Took destroyer hit on sub instead of tilting BB.
trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A
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Best defense is fine. Lose the Brit units first.
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Will have to continue the battle when I get home in a few hours, so can I can take the opportunity to ask more specifically since I sense the possibility of double messages.
”Best defence” indicates 2 aa, 1 sb, 1 inf, while ”Brits first” indicates a modification to 2 aa, 2 inf. Which one has priority?
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Oh right. I forgot that the bomber was there. Fair enough. Let’s lose in this order, specifically
AAs
Brit units (Inf, then the MInf)
At this point, it’s going to depend on what you have left, I think.
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I think the choice is obvious, so I go with best defence for you. The bomber will do less good than the inf in this situation, I think.
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no problem
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 5 artilleries moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 tactical_bomber moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Egypt Italians attack with 1 artillery and 1 infantry British defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Crete Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 2/2 hits, 0,67 expected hits British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Crete Italians win, taking Crete from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Normandy Bordeaux Italians attack with 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 2 aaGuns, 5 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits 1 fighter owned by the Italians lost in Normandy Bordeaux Italians roll dice for 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/10 hits, 3,83 expected hits Americans roll dice for 2 aaGuns, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/10 hits, 3,17 expected hits 2 aaGuns owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/10 hits, 3,83 expected hits Americans roll dice for 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/8 hits, 2,50 expected hits 1 mech_infantry owned by the British, 1 bomber owned by the Americans, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 5 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 4/8 hits, 3,17 expected hits Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 5 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Italians: 1 fighter and 3 infantry Casualties for British: 2 aaGuns, 5 infantry and 1 mech_infantry Casualties for Americans: 1 artillery, 1 bomber and 2 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 aaGun moved from France to Western Germany 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 3,83 British : -0,83 Americans : -3,67 AA fire in Normandy Bordeaux : : 0,50
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from South Australia to Queensland 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 armour, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery and 2 infantry moved from South Australia to Queensland 1 infantry moved from Burma to India Non Combat Move - ANZAC 2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 armour and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Persia to Eastern Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0 EDIT: Changing PUs for Germans from 54 to 48 EDIT: Turning off Edit Mode Germans buy 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Baltic States to Novgorod 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 bombers moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to Western Ukraine 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 3 infantry Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 3 : 3/5 hits, 1,83 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3,17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Western Ukraine to Bessarabia 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to 112 Sea Zone 1 infantry moved from Poland to Baltic States 2 armour and 4 mech_infantrys moved from Germany to Romania 3 armour moved from Romania to Bessarabia 2 artilleries and 2 infantry moved from Germany to Poland 1 artillery moved from Western Germany to France 2 bombers moved from Novgorod to Bessarabia Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Western Germany 2 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -2,33 British : -0,33 Russians : -0,33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 2 mech_infantrys moved from Yenisey to Timguska 1 mech_infantry moved from Russia to Kazakhstan 1 fighter moved from Bryansk to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Novosibirsk 1 fighter moved from Bryansk to Novosibirsk 1 infantry moved from Belarus to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 1 artillery moved from Belarus to Novgorod 13 mech_infantrys moved from Belarus to Novgorod 1 infantry moved from Belarus to Baltic States 1 tactical_bomber moved from Bryansk to Baltic States 1 artillery moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 2 armour, 2 artilleries and 13 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 armour, 2 artilleries and 13 mech_infantrys in Novgorod, round 2 : 5/17 hits, 4.17 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 2 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Timguska Russians attack with 2 armour and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Timguska, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Timguska Russians roll dice for 2 armour and 1 mech_infantry in Timguska, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Timguska, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Samara 1 fighter moved from Kazakhstan to Samara 1 tactical_bomber moved from Baltic States to Bryansk 7 artilleries moved from Belarus to Bryansk 1 mech_infantry moved from Russia to Samara 3 mech_infantrys moved from Russia to Belarus Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.67 Japanese : 0.00
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from Japan to 33 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 35 Sea Zone to 33 Sea Zone 9 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 bombers, 1 fighter and 4 tactical_bombers moved from French Indo China to 33 Sea Zone 4 artilleries moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Shensi to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 armour moved from Hunan to Yunnan 1 artillery moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Siam to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 4 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Java Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1,00 expected hits ANZAC roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Java Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Celebes Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1,33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 1/3 hits, 1,00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 4 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 armour in Celebes, round 5 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win with 1 armour remaining. Battle score for attacker is -11 Casualties for Japanese: 2 artilleries and 2 infantry Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/14 hits, 4,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 4 submarines and 9 tactical_bombers Americans defend with 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers and 2 transports Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters and 9 tactical_bombers in 33 Sea Zone, round 2 : 21/31 hits, 16,67 expected hits
Combat Hit Differential Summary :
ANZAC : 2,00 Chinese : -0,67 UK_Pacific : -0,33 Japanese : 5,00
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OOL? Had 3 hits with subs, which I soaked for you.
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I’m sunk! Best defense.
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Save one des?
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Must be the choice. I go with that.
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eh, sure. It won’t matter unless my rolls are earth-shattering!
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from Japan to 33 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 35 Sea Zone to 33 Sea Zone 9 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 bombers, 1 fighter and 4 tactical_bombers moved from French Indo China to 33 Sea Zone 4 artilleries moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Shensi to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 armour moved from Hunan to Yunnan 1 artillery moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Siam to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 4 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Java Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1,00 expected hits ANZAC roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Java Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Celebes Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1,33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 1/3 hits, 1,00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 4 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 armour in Celebes, round 5 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win with 1 armour remaining. Battle score for attacker is -11 Casualties for Japanese: 2 artilleries and 2 infantry Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/14 hits, 4,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 4 submarines and 9 tactical_bombers Americans defend with 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers and 2 transports Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters and 9 tactical_bombers in 33 Sea Zone, round 2 : 21/31 hits, 16,67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 10 destroyers, 11 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 : 13/32 hits, 15,33 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese 3 submarines owned by the Americans, 7 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 5 carriers owned by the Americans lost in 33 Sea Zone Japanese roll dice for 4 submarines in 33 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 4 destroyers, 10 fighters and 9 tactical_bombers in 33 Sea Zone, round 3 : 15/29 hits, 16,00 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 11 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 3 : 12/18 hits, 10,67 expected hits 4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 4 submarines owned by the Japanese, 10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 9 fighters and 5 tactical_bombers in 33 Sea Zone, round 4 : 13/21 hits, 11,83 expected hits Americans roll dice for 1 fighter and 3 transports in 33 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 2 transports owned by the ANZAC, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 202 Casualties for Japanese: 4 carriers, 6 destroyers, 1 fighter, 4 submarines and 4 tactical_bombers Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 transports Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 1 transport Non Combat Move - Japanese 2 bombers moved from 33 Sea Zone to Paulau Island 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Marianas 6 fighters moved from 33 Sea Zone to Paulau Island 2 artilleries and 3 infantry moved from French Indo China to Yunnan 2 aaGuns moved from French Indo China to Yunnan 1 mech_infantry moved from Sikang to Shensi 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 armour moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Buryatia to Yakut S.S.R. 2 armour moved from Malaya to Yunnan 3 mech_infantrys moved from Shantung to Kweichow Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 2,00 Americans : -1,17 Chinese : -0,67 UK_Pacific : -0,33 Japanese : 5,83
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Proving once again that I should never do more than one game at a time!
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I have the same feeling in some games. Like my loss against AD, although he likely would’ve crushed me anyway, and now latest with Simon33, where I messed up a clear win by neglecting winning conditions in the Pacific.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 6 fighters moved from Eastern United States to 106 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Morocco 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 106 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 2 carriers, 1 destroyer and 4 fighters Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Combat Hit Differential Summary :
Germans : -0.17 Americans : -2.33
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two hits on your wounded fleet. How do ya want em?