@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
Giallo (Allies+8) vs Simon33 (Axis) BM3
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one moment please
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Americans 3 bombers moved from Johnston Island to Midway 1 fighter moved from Western United States to 2 Sea Zone 1 armour moved from Trans-Jordan to Egypt Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 1 PUs; Combat - Americans Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Egypt Americans attack with 1 armour Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour Americans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Midway Americans attack with 3 bombers Japanese defend with 1 airfield, 2 artilleries and 2 infantry Americans roll dice for 3 bombers in Midway, round 2 : 1/3 hits, 2,00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Midway Americans roll dice for 1 bomber in Midway, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Midway, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Midway Japanese win with 2 artilleries remaining. Battle score for attacker is -30 Casualties for Americans: 3 bombers Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States 7 fighters and 1 tactical_bomber moved from Gibraltar to Mexico 1 fighter moved from 2 Sea Zone to 10 Sea Zone 1 destroyer moved from 101 Sea Zone to 11 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 carrier and 2 transports moved from 26 Sea Zone to 10 Sea Zone 3 submarines moved from 63 Sea Zone to 28 Sea Zone 1 artillery and 2 infantry moved from Iraq to Persia Place Units - Americans 8 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 mech_infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Trans-Jordan to Alexandria 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria 1 armour moved from Trans-Jordan to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese Purchase Units - British British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat - British Battle in Alexandria British attack with 2 armour, 3 fighters and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 artillery British roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 3,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for British: 1 armour and 1 fighter Casualties for Italians: 1 artillery Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from 99 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 2 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Egypt 9 fighters moved from Trans-Jordan to Gibraltar 1 mech_infantry moved from Iraq to Egypt 1 mech_infantry moved from Iraq to Egypt 3 aaGuns, 11 artilleries and 15 infantry moved from Eastern Persia to Persia 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 infantry placed in Egypt 1 infantry placed in Persia 1 fighter placed in United Kingdom 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2 British collect 28 PUs (7 lost to blockades); end with 28 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 6 fighters EDIT: Adding units owned by British to Bryansk: 6 fighters EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Removing units owned by British from Gibraltar: 4 fighters EDIT: Adding units owned by British to Egypt: 4 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,00 British : 0,83 Americans : -0,17 Japanese : 0,67
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please take last file,forgot I had to stack Bryansk
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Italians 1 armour moved from Tobruk to Tunisia Italians take Libya from British Italians take Tunisia from Americans 4 fighters moved from 95 Sea Zone to Algeria 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria Purchase Units - Italians Italians buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; Combat - Italians Battle in Algeria Italians attack with 1 artillery, 4 fighters and 1 infantry British defend with 1 infantry; Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Algeria, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Tobruk to Libya 1 submarine moved from 95 Sea Zone to 98 Sea Zone 4 fighters moved from Algeria to 95 Sea Zone 15 infantry moved from Germany to Poland 6 infantry moved from Western Germany to Germany Place Units - Italians 1 mech_infantry placed in Northern Italy 1 carrier and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 0.33
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I wonder how this game would look if the Soviets hadn’t detached mechanised units to take back Calcutta? That really eased the pressure on Germany. I suppose Japan would have been significantly stronger but enough to take Sydney? I guess we’ll never know.
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Germany will bomb Moscow with 1bomber + 6ftrs. I’ll assume no intercept.
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Are you sure you don’t want to put a second fighter on the CV in SZ10?
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,5,2 ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Germany will bomb Moscow with 1bomber + 6ftrs. I’ll assume no intercept.
correct
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Are you sure you don’t want to put a second fighter on the CV in SZ10?
thanks
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Research Technology - Germans Combat Move - Germans 1 armour moved from Rostov to Volgograd Germans take Caucasus from Russians Germans take Volgograd from Russians 1 armour moved from Poland to Eastern Poland Germans take Baltic States from Russians 9 artilleries and 57 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Rostov to Tambov 1 bomber moved from Ukraine to Tambov 1 bomber and 6 fighters moved from Ukraine to Russia 2 artilleries, 2 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Gibraltar Battle in Morocco Battle in French West Africa Battle in Tambov Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Gibraltar from British, taking Morocco from French, taking French West Africa from Americans, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Eastern Poland Germans attack with 1 armour, 9 artilleries and 57 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 9 artilleries and 57 infantry in Eastern Poland, round 2 : 14/67 hits, 14.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 9 artilleries and 57 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 aaGuns moved from Poland to Eastern Poland 6 infantry moved from Germany to Poland 2 artilleries and 28 mech_infantrys moved from Rostov to Ukraine 1 bomber moved from Tambov to Ukraine 1 bomber and 6 fighters moved from Russia to Ukraine 1 bomber moved from Western Germany to Ukraine 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 infantry moved from Ukraine to Rostov 1 aaGun, 22 artilleries and 33 infantry moved from Karelia to Finland 1 mech_infantry moved from Norway to Finland Place Units - Germans 1 submarine placed in 125 Sea Zone 1 submarine placed in 110 Sea Zone 3 artilleries placed in Ukraine 6 infantry and 1 mech_infantry placed in Germany 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -0.83 Russians : 0.33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Rostov 3 fighters moved from Russia to Rostov 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Evenkiyskiy to Nenetsia 1 infantry moved from Russia to Samara Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 23 PUs; Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Rostov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 2 aaGuns, 19 artilleries and 67 infantry moved from Novgorod to Belarus 1 fighter moved from Tambov to Russia 2 fighters moved from Samara to Russia 3 fighters moved from Rostov to Russia 1 aaGun moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : 0,67 Japanese : -0,33
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Japanese 1 battleship, 1 destroyer and 1 marine moved from 33 Sea Zone to 30 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 3 fighters moved from 25 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 56 Sea Zone 1 destroyer moved from 33 Sea Zone to 56 Sea Zone 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Queensland 4 bombers moved from Queensland to New Zealand 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 marine moved from 30 Sea Zone to Johnston Island 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone 2 fighters moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands 1 mech_infantry moved from Kazakhstan to Rostov 1 fighter moved from Ukraine to Tambov 1 tactical_bomber moved from Ukraine to Rostov 1 mech_infantry moved from Kazakhstan to Rostov 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys moved from India to West India 1 armour moved from Kazakhstan to Samara Japanese take Novosibirsk from Russians 1 mech_infantry moved from Kazakhstan to Tambov 1 artillery and 1 infantry moved from Kazakhstan to Samara 1 armour moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from Turkmenistan to Kazakhstan Purchase Units - Japanese Japanese buy 5 artilleries, 1 bomber, 1 destroyer, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 31 Sea Zone Japanese attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 carrier Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Americans roll dice for 1 carrier in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 carrier in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone Japanese win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier Battle in Gilbert Islands Battle in Wake Island Battle in New Zealand Japanese attack with 1 artillery, 4 bombers and 1 infantry ANZAC defend with 1 airfield and 1 harbour; Americans defend with 2 infantry Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in New Zealand, round 2 : 4/6 hits, 3.33 expected hits ANZAC roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in New Zealand Japanese win, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery and 4 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 30 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Johnston Island Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Johnston Island from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in West India Japanese attack with 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys in West India, round 2 : 14/47 hits, 13.50 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Japanese attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Japanese win, taking Tambov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Japanese attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Japanese win, taking Rostov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 1 armour, 1 artillery and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Samara, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Rostov to Volgograd 1 fighter moved from Tambov to Volgograd 4 artilleries and 3 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 aaGun, 1 artillery and 4 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 artillery moved from Kweichow to Szechwan 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Jehol to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 artilleries and 4 infantry moved from Manchuria to Amur 1 fighter moved from Japan to Midway 2 transports moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 carriers moved from 33 Sea Zone to 30 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 2 fighters moved from Japan to 31 Sea Zone 1 fighter moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 3 carriers and 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 armour and 11 mech_infantrys moved from Kazakhstan to Volgograd 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Kweichow 4 bombers moved from New Zealand to Queensland 1 infantry moved from Queensland to South Australia Place Units - Japanese 1 destroyer and 1 submarine placed in 39 Sea Zone 1 bomber placed in India 3 artilleries placed in Queensland 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 1 infantry placed in French Indo China 4 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 88 PUs; end with 89 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 102 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 107 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans : 0.00 ANZAC : 0.17 UK_Pacific : -0.33 Russians : -1.33 Japanese : 2.83
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Americans 1 infantry moved from New South Wales to South Australia 1 fighter moved from New South Wales to 63 Sea Zone 18 fighters moved from New South Wales to South Australia 1 tactical_bomber moved from Mexico to Alaska 1 fighter moved from Western United States to Alaska 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery moved from 1 Sea Zone to Alaska Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 3 PUs; Combat - Americans Battle in 63 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 63 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alaska, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 artillery and 1 infantry Battle in South Australia Americans attack with 18 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 18 fighters and 1 infantry in South Australia, round 2 : 8/19 hits, 9,17 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in South Australia Americans win, taking South Australia from Japanese with 18 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 18 fighters moved from South Australia to New South Wales 1 fighter moved from 63 Sea Zone to New South Wales 3 submarines moved from 28 Sea Zone to 10 Sea Zone 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 7 fighters moved from Mexico to Hawaiian Islands 1 fighter moved from Alaska to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 armour moved from Egypt to Iraq 1 fighter moved from 10 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 6 infantry placed in Western United States 1 fighter placed in 10 Sea Zone Americans undo move 3. 3 fighters placed in Eastern United States Americans undo move 2. 1 infantry placed in Eastern United States 5 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 mech_infantry moved from Iraq to Caucasus Russians take Caucasus from Germans 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone 1 fighter moved from Egypt to 80 Sea Zone Purchase Units - British British buy 1 airfield and 5 infantry; Remaining resources: 1 PUs; Combat - British Battle in 80 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 fighter moved from 80 Sea Zone to Persia 1 fighter moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 armour moved from Alexandria to Egypt 1 armour moved from Anglo Egyptian Sudan to Egypt 2 armour and 2 mech_infantrys moved from Egypt to Iraq 2 fighters moved from Egypt to Iraq Place Units - British 1 airfield placed in Iraq 2 infantry placed in Persia 2 infantry placed in United Kingdom 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 32 PUs (3 lost to blockades); end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -1,00 Americans : -0,67 Japanese : -0,17
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Italians 1 transport moved from 94 Sea Zone to 95 Sea Zone 4 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Cyprus Battle in Malta Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 3 carriers, 1 destroyer and 4 fighters moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 6 infantry moved from Germany to Poland 1 fighter moved from Southern Italy to Ukraine Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Italians 1 transport moved from 94 Sea Zone to 95 Sea Zone 4 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Cyprus Battle in Malta Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 3 carriers, 1 destroyer and 4 fighters moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 6 infantry moved from Germany to Poland 1 fighter moved from Southern Italy to Ukraine Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 2 armour EDIT: Removing units owned by Italians from Tunisia: 1 armour EDIT: Removing units owned by Italians from Algeria: 1 artillery EDIT: Adding units owned by Italians to Tunisia: 1 artillery EDIT: Adding units owned by Italians to Libya: 3 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Germany will bomb Moscow with 3bomb 6ftr. Again, I would assume there will be no intercept.
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 0 PUs; Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5,5,2 ANZAC collect 1 PU (3 lost to blockades); end with 1 PU Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Germany will bomb Moscow with 3bomb 6ftr. Again, I would assume there will be no intercept.
It won’t be necessary, one 1 and the damage will be 7-8. So no intercept
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Research Technology - Germans Combat Move - Germans 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery and 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 mech_infantry moved from Finland to Novgorod Germans take Novgorod from Russians 3 bombers and 6 fighters moved from Ukraine to Russia 1 armour moved from Volgograd to Caucasus 1 infantry moved from French West Africa to Nigeria Germans take Nigeria from British 5 mech_infantrys moved from Ukraine to Caucasus Purchase Units - Germans Germans buy 3 artilleries, 10 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 9 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,6,6 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in West Indies Battle in Brazil Battle in Western Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking West Indies from Americans, taking Brazil from Americans, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour and 5 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 armour and 5 mech_infantrys in Caucasus, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 5 mech_infantrys in Caucasus, round 3 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 3 bombers and 6 fighters moved from Russia to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Ukraine 6 infantry and 1 mech_infantry moved from Germany to Poland 3 infantry moved from Western Germany to Germany 1 aaGun, 22 artilleries and 33 infantry moved from Finland to Karelia 1 armour moved from Eastern Poland to Ukraine 20 infantry moved from Eastern Poland to Poland 10 infantry moved from Eastern Poland to Poland 3 aaGuns, 9 artilleries and 25 infantry moved from Eastern Poland to Bessarabia 1 carrier and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 1 submarine placed in 125 Sea Zone 1 transport placed in 112 Sea Zone 1 submarine placed in 110 Sea Zone 1 mech_infantry placed in Norway 7 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -0.50 Russians : 0.00