the ipcs didnt come out to 30 bc i forgot to take romania - god im dumb.
fixed in this file. please proceed.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Elves
Elves buy 5 hobbitss and 6 hunterss; Remaining resources: 1 PUs;
Combat Move - Elves
2 hunterss and 2 wizards moved from Celebran to S. Mirkwood
1 hunters moved from Drimrill Dale to Celebran
1 hunters moved from Drimrill Dale to S. Mirkwood
1 ents and 1 hunters moved from Gladden to S. Mirkwood
2 entss moved from Anduin East Bank to S. Mirkwood
1 wizard moved from S. E. Rhovanion to S. Rhun
Elves take S. Rhun from Rhun
1 wizard moved from S. Rhun to Dagorlad
1 hunters moved from S. Rhovanion to Dagorlad
3 hobbitss moved from Carrock to Anduin West Bank
2 hunterss moved from High Mirkwood to Anduin West Bank
2 wizards moved from N. Caves to Anduin East Bank
4 eagless moved from Lorien to Rhovanion
4 hunterss moved from Lorien to Anduin East Bank
Combat - Elves
Battle in Rhovanion
Elves attack with 4 eagless
Rhun defend with 1 spearInfantry
Elves roll dice for 4 eagless in Rhovanion, round 2 : 1/4 hits, 1.33 expected hits
Rhun roll dice for 1 spearInfantry in Rhovanion, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Rhun lost in Rhovanion
Elves win with 4 eagless remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Battle in Dagorlad
Elves attack with 1 hunters and 1 wizard
Mordor defend with 1 orcs
Elves roll dice for 1 hunters and 1 wizard in Dagorlad, round 2 : 0/2 hits, 1.00 expected hits
Mordor roll dice for 1 orcs in Dagorlad, round 2 : 1/1 hits, 0.17 expected hits
1 hunters owned by the Elves lost in Dagorlad
Elves roll dice for 1 wizard in Dagorlad, round 3 : 0/1 hits, 0.67 expected hits
Mordor roll dice for 1 orcs in Dagorlad, round 3 : 1/1 hits, 0.17 expected hits
1 wizard owned by the Elves lost in Dagorlad
Mordor win with 1 orcs remaining. Battle score for attacker is -12
Casualties for Elves: 1 hunters and 1 wizard
Battle in S. Mirkwood
Elves attack with 3 entss, 4 hunterss and 2 wizards
Mordor defend with 1 orcs
Elves roll dice for 3 entss, 4 hunterss and 2 wizards in S. Mirkwood, round 2 : 5/9 hits, 4.17 expected hits
Mordor roll dice for 1 orcs in S. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in S. Mirkwood
Elves win, taking S. Mirkwood from Mordor with 3 entss, 4 hunterss and 2 wizards remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Elves
4 eagless moved from Rhovanion to Anduin East Bank
Place Units - Elves
4 hunterss placed in Lorien
1 hobbits and 2 hunterss placed in High Mirkwood
2 hobbitss placed in N. Caves
2 hobbitss placed in Rivendell
Turn Complete - Elves
Elves collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Mordor : 1.50
Elves : -1.17
Rhun : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Haradrim
Haradrim buy 3 corsairss and 4 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
4 corsairss and 4 oliphants moved from S. Ithilien to N. Ithilien
1 corsairs and 1 trebuche moved from Debatable Land to S. Ithilien
1 corsairs and 3 spearInfantrys moved from Umbar to Debatable Land
3 corsairss and 1 spearInfantry moved from City of Corsairs to Umbar
1 caravel moved from Bay of Harad to Umbar Peninsula Coast
Combat - Haradrim
Battle in N. Ithilien
Haradrim attack with 4 corsairss and 4 oliphants
Gondor defend with 8 heavyCavalrys and 2 trebuches
Haradrim roll dice for 4 corsairss and 4 oliphants in N. Ithilien, round 2 : 5/8 hits, 4.00 expected hits
Gondor roll dice for 8 heavyCavalrys and 2 trebuches in N. Ithilien, round 2 : 1/10 hits, 3.00 expected hits
Units damaged: 1 oliphant owned by the Haradrim
2 trebuches owned by the Gondor and 3 heavyCavalrys owned by the Gondor lost in N. Ithilien
Haradrim roll dice for 4 corsairss and 4 oliphants in N. Ithilien, round 3 : 3/8 hits, 4.00 expected hits
Gondor roll dice for 5 heavyCavalrys in N. Ithilien, round 3 : 2/5 hits, 1.67 expected hits
Units damaged: 2 oliphants owned by the Haradrim
3 heavyCavalrys owned by the Gondor lost in N. Ithilien
4 corsairss and 4 oliphants retreated to S. Ithilien
Gondor win with 2 heavyCavalrys remaining. Battle score for attacker is 38
Casualties for Gondor: 6 heavyCavalrys and 2 trebuches
Non Combat Move - Haradrim
Place Units - Haradrim
2 spearInfantrys placed in Andrast
Turning on Edit Mode
EDIT: Removing units owned by Haradrim from Lefnui: 2 caravels and 5 galleons
EDIT: Adding units owned by Haradrim to S. E. Central Sea Zone: 2 caravels and 5 galleons
EDIT: Turning off Edit Mode
3 corsairss and 2 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 24 PUs; end with 24 PUs
3 units repaired.
Combat Hit Differential Summary :
Haradrim : 0.00
Gondor : -1.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Gondor
Gondor buy 2 fortificationss, 4 spearInfantrys and 2 towers; Remaining resources: 1 PUs;
Combat Move - Gondor
2 heavyCavalrys moved from N. Ithilien to Dagorlad
1 spearInfantry moved from E. Osg. to N. Ithilien
4 towerGuards moved from Anorien to Lower Anduin
4 towerGuards moved from Lower Anduin to E. Osg.
4 spearInfantrys moved from Minas Tirith to Anorien
3 trebuches and 8 undeads moved from Anfalas to Andrast
1 trebuche and 2 undeads moved from Anfalas to Andrast
Combat - Gondor
Battle in Andrast
Gondor attack with 4 trebuches and 10 undeads
Haradrim defend with 1 castle, 2 corsairss and 5 spearInfantrys
Gondor roll dice for 4 trebuches and 10 undeads in Andrast, round 2 : 2/14 hits, 4.33 expected hits
Haradrim roll dice for 2 corsairss and 5 spearInfantrys in Andrast, round 2 : 2/7 hits, 2.00 expected hits
2 corsairss owned by the Haradrim and 2 undeads owned by the Gondor lost in Andrast
Gondor roll dice for 4 trebuches and 8 undeads in Andrast, round 3 : 6/12 hits, 4.00 expected hits
Haradrim roll dice for 5 spearInfantrys in Andrast, round 3 : 2/5 hits, 1.67 expected hits
2 undeads owned by the Gondor and 5 spearInfantrys owned by the Haradrim lost in Andrast
Gondor win, taking Andrast from Haradrim with 4 trebuches and 6 undeads remaining. Battle score for attacker is 15
Casualties for Gondor: 4 undeads
Casualties for Haradrim: 2 corsairss and 5 spearInfantrys
Battle in Dagorlad
Gondor attack with 2 heavyCavalrys
Mordor defend with 1 orcs
Gondor roll dice for 2 heavyCavalrys in Dagorlad, round 2 : 1/2 hits, 1.00 expected hits
Mordor roll dice for 1 orcs in Dagorlad, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in Dagorlad
Gondor win, taking Dagorlad from Mordor with 2 heavyCavalrys remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Gondor
3 galleons moved from Lower Anduin to Anduin Mouth
Place Units - Gondor
2 fortificationss placed in W. Osg.
2 towers placed in E. Osg.
4 spearInfantrys placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Mordor : -0.17
Haradrim : 0.33
Gondor : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rhun
Rhun buy 4 fortificationss and 2 trebuches; Remaining resources: 0 PUs;
Place Units - Rhun
4 fortificationss and 2 trebuches placed in Rhun
Turn Complete - Rhun
Rhun collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dale
Dale buy 1 galleon; Remaining resources: 1 PUs;
Combat Move - Dale
1 spearInfantry moved from N. Dale to S. Dale
3 spearInfantrys moved from Lake Town to N. Dale
Non Combat Move - Dale
Place Units - Dale
1 galleon placed in Forest River
Turn Complete - Dale
Dale collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Khand
Khand buy 1 raiders and 2 warWolvess; Remaining resources: 0 PUs;
Combat Move - Khand
1 raiders and 1 warWolves moved from S. Ithilien to N. Ithilien
1 xbowInfantry moved from Harad Road to S. Ithilien
2 raiderCavalrys moved from S. Ithilien to Udun
1 warWolves moved from S. Ithilien to Gorgoroth
2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road
2 warWolvess moved from Harad Road to S. Ithilien
Combat - Khand
Battle in N. Ithilien
Khand attack with 1 raiders and 1 warWolves
Gondor defend with 1 spearInfantry
Khand roll dice for 1 raiders and 1 warWolves in N. Ithilien, round 2 : 0/2 hits, 0.50 expected hits
Gondor roll dice for 1 spearInfantry in N. Ithilien, round 2 : 0/1 hits, 0.33 expected hits
Khand roll dice for 1 raiders and 1 warWolves in N. Ithilien, round 3 : 0/2 hits, 0.50 expected hits
Gondor roll dice for 1 spearInfantry in N. Ithilien, round 3 : 0/1 hits, 0.33 expected hits
Khand roll dice for 1 raiders and 1 warWolves in N. Ithilien, round 4 : 1/2 hits, 0.50 expected hits
Gondor roll dice for 1 spearInfantry in N. Ithilien, round 4 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Gondor lost in N. Ithilien
Khand win, taking N. Ithilien from Gondor with 1 raiders and 1 warWolves remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Non Combat Move - Khand
Place Units - Khand
1 raiders and 2 warWolvess placed in Khand
Turn Complete - Khand
Khand collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Gondor : -1.00
Khand : -0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys and 2 phalanxs; Remaining resources: 0 PUs;
Combat Move - Dwarves
3 phalanxs moved from Iron Hills to N. Rhun
Non Combat Move - Dwarves
Place Units - Dwarves
2 axeInfantrys and 2 phalanxs placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Saruman
Saruman buy 1 raiders and 1 trolls; Remaining resources: 0 PUs;
Place Units - Saruman
1 raiders and 1 trolls placed in Isengard
Turn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Freefolk
Freefolk buy 1 archers, 1 hobbits and 6 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 archers moved from Enedwaith to S. Dunland
2 lightCavalrys moved from Lond Daer to S. Dunland
2 lightCavalrys moved from Bree to Eregion
3 lightCavalrys moved from Cardolan to Eregion
2 lightCavalrys moved from Tharbad to Eregion
3 lightCavalrys moved from S. Caves to S. Dunland
Combat - Freefolk
Battle in S. Dunland
Freefolk attack with 1 archers and 5 lightCavalrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 1 archers and 5 lightCavalrys in S. Dunland, round 2 : 2/6 hits, 1.83 expected hits
Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in S. Dunland
Freefolk loses 0 PUs for violating S. Dunlands neutrality.
Freefolk win, taking S. Dunland from Neutral with 1 archers and 5 lightCavalrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
Place Units - Freefolk
1 archers and 1 hobbits placed in Tharbad
2 lightCavalrys placed in S. Caves
2 lightCavalrys placed in Lond Daer
2 lightCavalrys placed in Bree
Turn Complete - Freefolk
Freefolk collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Freefolk : 0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Mordor
Mordor buy 6 orcss and 1 siegeTower; Remaining resources: 0 PUs;
Combat Move - Mordor
5 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien
2 orcss moved from Gorgoroth to Udun
Non Combat Move - Mordor
Place Units - Mordor
1 siegeTower placed in Udun
5 orcss placed in Minas Morgul
1 orcs placed in Dol Goldur
Turn Complete - Mordor
Mordor collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
3 spearInfantrys moved from S. Brown Lands to Dagorlad
2 heavyCavalrys and 2 lightCavalrys moved from Helms Deep to Westfold
6 spearInfantrys moved from W. Osg. to E. Osg.
Non Combat Move - Rohan
Place Units - Rohan
4 spearInfantrys placed in Eastfold
2 spearInfantrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Goblins
Goblins buy 6 shooterss; Remaining resources: 1 PUs;
Combat Move - Goblins
1 stabbers moved from Moria to Drimrill Dale
1 stabbers moved from Moria to Celebran
1 bats moved from Moria to Drimrill Dale
1 wargs moved from Moria to Celebran
Combat - Goblins
Battle in Drimrill Dale
Goblins attack with 1 bats and 1 stabbers
Elves defend with 1 hunters
Goblins roll dice for 1 bats and 1 stabbers in Drimrill Dale, round 2 : 2/2 hits, 0.50 expected hits
Elves roll dice for 1 hunters in Drimrill Dale, round 2 : 0/1 hits, 0.50 expected hits
1 hunters owned by the Elves lost in Drimrill Dale
Goblins win, taking Drimrill Dale from Elves with 1 bats and 1 stabbers remaining. Battle score for attacker is 4
Casualties for Elves: 1 hunters
Battle in Celebran
Goblins attack with 1 stabbers and 1 wargs
Elves defend with 1 hunters
Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 2 : 0/2 hits, 0.50 expected hits
Elves roll dice for 1 hunters in Celebran, round 2 : 0/1 hits, 0.50 expected hits
Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 3 : 0/2 hits, 0.50 expected hits
Elves roll dice for 1 hunters in Celebran, round 3 : 0/1 hits, 0.50 expected hits
Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 4 : 1/2 hits, 0.50 expected hits
Elves roll dice for 1 hunters in Celebran, round 4 : 0/1 hits, 0.50 expected hits
1 hunters owned by the Elves lost in Celebran
Goblins win, taking Celebran from Elves with 1 stabbers and 1 wargs remaining. Battle score for attacker is 4
Casualties for Elves: 1 hunters
Non Combat Move - Goblins
1 bats moved from Drimrill Dale to Moria
Place Units - Goblins
6 shooterss placed in Moria
Turn Complete - Goblins
Goblins collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Goblins : 1.00
Elves : -2.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Elves
Elves buy 4 hobbitss and 7 hunterss; Remaining resources: 1 PUs;
Combat Move - Elves
Elves loses 0 PUs for violating N. Brown Landss neutrality.
4 hunterss and 2 wizards moved from Anduin East Bank to Dol Goldur
2 hunterss moved from Lorien to Celebran
2 hunterss moved from Lorien to Celebran
3 hobbitss and 2 hunterss moved from Anduin West Bank to Drimrill Dale
2 hobbitss moved from N. Caves to Drimrill Dale
3 entss moved from S. Mirkwood to Dol Goldur
1 hunters moved from S. Mirkwood to E. Rhovanion
Elves take Rhovanion from Rhun
Elves take E. Rhovanion from Goblins
2 wizards moved from S. Mirkwood to Dol Goldur
2 hunterss moved from S. Mirkwood to Dol Goldur
2 hunterss moved from High Mirkwood to E. Mirkwood
1 hobbits moved from High Mirkwood to Carrock
2 hobbitss moved from Rivendell to Eregion
1 hunters moved from S. Mirkwood to N. Brown Lands
Elves take N. Brown Lands from Neutral
4 eagless moved from Anduin East Bank to Anorien
Combat - Elves
Battle in Drimrill Dale
Elves attack with 5 hobbitss and 2 hunterss
Goblins defend with 1 stabbers
Elves roll dice for 5 hobbitss and 2 hunterss in Drimrill Dale, round 2 : 1/4 hits, 1.00 expected hits
Goblins roll dice for 1 stabbers in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits
1 stabbers owned by the Goblins lost in Drimrill Dale
Elves win, taking Drimrill Dale from Goblins with 5 hobbitss and 2 hunterss remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in Dol Goldur
Elves attack with 3 entss, 6 hunterss and 4 wizards
Mordor defend with 1 castle, 9 fortificationss, 3 orcss, 1 siegeTower and 1 tower
Elves roll dice for 3 entss, 6 hunterss and 4 wizards in Dol Goldur, round 2 : 7/13 hits, 6.17 expected hits
Mordor roll dice for 9 fortificationss, 3 orcss, 1 siegeTower and 1 tower in Dol Goldur, round 2 : 3/14 hits, 2.83 expected hits
3 hunterss owned by the Elves and 7 fortificationss owned by the Mordor lost in Dol Goldur
Elves roll dice for 3 entss, 3 hunterss and 4 wizards in Dol Goldur, round 3 : 6/10 hits, 5.17 expected hits
Mordor roll dice for 2 fortificationss, 3 orcss, 1 siegeTower and 1 tower in Dol Goldur, round 3 : 4/7 hits, 1.67 expected hits
3 hunterss owned by the Elves, 1 ents owned by the Elves, 1 siegeTower owned by the Mordor, 3 orcss owned by the Mordor and 2 fortificationss owned by the Mordor lost in Dol Goldur
Elves roll dice for 2 entss and 4 wizards in Dol Goldur, round 4 : 4/6 hits, 3.67 expected hits
Mordor roll dice for 1 tower in Dol Goldur, round 4 : 1/1 hits, 0.67 expected hits
1 tower owned by the Mordor and 1 ents owned by the Elves lost in Dol Goldur
Elves win, taking Dol Goldur from Mordor with 1 ents and 4 wizards remaining. Battle score for attacker is 2
Casualties for Elves: 2 entss and 6 hunterss
Casualties for Mordor: 9 fortificationss, 3 orcss, 1 siegeTower and 1 tower
Battle in Celebran
Elves attack with 4 hunterss
Goblins defend with 1 stabbers and 1 wargs
Elves roll dice for 4 hunterss in Celebran, round 2 : 1/4 hits, 1.33 expected hits
Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 2 : 0/2 hits, 0.33 expected hits
1 stabbers owned by the Goblins lost in Celebran
Elves roll dice for 4 hunterss in Celebran, round 3 : 1/4 hits, 1.33 expected hits
Goblins roll dice for 1 wargs in Celebran, round 3 : 1/1 hits, 0.17 expected hits
1 wargs owned by the Goblins and 1 hunters owned by the Elves lost in Celebran
Elves win, taking Celebran from Goblins with 3 hunterss remaining. Battle score for attacker is 3
Casualties for Goblins: 1 stabbers and 1 wargs
Casualties for Elves: 1 hunters
Non Combat Move - Elves
Place Units - Elves
2 hobbitss placed in N. Caves
2 hobbitss and 2 hunterss placed in Lorien
3 hunterss placed in High Mirkwood
2 hunterss placed in Rivendell
Turn Complete - Elves
Elves collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Goblins : 0.33
Mordor : 2.83
Elves : 1.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Haradrim
Haradrim buy 6 corsairss; Remaining resources: 0 PUs;
Combat Move - Haradrim
5 corsairss, 4 oliphants and 1 trebuche moved from S. Ithilien to N. Ithilien
1 corsairs and 3 spearInfantrys moved from Debatable Land to S. Ithilien
3 corsairss and 1 spearInfantry moved from Umbar to Debatable Land
3 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar
4 caravels moved from Umbar Peninsula Coast to S. E. Central Sea Zone
Non Combat Move - Haradrim
Place Units - Haradrim
6 corsairss placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Gondor
Gondor buy 3 spearInfantrys, 2 towers and 2 towerGuards; Remaining resources: 2 PUs;
Combat Move - Gondor
1 trebuche and 3 undeads moved from Andrast to Pinnath Gelin
2 trebuches and 2 undeads moved from Andrast to Druwaith Laur
1 trebuche and 1 undead moved from Andrast to Pinnath Gelin
4 spearInfantrys moved from Minas Tirith to Anorien
2 caravels and 1 galleon moved from Lower Anduin to Anduin Mouth
Combat - Gondor
Battle in Pinnath Gelin
Gondor attack with 2 trebuches and 4 undeads
Haradrim defend with 1 corsairs
Gondor roll dice for 2 trebuches and 4 undeads in Pinnath Gelin, round 2 : 1/6 hits, 2.00 expected hits
Haradrim roll dice for 1 corsairs in Pinnath Gelin, round 2 : 0/1 hits, 0.17 expected hits
1 corsairs owned by the Haradrim lost in Pinnath Gelin
Gondor win, taking Pinnath Gelin from Haradrim with 2 trebuches and 4 undeads remaining. Battle score for attacker is 4
Casualties for Haradrim: 1 corsairs
Battle in Druwaith Laur
Gondor attack with 2 trebuches and 2 undeads
Neutral defend with 1 spearInfantry
Gondor roll dice for 2 trebuches and 2 undeads in Druwaith Laur, round 2 : 0/4 hits, 1.67 expected hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 0/1 hits, 0.33 expected hits
Gondor roll dice for 2 trebuches and 2 undeads in Druwaith Laur, round 3 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in Druwaith Laur
Gondor loses 0 PUs for violating Druwaith Laurs neutrality.
Gondor win, taking Druwaith Laur from Neutral with 2 trebuches and 2 undeads remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Gondor
Place Units - Gondor
2 towers placed in E. Osg.
2 towerGuards placed in W. Osg.
3 spearInfantrys placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Haradrim : -0.17
Gondor : -3.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rhun
Rhun buy 4 fortificationss; Remaining resources: 1 PUs;
Place Units - Rhun
4 fortificationss placed in Rhun
Turn Complete - Rhun
Rhun collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Dale
Dale buy 3 archerss; Remaining resources: 1 PUs;
Combat Move - Dale
3 spearInfantrys moved from N. Dale to Celduin
1 archers moved from S. Dale to Celduin
1 archers and 2 spearInfantrys moved from N. Rhun to S. Dale
Combat - Dale
Battle in Celduin
Dale attack with 1 archers and 3 spearInfantrys
Neutral defend with 1 spearInfantry
Dale roll dice for 1 archers and 3 spearInfantrys in Celduin, round 2 : 0/4 hits, 0.83 expected hits
Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 1/1 hits, 0.33 expected hits
1 spearInfantry owned by the Dale lost in Celduin
Dale roll dice for 1 archers and 2 spearInfantrys in Celduin, round 3 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 spearInfantry in Celduin, round 3 : 0/1 hits, 0.33 expected hits
Dale roll dice for 1 archers and 2 spearInfantrys in Celduin, round 4 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 spearInfantry in Celduin, round 4 : 0/1 hits, 0.33 expected hits
Dale roll dice for 1 archers and 2 spearInfantrys in Celduin, round 5 : 1/3 hits, 0.67 expected hits
Neutral roll dice for 1 spearInfantry in Celduin, round 5 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in Celduin
Dale loses 0 PUs for violating Celduins neutrality.
Dale win, taking Celduin from Neutral with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 0
Casualties for Dale: 1 spearInfantry
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Dale
Place Units - Dale
3 archerss placed in Lake Town
Turn Complete - Dale
Dale collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Dale : -1.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Khand
Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs;
Combat Move - Khand
1 xbowInfantry moved from Harad Road to S. Ithilien
1 raiders and 2 warWolvess moved from Khand to Harad Road
1 raiders and 1 warWolves moved from N. Ithilien to Dagorlad
2 raiderCavalrys moved from Udun to Dagorlad
2 warWolvess moved from S. Ithilien to Dagorlad
1 xbowInfantry moved from S. Ithilien to N. Ithilien
1 xbowInfantry moved from S. Ithilien to N. Ithilien
2 warWolvess moved from Harad Road to S. Ithilien
1 warWolves moved from Gorgoroth to Dagorlad
Combat - Khand
Battle in Dagorlad
Khand attack with 2 raiderCavalrys, 1 raiders and 4 warWolvess
Gondor defend with 2 heavyCavalrys; Rohan defend with 3 spearInfantrys
Khand roll dice for 2 raiderCavalrys, 1 raiders and 4 warWolvess in Dagorlad, round 2 : 2/7 hits, 2.00 expected hits
Gondor roll dice for 2 heavyCavalrys and 3 spearInfantrys in Dagorlad, round 2 : 1/5 hits, 1.67 expected hits
1 warWolves owned by the Khand and 2 spearInfantrys owned by the Rohan lost in Dagorlad
Khand roll dice for 2 raiderCavalrys, 1 raiders and 3 warWolvess in Dagorlad, round 3 : 1/6 hits, 1.83 expected hits
Gondor roll dice for 2 heavyCavalrys and 1 spearInfantry in Dagorlad, round 3 : 3/3 hits, 1.00 expected hits
3 warWolvess owned by the Khand and 1 spearInfantry owned by the Rohan lost in Dagorlad
Khand roll dice for 2 raiderCavalrys and 1 raiders in Dagorlad, round 4 : 3/3 hits, 1.33 expected hits
Gondor roll dice for 2 heavyCavalrys in Dagorlad, round 4 : 0/2 hits, 0.67 expected hits
2 heavyCavalrys owned by the Gondor lost in Dagorlad
Khand win, taking Dagorlad from Gondor with 2 raiderCavalrys and 1 raiders remaining. Battle score for attacker is 7
Casualties for Khand: 4 warWolvess
Casualties for Rohan: 3 spearInfantrys
Casualties for Gondor: 2 heavyCavalrys
Non Combat Move - Khand
Place Units - Khand
1 raiderCavalry and 2 warWolvess placed in Khand
Turn Complete - Khand
Khand collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Gondor : 0.67
Khand : 0.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys and 1 phalanx; Remaining resources: 1 PUs;
Non Combat Move - Dwarves
2 axeInfantrys and 2 phalanxs moved from Iron Hills to N. Rhun
Place Units - Dwarves
3 axeInfantrys and 1 phalanx placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Saruman
Saruman buy 2 fortificationss, 1 orcs and 1 raiders; Remaining resources: 0 PUs;
Place Units - Saruman
2 fortificationss, 1 orcs and 1 raiders placed in Isengard
Turn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :