trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A

  • '15

    Best defense is fine. Lose the Brit units first.


  • Will have to continue the battle when I get home in a few hours, so can I can take the opportunity to ask more specifically since I sense the possibility of double messages.

    ”Best defence” indicates 2 aa, 1 sb, 1 inf, while ”Brits first” indicates a modification to 2 aa, 2 inf. Which one has priority?

  • '15

    Oh right. I forgot that the bomber was there. Fair enough. Let’s lose in this order, specifically

    AAs

    Brit units (Inf, then the MInf)

    At this point, it’s going to depend on what you have left, I think.


  • cd01fa8e-69fb-416a-98da-2a75e5bdc4eb-image.png

    I think the choice is obvious, so I go with best defence for you. The bomber will do less good than the inf in this situation, I think.

  • '15

    no problem


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Southern France to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            5 artilleries moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 tactical_bomber moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 armour, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Crete
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Crete
                Italians win, taking Crete from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 aaGuns, 5 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/10 hits, 3,83 expected hits
                    Americans roll dice for 2 aaGuns, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/10 hits, 3,17 expected hits
                    2 aaGuns owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
                    Italians roll dice for 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/10 hits, 3,83 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/8 hits, 2,50 expected hits
                    1 mech_infantry owned by the British, 1 bomber owned by the Americans, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 5 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 4/8 hits, 3,17 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 5 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Italians: 1 fighter and 3 infantry
                Casualties for British: 2 aaGuns, 5 infantry and 1 mech_infantry
                Casualties for Americans: 1 artillery, 1 bomber and 2 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            1 aaGun moved from France to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Southern France
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : 3,83
    British : -0,83
    Americans : -3,67
    AA fire in Normandy Bordeaux : : 0,50
    

    Savegame

  • '15

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from South Australia to Queensland
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 armour, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from South Australia to Queensland
            1 infantry moved from Burma to India
    
        Non Combat Move - ANZAC
            2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 armour and 2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Persia to Eastern Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0
            EDIT: Changing PUs for Germans from 54 to 48
            EDIT: Turning off Edit Mode
            Germans buy 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Baltic States to Novgorod
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            2 bombers moved from Western Germany to Novgorod
            1 tactical_bomber moved from Western Germany to Western Ukraine
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
            1 fighter moved from 112 Sea Zone to Holland Belgium
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 : 1/5 hits, 1,83 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 3 : 3/5 hits, 1,83 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3,17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Western Ukraine to Bessarabia
            1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 infantry moved from Poland to Baltic States
            2 armour and 4 mech_infantrys moved from Germany to Romania
            3 armour moved from Romania to Bessarabia
            2 artilleries and 2 infantry moved from Germany to Poland
            1 artillery moved from Western Germany to France
            2 bombers moved from Novgorod to Bessarabia
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Western Germany
            2 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,33
    British : -0,33
    Russians : -0,33
    

    Savegame

  • '15

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Yenisey to Timguska
            1 mech_infantry moved from Russia to Kazakhstan
            1 fighter moved from Bryansk to Kazakhstan
            1 mech_infantry moved from Russia to Kazakhstan
            1 mech_infantry moved from Russia to Novosibirsk
            1 fighter moved from Bryansk to Novosibirsk
            1 infantry moved from Belarus to Eastern Poland
            1 artillery moved from Belarus to Eastern Poland
            1 artillery moved from Belarus to Novgorod
            13 mech_infantrys moved from Belarus to Novgorod
            1 infantry moved from Belarus to Baltic States
            1 tactical_bomber moved from Bryansk to Baltic States
            1 artillery moved from Belarus to Novgorod
            1 armour moved from Belarus to Novgorod
            1 armour moved from Belarus to Novgorod
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 2 armour, 2 artilleries and 13 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 2 armour, 2 artilleries and 13 mech_infantrys in Novgorod, round 2 : 5/17 hits, 4.17 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 armour, 2 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Timguska
                Russians attack with 2 armour and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour and 2 mech_infantrys in Timguska, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Timguska
                    Russians roll dice for 2 armour and 1 mech_infantry in Timguska, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Timguska, round 4 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Novosibirsk
                Russians attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
                Russians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novosibirsk to Samara
            1 fighter moved from Kazakhstan to Samara
            1 tactical_bomber moved from Baltic States to Bryansk
            7 artilleries moved from Belarus to Bryansk
            1 mech_infantry moved from Russia to Samara
            3 mech_infantrys moved from Russia to Belarus
    
        Place Units - Russians
            9 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.67
    Japanese : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from Japan to 33 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 35 Sea Zone to 33 Sea Zone
            9 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 bombers, 1 fighter and 4 tactical_bombers moved from French Indo China to 33 Sea Zone
            4 artilleries moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 marine moved from Philippines to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Shensi to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 armour moved from Hunan to Yunnan
            1 artillery moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Siam to Shan State
            1 artillery moved from French Indo China to Shan State
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 marine moved from Philippines to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            4 infantry moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Java
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Java
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in Celebes
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 1/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 4 : 2/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 armour in Celebes, round 5 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win with 1 armour remaining. Battle score for attacker is -11
                Casualties for Japanese: 2 artilleries and 2 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/14 hits, 4,33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 4 submarines and 9 tactical_bombers
                Americans defend with 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers and 2 transports
                    Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters and 9 tactical_bombers in 33 Sea Zone, round 2 : 21/31 hits, 16,67 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 2,00
    Chinese : -0,67
    UK_Pacific : -0,33
    Japanese : 5,00
    

    Savegame


  • OOL? Had 3 hits with subs, which I soaked for you.

  • '15

    I’m sunk! Best defense.


  • Save one des?


  • Must be the choice. I go with that.

  • '15

    eh, sure. It won’t matter unless my rolls are earth-shattering!


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from Japan to 33 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 35 Sea Zone to 33 Sea Zone
            9 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 bombers, 1 fighter and 4 tactical_bombers moved from French Indo China to 33 Sea Zone
            4 artilleries moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 marine moved from Philippines to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Shensi to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 armour moved from Hunan to Yunnan
            1 artillery moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Siam to Shan State
            1 artillery moved from French Indo China to Shan State
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 marine moved from Philippines to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            4 infantry moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Java
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Java
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in Celebes
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 1/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 4 : 2/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 armour in Celebes, round 5 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win with 1 armour remaining. Battle score for attacker is -11
                Casualties for Japanese: 2 artilleries and 2 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/14 hits, 4,33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 4 submarines and 9 tactical_bombers
                Americans defend with 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers and 2 transports
                    Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters and 9 tactical_bombers in 33 Sea Zone, round 2 : 21/31 hits, 16,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 10 destroyers, 11 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 : 13/32 hits, 15,33 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    3 submarines owned by the Americans, 7 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 5 carriers owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 4 submarines in 33 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 4 destroyers, 10 fighters and 9 tactical_bombers in 33 Sea Zone, round 3 : 15/29 hits, 16,00 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 11 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 3 : 12/18 hits, 10,67 expected hits
                    4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 4 submarines owned by the Japanese, 10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 9 fighters and 5 tactical_bombers in 33 Sea Zone, round 4 : 13/21 hits, 11,83 expected hits
                    Americans roll dice for 1 fighter and 3 transports in 33 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    2 transports owned by the ANZAC, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 202
                Casualties for Japanese: 4 carriers, 6 destroyers, 1 fighter, 4 submarines and 4 tactical_bombers
                Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 transports
                Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Japanese
            2 bombers moved from 33 Sea Zone to Paulau Island
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Marianas
            6 fighters moved from 33 Sea Zone to Paulau Island
            2 artilleries and 3 infantry moved from French Indo China to Yunnan
            2 aaGuns moved from French Indo China to Yunnan
            1 mech_infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 armour moved from Buryatia to Yakut S.S.R.
            1 fighter and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
            2 armour moved from Malaya to Yunnan
            3 mech_infantrys moved from Shantung to Kweichow
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Shantung
            3 infantry placed in Kiangsu
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2,00
    Americans : -1,17
    Chinese : -0,67
    UK_Pacific : -0,33
    Japanese : 5,83
    

    Savegame

  • '15

    Proving once again that I should never do more than one game at a time!


  • I have the same feeling in some games. Like my loss against AD, although he likely would’ve crushed me anyway, and now latest with Simon33, where I messed up a clear win by neglecting winning conditions in the Pacific.

  • '15

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            6 fighters moved from Eastern United States to 106 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Algeria to Morocco
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 4 fighters
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -2.33
    

    Savegame

  • '15

    two hits on your wounded fleet. How do ya want em?

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