trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A

  • '15

    eh, you got got a 200 point swing from catching me napping!


  • Kill the dmg ac and a tac.


  • Or wait. Kill the dmg ac and dmg the other ac.

  • '15

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            6 fighters moved from Eastern United States to 106 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Algeria to Morocco
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 4 fighters
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -0.33
    Japanese : 1.00
    

    Savegame

  • '15

    4 more hits! whoooooo


  • @Shin-Ji said in trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A:

    eh, you got got a 200 point swing from catching me napping!

    True. Just to point out that I wanted to do that NCM before anything relevant to the location happened. Perhaps silly, but nothing is obvious here.

  • '15

    You can move it if you want. I’m mostly griping at myself. But how do you want those 4?


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            6 fighters moved from Eastern United States to 106 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Algeria to Morocco
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3,33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 4 fighters
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2,00 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/7 hits, 3,67 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : -0,33
    Japanese : -0,67
    

    Savegame


  • Happened to click ok, but air, ac and a cr.

  • '15

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            6 fighters moved from Eastern United States to 106 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Algeria to Morocco
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 4 fighters
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits
                    2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 2 fighters in 33 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in 33 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits
                    2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                Japanese win with 2 battleships remaining. Battle score for attacker is -2
                Casualties for Americans: 2 carriers, 1 destroyer and 4 fighters
                Casualties for Japanese: 2 carriers, 2 cruisers and 2 tactical_bombers
    
        Non Combat Move - Americans
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 aaGuns moved from 91 Sea Zone to Morocco
            3 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            6 fighters moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -0.33
    Japanese : 0.50
    

    Savegame

  • '15

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            6 fighters moved from Eastern United States to 106 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Algeria to Morocco
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 4 fighters
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits
                    2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 2 fighters in 33 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in 33 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits
                    2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                Japanese win with 2 battleships remaining. Battle score for attacker is -2
                Casualties for Americans: 2 carriers, 1 destroyer and 4 fighters
                Casualties for Japanese: 2 carriers, 2 cruisers and 2 tactical_bombers
    
        Non Combat Move - Americans
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 aaGuns moved from 91 Sea Zone to Morocco
            3 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            6 fighters moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -0.33
    Japanese : 0.50
    

    Savegame

  • '15

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            6 fighters moved from Eastern United States to 106 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Algeria to Morocco
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 4 fighters
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits
                    2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 2 fighters in 33 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in 33 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits
                    2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                Japanese win with 2 battleships remaining. Battle score for attacker is -2
                Casualties for Americans: 2 carriers, 1 destroyer and 4 fighters
                Casualties for Japanese: 2 carriers, 2 cruisers and 2 tactical_bombers
    
        Non Combat Move - Americans
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 aaGuns moved from 91 Sea Zone to Morocco
            3 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            6 fighters moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            8 infantry moved from United Kingdom to 110 Sea Zone
            3 battleships, 2 carriers, 2 cruisers, 4 destroyers, 8 infantry, 1 submarine and 5 transports moved from 110 Sea Zone to 92 Sea Zone
            2 mech_infantrys moved from Eastern Persia to Iraq
            1 armour moved from Eastern Persia to Iraq
            1 fighter moved from India to 42 Sea Zone
            1 destroyer moved from 81 Sea Zone to 77 Sea Zone
            2 mech_infantrys moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            3 artilleries and 4 infantry moved from Eastern Persia to West India
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 42 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Shan State
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            3 aaGuns, 4 armour, 2 artilleries, 22 infantry and 7 mech_infantrys moved from India to Burma
            2 fighters moved from Shan State to Burma
            1 tactical_bomber moved from Shan State to Burma
            8 infantry moved from 92 Sea Zone to Morocco
            1 fighter moved from 42 Sea Zone to Western Australia
    
        Place Units - British
            2 fighters and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 1.00
    Americans : -0.33
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            2 infantry moved from Northern Italy to Southern Italy
            5 artilleries moved from Normandy Bordeaux to France
            1 infantry moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
    
        Place Units - Italians
            1 armour and 2 infantry placed in Egypt
            1 armour, 1 artillery and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
            Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Americans : -0,17
    

    Savegame

  • '15

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 33 Sea Zone
            3 infantry moved from India to Burma
            3 fighters moved from India to Burma
    
        Combat - ANZAC
            Battle in 33 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 2 battleships
                    ANZAC roll dice for 3 fighters in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 battleships in 33 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the ANZAC and 1 battleship owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 20
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 2 battleships
    
        Non Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from New South Wales to Queensland
            1 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            1 mech_infantry moved from Queensland to Western Australia
            1 armour moved from New South Wales to Western Australia
            1 armour moved from Queensland to Western Australia
            1 aaGun moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 bomber and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to West India
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 119 Sea Zone to 117 Sea Zone
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser
            EDIT: Adding units owned by French to 92 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Eastern Poland
            2 artilleries moved from Poland to Eastern Poland
            2 infantry moved from Bessarabia to Western Ukraine
            6 artilleries moved from Bessarabia to Eastern Poland
            4 armour moved from Bessarabia to Eastern Poland
            2 armour and 3 mech_infantrys moved from Romania to Eastern Poland
            2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Bessarabia to Western Ukraine
            1 fighter moved from Western Germany to Western Ukraine
            2 bombers moved from Bessarabia to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Eastern Poland
                Germans attack with 8 armour, 8 artilleries, 1 infantry and 7 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 8 armour, 8 artilleries, 1 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 13/24 hits, 9,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 armour, 8 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bessarabia to Eastern Poland
            1 infantry moved from Poland to Baltic States
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
            1 mech_infantry moved from Romania to Bessarabia
            2 bombers moved from Western Ukraine to Western Germany
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from 112 Sea Zone to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Holland Belgium to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from Western Germany to Germany
            2 artilleries and 2 infantry moved from France to Western Germany
    
        Place Units - Germans
            2 fighters and 1 infantry placed in Western Germany
            3 infantry placed in France
            2 armour, 2 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,83
    Russians : -0,33
    

    Savegame

  • '15

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Samara to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Bryansk to Baltic States
            1 artillery moved from Novgorod to Baltic States
            1 mech_infantry moved from Novgorod to Baltic States
            1 armour moved from Novgorod to Finland
                  Russians take Karelia from Germans
                  Russians take Finland from Germans
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Novosibirsk from Japanese to Russians
            EDIT: Turning off Edit Mode
            2 fighters moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            9 infantry moved from Russia to Bryansk
            3 mech_infantrys moved from Belarus to Novgorod
            1 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Baltic States to Novgorod
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Samara to Timguska
            2 mech_infantrys moved from Kazakhstan to Timguska
    
        Place Units - Russians
            3 infantry placed in Novgorod
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Sorry, pressed done instead of post.


  • I have to consider NCMs in Asia. Where do I really want my fast-movers to be?


  • And that sub…

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