TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 4 fighters and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone
4 fighters and 2 tactical_bombers moved from Japan to 7 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 7 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 2 carriers, 1 destroyer and 4 fighters
Japanese roll dice for 4 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 7 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 7 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 7 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 7 Sea Zone
Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 4 fighters and 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 destroyer and 3 fighters
Non Combat Move - Japanese
3 carriers moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Tsinghai to Hopei
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
2 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
4 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,1,4,5,3,6,5,1,3,4,5,2,1,5,2,1,6,5,5,6,4,1,2,4,4,3,2
Japanese collect 41 PUs (12 lost to blockades); end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : 0,33
Japanese : 1,00
Savegame