@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Hold on, CA = Cruiser
@giallo meaning the CV shouldn’t have been dented and the fighter shouldn’t have crashed. Does that change your decision to retreat?
ah sorry, no it doesn’t change it. if you can edit it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Italians
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 cruiser
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 0
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Iraq
3 fighters and 1 infantry moved from Egypt to Alexandria
2 fighters moved from 95 Sea Zone to Alexandria
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 5 PUs;
Combat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in Alexandria
Italians attack with 5 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 5 fighters and 1 infantry in Alexandria, round 2 : 0/6 hits, 2.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 5 fighters and 1 infantry in Alexandria, round 3 : 2/6 hits, 2.67 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
5 fighters moved from Alexandria to Egypt
1 bomber moved from Iraq to Egypt
2 carriers moved from 95 Sea Zone to 93 Sea Zone
3 infantry moved from Western Germany to Germany
5 infantry moved from France to Western Germany
7 infantry moved from Northern Italy to Western Germany
6 infantry moved from Southern Italy to Northern Italy
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
Place Units - Italians
1 armour and 2 infantry placed in Egypt
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : -3.33
British : 0.33
AA fire in Iraq : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
1 submarine moved from 26 Sea Zone to 63 Sea Zone
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 2 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2,3,3
ANZAC collect 1 PU (3 lost to blockades); end with 3 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
2 bombers moved from Sikang to Russia
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 destroyer, 2 fighters, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Non Combat Move - Germans
2 bombers moved from Russia to Ukraine
30 mech_infantrys moved from Romania to Ukraine
5 infantry moved from Romania to Bessarabia
4 artilleries and 31 infantry moved from Poland to Eastern Poland
3 aaGuns, 3 artilleries and 22 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to 110 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Egypt
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Egypt
1 submarine moved from 110 Sea Zone to 109 Sea Zone
Place Units - Germans
1 submarine placed in 125 Sea Zone
1 destroyer placed in 110 Sea Zone
1 marine placed in Normandy Bordeaux
1 transport placed in 93 Sea Zone
3 artilleries placed in Ukraine
1 armour and 3 artilleries placed in Germany
2 fighters placed in Western Germany
Germans undo move 6.
1 artillery placed in Southern France
1 armour and 2 artilleries placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
2 bombers moved from Sikang to Russia
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 destroyer, 2 fighters, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Non Combat Move - Germans
2 bombers moved from Russia to Ukraine
30 mech_infantrys moved from Romania to Ukraine
5 infantry moved from Romania to Bessarabia
4 artilleries and 31 infantry moved from Poland to Eastern Poland
3 aaGuns, 3 artilleries and 22 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to 110 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Egypt
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Egypt
1 submarine moved from 110 Sea Zone to 109 Sea Zone
Place Units - Germans
1 submarine placed in 125 Sea Zone
1 destroyer placed in 110 Sea Zone
1 marine placed in Normandy Bordeaux
1 transport placed in 93 Sea Zone
3 artilleries placed in Ukraine
1 armour and 3 artilleries placed in Germany
2 fighters placed in Western Germany
Germans undo move 6.
1 artillery placed in Southern France
1 armour and 2 artilleries placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 aaGun, 22 artilleries and 33 infantry
EDIT: Adding units owned by Germans to Finland: 1 aaGun, 22 artilleries and 33 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Second file please. Nearly a major boo boo there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Russians
2 armour and 2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yenisey from Germans
Russians take Yakut S.S.R. from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 24 PUs;
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
3 fighters moved from India to Samara
3 fighters moved from Rostov to Russia
2 aaGuns, 19 artilleries and 72 infantry moved from Novgorod to Belarus
9 armour and 9 mech_infantrys moved from Rostov to Russia
1 aaGun moved from Russia to Samara
1 armour and 1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Russia
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
2 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Vologda to Russia
Place Units - Russians
3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Japanese
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
15 artilleries and 23 infantry moved from Burma to India
2 armour moved from Burma to India
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 2 carriers, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in India
Japanese attack with 2 armour, 15 artilleries and 23 infantry
British defend with 1 marine; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 armour, 15 artilleries and 23 infantry in India, round 2 : 14/40 hits, 12.33 expected hits
UK_Pacific roll dice for 1 marine in India, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking 37 Sea Zone from UK_Pacific, taking India from UK_Pacific with 2 armour, 15 artilleries and 23 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Non Combat Move - Japanese
2 bombers moved from Burma to Philippines
3 fighters moved from Philippines to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
4 artilleries and 2 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Yunnan to Sikang
3 mech_infantrys moved from Hunan to Szechwan
1 artillery moved from Shensi to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 fighter and 2 tactical_bombers moved from Burma to Kiangsu
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to India
2 armour and 9 mech_infantrys moved from Burma to Szechwan
2 armour and 1 mech_infantry moved from French Indo China to Szechwan
3 artilleries, 3 infantry and 1 marine moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 20 Sea Zone
1 battleship, 3 carriers, 2 destroyers and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
2 submarines moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
2 carriers and 2 fighters placed in 6 Sea Zone
1 armour and 2 artilleries placed in Japan
1 artillery placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,1
Japanese collect 77 PUs (2 lost to blockades); end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : 1.67
Now 19 US fighters on Sydney. There won’t be any strat bombing. Don’t think it will fall any time soon either.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - British
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
5 armour, 5 artilleries, 10 fighters, 8 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Iraq to Egypt
3 infantry moved from Iraq to Trans-Jordan
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 29 PUs;
British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in Egypt
British attack with 5 armour, 5 artilleries, 10 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 5 fighters and 2 infantry; Italians defend with 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 12 infantry and 1 mech_infantry; Japanese defend with 1 fighter and 1 tactical_bomber
British roll dice for 5 armour, 5 artilleries, 10 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 12/32 hits, 12,50 expected hits
Combat Hit Differential Summary :
British : -0,50
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Now 19 US fighters on Sydney. There won’t be any strat bombing. Don’t think it will fall any time soon either.
I hope so
12 hits in Egypt
Lose Italian inf.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 4 fighters and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in New Zealand
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Johnston Island to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Johnston Island to Hawaiian Islands
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
Place Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries placed in Western United States
1 destroyer placed in 101 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
5 armour, 5 artilleries, 10 fighters, 8 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Iraq to Egypt
3 infantry moved from Iraq to Trans-Jordan
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 29 PUs;
British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in Egypt
British attack with 5 armour, 5 artilleries, 10 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 5 fighters and 2 infantry; Italians defend with 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 12 infantry and 1 mech_infantry; Japanese defend with 1 fighter and 1 tactical_bomber
British roll dice for 5 armour, 5 artilleries, 10 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 12/32 hits, 12,50 expected hits
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 11 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 15/32 hits, 14,83 expected hits
3 mech_infantrys owned by the British, 4 artilleries owned by the British, 12 infantry owned by the Italians and 8 infantry owned by the British lost in Egypt
1 artillery owned by the British and 5 armour owned by the British retreated to Trans-Jordan
Italians win with 3 armour, 1 artillery, 1 bomber, 11 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for British: 4 artilleries, 8 infantry and 3 mech_infantrys
Casualties for Italians: 12 infantry
Non Combat Move - British
10 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
5 armour and 6 mech_infantrys moved from Eastern Persia to Iraq
3 aaGuns, 11 artilleries and 16 infantry moved from West India to Eastern Persia
3 fighters moved from Gibraltar to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 mech_infantrys placed in Iraq
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,1,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
British collect 26 PUs (4 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0,50
Italians : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Italians
1 armour moved from Egypt to Tobruk
Italians take Alexandria from British
Italians take Tobruk from British
1 bomber moved from Egypt to Iraq
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Non Combat Move - Italians
1 fighter moved from Egypt to Southern Italy
4 fighters moved from Egypt to 95 Sea Zone
2 carriers moved from 93 Sea Zone to 95 Sea Zone
2 armour and 1 mech_infantry moved from Egypt to Tobruk
1 artillery moved from Egypt to Alexandria
1 bomber moved from Iraq to Ukraine
12 infantry moved from Western Germany to Germany
6 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
AA fire in Iraq : : -0.17
Wow. You’ve been trying to get Egypt back for ages.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2,5,6
ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Wow. You’ve been trying to get Egypt back for ages.
They will be back in the family soon enough!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Ukraine to Rostov
Germans take Bryansk from Russians
2 bombers moved from Ukraine to Western Ukraine
3 artilleries, 1 infantry and 13 mech_infantrys moved from Ukraine to Rostov
10 mech_infantrys moved from Ukraine to Rostov
5 mech_infantrys moved from Ukraine to Rostov
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Crete
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking 125 Sea Zone from French, taking Crete from Americans, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 3 artilleries, 1 infantry and 28 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 1 armour, 3 artilleries, 1 infantry and 28 mech_infantrys in Rostov, round 2 : 4/33 hits, 6.83 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 3 artilleries, 1 infantry and 28 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
5 infantry moved from Bessarabia to Ukraine
2 bombers moved from Western Ukraine to Ukraine
1 fighter moved from Western Germany to Ukraine
5 fighters moved from Egypt to Ukraine
1 infantry moved from Egypt to Alexandria
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to 110 Sea Zone
1 armour, 2 artilleries and 6 infantry moved from Germany to Poland
4 artilleries and 29 infantry moved from Eastern Poland to Poland
1 aaGun, 22 artilleries and 33 infantry moved from Finland to Karelia
Place Units - Germans
1 carrier, 1 fighter and 1 transport placed in 110 Sea Zone
1 mech_infantry placed in Norway
1 bomber placed in Western Germany
6 infantry placed in Germany
Germans undo move 4.
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -3.50
Russians : -1.00
Just a quick reminder that attacking Buryatia will nullify Mongolia, which is presently still dormant.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Russians
1 armour moved from Russia to Western Ukraine
Russians take Bryansk from Germans
3 fighters moved from Russia to Western Ukraine
3 fighters moved from Samara to Russia
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 30 PUs;
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 armour and 3 fighters
Germans defend with 2 infantry
Russians roll dice for 1 armour and 3 fighters in Western Ukraine, round 2 : 2/4 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Samara to Bryansk
8 artilleries moved from Russia to Bryansk
3 fighters moved from Western Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Caucasus to Tambov
8 armour, 3 artilleries, 3 fighters, 14 infantry and 10 mech_infantrys moved from Russia to Bryansk
1 aaGun moved from Samara to Russia
4 infantry moved from Belarus to Bryansk
2 aaGuns, 19 artilleries and 67 infantry moved from Belarus to Novgorod
6 fighters moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Evenkiyskiy
2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
2 armour and 2 mech_infantrys moved from Persia to Iraq
Place Units - Russians
1 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 0,00