@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,5,2
ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Germany will bomb Moscow with 1bomber + 6ftrs. I’ll assume no intercept.
correct
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Are you sure you don’t want to put a second fighter on the CV in SZ10?
thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Research Technology - Germans
Combat Move - Germans
1 armour moved from Rostov to Volgograd
Germans take Caucasus from Russians
Germans take Volgograd from Russians
1 armour moved from Poland to Eastern Poland
Germans take Baltic States from Russians
9 artilleries and 57 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
1 bomber and 6 fighters moved from Ukraine to Russia
2 artilleries, 2 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Gibraltar
Battle in Morocco
Battle in French West Africa
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Gibraltar from British, taking Morocco from French, taking French West Africa from Americans, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 armour, 9 artilleries and 57 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 9 artilleries and 57 infantry in Eastern Poland, round 2 : 14/67 hits, 14.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 9 artilleries and 57 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
2 artilleries and 28 mech_infantrys moved from Rostov to Ukraine
1 bomber moved from Tambov to Ukraine
1 bomber and 6 fighters moved from Russia to Ukraine
1 bomber moved from Western Germany to Ukraine
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 infantry moved from Ukraine to Rostov
1 aaGun, 22 artilleries and 33 infantry moved from Karelia to Finland
1 mech_infantry moved from Norway to Finland
Place Units - Germans
1 submarine placed in 125 Sea Zone
1 submarine placed in 110 Sea Zone
3 artilleries placed in Ukraine
6 infantry and 1 mech_infantry placed in Germany
1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : -0.83
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Rostov
3 fighters moved from Russia to Rostov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Nenetsia
1 infantry moved from Russia to Samara
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns, 19 artilleries and 67 infantry moved from Novgorod to Belarus
1 fighter moved from Tambov to Russia
2 fighters moved from Samara to Russia
3 fighters moved from Rostov to Russia
1 aaGun moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Combat Move - Japanese
1 battleship, 1 destroyer and 1 marine moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
3 fighters moved from 25 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 56 Sea Zone
1 destroyer moved from 33 Sea Zone to 56 Sea Zone
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
4 bombers moved from Queensland to New Zealand
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 marine moved from 30 Sea Zone to Johnston Island
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 mech_infantry moved from Kazakhstan to Rostov
1 fighter moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Rostov
1 mech_infantry moved from Kazakhstan to Rostov
2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys moved from India to West India
1 armour moved from Kazakhstan to Samara
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kazakhstan to Tambov
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 armour moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Kazakhstan
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 bomber, 1 destroyer, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits
Americans roll dice for 1 carrier in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 carrier in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier
Battle in Gilbert Islands
Battle in Wake Island
Battle in New Zealand
Japanese attack with 1 artillery, 4 bombers and 1 infantry
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in New Zealand, round 2 : 4/6 hits, 3.33 expected hits
ANZAC roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in New Zealand
Japanese win, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery and 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 30 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Johnston Island
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Johnston Island from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in West India
Japanese attack with 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys in West India, round 2 : 14/47 hits, 13.50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Japanese win, taking Tambov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Japanese win, taking Rostov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Samara, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Tambov to Volgograd
4 artilleries and 3 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 aaGun, 1 artillery and 4 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery moved from Kweichow to Szechwan
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 artilleries and 4 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Midway
2 transports moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 carriers moved from 33 Sea Zone to 30 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone
2 fighters moved from Japan to 31 Sea Zone
1 fighter moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
3 carriers and 1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 armour and 11 mech_infantrys moved from Kazakhstan to Volgograd
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Kweichow
4 bombers moved from New Zealand to Queensland
1 infantry moved from Queensland to South Australia
Place Units - Japanese
1 destroyer and 1 submarine placed in 39 Sea Zone
1 bomber placed in India
3 artilleries placed in Queensland
1 artillery and 1 infantry placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
4 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 88 PUs; end with 89 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 107 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans : 0.00
ANZAC : 0.17
UK_Pacific : -0.33
Russians : -1.33
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Combat Move - Americans
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to 63 Sea Zone
18 fighters moved from New South Wales to South Australia
1 tactical_bomber moved from Mexico to Alaska
1 fighter moved from Western United States to Alaska
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery moved from 1 Sea Zone to Alaska
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 3 PUs;
Combat - Americans
Battle in 63 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alaska, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in South Australia
Americans attack with 18 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 18 fighters and 1 infantry in South Australia, round 2 : 8/19 hits, 9,17 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in South Australia
Americans win, taking South Australia from Japanese with 18 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
18 fighters moved from South Australia to New South Wales
1 fighter moved from 63 Sea Zone to New South Wales
3 submarines moved from 28 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
7 fighters moved from Mexico to Hawaiian Islands
1 fighter moved from Alaska to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 armour moved from Egypt to Iraq
1 fighter moved from 10 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
6 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
Americans undo move 3.
3 fighters placed in Eastern United States
Americans undo move 2.
1 infantry placed in Eastern United States
5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
Purchase Units - British
British buy 1 airfield and 5 infantry; Remaining resources: 1 PUs;
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter moved from 80 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 armour moved from Alexandria to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
2 armour and 2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
Place Units - British
1 airfield placed in Iraq
2 infantry placed in Persia
2 infantry placed in United Kingdom
1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 32 PUs (3 lost to blockades); end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -1,00
Americans : -0,67
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Cyprus
Battle in Malta
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
3 carriers, 1 destroyer and 4 fighters moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
6 infantry moved from Germany to Poland
1 fighter moved from Southern Italy to Ukraine
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Cyprus
Battle in Malta
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
3 carriers, 1 destroyer and 4 fighters moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
6 infantry moved from Germany to Poland
1 fighter moved from Southern Italy to Ukraine
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 2 armour
EDIT: Removing units owned by Italians from Tunisia: 1 armour
EDIT: Removing units owned by Italians from Algeria: 1 artillery
EDIT: Adding units owned by Italians to Tunisia: 1 artillery
EDIT: Adding units owned by Italians to Libya: 3 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany will bomb Moscow with 3bomb 6ftr. Again, I would assume there will be no intercept.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5,5,2
ANZAC collect 1 PU (3 lost to blockades); end with 1 PU
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Germany will bomb Moscow with 3bomb 6ftr. Again, I would assume there will be no intercept.
It won’t be necessary, one 1 and the damage will be 7-8. So no intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18
Research Technology - Germans
Combat Move - Germans
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 mech_infantry moved from Finland to Novgorod
Germans take Novgorod from Russians
3 bombers and 6 fighters moved from Ukraine to Russia
1 armour moved from Volgograd to Caucasus
1 infantry moved from French West Africa to Nigeria
Germans take Nigeria from British
5 mech_infantrys moved from Ukraine to Caucasus
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 9 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 5,6,6 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in West Indies
Battle in Brazil
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking West Indies from Americans, taking Brazil from Americans, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 5 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 5 mech_infantrys in Caucasus, round 2 : 0/6 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 5 mech_infantrys in Caucasus, round 3 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
3 bombers and 6 fighters moved from Russia to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Ukraine
6 infantry and 1 mech_infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
1 aaGun, 22 artilleries and 33 infantry moved from Finland to Karelia
1 armour moved from Eastern Poland to Ukraine
20 infantry moved from Eastern Poland to Poland
10 infantry moved from Eastern Poland to Poland
3 aaGuns, 9 artilleries and 25 infantry moved from Eastern Poland to Bessarabia
1 carrier and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
1 submarine placed in 125 Sea Zone
1 transport placed in 112 Sea Zone
1 submarine placed in 110 Sea Zone
1 mech_infantry placed in Norway
7 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -0.50
Russians : 0.00
Average damage from 2 surviving bombers is 11.
I’m going to attack SZ80 with 2sub 1DD 1bomb. I would assume you’ll scramble but will you lose the DD first?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18
Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
2 fighters moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
3 infantry moved from Bryansk to Rostov
2 fighters moved from Russia to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
Purchase Units - Russians
Russians buy nothing; Remaining resources: 22 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tambov
Russians win, taking Tambov from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 3 infantry
Japanese defend with 2 mech_infantrys
Russians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 0/5 hits, 1,50 expected hits
Japanese roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 fighters and 3 infantry in Rostov, round 3 : 0/5 hits, 1,50 expected hits
Japanese roll dice for 2 mech_infantrys in Rostov, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 fighters and 3 infantry in Rostov, round 4 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 2 mech_infantrys in Rostov, round 4 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 5 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Rostov
Russians win, taking Rostov from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Samara
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Samara, round 2 : 4/6 hits, 2,33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Western Ukraine to Russia
2 fighters moved from Rostov to Russia
2 aaGuns, 18 artilleries and 66 infantry moved from Belarus to Bryansk
11 armour and 11 mech_infantrys moved from Bryansk to Samara
2 armour and 2 mech_infantrys moved from Nenetsia to Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -2,33
Japanese : -1,83
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Average damage from 2 surviving bombers is 11.
I’m going to attack SZ80 with 2sub 1DD 1bomb. I would assume you’ll scramble but will you lose the DD first?
scramble loose dd first
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18
Combat Move - Japanese
1 bomber moved from India to 80 Sea Zone
1 destroyer and 2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from 53 Sea Zone to New Hebrides
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Fiji
1 armour, 1 artillery and 1 infantry moved from Volgograd to Rostov
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber moved from Queensland to South Australia
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 harbour, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
British scrambles 3 units out of Iraq to defend against the attack in 80 Sea Zone
Battle in Fiji
Battle in New Hebrides
Battle in 80 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 submarines
British defend with 1 destroyer and 3 fighters
Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 3 fighters in 80 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 80 Sea Zone
2 submarines owned by the Japanese Submerged
Japanese roll dice for 1 bomber in 80 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 2 fighters in 80 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 bomber owned by the Japanese and 1 fighter owned by the British lost in 80 Sea Zone
British win, taking Fiji from UK_Pacific, taking New Hebrides from French with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 bomber and 1 destroyer
Casualties for British: 1 destroyer and 2 fighters
Battle in Tambov
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Japanese win, taking Tambov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Rostov
Japanese win, taking Rostov from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in South Australia
Japanese attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in South Australia, round 2 : 4/7 hits, 3.50 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in South Australia
Japanese win, taking South Australia from ANZAC with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Moving scrambled unit from 80 Sea Zone back to originating territory: Iraq
Non Combat Move - Japanese
3 bombers, 1 fighter and 1 tactical_bomber moved from South Australia to Queensland
1 bomber moved from Queensland to Midway
4 fighters moved from Japan to Midway
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 25 Sea Zone to Midway
4 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 armour and 2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Sikang
2 artilleries and 2 infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour, 2 artilleries, 1 infantry and 11 mech_infantrys moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
1 fighter and 1 tactical_bomber moved from Java to Queensland
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
3 infantry placed in Kiangsu
1 harbour placed in Midway
1 artillery and 2 infantry placed in India
2 artilleries and 1 infantry placed in French Indo China
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 artilleries, 1 bomber and 3 infantry placed in Japan
Japanese undo move 6.
3 infantry placed in Queensland
Japanese undo move 4.
1 artillery, 1 bomber and 1 infantry placed in Japan
3 artilleries placed in French Indo China
Turn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
British : -0.67
ANZAC : -0.33
Russians : -2.00
Japanese : -1.67
Now what? I’ve got Sydney isolated, at least the way I see it. Also not sure you can keep a fleet in SZ10.
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Now what? I’ve got Sydney isolated, at least the way I see it. Also not sure you can keep a fleet in SZ10.
Will be difficult, ill take a look if I can figure it out
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18
Combat Move - Americans
1 artillery moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 fighter moved from New South Wales to 50 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
2 fighters moved from Eastern United States to West Indies
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 1 PUs;
Combat - Americans
Battle in Soviet Far East
Battle in 50 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 50 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 89 Sea Zone
Americans attack with 1 fighter and 1 transport
Germans defend with 1 transport
1 transport owned by the Germans lost in 89 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in West Indies
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in West Indies, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in West Indies, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in West Indies
Americans win, taking West Indies from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from West Indies to Southeast Mexico
1 fighter moved from 89 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Samoa
1 fighter moved from 50 Sea Zone to 51 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 51 Sea Zone
1 fighter moved from Western United States to 51 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea Zone
3 submarines moved from 10 Sea Zone to 51 Sea Zone
3 fighters moved from 10 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 2 infantry moved from Persia to Iraq
Place Units - Americans
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
1 mech_infantry moved from Ethiopia to French Equatorial Africa
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
6 fighters moved from Bryansk to Russia
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Alexandria
British attack with 3 fighters and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Alexandria, round 2 : 1/5 hits, 1,83 expected hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters moved from Alexandria to Egypt
3 aaGuns, 11 artilleries, 1 fighter and 19 infantry moved from Persia to Iraq
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,4,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,5,4,4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 23 PUs (11 lost to blockades); end with 23 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
British : -0,83
Italians : -0,33
Americans : 0,33