@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 bomber and 1 mech_infantry moved from Poland to Baltic States
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
Germans take Eastern Poland from Russians
1 armour moved from Romania to Western Ukraine
1 fighter moved from Germany to 110 Sea Zone
1 fighter moved from 93 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Poland to Baltic States
1 bomber moved from Poland to 110 Sea Zone
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 13 infantry and 1 marine; Remaining resources: 1 PUs;
Combat - Germans
Battle in Baltic States
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 3 fighters
French defend with 1 destroyer
Germans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 110 Sea Zone
Germans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Western Ukraine
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 infantry moved from Romania to Bessarabia
1 aaGun, 22 artilleries and 33 infantry moved from Vyborg to Finland
1 mech_infantry moved from Novosibirsk to Tsinghai
1 armour moved from Timguska to Tsinghai
1 fighter moved from Egypt to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
4 artilleries and 24 infantry moved from Germany to Poland
1 artillery and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to 93 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
2 bombers moved from Baltic States to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
4 artilleries moved from Northern Italy to Western Germany
2 infantry moved from France to Normandy Bordeaux
5 infantry moved from France to Western Germany
3 mech_infantrys moved from Slovakia Hungary to Bessarabia
8 mech_infantrys moved from Slovakia Hungary to Western Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
10 mech_infantrys moved from Poland to Western Ukraine
21 mech_infantrys moved from Poland to Eastern Poland
Place Units - Germans
1 carrier placed in 110 Sea Zone
1 marine placed in Normandy Bordeaux
7 infantry placed in Germany
1 fighter and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83
French : -0.33
Russians : 1.33
Assumed no scramble SZ110.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 mech_infantry moved from Volgograd to Kazakhstan
2 fighters moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Archangel to Nenetsia
Russians take Nenetsia from Italians
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Vologda to Urals
Russians take Urals from Germans
1 fighter moved from Russia to Kazakhstan
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 26 PUs;
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Kazakhstan
Russians attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 0/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 3 : 3/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kazakhstan
Russians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
3 aaGuns, 18 artilleries and 72 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to Belarus
1 aaGun moved from Archangel to Vologda
3 fighters moved from Kazakhstan to Russia
2 armour and 1 mech_infantry moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Novgorod to Vologda
7 armour and 7 mech_infantrys moved from Novgorod to Smolensk
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Russians undo move 1.
2 infantry and 1 mech_infantry placed in Volgograd
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Russians : -0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Japanese
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
2 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
3 artilleries moved from Tsinghai to Sikang
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 carriers, 2 destroyers, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 39 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Ceylon
Battle in Sikang
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Sikang, round 2 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Ceylon from UK_Pacific, taking Sikang from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Anhwe to Szechwan
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
2 armour moved from French Indo China to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Jehol to Kweichow
1 mech_infantry moved from Jehol to Hunan
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Jehol to Hopei
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Tsinghai to Shensi
1 fighter moved from 39 Sea Zone to Burma
1 fighter moved from Queensland to 39 Sea Zone
3 fighters moved from 33 Sea Zone to Queensland
2 bombers moved from Japan to Burma
1 artillery and 1 marine moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 marine moved from 36 Sea Zone to French Indo China
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
4 infantry moved from Manchuria to Jehol
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 2.
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
3 fighters, 3 infantry and 1 mech_infantry placed in Japan
Japanese undo move 4.
Japanese undo move 3.
3 mech_infantrys placed in Kiangsu
3 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 1.00
Assumed no scramble to SZ39.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Americans
8 bombers moved from New South Wales to 33 Sea Zone
5 fighters moved from Johnston Island to 33 Sea Zone
2 fighters moved from Johnston Island to 33 Sea Zone
1 fighter moved from Johnston Island to 33 Sea Zone
1 fighter moved from Johnston Island to 33 Sea Zone
1 fighter moved from Johnston Island to New South Wales
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 8 bombers and 9 fighters
Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 4 fighters
Americans roll dice for 8 bombers and 9 fighters in 33 Sea Zone, round 2 : 8/17 hits, 9,83 expected hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 4 fighters in 33 Sea Zone, round 2 : 7/13 hits, 6,17 expected hits
3 destroyers owned by the Japanese and 7 fighters owned by the Americans lost in 33 Sea Zone
Americans roll dice for 8 bombers and 2 fighters in 33 Sea Zone, round 3 : 8/10 hits, 6,33 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser and 4 fighters in 33 Sea Zone, round 3 : 6/10 hits, 5,17 expected hits
3 fighters owned by the Japanese, 4 carriers owned by the Japanese, 2 fighters owned by the Americans, 4 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 4 bombers in 33 Sea Zone, round 4 : 2/4 hits, 2,67 expected hits
Japanese roll dice for 1 battleship and 1 fighter in 33 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 5 bombers and 9 fighters
Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 4 fighters
Non Combat Move - Americans
3 bombers moved from 33 Sea Zone to Gilbert Islands
1 fighter moved from Hawaiian Islands to Gilbert Islands
11 fighters moved from Hawaiian Islands to Johnston Island
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 11 Sea Zone to 10 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 94 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters
EDIT: Adding units owned by Americans to India: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 tactical_bomber
EDIT: Adding units owned by Americans to India: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 battleship and 2 transports moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
3 artilleries moved from Persia to Iraq
2 fighters moved from Trans-Jordan to India
1 fighter moved from Gibraltar to 94 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 35 PUs;
British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3,4,5,5,2,5,2,3,3,4,3,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans : -0,83
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Kenya to Belgian Congo
Italians take Tanganyika Territory from British
Italians take Belgian Congo from British
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 carrier and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
2 fighters moved from Egypt to 94 Sea Zone
EDIT: 2 fighters moved from Egypt to 94 Sea Zone
1 mech_infantry moved from Tsinghai to Caucasus
Italians take Caucasus from Russians
Purchase Units - Italians
Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 destroyer, 7 fighters and 1 submarine
British defend with 1 battleship, 1 fighter and 2 transports; Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 bomber, 1 carrier, 1 destroyer and 7 fighters in 94 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Units damaged: 3 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 94 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits
Units damaged: 1 carrier owned by the Italians
1 destroyer owned by the Italians, 2 fighters owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
1 carrier owned by the Italians retreated to 95 Sea Zone
Americans win with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 4 transports remaining. Battle score for attacker is -34
Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine
1 fighter owned by the British forced to land in Algeria
Non Combat Move - Italians
1 bomber and 3 fighters moved from 94 Sea Zone to Egypt
2 fighters moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Alexandria to Egypt
1 armour moved from Egypt to Belgian Congo
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier placed in 95 Sea Zone
3 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.17
Americans : 0.67
Feel free to edit casualties in SZ94.
Was in two minds about that attack but it did seem the Luftwaffe would be savaged by attacking it over several rounds, so 1 round where I could dent the CV might have made sense. Or maybe not too.
Losing that Carolines fleet was a bit of a loss. Must have miscalculated. At least you didn’t get too high a score.
Wow. This game has been really crazy. Just going back through the history to see how all this happened.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 1 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3,2,1
ANZAC collect 1 PU (3 lost to blockades); end with 2 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
2 bombers moved from Southern Italy to Volgograd
1 bomber moved from Western Germany to Volgograd
1 fighter and 1 tactical_bomber moved from Egypt to 94 Sea Zone
4 fighters moved from Southern Italy to 94 Sea Zone
2 fighters moved from 110 Sea Zone to 94 Sea Zone
1 destroyer and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat - Germans
Combat Hit Differential Summary :
Scramble from Gibraltar?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
2 bombers moved from Southern Italy to Volgograd
1 bomber moved from Western Germany to Volgograd
1 fighter and 1 tactical_bomber moved from Egypt to 94 Sea Zone
4 fighters moved from Southern Italy to 94 Sea Zone
2 fighters moved from 110 Sea Zone to 94 Sea Zone
1 destroyer and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat - Germans
British scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
British scrambles to create a battle in territory 91 Sea Zone
Battle in Bryansk
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 fighter
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 fighter owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Gibraltar
Germans attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 airfield, 4 fighters and 1 harbour; Americans defend with 1 fighter
Germans roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 5 fighters in Gibraltar, round 2 : 4/5 hits, 3.33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 marine owned by the Germans lost in Gibraltar
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery, 1 infantry and 1 marine
Casualties for Americans: 1 fighter
Battle in 94 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 10 fighters and 1 tactical_bomber
British defend with 1 battleship and 2 transports; Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Germans roll dice for 1 carrier, 1 destroyer, 10 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 5/12 hits, 6.00 expected hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 4 transports in 94 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 3 carriers owned by the Americans lost in 94 Sea Zone
Germans roll dice for 9 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 7/10 hits, 5.17 expected hits
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser and 4 transports in 94 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
1 cruiser owned by the Americans, 1 transport owned by the British, 1 carrier owned by the Americans, 2 transports owned by the Americans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 94 Sea Zone
1 transport owned by the British lost in 94 Sea Zone
Germans win with 9 fighters remaining. Battle score for attacker is 113
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Casualties for British: 1 battleship and 2 transports
Battle in Volgograd
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Volgograd, round 2 : 3/5 hits, 2.67 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 94 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 fighters moved from 94 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to Egypt
2 fighters moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to Western Germany
1 aaGun, 22 artilleries and 33 infantry moved from Finland to Karelia
EDIT: Germans undo move 5.
EDIT: Germans undo move 4.
EDIT: Germans undo move 3.
EDIT: Germans undo move 2.
EDIT: Germans undo move 1.
3 fighters moved from 94 Sea Zone to Egypt
2 fighters moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to Southern Italy
1 aaGun, 22 artilleries and 33 infantry moved from Finland to Karelia
2 bombers moved from Volgograd to Sikang
2 armour and 17 mech_infantrys moved from Western Ukraine to Ukraine
7 infantry moved from Germany to Poland
3 aaGuns, 3 artilleries and 15 infantry moved from Western Germany to Germany
2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Western Germany to France
2 fighters moved from 94 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to Southern Italy
6 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
2 armour and 17 mech_infantrys moved from Western Ukraine to Romania
5 infantry and 3 mech_infantrys moved from Bessarabia to Romania
27 mech_infantrys moved from Eastern Poland to Romania
2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
15 mech_infantrys moved from Western Ukraine to Romania
10 mech_infantrys moved from Western Ukraine to Romania
5 mech_infantrys moved from Western Ukraine to Ukraine
10 mech_infantrys moved from Western Ukraine to Ukraine
Place Units - Germans
1 carrier and 1 destroyer placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 submarine placed in 110 Sea Zone
7 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : 0.67
Americans : -0.50
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Russians
1 armour moved from Vologda to Urals
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 armour and 1 mech_infantry moved from Vologda to Timguska
Russians take Novosibirsk from Italians
Russians take Timguska from Italians
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Vologda to Volgograd
2 fighters moved from Russia to Caucasus
1 infantry moved from Russia to Bryansk
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 5 PUs;
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
Russians attack with 2 fighters
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Russians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Caucasus to Rostov
1 fighter moved from Bryansk to Rostov
7 armour and 7 mech_infantrys moved from Smolensk to Rostov
2 armour and 3 mech_infantrys moved from Russia to Rostov
1 infantry moved from Nenetsia to Vologda
1 aaGun moved from Vologda to Russia
1 aaGun moved from Belarus to Bryansk
2 aaGuns, 19 artilleries and 72 infantry moved from Belarus to Novgorod
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0,83
Italians : -0,33
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Japanese
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
4 fighters and 2 tactical_bombers moved from 39 Sea Zone to 72 Sea Zone
Purchase Units - Japanese
Japanese buy 2 armour, 5 artilleries, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 72 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 cruiser and 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 72 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 72 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 destroyer owned by the British lost in 72 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 72 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 1 carrier and 1 cruiser in 72 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 carrier owned by the British lost in 72 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 72 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
British roll dice for 1 cruiser in 72 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 cruiser owned by the British lost in 72 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Kenya
3 artilleries and 3 infantry moved from Ceylon to 39 Sea Zone
3 artilleries, 3 carriers, 2 destroyers, 3 infantry and 3 transports moved from 39 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Korea to Buryatia
1 artillery and 2 infantry moved from Korea to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Tsinghai to Shensi
1 artillery moved from Shensi to Szechwan
3 artilleries and 2 infantry moved from Sikang to Szechwan
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kweichow to Burma
2 artilleries and 1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 armour moved from Szechwan to Burma
1 aaGun moved from Szechwan to Yunnan
2 mech_infantrys moved from French Indo China to Burma
1 marine moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
3 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Kiangsu to Hunan
Place Units - Japanese
2 artilleries and 1 infantry placed in Queensland
2 armour and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries, 4 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
British : 1.50
Japanese : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat - British
Battle in 91 Sea Zone
British attack with 6 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
British roll dice for 6 fighters in 91 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Combat Hit Differential Summary :
British : 0,00
3 hits in 91
DD, CA, ftr.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - Americans
2 fighters moved from Eastern United States to Gibraltar
11 fighters moved from Johnston Island to New South Wales
3 bombers moved from Gilbert Islands to Johnston Island
1 fighter moved from Gilbert Islands to Johnston Island
4 fighters moved from Western United States to Johnston Island
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Trans-Jordan
Place Units - Americans
1 armour and 2 infantry placed in Western United States
2 carriers and 1 transport placed in 10 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Johnston Island: 2 fighters
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
4 fighters moved from Gibraltar to 91 Sea Zone
5 armour and 6 mech_infantrys moved from India to Eastern Persia
10 fighters and 1 tactical_bomber moved from India to Trans-Jordan
11 artilleries and 16 infantry moved from India to West India
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
3 artilleries and 3 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Iraq
Purchase Units - British
British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine; Remaining resources: 0 PUs;
Combat - British
Battle in 91 Sea Zone
British attack with 6 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
British roll dice for 6 fighters in 91 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone
retreated to 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -12
Casualties for British: 3 fighters
Casualties for Germans: 1 destroyer and 1 fighter
1 fighter owned by the Germans could not land and were killed
Non Combat Move - British
3 fighters moved from 91 Sea Zone to Gibraltar
3 aaGuns moved from India to West India
Place Units - British
3 mech_infantrys placed in Iraq
1 infantry placed in Union of South Africa
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 marine placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,3,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 marine
Combat Hit Differential Summary :
Germans : -0,17
British : 0,00