved from 26 Sea Zone to 6 Sea Zone
            2 aaGuns, 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns, 2 artilleries, 1 carrier, 2 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns, 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -0.00
    Japanese : 0.33
    

    Savegame

  • '15

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            6 fighters moved from 110 Sea Zone to 125 Sea Zone
            2 submarines moved from 26 Sea Zone to 46 Sea Zone
            8 fighters and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 6 Sea Zone
                Americans attack with 8 fighters and 5 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking 6 Sea Zone from Japanese with 8 fighters and 4 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 46 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 125 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            6 fighters moved from 125 Sea Zone to 110 Sea Zone
            4 carriers and 5 destroyers moved from 26 Sea Zone to 6 Sea Zone
            2 aaGuns, 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns, 2 artilleries, 1 carrier, 2 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns, 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eastern Persia to India
            1 armour moved from Persia to West India
            1 mech_infantry moved from Iraq to Eastern Persia
            3 mech_infantrys moved from Egypt to Iraq
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Malaya to Kwangsi
            3 fighters moved from Malaya to India
            3 mech_infantrys moved from Malaya to French Indo China
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
            Battle in Kwangsi
                British attack with 1 artillery and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery and 1 tactical_bomber in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kwangsi
                 retreated to Kwangsi
                Japanese win, taking Holland Belgium from Germans with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery
    
        Non Combat Move - British
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 aaGun moved from Malaya to Shan State
            1 armour and 5 infantry moved from Morocco to 92 Sea Zone
            1 armour, 3 battleships, 2 cruisers, 3 destroyers, 5 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 armour and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
    
        Place Units - British
            3 artilleries and 7 infantry placed in United Kingdom
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
            UK_Pacific undo move 1.
            3 infantry placed in French Indo China
            1 infantry placed in India
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in French Indo China change ownership: 3 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.83
    Americans : -0.00
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Western Ukraine to Rostov
                  Italians take Rostov from Russians
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Western Germany
            1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Bessarabia to Eastern Poland
            1 armour and 1 mech_infantry moved from Romania to Eastern Poland
            4 artilleries and 7 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,5
            Italians collect 9 PUs (8 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    British : 0,67
    

    Savegame


  • I have to run to a train. Will look more closely at Italy’s NCMs when I get home later tonight. If you find something that will affect that, please hold.

  • '15

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Yunnan to Kwangsi
            1 bomber moved from French Indo China to Kiangsu
            7 fighters moved from French Indo China to Kwangsi
    
        Combat - ANZAC
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Battle in Solomon Islands
            Battle in Kwangsi
                ANZAC attack with 7 fighters and 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 7 fighters and 1 infantry in Kwangsi, round 2 : 4/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi
                ANZAC win, taking Solomon Islands from Japanese with 7 fighters remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Changing ownership of Dutch New Guinea from Japanese to ANZAC
            EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
            7 fighters moved from Kwangsi to French Indo China
            1 bomber moved from Kiangsu to French Indo China
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 infantry moved from India to Burma
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    AA fire in Kiangsu : : -0.17
    Japanese : 0.67
    

    Savegame

  • '15

    @trulpen said in trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A:

    I have to run to a train. Will look more closely at Italy’s NCMs when I get home later tonight. If you find something that will affect that, please hold.

    Go ahead and make whatever adjustments you need.


  • Thanks! Back now.


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 2 artilleries and 4 infantry
            EDIT: Adding units owned by Italians to Denmark: 2 artilleries and 4 infantry
            EDIT: Turning off Edit Mode
            Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
            2 tactical_bombers moved from 113 Sea Zone to 125 Sea Zone
            2 fighters moved from Western Germany to 125 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in 125 Sea Zone
                Germans attack with 4 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 4 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 125 Sea Zone
                Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            4 fighters moved from 125 Sea Zone to Western Germany
            2 tactical_bombers moved from 125 Sea Zone to Western Germany
            3 infantry moved from Novgorod to Archangel
            3 artilleries and 15 infantry moved from Vyborg to Novgorod
            5 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 8 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 8 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 8 infantry moved from 115 Sea Zone to Novgorod
            4 artilleries moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
            6 armour moved from Ukraine to Volgograd
            4 armour moved from Ukraine to Caucasus
            2 armour moved from Ukraine to Caucasus
            2 aaGuns and 5 artilleries moved from Western Ukraine to Eastern Poland
            3 infantry moved from Western Ukraine to Eastern Poland
            2 artilleries and 8 infantry moved from France to Western Germany
            4 infantry moved from Western Germany to Denmark
            1 bomber moved from United Kingdom to Western Germany
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from 115 Sea Zone to Novgorod
            1 fighter moved from 115 Sea Zone to Novgorod
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            Germans undo move 1.
            1 artillery and 1 infantry placed in Western Germany
            10 infantry placed in Germany
            3 infantry placed in France
            3 infantry placed in Novgorod
            1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : -0,33
    AA fire in United Kingdom : : 0,67
    

    Savegame

  • '15

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            7 artilleries and 29 infantry moved from Bryansk to Rostov
            1 infantry moved from Russia to Samara
            4 armour and 13 mech_infantrys moved from Bryansk to Ukraine
            1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Japanese
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 7 artilleries and 30 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 7 artilleries and 30 infantry in Rostov, round 2 : 8/37 hits, 8.50 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 7 artilleries and 30 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tsinghai
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 armour
            Battle in Ukraine
                Russians attack with 4 armour and 13 mech_infantrys
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 4 armour and 13 mech_infantrys in Ukraine, round 2 : 3/17 hits, 4.17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 4 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Tambov to Russia
            6 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -0.33
    Russians : 0.00
    Japanese : 0.50
    

    Savegame

  • '15

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            7 artilleries and 29 infantry moved from Bryansk to Rostov
            1 infantry moved from Russia to Samara
            4 armour and 13 mech_infantrys moved from Bryansk to Ukraine
            1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Japanese
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 7 artilleries and 30 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 7 artilleries and 30 infantry in Rostov, round 2 : 8/37 hits, 8.50 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 7 artilleries and 30 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tsinghai
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 armour
            Battle in Ukraine
                Russians attack with 4 armour and 13 mech_infantrys
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 4 armour and 13 mech_infantrys in Ukraine, round 2 : 3/17 hits, 4.17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 4 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Tambov to Russia
            6 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 4 infantry
            EDIT: Adding units owned by Russians to Russia: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -0.33
    Russians : 0.00
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 62 PUs; 0 SuicideAttackTokens; 
            Japanese buy 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Szechwan to Tsinghai
            1 bomber moved from Suiyuyan to Tsinghai
            2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 armour moved from Kiangsi to 20 Sea Zone
            1 armour and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Malaya
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Kansu to Tsinghai
            2 bombers moved from Philippines to Borneo
            1 bomber moved from Paulau Island to 49 Sea Zone
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 1 infantry
                British defend with 1 aaGun
                    1 aaGun owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in 49 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 49 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in Borneo
                Japanese attack with 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 3/9 hits, 4,50 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Borneo
                Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            1 bomber moved from 49 Sea Zone to Paulau Island
            2 bombers moved from Borneo to Paulau Island
            3 carriers moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 fighters and 3 tactical_bombers moved from Borneo to 37 Sea Zone
            1 fighter moved from Japan to 37 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Chahar
            1 armour moved from Manchuria to Jehol
            1 armour moved from Amur to Jehol
            1 infantry moved from Yenisey to Evenkiyskiy
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 bomber moved from Tsinghai to Anhwe
    
        Place Units - Japanese
            2 fighters, 4 infantry and 1 tactical_bomber placed in Japan
            3 infantry placed in Shantung
            2 infantry and 1 mech_infantry placed in Kiangsu
            Japanese undo move 3.
            Japanese undo move 2.
            2 infantry and 1 mech_infantry placed in Shantung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,5,2,4,2,2,3,5,1,5,2,5,3,4,5,5,4,5,5,5,6,6,6,3,1,3,6
            Japanese collect 55 PUs (11 lost to blockades); end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,50
    UK_Pacific : 0,33
    Japanese : -1,83
    

    Savegame

  • '15

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 infantry and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            3 carriers, 1 cruiser, 2 destroyers and 6 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
            2 carriers and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            4 fighters moved from Western United States to 7 Sea Zone
            8 fighters moved from 6 Sea Zone to Jehol
    
        Combat - Americans
            Battle in Norway
            Battle in Korea
            Battle in Jehol
                Americans attack with 8 fighters
                Japanese defend with 2 armour
                    Americans roll dice for 8 fighters in Jehol, round 2 : 5/8 hits, 4.00 expected hits
                    Japanese roll dice for 2 armour in Jehol, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese lost in Jehol
                Americans win, taking Norway from Germans, taking Korea from Japanese with 8 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Americans
            8 fighters moved from Jehol to 6 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 bomber placed in Eastern United States
            10 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : -1.00
    

    Savegame

  • '15

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.67
    

    Savegame

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