@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Adding units owned by Americans to New Zealand: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport
EDIT: Turning off Edit Mode
1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat - ANZAC
Japanese scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
Japanese defend with 2 carriers, 3 fighters and 1 transport
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 4/6 hits, 2,67 expected hits
Japanese roll dice for 2 carriers, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
2 fighters owned by the Japanese, 2 destroyers owned by the ANZAC and 2 carriers owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 53
Casualties for ANZAC: 2 destroyers
Casualties for Japanese: 2 carriers, 3 fighters and 1 transport
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Western Australia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 bomber and 1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Novgorod to Bryansk
6 armour, 5 artilleries and 24 infantry moved from Western Ukraine to Ukraine
6 mech_infantrys moved from Western Ukraine to Ukraine
Purchase Units - Germans
Germans buy 3 artilleries and 12 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in Bryansk
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 bombers and 1 infantry in Bryansk, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 3 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 6 armour, 5 artilleries, 24 infantry and 6 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 armour, 5 artilleries, 24 infantry and 6 mech_infantrys in Ukraine, round 2 : 15/41 hits, 10.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour, 5 artilleries, 24 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Bessarabia
1 aaGun moved from Western Ukraine to Ukraine
3 bombers moved from Bryansk to Bessarabia
1 armour moved from Poland to Bessarabia
4 mech_infantrys moved from Western Ukraine to Bessarabia
1 fighter moved from Novgorod to Western Germany
2 mech_infantrys moved from Western Germany to Southern Italy
7 mech_infantrys moved from Western Germany to Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from Novgorod to Poland
5 artilleries and 8 infantry moved from Novgorod to Vyborg
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 infantry moved from Western Germany to Germany
1 submarine moved from 123 Sea Zone to 121 Sea Zone
Place Units - Germans
3 artilleries placed in France
10 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 4.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Eastern Poland
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
2 aaGuns, 2 armour, 4 artilleries, 33 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Rostov
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 infantry moved from Russia to Bryansk
12 artilleries moved from Russia to Bryansk
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Russia to Bryansk
Place Units - Russians
6 armour placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour, 5 artilleries and 11 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ceylon
Battle in India
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to Java
2 tactical_bombers moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from French Indo China to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Yunnan to Hopei
1 infantry and 1 mech_infantry moved from Burma to India
2 bombers moved from 39 Sea Zone to Burma
Place Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour and 1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 0.33
ANZAC : 0.50
Japanese : 0.50
Scramble Java if you attack.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 marine moved from Morocco to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in Norway
Battle in Denmark
Non Combat Move - Americans
2 fighters moved from Gibraltar to Eastern United States
1 destroyer and 1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
3 bombers moved from Gibraltar to Western United States
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 transport moved from 63 Sea Zone to 26 Sea Zone
1 carrier moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
15 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 118 Sea Zone to 106 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to Norway
Purchase Units - British
British buy 2 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
3 aaGuns, 3 artilleries and 12 infantry moved from West India to Eastern Persia
4 mech_infantrys moved from Eastern Persia to Iraq
2 fighters moved from Iraq to Persia
1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Persia to Iraq
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Persia to 80 Sea Zone
Place Units - British
1 carrier placed in 80 Sea Zone
2 artilleries placed in Persia
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese : -1,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
2 fighters and 4 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Rostov
1 armour moved from Egypt to Anglo Egyptian Sudan
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 fighters and 4 infantry
British defend with 4 mech_infantrys; Americans defend with 1 infantry
Italians roll dice for 1 armour, 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits, 2.17 expected hits
British roll dice for 1 infantry and 4 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the British, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits, 1.83 expected hits
British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Casualties for British: 4 mech_infantrys
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Bessarabia
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Egypt to Tobruk
2 fighters moved from Southern Italy to Egypt
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
4 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Egypt
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
1 artillery and 4 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
3 fighters moved from Western Australia to New South Wales
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs;
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Combat - French
Battle in 125 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
French roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
French win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Germans : -0,17
French : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
6 artilleries and 9 infantry moved from Vyborg to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Denmark
1 fighter moved from Western Germany to Denmark
1 bomber moved from Bessarabia to Denmark
1 armour and 7 mech_infantrys moved from Bessarabia to Eastern Poland
2 bombers moved from Bessarabia to Eastern Poland
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in Denmark
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 marine
Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 marine in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 marine owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine
Battle in Novgorod
Germans attack with 6 artilleries and 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 artilleries and 9 infantry in Novgorod, round 2 : 7/15 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 bombers and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 7 mech_infantrys in Eastern Poland, round 2 : 1/10 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 2 bombers and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Eastern Poland to Southern Italy
1 infantry moved from Ukraine to Rostov
4 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 aaGun, 5 artilleries and 23 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Southern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
1 bomber and 1 fighter moved from Denmark to Western Germany
1 armour and 7 mech_infantrys moved from Poland to Bessarabia
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 artilleries placed in France
2 fighters, 4 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 52 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : 0.67
Russians : -0.67
I think the G2 DOW experiment isn’t working.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
3 infantry moved from Samara to Volgograd
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
6 armour and 5 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Rostov
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 8 armour, 3 infantry and 7 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 8 armour, 3 infantry and 7 mech_infantrys in Volgograd, round 2 : 5/18 hits, 5,67 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 8 armour, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 6/7 hits, 3,00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
1 infantry moved from Samara to Volgograd
Place Units - Russians
3 armour, 1 artillery and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Belarus: 2 aaGuns, 16 artilleries and 31 infantry
EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns, 16 artilleries and 31 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
EDIT: Adding units owned by Russians to Belarus: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17
Russians : 2,33
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
I think the G2 DOW experiment isn’t working.
Germany is in bad condition
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 121 Sea Zone to 120 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Chahar
1 mech_infantry moved from Hunan to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
1 marine moved from Ceylon to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern Territory
1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Western Australia
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 55 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northern Territory
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Northern Territory from ANZAC, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
1 fighter and 2 tactical_bombers moved from Hopei to French Indo China
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 55 Sea Zone
1 destroyer moved from 39 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from Java to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Java
1 artillery and 1 infantry moved from India to Burma
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -0.33
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 121 Sea Zone to 120 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Chahar
1 mech_infantry moved from Hunan to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
1 marine moved from Ceylon to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern Territory
1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Western Australia
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 55 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northern Territory
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Northern Territory from ANZAC, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
1 fighter and 2 tactical_bombers moved from Hopei to French Indo China
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 55 Sea Zone
1 destroyer moved from 39 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from Java to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Java
1 artillery and 1 infantry moved from India to Burma
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Burma: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -0.33
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 5 fighters and 1 harbour; Remaining resources: 1 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 120 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 120 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 120 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Eastern United States to 29 Sea Zone
2 carriers moved from 26 Sea Zone to 29 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 29 Sea Zone
3 bombers moved from Western United States to Line Islands
3 fighters moved from Western United States to 29 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 29 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 aaGuns moved from Central United States to Western United States
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone
2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
2 fighters moved from Hawaiian Islands to New Zealand
Place Units - Americans
1 harbour placed in Line Islands
5 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Move - Chinese
1 fighter and 16 infantry moved from Kansu to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Move - British
1 fighter moved from Norway to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
3 armour moved from Belgian Congo to Rhodesia
6 mech_infantrys moved from Iraq to Persia
2 infantry moved from Eastern Persia to Persia
3 artilleries moved from Persia to Eastern Persia
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 106 Sea Zone to 64 Sea Zone
2 fighters moved from 80 Sea Zone to Persia
1 tactical_bomber moved from Persia to 80 Sea Zone
Purchase Units - British
British buy 4 armour and 1 mech_infantry; Remaining resources: 3 PUs;
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 transports moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
3 armour placed in Persia
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
Americans : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Bessarabia to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
4 fighters and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Americans
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Trans-Jordan
Italians attack with 4 fighters and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Holland Belgium to Western Germany
3 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Yugoslavia to Eastern Poland
4 fighters moved from Trans-Jordan to Egypt
Place Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Egypt
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.67
British : 0.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Bessarabia to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
4 fighters and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Americans
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Trans-Jordan
Italians attack with 4 fighters and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Holland Belgium to Western Germany
3 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Yugoslavia to Eastern Poland
4 fighters moved from Trans-Jordan to Egypt
Place Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Egypt
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Removing units owned by Italians from Egypt: 1 artillery
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.67
British : 0.67
Americans : -0.33
@Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
I think the G2 DOW experiment isn’t working.
Germany is in bad condition
But I don’t think you have enough USN in the Pacific.
Wrote that before USA moved. You might give Japan some trouble. We’ll soon see if it’s enough.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 61 Sea Zone
1 submarine moved from 63 Sea Zone to 29 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - French
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 infantry moved from France to Normandy Bordeaux
1 armour moved from Caucasus to Sikang
Germans take Kazakhstan from Russians
7 artilleries and 1 infantry moved from France to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters, 8 infantry and 1 transport; Remaining resources: 1 PUs;
Combat - Germans
Battle in Finland
Battle in Normandy Bordeaux
Germans attack with 7 artilleries, 3 infantry and 7 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 7 artilleries, 3 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 : 4/17 hits, 5.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Finland from Americans, taking Normandy Bordeaux from Americans with 7 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
6 artilleries and 9 infantry moved from Novgorod to Vyborg
1 aaGun, 1 armour, 5 artilleries, 23 infantry and 7 mech_infantrys moved from Bessarabia to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
3 fighters moved from Western Germany to Eastern Poland
1 mech_infantry moved from Caucasus to Kazakhstan
4 armour and 5 mech_infantrys moved from Caucasus to Sikang
1 aaGun, 1 infantry and 8 mech_infantrys moved from Western Germany to Denmark
Place Units - Germans
2 artilleries and 2 infantry placed in Germany
1 transport placed in 113 Sea Zone
3 fighters and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1.17
Americans : -0.33