@Stucifer If my teammate @Daaras really want’s the Axis then we could do that. But if not I would want to do the Allies so lets ethier bid or dice roll for it. Hmm, the only issue is how will we know that we actually met each other in BB Dayton? What I mean is we could easily play against each other or walk past but not know it’s actually one of us. If that makes sense.
Giallo (Allies+8) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov 3 infantry moved from Samara to Volgograd 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 6 armour and 5 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Bryansk to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov 2 fighters moved from Russia to Rostov Purchase Units - Russians Russians buy 3 armour, 1 artillery and 4 mech_infantrys; Remaining resources: 1 PUs; Combat - Russians Battle in Volgograd Russians attack with 8 armour, 3 infantry and 7 mech_infantrys Germans defend with 1 armour and 1 factory_minor Russians roll dice for 8 armour, 3 infantry and 7 mech_infantrys in Volgograd, round 2 : 5/18 hits, 5,67 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 8 armour, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 6/7 hits, 3,00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Rostov to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 1 infantry moved from Samara to Volgograd Place Units - Russians 3 armour, 1 artillery and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Belarus: 2 aaGuns, 16 artilleries and 31 infantry EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns, 16 artilleries and 31 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber EDIT: Adding units owned by Russians to Belarus: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,17 Russians : 2,33 -
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
I think the G2 DOW experiment isn’t working.
Germany is in bad condition
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 121 Sea Zone to 120 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hopei to Chahar 1 mech_infantry moved from Hunan to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 fighter and 1 tactical_bomber moved from Hopei to Chahar 1 marine moved from Ceylon to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Northern Territory 1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Western Australia Battle in 55 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 55 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northern Territory Battle in Chahar Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Northern Territory from ANZAC, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Kweichow 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Chahar to Hopei 1 fighter and 2 tactical_bombers moved from Hopei to French Indo China 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 carrier moved from 42 Sea Zone to 56 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 39 Sea Zone to 55 Sea Zone 1 destroyer moved from 39 Sea Zone to 56 Sea Zone 1 submarine moved from 42 Sea Zone to 56 Sea Zone 1 carrier moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 2 tactical_bombers moved from Java to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Java 1 artillery and 1 infantry moved from India to Burma Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in India 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 Japanese : -2.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 121 Sea Zone to 120 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hopei to Chahar 1 mech_infantry moved from Hunan to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 fighter and 1 tactical_bomber moved from Hopei to Chahar 1 marine moved from Ceylon to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Northern Territory 1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Western Australia Battle in 55 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 55 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northern Territory Battle in Chahar Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Northern Territory from ANZAC, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Kweichow 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Chahar to Hopei 1 fighter and 2 tactical_bombers moved from Hopei to French Indo China 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 carrier moved from 42 Sea Zone to 56 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 39 Sea Zone to 55 Sea Zone 1 destroyer moved from 39 Sea Zone to 56 Sea Zone 1 submarine moved from 42 Sea Zone to 56 Sea Zone 1 carrier moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 2 tactical_bombers moved from Java to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Java 1 artillery and 1 infantry moved from India to Burma Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in India 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Burma: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 Japanese : -2.67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Purchase Units - Americans Americans buy 1 destroyer, 1 factory_minor, 5 fighters and 1 harbour; Remaining resources: 1 PUs; Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 120 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 120 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 120 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Eastern United States to 29 Sea Zone 2 carriers moved from 26 Sea Zone to 29 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 29 Sea Zone 3 bombers moved from Western United States to Line Islands 3 fighters moved from Western United States to 29 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 29 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 2 aaGuns moved from Central United States to Western United States 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico 2 fighters moved from Hawaiian Islands to New Zealand Place Units - Americans 1 harbour placed in Line Islands 5 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Combat Move - Chinese 1 fighter and 16 infantry moved from Kansu to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Combat Move - British 1 fighter moved from Norway to 110 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 3 armour moved from Belgian Congo to Rhodesia 6 mech_infantrys moved from Iraq to Persia 2 infantry moved from Eastern Persia to Persia 3 artilleries moved from Persia to Eastern Persia 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 106 Sea Zone to 64 Sea Zone 2 fighters moved from 80 Sea Zone to Persia 1 tactical_bomber moved from Persia to 80 Sea Zone Purchase Units - British British buy 4 armour and 1 mech_infantry; Remaining resources: 3 PUs; Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Americans to United Kingdom: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 transports moved from 112 Sea Zone to 110 Sea Zone Place Units - British 3 armour placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 Americans : -0,67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 bomber moved from Bessarabia to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 4 fighters and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Americans Purchase Units - Italians Italians buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Trans-Jordan Italians attack with 4 fighters and 1 infantry British defend with 1 mech_infantry Italians roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win with 4 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Holland Belgium to Western Germany 3 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Yugoslavia to Eastern Poland 4 fighters moved from Trans-Jordan to Egypt Place Units - Italians 1 transport placed in 97 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Egypt 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : 1.67 British : 0.67 Americans : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 bomber moved from Bessarabia to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 4 fighters and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Americans Purchase Units - Italians Italians buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Trans-Jordan Italians attack with 4 fighters and 1 infantry British defend with 1 mech_infantry Italians roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win with 4 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Holland Belgium to Western Germany 3 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Yugoslavia to Eastern Poland 4 fighters moved from Trans-Jordan to Egypt Place Units - Italians 1 transport placed in 97 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Egypt 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Removing units owned by Italians from Egypt: 1 artillery EDIT: Adding units owned by Italians to Egypt: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 1.67 British : 0.67 Americans : -0.33 -
@Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
I think the G2 DOW experiment isn’t working.
Germany is in bad condition
But I don’t think you have enough USN in the Pacific.
Wrote that before USA moved. You might give Japan some trouble. We’ll soon see if it’s enough.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 61 Sea Zone 1 submarine moved from 63 Sea Zone to 29 Sea Zone Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French 1 destroyer moved from 125 Sea Zone to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 infantry moved from France to Normandy Bordeaux 1 armour moved from Caucasus to Sikang Germans take Kazakhstan from Russians 7 artilleries and 1 infantry moved from France to Normandy Bordeaux 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Normandy Bordeaux Purchase Units - Germans Germans buy 2 artilleries, 3 fighters, 8 infantry and 1 transport; Remaining resources: 1 PUs; Combat - Germans Battle in Finland Battle in Normandy Bordeaux Germans attack with 7 artilleries, 3 infantry and 7 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 7 artilleries, 3 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 : 4/17 hits, 5.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Finland from Americans, taking Normandy Bordeaux from Americans with 7 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 6 artilleries and 9 infantry moved from Novgorod to Vyborg 1 aaGun, 1 armour, 5 artilleries, 23 infantry and 7 mech_infantrys moved from Bessarabia to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 3 fighters moved from Western Germany to Eastern Poland 1 mech_infantry moved from Caucasus to Kazakhstan 4 armour and 5 mech_infantrys moved from Caucasus to Sikang 1 aaGun, 1 infantry and 8 mech_infantrys moved from Western Germany to Denmark Place Units - Germans 2 artilleries and 2 infantry placed in Germany 1 transport placed in 113 Sea Zone 3 fighters and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -1.17 Americans : -0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Volgograd to Kazakhstan 8 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan 3 armour and 4 mech_infantrys moved from Russia to Kazakhstan 1 tactical_bomber moved from Belarus to 115 Sea Zone Purchase Units - Russians Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in 115 Sea Zone Russians attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Kazakhstan Russians attack with 11 armour, 1 infantry and 11 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 11 armour, 1 infantry and 11 mech_infantrys in Kazakhstan, round 2 : 10/23 hits, 7,50 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 11 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Editing Political Relationship for Russians and Japanese from Neutrality to War EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry moved from Volgograd to Tambov 1 aaGun moved from Samara to Kazakhstan 1 aaGun and 14 infantry moved from Samara to Russia 1 tactical_bomber moved from 115 Sea Zone to Norway 2 aaGuns, 16 artilleries and 28 infantry moved from Belarus to Bryansk 2 aaGuns and 1 artillery moved from Russia to Bryansk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 4 fighters EDIT: Adding units owned by Russians to Shensi: 4 fighters EDIT: Turning off Edit Mode 1 artillery and 9 infantry placed in Russia 1 armour and 1 infantry placed in Volgograd Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters could not land in Shensi and were removed Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Shensi: 4 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Russians : 2,50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 unit repaired. 1 armour moved from Western Australia to Northern Territory Japanese take South Australia from ANZAC 1 fighter, 1 submarine and 1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 61 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Java to 54 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 marine moved from Northern Territory to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 9 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Dutch New Guinea Battle in Solomon Islands Battle in 54 Sea Zone Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 1/6 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 61 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 61 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 4 fighters could not land in Shensi and were removed 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from India to Yunnan 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 aaGun, 1 fighter, 5 infantry and 1 tactical_bomber moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 3 mech_infantrys moved from Chahar to Kweichow 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Kweichow 2 bombers moved from 54 Sea Zone to Java 1 battleship moved from 55 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory 2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 55 Sea Zone 1 infantry moved from Western Australia to Northern Territory 2 transports moved from 55 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Burma to Shan State 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 carrier and 2 destroyers moved from 56 Sea Zone to 55 Sea Zone Place Units - Japanese 2 carriers and 2 transports placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in India 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 69 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans : -0.33 ANZAC : 0.67 Japanese : -2.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 unit repaired. 1 armour moved from Western Australia to Northern Territory Japanese take South Australia from ANZAC 1 fighter, 1 submarine and 1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 61 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Java to 54 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 marine moved from Northern Territory to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 9 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Dutch New Guinea Battle in Solomon Islands Battle in 54 Sea Zone Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 1/6 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 61 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 61 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 4 fighters could not land in Shensi and were removed 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from India to Yunnan 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 aaGun, 1 fighter, 5 infantry and 1 tactical_bomber moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 3 mech_infantrys moved from Chahar to Kweichow 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Kweichow 2 bombers moved from 54 Sea Zone to Java 1 battleship moved from 55 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory 2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 55 Sea Zone 1 infantry moved from Western Australia to Northern Territory 2 transports moved from 55 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Burma to Shan State 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 carrier and 2 destroyers moved from 56 Sea Zone to 55 Sea Zone Place Units - Japanese 2 carriers and 2 transports placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in India 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 69 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Editing Political Relationship for Russians and Chinese from Neutrality to Allied EDIT: Adding units owned by Russians to Shensi: 4 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0.33 ANZAC : 0.67 Japanese : -2.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 unit repaired. 1 armour moved from Western Australia to Northern Territory Japanese take South Australia from ANZAC 1 fighter, 1 submarine and 1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 61 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Java to 54 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 marine moved from Northern Territory to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 9 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Dutch New Guinea Battle in Solomon Islands Battle in 54 Sea Zone Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 1/6 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 61 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 61 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 4 fighters could not land in Shensi and were removed 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from India to Yunnan 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 aaGun, 1 fighter, 5 infantry and 1 tactical_bomber moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 3 mech_infantrys moved from Chahar to Kweichow 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Kweichow 2 bombers moved from 54 Sea Zone to Java 1 battleship moved from 55 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory 2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 55 Sea Zone 1 infantry moved from Western Australia to Northern Territory 2 transports moved from 55 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Burma to Shan State 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 carrier and 2 destroyers moved from 56 Sea Zone to 55 Sea Zone Place Units - Japanese 2 carriers and 2 transports placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in India 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 69 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Editing Political Relationship for Russians and Chinese from Neutrality to Allied EDIT: Adding units owned by Russians to Shensi: 4 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 artillery EDIT: Adding units owned by Japanese to Burma: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0.33 ANZAC : 0.67 Japanese : -2.00 -
Politics was incorrect - caused the 4 soviet fighters to crash.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 fighter and 1 tactical_bomber moved from United Kingdom to Finland 1 infantry moved from Norway to Finland 1 bomber moved from Line Islands to 49 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Purchase Units - Americans Americans buy 6 bombers, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; Combat - Americans Battle in 49 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Finland Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Tunisia Americans attack with 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Italians win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Finland to Norway 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 4 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone 1 destroyer moved from 29 Sea Zone to 54 Sea Zone 1 bomber moved from 49 Sea Zone to New South Wales 2 bombers moved from Line Islands to New South Wales 2 fighters moved from New Zealand to New South Wales 2 aaGuns moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 aaGuns and 2 transports moved from 10 Sea Zone to 29 Sea Zone 2 aaGuns moved from 29 Sea Zone to Line Islands 2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 29 Sea Zone 2 artilleries and 2 infantry moved from 29 Sea Zone to Line Islands 1 destroyer and 1 submarine moved from 120 Sea Zone to 116 Sea Zone 6 fighters moved from 29 Sea Zone to New Zealand 5 fighters moved from Western United States to 29 Sea Zone Place Units - Americans 3 infantry placed in Norway 6 bombers placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese 1 fighter and 18 infantry moved from Shensi to Sikang Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 18 infantry Germans defend with 5 armour and 5 mech_infantrys; Japanese defend with 2 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 18 infantry in Sikang, round 2 : 4/19 hits, 3,50 expected hits Japanese roll dice for 5 armour, 2 infantry and 6 mech_infantrys in Sikang, round 2 : 7/13 hits, 5,17 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the Germans and 7 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 11 infantry in Sikang, round 3 : 3/12 hits, 2,33 expected hits Japanese roll dice for 5 armour and 4 mech_infantrys in Sikang, round 3 : 6/9 hits, 3,83 expected hits 3 mech_infantrys owned by the Germans and 6 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 5 infantry in Sikang, round 4 : 3/6 hits, 1,33 expected hits Japanese roll dice for 5 armour and 1 mech_infantry in Sikang, round 4 : 2/6 hits, 2,83 expected hits 2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 5 : 1/4 hits, 1,00 expected hits Japanese roll dice for 3 armour in Sikang, round 5 : 1/3 hits, 1,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 6 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 armour in Sikang, round 6 : 2/2 hits, 1,00 expected hits 1 armour owned by the Germans and 2 infantry owned by the Chinese lost in Sikang retreated to Sikang Japanese win with 1 armour remaining. Battle score for attacker is 0 Casualties for Chinese: 18 infantry Casualties for Germans: 4 armour and 5 mech_infantrys Casualties for Japanese: 2 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 armour moved from Rhodesia to Belgian Congo 6 artilleries and 10 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 3 armour and 6 mech_infantrys moved from Persia to West India 2 artilleries and 2 infantry moved from Persia to 80 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone 2 artilleries and 2 infantry moved from 79 Sea Zone to West India 1 carrier, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 79 Sea Zone 2 fighters moved from Persia to 79 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia 2 fighters moved from Persia to Eastern Persia 1 destroyer moved from 64 Sea Zone to 29 Sea Zone Purchase Units - British British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat - British Non Combat Move - British 3 aaGuns moved from Eastern Persia to West India 1 fighter moved from 91 Sea Zone to United Kingdom 1 fighter moved from 91 Sea Zone to United Kingdom 1 fighter moved from 91 Sea Zone to Gibraltar 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 110 Sea Zone to 91 Sea Zone Place Units - British 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Persia 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,67 Italians : 0,67 Americans : 1,50 Chinese : 3,00 Japanese : 3,67 -
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Politics was incorrect - caused the 4 soviet fighters to crash.
I did edit that, but it failed
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Look at my edits. You forgot to set Chinese allied to USSR.
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Look at my edits. You forgot to set Chinese allied to USSR.
Yes I completely forgot…
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Italians 3 armour moved from Egypt to Iraq Italians take Trans-Jordan from British Italians take Iraq from British 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus Purchase Units - Italians Italians buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery in Malta, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Malta, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Malta, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Malta British win with 1 infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 aaGun Battle in Belarus Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Germany 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Northern Italy to France 1 fighter moved from Egypt to Southern Italy 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 4 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : -1.00 British : 1.00 Russians : -0.67





