Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
Giallo (Allies+8) vs Simon33 (Axis) BM3
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2,5,6 ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Wow. You’ve been trying to get Egypt back for ages.
They will be back in the family soon enough!
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Research Technology - Germans Combat Move - Germans 1 unit repaired. 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Ukraine to Rostov Germans take Bryansk from Russians 2 bombers moved from Ukraine to Western Ukraine 3 artilleries, 1 infantry and 13 mech_infantrys moved from Ukraine to Rostov 10 mech_infantrys moved from Ukraine to Rostov 5 mech_infantrys moved from Ukraine to Rostov Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Crete Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking 125 Sea Zone from French, taking Crete from Americans, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 armour, 3 artilleries, 1 infantry and 28 mech_infantrys Russians defend with 1 aaGun and 2 infantry Germans roll dice for 1 armour, 3 artilleries, 1 infantry and 28 mech_infantrys in Rostov, round 2 : 4/33 hits, 6.83 expected hits Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 3 artilleries, 1 infantry and 28 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 5 infantry moved from Bessarabia to Ukraine 2 bombers moved from Western Ukraine to Ukraine 1 fighter moved from Western Germany to Ukraine 5 fighters moved from Egypt to Ukraine 1 infantry moved from Egypt to Alexandria 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone 1 artillery moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to 110 Sea Zone 1 armour, 2 artilleries and 6 infantry moved from Germany to Poland 4 artilleries and 29 infantry moved from Eastern Poland to Poland 1 aaGun, 22 artilleries and 33 infantry moved from Finland to Karelia Place Units - Germans 1 carrier, 1 fighter and 1 transport placed in 110 Sea Zone 1 mech_infantry placed in Norway 1 bomber placed in Western Germany 6 infantry placed in Germany Germans undo move 4. 6 infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -3.50 Russians : -1.00
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Just a quick reminder that attacking Buryatia will nullify Mongolia, which is presently still dormant.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Russians 1 armour moved from Russia to Western Ukraine Russians take Bryansk from Germans 3 fighters moved from Russia to Western Ukraine 3 fighters moved from Samara to Russia 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 30 PUs; Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 1 armour and 3 fighters Germans defend with 2 infantry Russians roll dice for 1 armour and 3 fighters in Western Ukraine, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Germans: 2 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Samara to Bryansk 8 artilleries moved from Russia to Bryansk 3 fighters moved from Western Ukraine to Bryansk 1 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Caucasus to Tambov 8 armour, 3 artilleries, 3 fighters, 14 infantry and 10 mech_infantrys moved from Russia to Bryansk 1 aaGun moved from Samara to Russia 4 infantry moved from Belarus to Bryansk 2 aaGuns, 19 artilleries and 67 infantry moved from Belarus to Novgorod 6 fighters moved from Bryansk to Russia 2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Evenkiyskiy 2 armour and 2 mech_infantrys moved from Eastern Persia to Persia 2 armour and 2 mech_infantrys moved from Persia to Iraq Place Units - Russians 1 armour and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 0,00
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Japanese 1 mech_infantry moved from Sikang to Samara Japanese take Samara from Russians 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Queensland 2 bombers, 5 fighters and 3 tactical_bombers moved from Queensland to 63 Sea Zone 2 bombers moved from Philippines to 63 Sea Zone 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 2 artilleries, 6 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 9 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Alaska Battle in 25 Sea Zone Japanese attack with 6 fighters and 2 transports Americans defend with 1 destroyer Japanese roll dice for 6 fighters and 2 transports in 25 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Alaska from Americans with 6 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in 63 Sea Zone Japanese attack with 4 bombers, 5 fighters and 3 tactical_bombers ANZAC defend with 1 submarine; Americans defend with 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 transport 3 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged Japanese roll dice for 4 bombers, 5 fighters and 3 tactical_bombers in 63 Sea Zone, round 2 : 8/12 hits, 7.17 expected hits Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 63 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 3 fighters owned by the Americans lost in 63 Sea Zone Japanese roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 63 Sea Zone, round 3 : 5/8 hits, 5.00 expected hits Americans roll dice for 1 fighter and 1 transport in 63 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 63 Sea Zone Japanese win, taking Midway from Americans with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Japanese: 3 fighters and 1 tactical_bomber Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters and 1 transport Non Combat Move - Japanese 4 bombers, 2 fighters and 2 tactical_bombers moved from 63 Sea Zone to Queensland 1 artillery and 2 infantry moved from Manchuria to Jehol 2 artilleries and 4 infantry moved from Korea to Manchuria 5 artilleries, 3 infantry and 1 mech_infantry moved from Sikang to Kazakhstan 4 armour and 13 mech_infantrys moved from Szechwan to Kazakhstan 1 infantry moved from Shensi to Sikang 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kweichow to Szechwan 1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 battleship, 3 carriers, 2 destroyers and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Kiangsu to 33 Sea Zone 3 fighters moved from Japan to 33 Sea Zone 3 carriers and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 3 infantry placed in India 3 infantry placed in Kiangsu 3 infantry placed in Queensland 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 82 PUs; end with 84 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans : -0.67 Japanese : 1.83
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Japanese 1 mech_infantry moved from Sikang to Samara Japanese take Samara from Russians 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Queensland 2 bombers, 5 fighters and 3 tactical_bombers moved from Queensland to 63 Sea Zone 2 bombers moved from Philippines to 63 Sea Zone 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 2 artilleries, 6 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 9 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Alaska Battle in 25 Sea Zone Japanese attack with 6 fighters and 2 transports Americans defend with 1 destroyer Japanese roll dice for 6 fighters and 2 transports in 25 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Alaska from Americans with 6 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in 63 Sea Zone Japanese attack with 4 bombers, 5 fighters and 3 tactical_bombers ANZAC defend with 1 submarine; Americans defend with 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 transport 3 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged Japanese roll dice for 4 bombers, 5 fighters and 3 tactical_bombers in 63 Sea Zone, round 2 : 8/12 hits, 7.17 expected hits Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 63 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 3 fighters owned by the Americans lost in 63 Sea Zone Japanese roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 63 Sea Zone, round 3 : 5/8 hits, 5.00 expected hits Americans roll dice for 1 fighter and 1 transport in 63 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 63 Sea Zone Japanese win, taking Midway from Americans with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Japanese: 3 fighters and 1 tactical_bomber Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters and 1 transport Non Combat Move - Japanese 4 bombers, 2 fighters and 2 tactical_bombers moved from 63 Sea Zone to Queensland 1 artillery and 2 infantry moved from Manchuria to Jehol 2 artilleries and 4 infantry moved from Korea to Manchuria 5 artilleries, 3 infantry and 1 mech_infantry moved from Sikang to Kazakhstan 4 armour and 13 mech_infantrys moved from Szechwan to Kazakhstan 1 infantry moved from Shensi to Sikang 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kweichow to Szechwan 1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 battleship, 3 carriers, 2 destroyers and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Kiangsu to 33 Sea Zone 3 fighters moved from Japan to 33 Sea Zone 3 carriers and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 3 infantry placed in India 3 infantry placed in Kiangsu 3 infantry placed in Queensland 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 82 PUs; end with 84 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Egypt: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Ukraine: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.67 Japanese : 1.83
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Americans 3 bombers moved from Johnston Island to Midway 1 fighter moved from Western United States to 2 Sea Zone 1 armour moved from Trans-Jordan to Egypt Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 1 PUs; Combat - Americans Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Egypt Americans attack with 1 armour Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour Americans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Midway Americans attack with 3 bombers Japanese defend with 1 airfield, 2 artilleries and 2 infantry Americans roll dice for 3 bombers in Midway, round 2 : 1/3 hits, 2,00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Midway Americans roll dice for 1 bomber in Midway, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Midway, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Midway Japanese win with 2 artilleries remaining. Battle score for attacker is -30 Casualties for Americans: 3 bombers Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States 7 fighters and 1 tactical_bomber moved from Gibraltar to Mexico 1 fighter moved from 2 Sea Zone to 10 Sea Zone 1 destroyer moved from 101 Sea Zone to 11 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 carrier and 2 transports moved from 26 Sea Zone to 10 Sea Zone 3 submarines moved from 63 Sea Zone to 28 Sea Zone 1 artillery and 2 infantry moved from Iraq to Persia Place Units - Americans 8 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 mech_infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Trans-Jordan to Alexandria 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria 1 armour moved from Trans-Jordan to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese Purchase Units - British British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat - British Battle in Alexandria British attack with 2 armour, 3 fighters and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 artillery British roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 3,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for British: 1 armour and 1 fighter Casualties for Italians: 1 artillery Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from 99 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 2 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Egypt 9 fighters moved from Trans-Jordan to Gibraltar 1 mech_infantry moved from Iraq to Egypt 1 mech_infantry moved from Iraq to Egypt 3 aaGuns, 11 artilleries and 15 infantry moved from Eastern Persia to Persia 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 infantry placed in Egypt 1 infantry placed in Persia 1 fighter placed in United Kingdom 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2 British collect 28 PUs (7 lost to blockades); end with 28 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1,00 British : 0,83 Americans : -0,17 Japanese : 0,67
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forgot to attack the german tr I made an edit there
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one moment please
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Americans 3 bombers moved from Johnston Island to Midway 1 fighter moved from Western United States to 2 Sea Zone 1 armour moved from Trans-Jordan to Egypt Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 1 PUs; Combat - Americans Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Egypt Americans attack with 1 armour Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour Americans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Midway Americans attack with 3 bombers Japanese defend with 1 airfield, 2 artilleries and 2 infantry Americans roll dice for 3 bombers in Midway, round 2 : 1/3 hits, 2,00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Midway Americans roll dice for 1 bomber in Midway, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Midway, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Midway Japanese win with 2 artilleries remaining. Battle score for attacker is -30 Casualties for Americans: 3 bombers Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States 7 fighters and 1 tactical_bomber moved from Gibraltar to Mexico 1 fighter moved from 2 Sea Zone to 10 Sea Zone 1 destroyer moved from 101 Sea Zone to 11 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 carrier and 2 transports moved from 26 Sea Zone to 10 Sea Zone 3 submarines moved from 63 Sea Zone to 28 Sea Zone 1 artillery and 2 infantry moved from Iraq to Persia Place Units - Americans 8 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 mech_infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Trans-Jordan to Alexandria 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria 1 armour moved from Trans-Jordan to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese Purchase Units - British British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat - British Battle in Alexandria British attack with 2 armour, 3 fighters and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 artillery British roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 3,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for British: 1 armour and 1 fighter Casualties for Italians: 1 artillery Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from 99 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 2 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Egypt 9 fighters moved from Trans-Jordan to Gibraltar 1 mech_infantry moved from Iraq to Egypt 1 mech_infantry moved from Iraq to Egypt 3 aaGuns, 11 artilleries and 15 infantry moved from Eastern Persia to Persia 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 infantry placed in Egypt 1 infantry placed in Persia 1 fighter placed in United Kingdom 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2 British collect 28 PUs (7 lost to blockades); end with 28 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 6 fighters EDIT: Adding units owned by British to Bryansk: 6 fighters EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Removing units owned by British from Gibraltar: 4 fighters EDIT: Adding units owned by British to Egypt: 4 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,00 British : 0,83 Americans : -0,17 Japanese : 0,67
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please take last file,forgot I had to stack Bryansk
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Italians 1 armour moved from Tobruk to Tunisia Italians take Libya from British Italians take Tunisia from Americans 4 fighters moved from 95 Sea Zone to Algeria 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria Purchase Units - Italians Italians buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; Combat - Italians Battle in Algeria Italians attack with 1 artillery, 4 fighters and 1 infantry British defend with 1 infantry; Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Algeria, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Tobruk to Libya 1 submarine moved from 95 Sea Zone to 98 Sea Zone 4 fighters moved from Algeria to 95 Sea Zone 15 infantry moved from Germany to Poland 6 infantry moved from Western Germany to Germany Place Units - Italians 1 mech_infantry placed in Northern Italy 1 carrier and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 0.33
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I wonder how this game would look if the Soviets hadn’t detached mechanised units to take back Calcutta? That really eased the pressure on Germany. I suppose Japan would have been significantly stronger but enough to take Sydney? I guess we’ll never know.
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Germany will bomb Moscow with 1bomber + 6ftrs. I’ll assume no intercept.
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Are you sure you don’t want to put a second fighter on the CV in SZ10?
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,5,2 ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Germany will bomb Moscow with 1bomber + 6ftrs. I’ll assume no intercept.
correct
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Are you sure you don’t want to put a second fighter on the CV in SZ10?
thanks
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Research Technology - Germans Combat Move - Germans 1 armour moved from Rostov to Volgograd Germans take Caucasus from Russians Germans take Volgograd from Russians 1 armour moved from Poland to Eastern Poland Germans take Baltic States from Russians 9 artilleries and 57 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Rostov to Tambov 1 bomber moved from Ukraine to Tambov 1 bomber and 6 fighters moved from Ukraine to Russia 2 artilleries, 2 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Gibraltar Battle in Morocco Battle in French West Africa Battle in Tambov Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Gibraltar from British, taking Morocco from French, taking French West Africa from Americans, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Eastern Poland Germans attack with 1 armour, 9 artilleries and 57 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 9 artilleries and 57 infantry in Eastern Poland, round 2 : 14/67 hits, 14.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 9 artilleries and 57 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 aaGuns moved from Poland to Eastern Poland 6 infantry moved from Germany to Poland 2 artilleries and 28 mech_infantrys moved from Rostov to Ukraine 1 bomber moved from Tambov to Ukraine 1 bomber and 6 fighters moved from Russia to Ukraine 1 bomber moved from Western Germany to Ukraine 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 infantry moved from Ukraine to Rostov 1 aaGun, 22 artilleries and 33 infantry moved from Karelia to Finland 1 mech_infantry moved from Norway to Finland Place Units - Germans 1 submarine placed in 125 Sea Zone 1 submarine placed in 110 Sea Zone 3 artilleries placed in Ukraine 6 infantry and 1 mech_infantry placed in Germany 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -0.83 Russians : 0.33