Wiz (X) vs Shin-JI (L+10) BM3 G1

  • '15

    D’oh! Forgot to move my stuff in Philippines. I hope you don’t mind if I do that now. If it’s a problem, use the above save.

  • '15

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 5 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 bomber moved from United Kingdom to 106 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 tactical_bomber moved from 98 Sea Zone to Tobruk
            1 fighter moved from Malta to Tobruk
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
            2 mech_infantrys moved from Egypt to Tobruk
    
        Combat - British
            Battle in 106 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Tobruk
                British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 2/9 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2.17 expected hits
                    2 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 3 : 2/6 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 0/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 4 : 4/6 hits, 2.50 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tobruk, round 4 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Tobruk to Egypt
            1 fighter moved from Tobruk to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun and 1 transport moved from 96 Sea Zone to 93 Sea Zone
            1 aaGun moved from 93 Sea Zone to Southern France
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            1 battleship moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 bomber moved from 106 Sea Zone to Quebec
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 fighter moved from 96 Sea Zone to Malta
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from United Kingdom to 92 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from West India to India
            1 fighter and 2 infantry moved from Burma to India
            3 infantry moved from Malaya to Shan State
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            3 infantry placed in United Kingdom
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Some Units in India change ownership: 5 infantry
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 infantry
            EDIT: Removing units owned by British from India: 1 artillery
            EDIT: Adding units owned by British to Persia: 1 artillery
            EDIT: Adding units owned by British to India: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Philippines: 1 fighter
            EDIT: Adding units owned by Americans to Guam: 1 fighter
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.00
    Italians : -0.83
    Chinese : -2.50
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Northern Italy to Yugoslavia
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour and 2 infantry moved from Albania to Greece
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 3 infantry moved from 97 Sea Zone to Greece
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 artillery and 2 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
            1 artillery and 1 infantry moved from Libya to Tunisia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Northern Italy to Yugoslavia
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour and 2 infantry moved from Albania to Greece
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 3 infantry moved from 97 Sea Zone to Greece
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 artillery and 2 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
            1 artillery and 1 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 cruiser and 1 destroyer
                British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                    1 transport owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 19
                Casualties for Italians: 1 destroyer
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for British: 1 transport
            Battle in 96 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Yugoslavia
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 4 : 3/4 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 2 infantry
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 fighter and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Greece, round 3 : 3/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 fighter moved from Greece to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.83
    French : -0.17
    Neutral_Allies : -1.33
    

    Savegame

  • '15

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Combat - French
            Battle in Normandy Bordeaux
                French attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                 retreated to Normandy Bordeaux
                Germans win with 1 armour remaining. Battle score for attacker is 0
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0.83
    French : 0.83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Southern France
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 bomber moved from Western Germany to 94 Sea Zone
            1 bomber moved from Western Germany to 94 Sea Zone
            1 fighter moved from Western Germany to 94 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Southern France
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 bomber moved from Western Germany to 94 Sea Zone
            1 bomber moved from Western Germany to 94 Sea Zone
            1 fighter moved from Western Germany to 94 Sea Zone
    
        Combat - Germans
            Battle in Southern France
                Germans attack with 1 artillery
                British defend with 1 aaGun; French defend with 1 factory_minor and 1 harbour
                    1 aaGun owned by the British lost in Southern France
                Germans win, taking Southern France from French with 1 artillery remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in 94 Sea Zone
                Germans attack with 2 bombers and 2 fighters
                British defend with 1 destroyer
                    Germans roll dice for 2 bombers and 2 fighters in 94 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 fighter moved from 94 Sea Zone to Western Germany
            1 fighter moved from 94 Sea Zone to Southern Italy
            2 bombers moved from 94 Sea Zone to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            5 armour moved from France to Germany
            1 mech_infantry moved from France to Germany
            3 aaGuns moved from Holland Belgium to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            5 infantry moved from Bulgaria to Romania
            1 artillery moved from Germany to Western Germany
            2 artilleries and 4 infantry moved from Germany to Poland
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
            1 armour, 1 infantry and 4 mech_infantrys placed in Germany
            1 bomber and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -0.33
    

    Savegame

  • '15

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 aaGun, 1 artillery and 19 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Belarus to Novgorod
            1 armour moved from Belarus to Novgorod
            1 mech_infantry moved from Bryansk to Novgorod
            1 armour moved from Bryansk to Novgorod
            2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
            5 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            6 infantry moved from Russia to Bryansk
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Novgorod
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            2 bombers moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            2 artilleries and 3 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            2 bombers moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            2 artilleries and 3 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/14 hits, 7.00 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            1 armour, 1 artillery and 2 infantry moved from Kwangsi to French Indo China
            2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun and 6 infantry moved from Jehol to Manchuria
            4 infantry moved from Korea to Manchuria
            3 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 armour and 2 infantry placed in Shantung
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : -2.00
    

    Savegame

  • '15

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            6 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : -1.00
    

    Savegame

  • '15

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Philippines: 1 fighter
            EDIT: Adding units owned by Americans to Guam: 1 fighter
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 56 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 bomber moved from Quebec to United Kingdom
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                  British take Libya from Italians
            1 fighter moved from 92 Sea Zone to Tunisia
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 cruiser moved from 80 Sea Zone to 76 Sea Zone
            2 destroyers moved from 80 Sea Zone to 76 Sea Zone
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            3 infantry moved from Shan State to Burma
            2 fighters and 1 tactical_bomber moved from India to Iraq
            3 infantry moved from Persia to Iraq
            1 artillery and 13 infantry moved from India to Burma
    
        Combat - British
            British creates battle in territory 106 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    Scramble for a round 2 Taranto?

  • '20 '19

    @Shin-Ji no scrambles thaks

  • '15

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 8 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            6 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Philippines: 1 fighter
            EDIT: Adding units owned by Americans to Guam: 1 fighter
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 56 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 bomber moved from Quebec to United Kingdom
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                  British take Libya from Italians
            1 fighter moved from 92 Sea Zone to Tunisia
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 cruiser moved from 80 Sea Zone to 76 Sea Zone
            2 destroyers moved from 80 Sea Zone to 76 Sea Zone
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            3 infantry moved from Shan State to Burma
            2 fighters and 1 tactical_bomber moved from India to Iraq
            3 infantry moved from Persia to Iraq
            1 artillery and 13 infantry moved from India to Burma
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 2 transports
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 97 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    2 transports owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 46
                Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
            Battle in 93 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 cruiser
                    British roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians and 1 fighter owned by the British lost in 93 Sea Zone
                Italians win with no units remaining. Battle score for attacker is 2
                Casualties for British: 1 fighter
                Casualties for Italians: 1 cruiser
            Battle in Tunisia
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                    British roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Iraq
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
                 retreated to Iraq
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
            1 mech_infantry moved from Tobruk to Egypt
            1 fighter moved from Tunisia to Morocco
            1 fighter moved from 97 Sea Zone to Malta
            3 aaGuns moved from India to Burma
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 artillery and 1 infantry placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            5 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 5 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -3.00
    Italians : -1.33
    Chinese : -1.00
    Neutral_Axis : 2.00
    Japanese : -1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Yugoslavia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
    

    Savegame

  • '20 '19

    @Shin-Ji am attacking your british fleet in sz 97…if the sub hits (unlikely!) which ship do you want hit?

    and then after that 2 fighters and a bomber so need an order of loss please

  • '15

    go ahead and roll the sub first

  • '20 '19

    TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Yugoslavia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    Italians : -0.00
    

    Savegame

  • '20 '19

    @Shin-Ji Ha! as expected sub missed…2 hits to decide from planes

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