@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsWhack Good vs dawg Evil
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TripleA Turn Summary: Rohan round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rohan Rohan buy 2 heavyCavalrys and 2 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Rohan 1 spearInfantry moved from E. Emnet to S. Brown Lands Rohan take S. Brown Lands from Rhun 2 spearInfantrys moved from E. Emnet to S. Brown Lands 3 spearInfantrys moved from Westfold to Fangorn 2 spearInfantrys moved from Helms Deep to Westfold 4 spearInfantrys moved from Eastfold to Westfold 6 spearInfantrys moved from Anorien to W. Osg. Combat - Rohan Battle in Fangorn Rohan attack with 3 spearInfantrys Goblins defend with 1 wargs Rohan roll dice for 3 spearInfantrys in Fangorn, round 2 : 1/3 hits, 0.50 expected hits Goblins roll dice for 1 wargs in Fangorn, round 2 : 1/1 hits, 0.17 expected hits 1 wargs owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Fangorn Rohan win, taking Fangorn from Goblins with 2 spearInfantrys remaining. Battle score for attacker is 2 Casualties for Rohan: 1 spearInfantry Casualties for Goblins: 1 wargs Non Combat Move - Rohan Place Units - Rohan 2 heavyCavalrys and 2 lightCavalrys placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Goblins : 0.83 Rohan : 0.50 -
TripleA Turn Summary: Goblins round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Goblins Goblins buy 8 shooterss; Remaining resources: 4 PUs; Combat Move - Goblins 1 wargs moved from E. Rhovanion to S. E. Rhovanion Combat - Goblins Battle in S. E. Rhovanion Goblins attack with 1 wargs Elves defend with 1 wizard Goblins roll dice for 1 wargs in S. E. Rhovanion, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 wizard in S. E. Rhovanion, round 2 : 1/1 hits, 0.67 expected hits 1 wargs owned by the Goblins lost in S. E. Rhovanion Elves win with 1 wizard remaining. Battle score for attacker is -5 Casualties for Goblins: 1 wargs Non Combat Move - Goblins Place Units - Goblins 8 shooterss placed in Moria Turn Complete - Goblins Goblins collect 9 PUs; end with 13 PUsCombat Hit Differential Summary :
Goblins : -0.33 Elves : 0.33 -
TripleA Turn Summary: Elves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Elves Elves buy 5 hobbitss and 6 hunterss; Remaining resources: 1 PUs; Combat Move - Elves 2 hunterss and 2 wizards moved from Celebran to S. Mirkwood 1 hunters moved from Drimrill Dale to Celebran 1 hunters moved from Drimrill Dale to S. Mirkwood 1 ents and 1 hunters moved from Gladden to S. Mirkwood 2 entss moved from Anduin East Bank to S. Mirkwood 1 wizard moved from S. E. Rhovanion to S. Rhun Elves take S. Rhun from Rhun 1 wizard moved from S. Rhun to Dagorlad 1 hunters moved from S. Rhovanion to Dagorlad 3 hobbitss moved from Carrock to Anduin West Bank 2 hunterss moved from High Mirkwood to Anduin West Bank 2 wizards moved from N. Caves to Anduin East Bank 4 eagless moved from Lorien to Rhovanion 4 hunterss moved from Lorien to Anduin East Bank Combat - Elves Battle in Rhovanion Elves attack with 4 eagless Rhun defend with 1 spearInfantry Elves roll dice for 4 eagless in Rhovanion, round 2 : 1/4 hits, 1.33 expected hits Rhun roll dice for 1 spearInfantry in Rhovanion, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in Rhovanion Elves win with 4 eagless remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Battle in Dagorlad Elves attack with 1 hunters and 1 wizard Mordor defend with 1 orcs Elves roll dice for 1 hunters and 1 wizard in Dagorlad, round 2 : 0/2 hits, 1.00 expected hits Mordor roll dice for 1 orcs in Dagorlad, round 2 : 1/1 hits, 0.17 expected hits 1 hunters owned by the Elves lost in Dagorlad Elves roll dice for 1 wizard in Dagorlad, round 3 : 0/1 hits, 0.67 expected hits Mordor roll dice for 1 orcs in Dagorlad, round 3 : 1/1 hits, 0.17 expected hits 1 wizard owned by the Elves lost in Dagorlad Mordor win with 1 orcs remaining. Battle score for attacker is -12 Casualties for Elves: 1 hunters and 1 wizard Battle in S. Mirkwood Elves attack with 3 entss, 4 hunterss and 2 wizards Mordor defend with 1 orcs Elves roll dice for 3 entss, 4 hunterss and 2 wizards in S. Mirkwood, round 2 : 5/9 hits, 4.17 expected hits Mordor roll dice for 1 orcs in S. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in S. Mirkwood Elves win, taking S. Mirkwood from Mordor with 3 entss, 4 hunterss and 2 wizards remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Elves 4 eagless moved from Rhovanion to Anduin East Bank Place Units - Elves 4 hunterss placed in Lorien 1 hobbits and 2 hunterss placed in High Mirkwood 2 hobbitss placed in N. Caves 2 hobbitss placed in Rivendell Turn Complete - Elves Elves collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Mordor : 1.50 Elves : -1.17 Rhun : -0.33 -
TripleA Turn Summary: Haradrim round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Haradrim Haradrim buy 3 corsairss and 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 4 corsairss and 4 oliphants moved from S. Ithilien to N. Ithilien 1 corsairs and 1 trebuche moved from Debatable Land to S. Ithilien 1 corsairs and 3 spearInfantrys moved from Umbar to Debatable Land 3 corsairss and 1 spearInfantry moved from City of Corsairs to Umbar 1 caravel moved from Bay of Harad to Umbar Peninsula Coast Combat - Haradrim Battle in N. Ithilien Haradrim attack with 4 corsairss and 4 oliphants Gondor defend with 8 heavyCavalrys and 2 trebuches Haradrim roll dice for 4 corsairss and 4 oliphants in N. Ithilien, round 2 : 5/8 hits, 4.00 expected hits Gondor roll dice for 8 heavyCavalrys and 2 trebuches in N. Ithilien, round 2 : 1/10 hits, 3.00 expected hits Units damaged: 1 oliphant owned by the Haradrim 2 trebuches owned by the Gondor and 3 heavyCavalrys owned by the Gondor lost in N. Ithilien Haradrim roll dice for 4 corsairss and 4 oliphants in N. Ithilien, round 3 : 3/8 hits, 4.00 expected hits Gondor roll dice for 5 heavyCavalrys in N. Ithilien, round 3 : 2/5 hits, 1.67 expected hits Units damaged: 2 oliphants owned by the Haradrim 3 heavyCavalrys owned by the Gondor lost in N. Ithilien 4 corsairss and 4 oliphants retreated to S. Ithilien Gondor win with 2 heavyCavalrys remaining. Battle score for attacker is 38 Casualties for Gondor: 6 heavyCavalrys and 2 trebuches Non Combat Move - Haradrim Place Units - Haradrim 2 spearInfantrys placed in Andrast Turning on Edit Mode EDIT: Removing units owned by Haradrim from Lefnui: 2 caravels and 5 galleons EDIT: Adding units owned by Haradrim to S. E. Central Sea Zone: 2 caravels and 5 galleons EDIT: Turning off Edit Mode 3 corsairss and 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 24 PUs; end with 24 PUs 3 units repaired.Combat Hit Differential Summary :
Haradrim : 0.00 Gondor : -1.67 -
TripleA Turn Summary: Gondor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Gondor Gondor buy 2 fortificationss, 4 spearInfantrys and 2 towers; Remaining resources: 1 PUs; Combat Move - Gondor 2 heavyCavalrys moved from N. Ithilien to Dagorlad 1 spearInfantry moved from E. Osg. to N. Ithilien 4 towerGuards moved from Anorien to Lower Anduin 4 towerGuards moved from Lower Anduin to E. Osg. 4 spearInfantrys moved from Minas Tirith to Anorien 3 trebuches and 8 undeads moved from Anfalas to Andrast 1 trebuche and 2 undeads moved from Anfalas to Andrast Combat - Gondor Battle in Andrast Gondor attack with 4 trebuches and 10 undeads Haradrim defend with 1 castle, 2 corsairss and 5 spearInfantrys Gondor roll dice for 4 trebuches and 10 undeads in Andrast, round 2 : 2/14 hits, 4.33 expected hits Haradrim roll dice for 2 corsairss and 5 spearInfantrys in Andrast, round 2 : 2/7 hits, 2.00 expected hits 2 corsairss owned by the Haradrim and 2 undeads owned by the Gondor lost in Andrast Gondor roll dice for 4 trebuches and 8 undeads in Andrast, round 3 : 6/12 hits, 4.00 expected hits Haradrim roll dice for 5 spearInfantrys in Andrast, round 3 : 2/5 hits, 1.67 expected hits 2 undeads owned by the Gondor and 5 spearInfantrys owned by the Haradrim lost in Andrast Gondor win, taking Andrast from Haradrim with 4 trebuches and 6 undeads remaining. Battle score for attacker is 15 Casualties for Gondor: 4 undeads Casualties for Haradrim: 2 corsairss and 5 spearInfantrys Battle in Dagorlad Gondor attack with 2 heavyCavalrys Mordor defend with 1 orcs Gondor roll dice for 2 heavyCavalrys in Dagorlad, round 2 : 1/2 hits, 1.00 expected hits Mordor roll dice for 1 orcs in Dagorlad, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Dagorlad Gondor win, taking Dagorlad from Mordor with 2 heavyCavalrys remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Gondor 3 galleons moved from Lower Anduin to Anduin Mouth Place Units - Gondor 2 fortificationss placed in W. Osg. 2 towers placed in E. Osg. 4 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
Mordor : -0.17 Haradrim : 0.33 Gondor : -0.33 -
TripleA Turn Summary: Rhun round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rhun Rhun buy 4 fortificationss and 2 trebuches; Remaining resources: 0 PUs; Place Units - Rhun 4 fortificationss and 2 trebuches placed in Rhun Turn Complete - Rhun Rhun collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dale Dale buy 1 galleon; Remaining resources: 1 PUs; Combat Move - Dale 1 spearInfantry moved from N. Dale to S. Dale 3 spearInfantrys moved from Lake Town to N. Dale Non Combat Move - Dale Place Units - Dale 1 galleon placed in Forest River Turn Complete - Dale Dale collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Khand round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Khand Khand buy 1 raiders and 2 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 1 raiders and 1 warWolves moved from S. Ithilien to N. Ithilien 1 xbowInfantry moved from Harad Road to S. Ithilien 2 raiderCavalrys moved from S. Ithilien to Udun 1 warWolves moved from S. Ithilien to Gorgoroth 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road 2 warWolvess moved from Harad Road to S. Ithilien Combat - Khand Battle in N. Ithilien Khand attack with 1 raiders and 1 warWolves Gondor defend with 1 spearInfantry Khand roll dice for 1 raiders and 1 warWolves in N. Ithilien, round 2 : 0/2 hits, 0.50 expected hits Gondor roll dice for 1 spearInfantry in N. Ithilien, round 2 : 0/1 hits, 0.33 expected hits Khand roll dice for 1 raiders and 1 warWolves in N. Ithilien, round 3 : 0/2 hits, 0.50 expected hits Gondor roll dice for 1 spearInfantry in N. Ithilien, round 3 : 0/1 hits, 0.33 expected hits Khand roll dice for 1 raiders and 1 warWolves in N. Ithilien, round 4 : 1/2 hits, 0.50 expected hits Gondor roll dice for 1 spearInfantry in N. Ithilien, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in N. Ithilien Khand win, taking N. Ithilien from Gondor with 1 raiders and 1 warWolves remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Non Combat Move - Khand Place Units - Khand 1 raiders and 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Gondor : -1.00 Khand : -0.50 -
TripleA Turn Summary: Dwarves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys and 2 phalanxs; Remaining resources: 0 PUs; Combat Move - Dwarves 3 phalanxs moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 2 axeInfantrys and 2 phalanxs placed in Iron Hills Turn Complete - Dwarves Dwarves collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Saruman Saruman buy 1 raiders and 1 trolls; Remaining resources: 0 PUs; Place Units - Saruman 1 raiders and 1 trolls placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Freefolk Freefolk buy 1 archers, 1 hobbits and 6 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers moved from Enedwaith to S. Dunland 2 lightCavalrys moved from Lond Daer to S. Dunland 2 lightCavalrys moved from Bree to Eregion 3 lightCavalrys moved from Cardolan to Eregion 2 lightCavalrys moved from Tharbad to Eregion 3 lightCavalrys moved from S. Caves to S. Dunland Combat - Freefolk Battle in S. Dunland Freefolk attack with 1 archers and 5 lightCavalrys Neutral defend with 1 spearInfantry Freefolk roll dice for 1 archers and 5 lightCavalrys in S. Dunland, round 2 : 2/6 hits, 1.83 expected hits Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in S. Dunland Freefolk loses 0 PUs for violating S. Dunlands neutrality. Freefolk win, taking S. Dunland from Neutral with 1 archers and 5 lightCavalrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 1 archers and 1 hobbits placed in Tharbad 2 lightCavalrys placed in S. Caves 2 lightCavalrys placed in Lond Daer 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Neutral : -0.33 Freefolk : 0.17 -
TripleA Turn Summary: Mordor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Mordor Mordor buy 6 orcss and 1 siegeTower; Remaining resources: 0 PUs; Combat Move - Mordor 5 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien 2 orcss moved from Gorgoroth to Udun Non Combat Move - Mordor Place Units - Mordor 1 siegeTower placed in Udun 5 orcss placed in Minas Morgul 1 orcs placed in Dol Goldur Turn Complete - Mordor Mordor collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rohan Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 3 spearInfantrys moved from S. Brown Lands to Dagorlad 2 heavyCavalrys and 2 lightCavalrys moved from Helms Deep to Westfold 6 spearInfantrys moved from W. Osg. to E. Osg. Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 2 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Goblins Goblins buy 6 shooterss; Remaining resources: 1 PUs; Combat Move - Goblins 1 stabbers moved from Moria to Drimrill Dale 1 stabbers moved from Moria to Celebran 1 bats moved from Moria to Drimrill Dale 1 wargs moved from Moria to Celebran Combat - Goblins Battle in Drimrill Dale Goblins attack with 1 bats and 1 stabbers Elves defend with 1 hunters Goblins roll dice for 1 bats and 1 stabbers in Drimrill Dale, round 2 : 2/2 hits, 0.50 expected hits Elves roll dice for 1 hunters in Drimrill Dale, round 2 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 1 bats and 1 stabbers remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Battle in Celebran Goblins attack with 1 stabbers and 1 wargs Elves defend with 1 hunters Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 2 : 0/2 hits, 0.50 expected hits Elves roll dice for 1 hunters in Celebran, round 2 : 0/1 hits, 0.50 expected hits Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 3 : 0/2 hits, 0.50 expected hits Elves roll dice for 1 hunters in Celebran, round 3 : 0/1 hits, 0.50 expected hits Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 4 : 1/2 hits, 0.50 expected hits Elves roll dice for 1 hunters in Celebran, round 4 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Celebran Goblins win, taking Celebran from Elves with 1 stabbers and 1 wargs remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Non Combat Move - Goblins 1 bats moved from Drimrill Dale to Moria Place Units - Goblins 6 shooterss placed in Moria Turn Complete - Goblins Goblins collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Goblins : 1.00 Elves : -2.00 -
TripleA Turn Summary: Elves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Elves Elves buy 4 hobbitss and 7 hunterss; Remaining resources: 1 PUs; Combat Move - Elves Elves loses 0 PUs for violating N. Brown Landss neutrality. 4 hunterss and 2 wizards moved from Anduin East Bank to Dol Goldur 2 hunterss moved from Lorien to Celebran 2 hunterss moved from Lorien to Celebran 3 hobbitss and 2 hunterss moved from Anduin West Bank to Drimrill Dale 2 hobbitss moved from N. Caves to Drimrill Dale 3 entss moved from S. Mirkwood to Dol Goldur 1 hunters moved from S. Mirkwood to E. Rhovanion Elves take Rhovanion from Rhun Elves take E. Rhovanion from Goblins 2 wizards moved from S. Mirkwood to Dol Goldur 2 hunterss moved from S. Mirkwood to Dol Goldur 2 hunterss moved from High Mirkwood to E. Mirkwood 1 hobbits moved from High Mirkwood to Carrock 2 hobbitss moved from Rivendell to Eregion 1 hunters moved from S. Mirkwood to N. Brown Lands Elves take N. Brown Lands from Neutral 4 eagless moved from Anduin East Bank to Anorien Combat - Elves Battle in Drimrill Dale Elves attack with 5 hobbitss and 2 hunterss Goblins defend with 1 stabbers Elves roll dice for 5 hobbitss and 2 hunterss in Drimrill Dale, round 2 : 1/4 hits, 1.00 expected hits Goblins roll dice for 1 stabbers in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 5 hobbitss and 2 hunterss remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Battle in Dol Goldur Elves attack with 3 entss, 6 hunterss and 4 wizards Mordor defend with 1 castle, 9 fortificationss, 3 orcss, 1 siegeTower and 1 tower Elves roll dice for 3 entss, 6 hunterss and 4 wizards in Dol Goldur, round 2 : 7/13 hits, 6.17 expected hits Mordor roll dice for 9 fortificationss, 3 orcss, 1 siegeTower and 1 tower in Dol Goldur, round 2 : 3/14 hits, 2.83 expected hits 3 hunterss owned by the Elves and 7 fortificationss owned by the Mordor lost in Dol Goldur Elves roll dice for 3 entss, 3 hunterss and 4 wizards in Dol Goldur, round 3 : 6/10 hits, 5.17 expected hits Mordor roll dice for 2 fortificationss, 3 orcss, 1 siegeTower and 1 tower in Dol Goldur, round 3 : 4/7 hits, 1.67 expected hits 3 hunterss owned by the Elves, 1 ents owned by the Elves, 1 siegeTower owned by the Mordor, 3 orcss owned by the Mordor and 2 fortificationss owned by the Mordor lost in Dol Goldur Elves roll dice for 2 entss and 4 wizards in Dol Goldur, round 4 : 4/6 hits, 3.67 expected hits Mordor roll dice for 1 tower in Dol Goldur, round 4 : 1/1 hits, 0.67 expected hits 1 tower owned by the Mordor and 1 ents owned by the Elves lost in Dol Goldur Elves win, taking Dol Goldur from Mordor with 1 ents and 4 wizards remaining. Battle score for attacker is 2 Casualties for Elves: 2 entss and 6 hunterss Casualties for Mordor: 9 fortificationss, 3 orcss, 1 siegeTower and 1 tower Battle in Celebran Elves attack with 4 hunterss Goblins defend with 1 stabbers and 1 wargs Elves roll dice for 4 hunterss in Celebran, round 2 : 1/4 hits, 1.33 expected hits Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 2 : 0/2 hits, 0.33 expected hits 1 stabbers owned by the Goblins lost in Celebran Elves roll dice for 4 hunterss in Celebran, round 3 : 1/4 hits, 1.33 expected hits Goblins roll dice for 1 wargs in Celebran, round 3 : 1/1 hits, 0.17 expected hits 1 wargs owned by the Goblins and 1 hunters owned by the Elves lost in Celebran Elves win, taking Celebran from Goblins with 3 hunterss remaining. Battle score for attacker is 3 Casualties for Goblins: 1 stabbers and 1 wargs Casualties for Elves: 1 hunters Non Combat Move - Elves Place Units - Elves 2 hobbitss placed in N. Caves 2 hobbitss and 2 hunterss placed in Lorien 3 hunterss placed in High Mirkwood 2 hunterss placed in Rivendell Turn Complete - Elves Elves collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Goblins : 0.33 Mordor : 2.83 Elves : 1.33 -
TripleA Turn Summary: Haradrim round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Haradrim Haradrim buy 6 corsairss; Remaining resources: 0 PUs; Combat Move - Haradrim 5 corsairss, 4 oliphants and 1 trebuche moved from S. Ithilien to N. Ithilien 1 corsairs and 3 spearInfantrys moved from Debatable Land to S. Ithilien 3 corsairss and 1 spearInfantry moved from Umbar to Debatable Land 3 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar 4 caravels moved from Umbar Peninsula Coast to S. E. Central Sea Zone Non Combat Move - Haradrim Place Units - Haradrim 6 corsairss placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Gondor Gondor buy 3 spearInfantrys, 2 towers and 2 towerGuards; Remaining resources: 2 PUs; Combat Move - Gondor 1 trebuche and 3 undeads moved from Andrast to Pinnath Gelin 2 trebuches and 2 undeads moved from Andrast to Druwaith Laur 1 trebuche and 1 undead moved from Andrast to Pinnath Gelin 4 spearInfantrys moved from Minas Tirith to Anorien 2 caravels and 1 galleon moved from Lower Anduin to Anduin Mouth Combat - Gondor Battle in Pinnath Gelin Gondor attack with 2 trebuches and 4 undeads Haradrim defend with 1 corsairs Gondor roll dice for 2 trebuches and 4 undeads in Pinnath Gelin, round 2 : 1/6 hits, 2.00 expected hits Haradrim roll dice for 1 corsairs in Pinnath Gelin, round 2 : 0/1 hits, 0.17 expected hits 1 corsairs owned by the Haradrim lost in Pinnath Gelin Gondor win, taking Pinnath Gelin from Haradrim with 2 trebuches and 4 undeads remaining. Battle score for attacker is 4 Casualties for Haradrim: 1 corsairs Battle in Druwaith Laur Gondor attack with 2 trebuches and 2 undeads Neutral defend with 1 spearInfantry Gondor roll dice for 2 trebuches and 2 undeads in Druwaith Laur, round 2 : 0/4 hits, 1.67 expected hits Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 0/1 hits, 0.33 expected hits Gondor roll dice for 2 trebuches and 2 undeads in Druwaith Laur, round 3 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Druwaith Laur Gondor loses 0 PUs for violating Druwaith Laurs neutrality. Gondor win, taking Druwaith Laur from Neutral with 2 trebuches and 2 undeads remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Gondor Place Units - Gondor 2 towers placed in E. Osg. 2 towerGuards placed in W. Osg. 3 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 30 PUs; end with 32 PUsCombat Hit Differential Summary :
Neutral : -0.67 Haradrim : -0.17 Gondor : -3.33 -
TripleA Turn Summary: Rhun round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rhun Rhun buy 4 fortificationss; Remaining resources: 1 PUs; Place Units - Rhun 4 fortificationss placed in Rhun Turn Complete - Rhun Rhun collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dale Dale buy 3 archerss; Remaining resources: 1 PUs; Combat Move - Dale 3 spearInfantrys moved from N. Dale to Celduin 1 archers moved from S. Dale to Celduin 1 archers and 2 spearInfantrys moved from N. Rhun to S. Dale Combat - Dale Battle in Celduin Dale attack with 1 archers and 3 spearInfantrys Neutral defend with 1 spearInfantry Dale roll dice for 1 archers and 3 spearInfantrys in Celduin, round 2 : 0/4 hits, 0.83 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Dale lost in Celduin Dale roll dice for 1 archers and 2 spearInfantrys in Celduin, round 3 : 0/3 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 3 : 0/1 hits, 0.33 expected hits Dale roll dice for 1 archers and 2 spearInfantrys in Celduin, round 4 : 0/3 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 4 : 0/1 hits, 0.33 expected hits Dale roll dice for 1 archers and 2 spearInfantrys in Celduin, round 5 : 1/3 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 5 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Celduin Dale loses 0 PUs for violating Celduins neutrality. Dale win, taking Celduin from Neutral with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 0 Casualties for Dale: 1 spearInfantry Casualties for Neutral: 1 spearInfantry Non Combat Move - Dale Place Units - Dale 3 archerss placed in Lake Town Turn Complete - Dale Dale collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Neutral : -0.33 Dale : -1.83 -
TripleA Turn Summary: Khand round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Khand Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 1 xbowInfantry moved from Harad Road to S. Ithilien 1 raiders and 2 warWolvess moved from Khand to Harad Road 1 raiders and 1 warWolves moved from N. Ithilien to Dagorlad 2 raiderCavalrys moved from Udun to Dagorlad 2 warWolvess moved from S. Ithilien to Dagorlad 1 xbowInfantry moved from S. Ithilien to N. Ithilien 1 xbowInfantry moved from S. Ithilien to N. Ithilien 2 warWolvess moved from Harad Road to S. Ithilien 1 warWolves moved from Gorgoroth to Dagorlad Combat - Khand Battle in Dagorlad Khand attack with 2 raiderCavalrys, 1 raiders and 4 warWolvess Gondor defend with 2 heavyCavalrys; Rohan defend with 3 spearInfantrys Khand roll dice for 2 raiderCavalrys, 1 raiders and 4 warWolvess in Dagorlad, round 2 : 2/7 hits, 2.00 expected hits Gondor roll dice for 2 heavyCavalrys and 3 spearInfantrys in Dagorlad, round 2 : 1/5 hits, 1.67 expected hits 1 warWolves owned by the Khand and 2 spearInfantrys owned by the Rohan lost in Dagorlad Khand roll dice for 2 raiderCavalrys, 1 raiders and 3 warWolvess in Dagorlad, round 3 : 1/6 hits, 1.83 expected hits Gondor roll dice for 2 heavyCavalrys and 1 spearInfantry in Dagorlad, round 3 : 3/3 hits, 1.00 expected hits 3 warWolvess owned by the Khand and 1 spearInfantry owned by the Rohan lost in Dagorlad Khand roll dice for 2 raiderCavalrys and 1 raiders in Dagorlad, round 4 : 3/3 hits, 1.33 expected hits Gondor roll dice for 2 heavyCavalrys in Dagorlad, round 4 : 0/2 hits, 0.67 expected hits 2 heavyCavalrys owned by the Gondor lost in Dagorlad Khand win, taking Dagorlad from Gondor with 2 raiderCavalrys and 1 raiders remaining. Battle score for attacker is 7 Casualties for Khand: 4 warWolvess Casualties for Rohan: 3 spearInfantrys Casualties for Gondor: 2 heavyCavalrys Non Combat Move - Khand Place Units - Khand 1 raiderCavalry and 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Gondor : 0.67 Khand : 0.83





