Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Wow. You’ve been trying to get Egypt back for ages.
They will be back in the family soon enough!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Ukraine to Rostov
Germans take Bryansk from Russians
2 bombers moved from Ukraine to Western Ukraine
3 artilleries, 1 infantry and 13 mech_infantrys moved from Ukraine to Rostov
10 mech_infantrys moved from Ukraine to Rostov
5 mech_infantrys moved from Ukraine to Rostov
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Crete
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking 125 Sea Zone from French, taking Crete from Americans, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 3 artilleries, 1 infantry and 28 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 1 armour, 3 artilleries, 1 infantry and 28 mech_infantrys in Rostov, round 2 : 4/33 hits, 6.83 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 3 artilleries, 1 infantry and 28 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
5 infantry moved from Bessarabia to Ukraine
2 bombers moved from Western Ukraine to Ukraine
1 fighter moved from Western Germany to Ukraine
5 fighters moved from Egypt to Ukraine
1 infantry moved from Egypt to Alexandria
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to 110 Sea Zone
1 armour, 2 artilleries and 6 infantry moved from Germany to Poland
4 artilleries and 29 infantry moved from Eastern Poland to Poland
1 aaGun, 22 artilleries and 33 infantry moved from Finland to Karelia
Place Units - Germans
1 carrier, 1 fighter and 1 transport placed in 110 Sea Zone
1 mech_infantry placed in Norway
1 bomber placed in Western Germany
6 infantry placed in Germany
Germans undo move 4.
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -3.50
Russians : -1.00
Just a quick reminder that attacking Buryatia will nullify Mongolia, which is presently still dormant.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Russians
1 armour moved from Russia to Western Ukraine
Russians take Bryansk from Germans
3 fighters moved from Russia to Western Ukraine
3 fighters moved from Samara to Russia
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 30 PUs;
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 armour and 3 fighters
Germans defend with 2 infantry
Russians roll dice for 1 armour and 3 fighters in Western Ukraine, round 2 : 2/4 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Samara to Bryansk
8 artilleries moved from Russia to Bryansk
3 fighters moved from Western Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Caucasus to Tambov
8 armour, 3 artilleries, 3 fighters, 14 infantry and 10 mech_infantrys moved from Russia to Bryansk
1 aaGun moved from Samara to Russia
4 infantry moved from Belarus to Bryansk
2 aaGuns, 19 artilleries and 67 infantry moved from Belarus to Novgorod
6 fighters moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Evenkiyskiy
2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
2 armour and 2 mech_infantrys moved from Persia to Iraq
Place Units - Russians
1 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Japanese
1 mech_infantry moved from Sikang to Samara
Japanese take Samara from Russians
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
2 bombers, 5 fighters and 3 tactical_bombers moved from Queensland to 63 Sea Zone
2 bombers moved from Philippines to 63 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 6 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 9 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Alaska
Battle in 25 Sea Zone
Japanese attack with 6 fighters and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 6 fighters and 2 transports in 25 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Alaska from Americans with 6 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 63 Sea Zone
Japanese attack with 4 bombers, 5 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine; Americans defend with 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 transport
3 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese roll dice for 4 bombers, 5 fighters and 3 tactical_bombers in 63 Sea Zone, round 2 : 8/12 hits, 7.17 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 63 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 3 fighters owned by the Americans lost in 63 Sea Zone
Japanese roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 63 Sea Zone, round 3 : 5/8 hits, 5.00 expected hits
Americans roll dice for 1 fighter and 1 transport in 63 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 transport owned by the Americans lost in 63 Sea Zone
Japanese win, taking Midway from Americans with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters and 1 transport
Non Combat Move - Japanese
4 bombers, 2 fighters and 2 tactical_bombers moved from 63 Sea Zone to Queensland
1 artillery and 2 infantry moved from Manchuria to Jehol
2 artilleries and 4 infantry moved from Korea to Manchuria
5 artilleries, 3 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
4 armour and 13 mech_infantrys moved from Szechwan to Kazakhstan
1 infantry moved from Shensi to Sikang
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Kweichow to Szechwan
1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 battleship, 3 carriers, 2 destroyers and 1 marine moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsu to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
3 carriers and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in India
3 infantry placed in Kiangsu
3 infantry placed in Queensland
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 82 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Japanese
1 mech_infantry moved from Sikang to Samara
Japanese take Samara from Russians
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
2 bombers, 5 fighters and 3 tactical_bombers moved from Queensland to 63 Sea Zone
2 bombers moved from Philippines to 63 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 6 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 9 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Alaska
Battle in 25 Sea Zone
Japanese attack with 6 fighters and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 6 fighters and 2 transports in 25 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Alaska from Americans with 6 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 63 Sea Zone
Japanese attack with 4 bombers, 5 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine; Americans defend with 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 transport
3 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese roll dice for 4 bombers, 5 fighters and 3 tactical_bombers in 63 Sea Zone, round 2 : 8/12 hits, 7.17 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 63 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 3 fighters owned by the Americans lost in 63 Sea Zone
Japanese roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 63 Sea Zone, round 3 : 5/8 hits, 5.00 expected hits
Americans roll dice for 1 fighter and 1 transport in 63 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 transport owned by the Americans lost in 63 Sea Zone
Japanese win, taking Midway from Americans with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters and 1 transport
Non Combat Move - Japanese
4 bombers, 2 fighters and 2 tactical_bombers moved from 63 Sea Zone to Queensland
1 artillery and 2 infantry moved from Manchuria to Jehol
2 artilleries and 4 infantry moved from Korea to Manchuria
5 artilleries, 3 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
4 armour and 13 mech_infantrys moved from Szechwan to Kazakhstan
1 infantry moved from Shensi to Sikang
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Kweichow to Szechwan
1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 battleship, 3 carriers, 2 destroyers and 1 marine moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsu to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
3 carriers and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in India
3 infantry placed in Kiangsu
3 infantry placed in Queensland
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 82 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Egypt: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.67
Japanese : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Americans
3 bombers moved from Johnston Island to Midway
1 fighter moved from Western United States to 2 Sea Zone
1 armour moved from Trans-Jordan to Egypt
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 1 PUs;
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
Americans attack with 1 armour
Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Egypt
Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Midway
Americans attack with 3 bombers
Japanese defend with 1 airfield, 2 artilleries and 2 infantry
Americans roll dice for 3 bombers in Midway, round 2 : 1/3 hits, 2,00 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Midway
Americans roll dice for 1 bomber in Midway, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Midway, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Midway
Japanese win with 2 artilleries remaining. Battle score for attacker is -30
Casualties for Americans: 3 bombers
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to Western United States
7 fighters and 1 tactical_bomber moved from Gibraltar to Mexico
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 carrier and 2 transports moved from 26 Sea Zone to 10 Sea Zone
3 submarines moved from 63 Sea Zone to 28 Sea Zone
1 artillery and 2 infantry moved from Iraq to Persia
Place Units - Americans
8 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Trans-Jordan to Alexandria
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria
1 armour moved from Trans-Jordan to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
Purchase Units - British
British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Alexandria
British attack with 2 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 artillery
British roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 3,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 fighter
Casualties for Italians: 1 artillery
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Egypt
9 fighters moved from Trans-Jordan to Gibraltar
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
3 aaGuns, 11 artilleries and 15 infantry moved from Eastern Persia to Persia
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 infantry placed in Egypt
1 infantry placed in Persia
1 fighter placed in United Kingdom
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 28 PUs (7 lost to blockades); end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1,00
British : 0,83
Americans : -0,17
Japanese : 0,67
forgot to attack the german tr I made an edit there
one moment please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Americans
3 bombers moved from Johnston Island to Midway
1 fighter moved from Western United States to 2 Sea Zone
1 armour moved from Trans-Jordan to Egypt
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 1 PUs;
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
Americans attack with 1 armour
Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Egypt
Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Midway
Americans attack with 3 bombers
Japanese defend with 1 airfield, 2 artilleries and 2 infantry
Americans roll dice for 3 bombers in Midway, round 2 : 1/3 hits, 2,00 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Midway
Americans roll dice for 1 bomber in Midway, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Midway, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Midway
Japanese win with 2 artilleries remaining. Battle score for attacker is -30
Casualties for Americans: 3 bombers
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to Western United States
7 fighters and 1 tactical_bomber moved from Gibraltar to Mexico
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 carrier and 2 transports moved from 26 Sea Zone to 10 Sea Zone
3 submarines moved from 63 Sea Zone to 28 Sea Zone
1 artillery and 2 infantry moved from Iraq to Persia
Place Units - Americans
8 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Trans-Jordan to Alexandria
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria
1 armour moved from Trans-Jordan to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
Purchase Units - British
British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Alexandria
British attack with 2 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 artillery
British roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 3,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 fighter
Casualties for Italians: 1 artillery
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Egypt
9 fighters moved from Trans-Jordan to Gibraltar
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
3 aaGuns, 11 artilleries and 15 infantry moved from Eastern Persia to Persia
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 infantry placed in Egypt
1 infantry placed in Persia
1 fighter placed in United Kingdom
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 28 PUs (7 lost to blockades); end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 6 fighters
EDIT: Adding units owned by British to Bryansk: 6 fighters
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by British from Gibraltar: 4 fighters
EDIT: Adding units owned by British to Egypt: 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,00
British : 0,83
Americans : -0,17
Japanese : 0,67
please take last file,forgot I had to stack Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Italians
1 armour moved from Tobruk to Tunisia
Italians take Libya from British
Italians take Tunisia from Americans
4 fighters moved from 95 Sea Zone to Algeria
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
Purchase Units - Italians
Italians buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 infantry; Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Algeria, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Tobruk to Libya
1 submarine moved from 95 Sea Zone to 98 Sea Zone
4 fighters moved from Algeria to 95 Sea Zone
15 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Germany
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 carrier and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : 0.33
I wonder how this game would look if the Soviets hadn’t detached mechanised units to take back Calcutta? That really eased the pressure on Germany. I suppose Japan would have been significantly stronger but enough to take Sydney? I guess we’ll never know.
Germany will bomb Moscow with 1bomber + 6ftrs. I’ll assume no intercept.
Are you sure you don’t want to put a second fighter on the CV in SZ10?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,5,2
ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Germany will bomb Moscow with 1bomber + 6ftrs. I’ll assume no intercept.
correct
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Are you sure you don’t want to put a second fighter on the CV in SZ10?
thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Research Technology - Germans
Combat Move - Germans
1 armour moved from Rostov to Volgograd
Germans take Caucasus from Russians
Germans take Volgograd from Russians
1 armour moved from Poland to Eastern Poland
Germans take Baltic States from Russians
9 artilleries and 57 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
1 bomber and 6 fighters moved from Ukraine to Russia
2 artilleries, 2 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Gibraltar
Battle in Morocco
Battle in French West Africa
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Gibraltar from British, taking Morocco from French, taking French West Africa from Americans, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 armour, 9 artilleries and 57 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 9 artilleries and 57 infantry in Eastern Poland, round 2 : 14/67 hits, 14.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 9 artilleries and 57 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
2 artilleries and 28 mech_infantrys moved from Rostov to Ukraine
1 bomber moved from Tambov to Ukraine
1 bomber and 6 fighters moved from Russia to Ukraine
1 bomber moved from Western Germany to Ukraine
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 infantry moved from Ukraine to Rostov
1 aaGun, 22 artilleries and 33 infantry moved from Karelia to Finland
1 mech_infantry moved from Norway to Finland
Place Units - Germans
1 submarine placed in 125 Sea Zone
1 submarine placed in 110 Sea Zone
3 artilleries placed in Ukraine
6 infantry and 1 mech_infantry placed in Germany
1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : -0.83
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Rostov
3 fighters moved from Russia to Rostov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Nenetsia
1 infantry moved from Russia to Samara
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns, 19 artilleries and 67 infantry moved from Novgorod to Belarus
1 fighter moved from Tambov to Russia
2 fighters moved from Samara to Russia
3 fighters moved from Rostov to Russia
1 aaGun moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 0,67
Japanese : -0,33