@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Americans
3 bombers moved from Johnston Island to Midway
1 fighter moved from Western United States to 2 Sea Zone
1 armour moved from Trans-Jordan to Egypt
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 1 PUs;
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
Americans attack with 1 armour
Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Egypt
Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Midway
Americans attack with 3 bombers
Japanese defend with 1 airfield, 2 artilleries and 2 infantry
Americans roll dice for 3 bombers in Midway, round 2 : 1/3 hits, 2,00 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Midway
Americans roll dice for 1 bomber in Midway, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Midway, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Midway
Japanese win with 2 artilleries remaining. Battle score for attacker is -30
Casualties for Americans: 3 bombers
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to Western United States
7 fighters and 1 tactical_bomber moved from Gibraltar to Mexico
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 carrier and 2 transports moved from 26 Sea Zone to 10 Sea Zone
3 submarines moved from 63 Sea Zone to 28 Sea Zone
1 artillery and 2 infantry moved from Iraq to Persia
Place Units - Americans
8 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Trans-Jordan to Alexandria
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria
1 armour moved from Trans-Jordan to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
Purchase Units - British
British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Alexandria
British attack with 2 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 artillery
British roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 3,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 fighter
Casualties for Italians: 1 artillery
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Egypt
9 fighters moved from Trans-Jordan to Gibraltar
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
3 aaGuns, 11 artilleries and 15 infantry moved from Eastern Persia to Persia
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 infantry placed in Egypt
1 infantry placed in Persia
1 fighter placed in United Kingdom
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 28 PUs (7 lost to blockades); end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1,00
British : 0,83
Americans : -0,17
Japanese : 0,67
forgot to attack the german tr I made an edit there
one moment please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Americans
3 bombers moved from Johnston Island to Midway
1 fighter moved from Western United States to 2 Sea Zone
1 armour moved from Trans-Jordan to Egypt
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 1 PUs;
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
Americans attack with 1 armour
Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Egypt
Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Midway
Americans attack with 3 bombers
Japanese defend with 1 airfield, 2 artilleries and 2 infantry
Americans roll dice for 3 bombers in Midway, round 2 : 1/3 hits, 2,00 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Midway
Americans roll dice for 1 bomber in Midway, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Midway, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Midway
Japanese win with 2 artilleries remaining. Battle score for attacker is -30
Casualties for Americans: 3 bombers
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to Western United States
7 fighters and 1 tactical_bomber moved from Gibraltar to Mexico
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 carrier and 2 transports moved from 26 Sea Zone to 10 Sea Zone
3 submarines moved from 63 Sea Zone to 28 Sea Zone
1 artillery and 2 infantry moved from Iraq to Persia
Place Units - Americans
8 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Trans-Jordan to Alexandria
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria
1 armour moved from Trans-Jordan to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
Purchase Units - British
British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Alexandria
British attack with 2 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 artillery
British roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 3,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 fighter
Casualties for Italians: 1 artillery
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Egypt
9 fighters moved from Trans-Jordan to Gibraltar
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
3 aaGuns, 11 artilleries and 15 infantry moved from Eastern Persia to Persia
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 infantry placed in Egypt
1 infantry placed in Persia
1 fighter placed in United Kingdom
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 28 PUs (7 lost to blockades); end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 6 fighters
EDIT: Adding units owned by British to Bryansk: 6 fighters
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by British from Gibraltar: 4 fighters
EDIT: Adding units owned by British to Egypt: 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,00
British : 0,83
Americans : -0,17
Japanese : 0,67
please take last file,forgot I had to stack Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Italians
1 armour moved from Tobruk to Tunisia
Italians take Libya from British
Italians take Tunisia from Americans
4 fighters moved from 95 Sea Zone to Algeria
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
Purchase Units - Italians
Italians buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 infantry; Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Algeria, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Tobruk to Libya
1 submarine moved from 95 Sea Zone to 98 Sea Zone
4 fighters moved from Algeria to 95 Sea Zone
15 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Germany
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 carrier and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : 0.33
I wonder how this game would look if the Soviets hadn’t detached mechanised units to take back Calcutta? That really eased the pressure on Germany. I suppose Japan would have been significantly stronger but enough to take Sydney? I guess we’ll never know.
Germany will bomb Moscow with 1bomber + 6ftrs. I’ll assume no intercept.
Are you sure you don’t want to put a second fighter on the CV in SZ10?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,5,2
ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Germany will bomb Moscow with 1bomber + 6ftrs. I’ll assume no intercept.
correct
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Are you sure you don’t want to put a second fighter on the CV in SZ10?
thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Research Technology - Germans
Combat Move - Germans
1 armour moved from Rostov to Volgograd
Germans take Caucasus from Russians
Germans take Volgograd from Russians
1 armour moved from Poland to Eastern Poland
Germans take Baltic States from Russians
9 artilleries and 57 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
1 bomber and 6 fighters moved from Ukraine to Russia
2 artilleries, 2 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Gibraltar
Battle in Morocco
Battle in French West Africa
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Gibraltar from British, taking Morocco from French, taking French West Africa from Americans, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 armour, 9 artilleries and 57 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 9 artilleries and 57 infantry in Eastern Poland, round 2 : 14/67 hits, 14.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 9 artilleries and 57 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
2 artilleries and 28 mech_infantrys moved from Rostov to Ukraine
1 bomber moved from Tambov to Ukraine
1 bomber and 6 fighters moved from Russia to Ukraine
1 bomber moved from Western Germany to Ukraine
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 infantry moved from Ukraine to Rostov
1 aaGun, 22 artilleries and 33 infantry moved from Karelia to Finland
1 mech_infantry moved from Norway to Finland
Place Units - Germans
1 submarine placed in 125 Sea Zone
1 submarine placed in 110 Sea Zone
3 artilleries placed in Ukraine
6 infantry and 1 mech_infantry placed in Germany
1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : -0.83
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Rostov
3 fighters moved from Russia to Rostov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Nenetsia
1 infantry moved from Russia to Samara
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns, 19 artilleries and 67 infantry moved from Novgorod to Belarus
1 fighter moved from Tambov to Russia
2 fighters moved from Samara to Russia
3 fighters moved from Rostov to Russia
1 aaGun moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Combat Move - Japanese
1 battleship, 1 destroyer and 1 marine moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
3 fighters moved from 25 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 56 Sea Zone
1 destroyer moved from 33 Sea Zone to 56 Sea Zone
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
4 bombers moved from Queensland to New Zealand
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 marine moved from 30 Sea Zone to Johnston Island
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 mech_infantry moved from Kazakhstan to Rostov
1 fighter moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Rostov
1 mech_infantry moved from Kazakhstan to Rostov
2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys moved from India to West India
1 armour moved from Kazakhstan to Samara
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kazakhstan to Tambov
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 armour moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Kazakhstan
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 bomber, 1 destroyer, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits
Americans roll dice for 1 carrier in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 carrier in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier
Battle in Gilbert Islands
Battle in Wake Island
Battle in New Zealand
Japanese attack with 1 artillery, 4 bombers and 1 infantry
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in New Zealand, round 2 : 4/6 hits, 3.33 expected hits
ANZAC roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in New Zealand
Japanese win, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery and 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 30 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Johnston Island
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Johnston Island from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in West India
Japanese attack with 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys in West India, round 2 : 14/47 hits, 13.50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Japanese win, taking Tambov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Japanese win, taking Rostov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Samara, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Tambov to Volgograd
4 artilleries and 3 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 aaGun, 1 artillery and 4 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery moved from Kweichow to Szechwan
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 artilleries and 4 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Midway
2 transports moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 carriers moved from 33 Sea Zone to 30 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone
2 fighters moved from Japan to 31 Sea Zone
1 fighter moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
3 carriers and 1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 armour and 11 mech_infantrys moved from Kazakhstan to Volgograd
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Kweichow
4 bombers moved from New Zealand to Queensland
1 infantry moved from Queensland to South Australia
Place Units - Japanese
1 destroyer and 1 submarine placed in 39 Sea Zone
1 bomber placed in India
3 artilleries placed in Queensland
1 artillery and 1 infantry placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
4 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 88 PUs; end with 89 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 107 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans : 0.00
ANZAC : 0.17
UK_Pacific : -0.33
Russians : -1.33
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Combat Move - Americans
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to 63 Sea Zone
18 fighters moved from New South Wales to South Australia
1 tactical_bomber moved from Mexico to Alaska
1 fighter moved from Western United States to Alaska
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery moved from 1 Sea Zone to Alaska
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 3 PUs;
Combat - Americans
Battle in 63 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alaska, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in South Australia
Americans attack with 18 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 18 fighters and 1 infantry in South Australia, round 2 : 8/19 hits, 9,17 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in South Australia
Americans win, taking South Australia from Japanese with 18 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
18 fighters moved from South Australia to New South Wales
1 fighter moved from 63 Sea Zone to New South Wales
3 submarines moved from 28 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
7 fighters moved from Mexico to Hawaiian Islands
1 fighter moved from Alaska to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 armour moved from Egypt to Iraq
1 fighter moved from 10 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
6 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
Americans undo move 3.
3 fighters placed in Eastern United States
Americans undo move 2.
1 infantry placed in Eastern United States
5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
Purchase Units - British
British buy 1 airfield and 5 infantry; Remaining resources: 1 PUs;
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter moved from 80 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 armour moved from Alexandria to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
2 armour and 2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
Place Units - British
1 airfield placed in Iraq
2 infantry placed in Persia
2 infantry placed in United Kingdom
1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 32 PUs (3 lost to blockades); end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -1,00
Americans : -0,67
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Cyprus
Battle in Malta
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
3 carriers, 1 destroyer and 4 fighters moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
6 infantry moved from Germany to Poland
1 fighter moved from Southern Italy to Ukraine
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Cyprus
Battle in Malta
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
3 carriers, 1 destroyer and 4 fighters moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
6 infantry moved from Germany to Poland
1 fighter moved from Southern Italy to Ukraine
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 2 armour
EDIT: Removing units owned by Italians from Tunisia: 1 armour
EDIT: Removing units owned by Italians from Algeria: 1 artillery
EDIT: Adding units owned by Italians to Tunisia: 1 artillery
EDIT: Adding units owned by Italians to Libya: 3 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany will bomb Moscow with 3bomb 6ftr. Again, I would assume there will be no intercept.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5,5,2
ANZAC collect 1 PU (3 lost to blockades); end with 1 PU
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :