The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 1 caravel, 1 corsairs and 3 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
1 caravel moved from Umbar Peninsula Coast to Umbar Coast
1 spearInfantry moved from Umbar to Umbar Coast
1 caravel and 1 spearInfantry moved from Umbar Coast to S. Gondor Coast
1 spearInfantry moved from S. Gondor Coast to Tolfolas
Haradrim take Tolfolas from Gondor
1 caravel moved from Umbar Peninsula Coast to Umbar Coast
1 spearInfantry moved from Umbar to Umbar Coast
1 caravel and 1 spearInfantry moved from Umbar Coast to S. Gondor Coast
1 spearInfantry moved from S. Gondor Coast to S. Gondor
Haradrim take S. Gondor from Gondor
5 galleons moved from Umbar Peninsula Coast to Umbar Coast
3 corsairss and 1 spearInfantry moved from Umbar to Umbar Coast
2 caravels moved from Bay of Harad to Umbar Peninsula Coast
1 corsairs and 1 trebuche moved from City of Corsairs to Umbar
3 corsairss, 5 galleons and 1 spearInfantry moved from Umbar Coast to S. Gondor Coast
3 corsairss and 1 spearInfantry moved from S. Gondor Coast to S. Gondor
4 oliphants moved from Debatable Land to N. Ithilien
4 corsairss moved from Minas Morgul to N. Ithilien
2 spearInfantrys moved from Debatable Land to S. Ithilien
Combat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
1 corsairs and 3 spearInfantrys placed in City of Corsairs
1 caravel placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Gondor
Gondor buy 6 towerGuards and 2 trebuches; Remaining resources: 1 PUs;
Combat Move - Gondor
10 undeads moved from Paths of the Dead to Lamedon
3 spearInfantrys moved from Lebennin to Anduin Mouth
1 towerGuard moved from Lebennin to Anduin Mouth
2 heavyCavalrys moved from Lebennin to Gilrain
2 galleons and 2 heavyCavalrys moved from Gilrain to Anduin Mouth
1 heavyCavalry moved from Lebennin to W. Osg.
6 spearInfantrys moved from Minas Tirith to Anorien
3 spearInfantrys moved from W. Osg. to E. Osg.
2 heavyCavalrys, 3 spearInfantrys and 1 towerGuard moved from Anduin Mouth to E. Osg.
Combat - Gondor
Battle in E. Osg.
Gondor attack with 2 heavyCavalrys, 6 spearInfantrys and 1 towerGuard
Mordor defend with 1 castle and 1 orcs
Gondor roll dice for 2 heavyCavalrys, 6 spearInfantrys and 1 towerGuard in E. Osg., round 2 : 3/9 hits, 2.33 expected hits
Mordor roll dice for 1 orcs in E. Osg., round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in E. Osg.
Gondor win, taking E. Osg. from Mordor with 2 heavyCavalrys, 6 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Gondor
Place Units - Gondor
1 trebuche placed in Anfalas
1 trebuche placed in Andrast
2 towerGuards placed in W. Osg.
4 towerGuards placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Mordor : -0.17
Gondor : 0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rhun
Rhun buy 8 fortificationss, 1 tower and 1 trebuche; Remaining resources: 0 PUs;
Combat Move - Rhun
Rhun loses 0 PUs for violating Withered Heaths neutrality.
2 warChariots moved from S. Rhovanion to S. Brown Lands
3 chariotArcherss moved from S. E. Rhovanion to S. Brown Lands
1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
1 spearInfantry moved from Rhun to S. Dale
Rhun take S. Dale from Dale
1 chariotArchers moved from Iron Hills to N. Rhun
1 chariotArchers moved from Iron Hills to N. Rhun
Combat - Rhun
Battle in S. Brown Lands
Rhun attack with 3 chariotArcherss and 2 warChariots
Rohan defend with 3 heavyCavalrys and 3 lightCavalrys
Rhun roll dice for 3 chariotArcherss and 2 warChariots in S. Brown Lands, round 2 : 2/5 hits, 2.33 expected hits
Rohan roll dice for 3 heavyCavalrys and 3 lightCavalrys in S. Brown Lands, round 2 : 0/6 hits, 1.50 expected hits
2 lightCavalrys owned by the Rohan lost in S. Brown Lands
Rhun roll dice for 3 chariotArcherss and 2 warChariots in S. Brown Lands, round 3 : 3/5 hits, 2.33 expected hits
Rohan roll dice for 3 heavyCavalrys and 1 lightCavalry in S. Brown Lands, round 3 : 0/4 hits, 1.17 expected hits
2 heavyCavalrys owned by the Rohan and 1 lightCavalry owned by the Rohan lost in S. Brown Lands
Rhun roll dice for 3 chariotArcherss and 2 warChariots in S. Brown Lands, round 4 : 3/5 hits, 2.33 expected hits
Rohan roll dice for 1 heavyCavalry in S. Brown Lands, round 4 : 0/1 hits, 0.33 expected hits
1 heavyCavalry owned by the Rohan lost in S. Brown Lands
Rhun win, taking S. Brown Lands from Rohan with 3 chariotArcherss and 2 warChariots remaining. Battle score for attacker is 27
Casualties for Rohan: 3 heavyCavalrys and 3 lightCavalrys
Battle in N. Rhun
Rhun attack with 2 chariotArcherss
Dale defend with 1 archers
Rhun roll dice for 2 chariotArcherss in N. Rhun, round 2 : 1/2 hits, 0.67 expected hits
Dale roll dice for 1 archers in N. Rhun, round 2 : 0/1 hits, 0.33 expected hits
1 archers owned by the Dale lost in N. Rhun
Rhun win, taking N. Rhun from Dale with 2 chariotArcherss remaining. Battle score for attacker is 3
Casualties for Dale: 1 archers
Non Combat Move - Rhun
1 warWagon moved from Iron Hills to Rhun
5 chariotArcherss and 2 warChariots moved from Iron Hills to Rhun
Place Units - Rhun
3 fortificationss and 1 tower placed in Iron Hills
5 fortificationss and 1 trebuche placed in Rhun
Turn Complete - Rhun
Rhun collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Dale : -0.33
Rhun : 1.33
Rohan : -3.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dale
Dale buy 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Dale
1 archers and 2 spearInfantrys moved from N. Dale to S. Dale
2 archerss, 1 heavyCavalry and 3 spearInfantrys moved from N. Dale to Iron Hills
3 spearInfantrys moved from Lake Town to N. Dale
Combat - Dale
Battle in Iron Hills
Dale attack with 2 archerss, 1 heavyCavalry and 3 spearInfantrys
Rhun defend with 1 castle, 3 fortificationss and 1 tower
Dale roll dice for 2 archerss, 1 heavyCavalry and 3 spearInfantrys in Iron Hills, round 2 : 2/6 hits, 1.67 expected hits
Rhun roll dice for 3 fortificationss and 1 tower in Iron Hills, round 2 : 1/4 hits, 1.17 expected hits
1 spearInfantry owned by the Dale and 2 fortificationss owned by the Rhun lost in Iron Hills
Dale roll dice for 2 archerss, 1 heavyCavalry and 2 spearInfantrys in Iron Hills, round 3 : 1/5 hits, 1.50 expected hits
Rhun roll dice for 1 fortifications and 1 tower in Iron Hills, round 3 : 1/2 hits, 0.83 expected hits
1 fortifications owned by the Rhun and 1 archers owned by the Dale lost in Iron Hills
Dale roll dice for 1 archers, 1 heavyCavalry and 2 spearInfantrys in Iron Hills, round 4 : 1/4 hits, 1.17 expected hits
Rhun roll dice for 1 tower in Iron Hills, round 4 : 0/1 hits, 0.67 expected hits
1 tower owned by the Rhun lost in Iron Hills
Dale win, taking Iron Hills from Rhun with 1 archers, 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 5
Casualties for Dale: 1 archers and 1 spearInfantry
Casualties for Rhun: 3 fortificationss and 1 tower
Battle in S. Dale
Dale attack with 1 archers and 2 spearInfantrys
Rhun defend with 1 spearInfantry
Dale roll dice for 1 archers and 2 spearInfantrys in S. Dale, round 2 : 1/3 hits, 0.67 expected hits
Rhun roll dice for 1 spearInfantry in S. Dale, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Rhun lost in S. Dale
Dale win, taking S. Dale from Rhun with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Non Combat Move - Dale
Place Units - Dale
1 heavyCavalry, 1 lightCavalry and 1 spearInfantry placed in Lake Town
Turn Complete - Dale
Dale collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Dale : -0.00
Rhun : -1.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
3 raiderss, 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road
2 warWolvess moved from Harad Road to S. Ithilien
Non Combat Move - Khand
Place Units - Khand
2 warWolvess and 1 xbowInfantry placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;
Combat Move - Dwarves
6 axeInfantrys, 2 cannons and 2 phalanxs moved from N. Dale to N. Rhun
2 zepplins moved from Lonely Mtn. to N. Rhun
Combat - Dwarves
Battle in N. Rhun
Dwarves attack with 6 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins
Rhun defend with 2 chariotArcherss
Dwarves roll dice for 6 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins in N. Rhun, round 2 : 4/12 hits, 4.00 expected hits
Rhun roll dice for 2 chariotArcherss in N. Rhun, round 2 : 0/2 hits, 0.67 expected hits
2 chariotArcherss owned by the Rhun lost in N. Rhun
Dwarves win, taking N. Rhun from Rhun with 6 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins remaining. Battle score for attacker is 10
Casualties for Rhun: 2 chariotArcherss
Non Combat Move - Dwarves
2 zepplins moved from N. Rhun to Iron Hills
Place Units - Dwarves
3 axeInfantrys placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Dwarves : 0.00
Rhun : -0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Saruman
Saruman buy 4 fortificationss and 1 urukhai; Remaining resources: 0 PUs;
Place Units - Saruman
4 fortificationss and 1 urukhai placed in Isengard
Turn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Freefolk
Freefolk buy 5 lightCavalrys; Remaining resources: 2 PUs;
Combat Move - Freefolk
Freefolk loses 0 PUs for violating Enedwaith Coasts neutrality.
3 lightCavalrys moved from Lond Daer to N. Dunland
1 lightCavalry moved from N. Enedwaith to N. Dunland
1 archers moved from Lond Daer to Enedwaith Coast
Freefolk take Enedwaith Coast from Neutral
1 spearInfantry moved from Lond Daer to N. Enedwaith
3 lightCavalrys moved from Bree to Tharbad
2 archerss and 3 spearInfantrys moved from Cardolan to Tharbad
1 archers, 2 hobbitss and 2 spearInfantrys moved from S. Downs to Cardolan
1 lightCavalry moved from Hobbiton to N. Enedwaith
Combat - Freefolk
Battle in N. Dunland
Freefolk attack with 4 lightCavalrys
Goblins defend with 2 stabberss and 1 wargs
Freefolk roll dice for 4 lightCavalrys in N. Dunland, round 2 : 0/4 hits, 1.33 expected hits
Goblins roll dice for 2 stabberss and 1 wargs in N. Dunland, round 2 : 0/3 hits, 0.50 expected hits
Freefolk roll dice for 4 lightCavalrys in N. Dunland, round 3 : 1/4 hits, 1.33 expected hits
Goblins roll dice for 2 stabberss and 1 wargs in N. Dunland, round 3 : 0/3 hits, 0.50 expected hits
1 stabbers owned by the Goblins lost in N. Dunland
Freefolk roll dice for 4 lightCavalrys in N. Dunland, round 4 : 1/4 hits, 1.33 expected hits
Goblins roll dice for 1 stabbers and 1 wargs in N. Dunland, round 4 : 0/2 hits, 0.33 expected hits
1 stabbers owned by the Goblins lost in N. Dunland
Freefolk roll dice for 4 lightCavalrys in N. Dunland, round 5 : 1/4 hits, 1.33 expected hits
Goblins roll dice for 1 wargs in N. Dunland, round 5 : 1/1 hits, 0.17 expected hits
1 wargs owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Dunland
Freefolk win, taking N. Dunland from Goblins with 3 lightCavalrys remaining. Battle score for attacker is 5
Casualties for Goblins: 2 stabberss and 1 wargs
Casualties for Freefolk: 1 lightCavalry
Battle in Tharbad
Freefolk attack with 2 archerss, 3 lightCavalrys and 3 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk roll dice for 2 archerss, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 2 : 4/8 hits, 2.17 expected hits
Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 2/6 hits, 1.50 expected hits
1 archers owned by the Freefolk, 1 spearInfantry owned by the Neutral, 1 spearInfantry owned by the Freefolk and 3 fortificationss owned by the Neutral lost in Tharbad
Freefolk roll dice for 1 archers, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 3 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 2 spearInfantrys in Tharbad, round 3 : 1/2 hits, 0.67 expected hits
1 spearInfantry owned by the Neutral and 1 spearInfantry owned by the Freefolk lost in Tharbad
Freefolk roll dice for 1 archers, 3 lightCavalrys and 1 spearInfantry in Tharbad, round 4 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 1 spearInfantry in Tharbad, round 4 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in Tharbad
Freefolk loses 0 PUs for violating Tharbads neutrality.
Freefolk win, taking Tharbad from Neutral with 1 archers, 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 6
Casualties for Freefolk: 1 archers and 2 spearInfantrys
Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
Non Combat Move - Freefolk
Place Units - Freefolk
3 lightCavalrys placed in Bree
2 lightCavalrys placed in Lond Daer
Turn Complete - Freefolk
Freefolk collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Goblins : -0.50
Neutral : 0.50
Freefolk : -0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 4 fortificationss and 6 orcss; Remaining resources: 0 PUs;
Non Combat Move - Mordor
1 orcs moved from Minas Morgul to S. Ithilien
2 siegeTowers moved from Minas Morgul to N. Ithilien
1 orcs moved from Minas Morgul to S. Ithilien
1 orcs moved from Dagorlad to N. Ithilien
Place Units - Mordor
4 fortificationss placed in Dol Goldur
5 orcss placed in Minas Morgul
1 orcs placed in Udun
Turn Complete - Mordor
Mordor collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
2 spearInfantrys moved from Helms Deep to Westfold
1 spearInfantry moved from Eastfold to Westfold
6 spearInfantrys moved from Eastfold to E. Emnet
1 spearInfantry moved from Eastfold to E. Emnet
2 spearInfantrys moved from Eastfold to Anorien
Non Combat Move - Rohan
Place Units - Rohan
4 spearInfantrys placed in Eastfold
2 spearInfantrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Goblins
Goblins buy 11 stabberss; Remaining resources: 0 PUs;
Combat Move - Goblins
1 wargs moved from Drimrill Dale to Fangorn
Goblins take Fangorn from Elves
1 stabbers moved from Drimrill Dale to Gladden
Goblins take Gladden from Elves
1 stabbers moved from Drimrill Dale to Anduin East Bank
Goblins take Anduin East Bank from Elves
4 shooterss moved from Drimrill Dale to N. Caves
4 shooterss moved from Drimrill Dale to Moria
1 shooters moved from Drimrill Dale to Moria
2 shooterss moved from Drimrill Dale to Moria
2 shooterss moved from Drimrill Dale to N. Caves
2 trollss moved from Drimrill Dale to Moria
1 stabbers moved from Drimrill Dale to Celebran
3 wargss moved from Drimrill Dale to Moria
Combat - Goblins
Non Combat Move - Goblins
Place Units - Goblins
2 stabberss placed in N. Caves
2 stabberss placed in S. Caves
7 stabberss placed in Moria
Turn Complete - Goblins
Goblins collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Elves
Elves buy 6 hunterss; Remaining resources: 3 PUs;
Combat Move - Elves
3 hobbitss moved from High Mirkwood to Carrock
2 hobbitss moved from Eregion to N. Caves
1 hunters moved from Carrock to Gladden
1 ents moved from W. Mirkwood to Gladden
1 hunters moved from Carrock to Drimrill Dale
1 hunters moved from Anduin West Bank to Drimrill Dale
1 hunters moved from S. Mirkwood to S. Rhovanion
Elves take Rhovanion from Goblins
Elves take S. Rhovanion from Rhun
1 hunters and 1 wizard moved from S. Mirkwood to S. E. Rhovanion
1 hunters and 1 wizard moved from S. Mirkwood to E. Rhovanion
2 entss moved from S. Mirkwood to Anduin East Bank
1 hunters moved from Carrock to Drimrill Dale
2 hunterss and 2 wizards moved from Lorien to Celebran
4 eagless moved from Lorien to N. Caves
2 hunterss and 1 wizard moved from Eregion to N. Caves
3 hunterss and 1 wizard moved from Eregion to N. Caves
Combat - Elves
Battle in N. Caves
Elves attack with 4 eagless, 2 hobbitss, 5 hunterss and 2 wizards
Goblins defend with 1 castle, 8 shooterss and 2 stabberss
Elves roll dice for 4 eagless, 2 hobbitss, 5 hunterss and 2 wizards in N. Caves, round 2 : 4/13 hits, 4.67 expected hits
Goblins roll dice for 8 shooterss and 2 stabberss in N. Caves, round 2 : 4/10 hits, 3.00 expected hits
2 shooterss owned by the Goblins, 2 hunterss owned by the Elves, 2 hobbitss owned by the Elves and 2 stabberss owned by the Goblins lost in N. Caves
Elves roll dice for 4 eagless, 3 hunterss and 2 wizards in N. Caves, round 3 : 4/9 hits, 3.67 expected hits
Goblins roll dice for 6 shooterss in N. Caves, round 3 : 2/6 hits, 2.00 expected hits
4 shooterss owned by the Goblins and 2 hunterss owned by the Elves lost in N. Caves
Elves roll dice for 4 eagless, 1 hunters and 2 wizards in N. Caves, round 4 : 3/7 hits, 3.00 expected hits
Goblins roll dice for 2 shooterss in N. Caves, round 4 : 1/2 hits, 0.67 expected hits
2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves
Elves win, taking N. Caves from Goblins with 4 eagless and 2 wizards remaining. Battle score for attacker is -4
Casualties for Elves: 2 hobbitss and 5 hunterss
Casualties for Goblins: 8 shooterss and 2 stabberss
Battle in E. Rhovanion
Elves attack with 1 hunters and 1 wizard
Goblins defend with 1 wargs; Rhun defend with 1 spearInfantry
Elves roll dice for 1 hunters and 1 wizard in E. Rhovanion, round 2 : 0/2 hits, 1.00 expected hits
Goblins roll dice for 1 spearInfantry and 1 wargs in E. Rhovanion, round 2 : 1/2 hits, 0.50 expected hits
1 hunters owned by the Elves lost in E. Rhovanion
Elves roll dice for 1 wizard in E. Rhovanion, round 3 : 0/1 hits, 0.67 expected hits
Goblins roll dice for 1 spearInfantry and 1 wargs in E. Rhovanion, round 3 : 1/2 hits, 0.50 expected hits
1 wizard owned by the Elves lost in E. Rhovanion
Goblins win with 1 spearInfantry and 1 wargs remaining. Battle score for attacker is -12
Casualties for Elves: 1 hunters and 1 wizard
Battle in Celebran
Elves attack with 2 hunterss and 2 wizards
Goblins defend with 1 stabbers
Elves roll dice for 2 hunterss and 2 wizards in Celebran, round 2 : 1/4 hits, 2.00 expected hits
Goblins roll dice for 1 stabbers in Celebran, round 2 : 0/1 hits, 0.17 expected hits
1 stabbers owned by the Goblins lost in Celebran
Elves win, taking Celebran from Goblins with 2 hunterss and 2 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in Anduin East Bank
Elves attack with 2 entss
Goblins defend with 1 stabbers
Elves roll dice for 2 entss in Anduin East Bank, round 2 : 1/2 hits, 1.00 expected hits
Goblins roll dice for 1 stabbers in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits
1 stabbers owned by the Goblins lost in Anduin East Bank
Elves win, taking Anduin East Bank from Goblins with 2 entss remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in S. E. Rhovanion
Elves attack with 1 hunters and 1 wizard
Rhun defend with 1 spearInfantry
Elves roll dice for 1 hunters and 1 wizard in S. E. Rhovanion, round 2 : 1/2 hits, 1.00 expected hits
Rhun roll dice for 1 spearInfantry in S. E. Rhovanion, round 2 : 1/1 hits, 0.33 expected hits
1 spearInfantry owned by the Rhun and 1 hunters owned by the Elves lost in S. E. Rhovanion
Elves win, taking S. E. Rhovanion from Rhun with 1 wizard remaining. Battle score for attacker is -1
Casualties for Elves: 1 hunters
Casualties for Rhun: 1 spearInfantry
Battle in Drimrill Dale
Elves attack with 3 hunterss
Goblins defend with 1 stabbers
Elves roll dice for 3 hunterss in Drimrill Dale, round 2 : 1/3 hits, 1.00 expected hits
Goblins roll dice for 1 stabbers in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits
1 stabbers owned by the Goblins lost in Drimrill Dale
Elves win, taking Drimrill Dale from Goblins with 3 hunterss remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in Gladden
Elves attack with 1 ents and 1 hunters
Goblins defend with 1 stabbers
Elves roll dice for 1 ents and 1 hunters in Gladden, round 2 : 2/2 hits, 0.83 expected hits
Goblins roll dice for 1 stabbers in Gladden, round 2 : 0/1 hits, 0.17 expected hits
1 stabbers owned by the Goblins lost in Gladden
Elves win, taking Gladden from Goblins with 1 ents and 1 hunters remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Non Combat Move - Elves
4 eagless moved from N. Caves to Lorien
Place Units - Elves
4 hunterss placed in Lorien
2 hunterss placed in High Mirkwood
Turn Complete - Elves
Elves collect 32 PUs; end with 35 PUs
Combat Hit Differential Summary :
Goblins : 1.67
Elves : -1.83
Rhun : 0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Haradrim
Haradrim buy 1 caravel, 3 corsairss and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Haradrim
3 corsairss moved from S. Gondor to S. Gondor Coast
1 spearInfantry moved from Tolfolas to S. Gondor Coast
6 spearInfantrys moved from Debatable Land to S. Gondor Coast
2 spearInfantrys moved from S. Gondor to S. Gondor Coast
2 caravels, 3 corsairss, 5 galleons and 9 spearInfantrys moved from S. Gondor Coast to Lefnui
1 corsairs moved from Lefnui to Pinnath Gelin
Haradrim take Pinnath Gelin from Gondor
2 corsairss and 9 spearInfantrys moved from Lefnui to Andrast
1 caravel moved from Bay of Harad to Umbar Peninsula Coast
1 corsairs and 1 trebuche moved from Umbar to Debatable Land
4 corsairss and 4 oliphants moved from N. Ithilien to S. Ithilien
2 spearInfantrys moved from S. Ithilien to N. Ithilien
1 corsairs and 3 spearInfantrys moved from City of Corsairs to Umbar
Combat - Haradrim
Battle in Andrast
Haradrim attack with 2 corsairss and 9 spearInfantrys
Gondor defend with 1 castle, 5 fortificationss and 1 trebuche
Haradrim roll dice for 2 corsairss and 9 spearInfantrys in Andrast, round 2 : 1/11 hits, 2.50 expected hits
Gondor roll dice for 5 fortificationss and 1 trebuche in Andrast, round 2 : 3/6 hits, 1.00 expected hits
3 spearInfantrys owned by the Haradrim and 1 fortifications owned by the Gondor lost in Andrast
Haradrim roll dice for 2 corsairss and 6 spearInfantrys in Andrast, round 3 : 1/8 hits, 2.00 expected hits
Gondor roll dice for 4 fortificationss and 1 trebuche in Andrast, round 3 : 1/5 hits, 0.83 expected hits
1 spearInfantry owned by the Haradrim and 1 fortifications owned by the Gondor lost in Andrast
Haradrim roll dice for 2 corsairss and 5 spearInfantrys in Andrast, round 4 : 2/7 hits, 1.83 expected hits
Gondor roll dice for 3 fortificationss and 1 trebuche in Andrast, round 4 : 1/4 hits, 0.67 expected hits
1 spearInfantry owned by the Haradrim and 2 fortificationss owned by the Gondor lost in Andrast
Haradrim roll dice for 2 corsairss and 4 spearInfantrys in Andrast, round 5 : 1/6 hits, 1.67 expected hits
Gondor roll dice for 1 fortifications and 1 trebuche in Andrast, round 5 : 0/2 hits, 0.33 expected hits
1 fortifications owned by the Gondor lost in Andrast
Haradrim roll dice for 2 corsairss and 4 spearInfantrys in Andrast, round 6 : 1/6 hits, 1.67 expected hits
Gondor roll dice for 1 trebuche in Andrast, round 6 : 1/1 hits, 0.17 expected hits
1 trebuche owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Andrast
Haradrim win, taking Andrast from Gondor with 2 corsairss and 3 spearInfantrys remaining. Battle score for attacker is -4
Casualties for Haradrim: 6 spearInfantrys
Casualties for Gondor: 5 fortificationss and 1 trebuche
Non Combat Move - Haradrim
Place Units - Haradrim
1 caravel placed in Bay of Harad
3 corsairss and 1 spearInfantry placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Haradrim : -3.67
Gondor : 3.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Gondor
Gondor buy 4 fortificationss, 4 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs;
Combat Move - Gondor
5 heavyCavalrys, 17 spearInfantrys, 4 towerGuards and 5 trebuches moved from Anorien to N. Ithilien
2 towerGuards moved from W. Osg. to Lower Anduin
1 heavyCavalry moved from W. Osg. to N. Ithilien
4 towerGuards moved from Minas Tirith to Anorien
2 towerGuards moved from Lower Anduin to N. Ithilien
2 heavyCavalrys moved from E. Osg. to N. Ithilien
10 undeads moved from Lamedon to Anfalas
Combat - Gondor
Battle in N. Ithilien
Gondor attack with 8 heavyCavalrys, 17 spearInfantrys, 6 towerGuards and 5 trebuches
Mordor defend with 3 nazguls, 17 orcss, 9 siegeTowers and 3 trollss; Haradrim defend with 2 spearInfantrys
Gondor roll dice for 8 heavyCavalrys, 17 spearInfantrys, 6 towerGuards and 5 trebuches in N. Ithilien, round 2 : 13/36 hits, 12.17 expected hits
Units damaged: 3 nazguls owned by the Mordor
Mordor roll dice for 3 nazguls, 17 orcss, 9 siegeTowers, 2 spearInfantrys and 3 trollss in N. Ithilien, round 2 : 7/34 hits, 8.00 expected hits
7 spearInfantrys owned by the Gondor and 10 orcss owned by the Mordor lost in N. Ithilien
Gondor roll dice for 8 heavyCavalrys, 10 spearInfantrys, 6 towerGuards and 5 trebuches in N. Ithilien, round 3 : 9/29 hits, 11.00 expected hits
Mordor roll dice for 3 nazguls, 7 orcss, 9 siegeTowers, 2 spearInfantrys and 3 trollss in N. Ithilien, round 3 : 8/24 hits, 6.33 expected hits
8 spearInfantrys owned by the Gondor, 2 siegeTowers owned by the Mordor and 7 orcss owned by the Mordor lost in N. Ithilien
Gondor roll dice for 8 heavyCavalrys, 2 spearInfantrys, 6 towerGuards and 5 trebuches in N. Ithilien, round 4 : 13/21 hits, 9.67 expected hits
Mordor roll dice for 3 nazguls, 7 siegeTowers, 2 spearInfantrys and 3 trollss in N. Ithilien, round 4 : 4/15 hits, 4.83 expected hits
2 towerGuards owned by the Gondor, 1 nazgul owned by the Mordor, 2 spearInfantrys owned by the Haradrim, 2 spearInfantrys owned by the Gondor, 3 trollss owned by the Mordor and 7 siegeTowers owned by the Mordor lost in N. Ithilien
Gondor roll dice for 8 heavyCavalrys, 4 towerGuards and 5 trebuches in N. Ithilien, round 5 : 7/17 hits, 8.50 expected hits
Mordor roll dice for 2 nazguls in N. Ithilien, round 5 : 2/2 hits, 1.00 expected hits
2 nazguls owned by the Mordor and 2 trebuches owned by the Gondor lost in N. Ithilien
Gondor win, taking N. Ithilien from Mordor with 8 heavyCavalrys, 4 towerGuards and 3 trebuches remaining. Battle score for attacker is 125
Casualties for Gondor: 17 spearInfantrys, 2 towerGuards and 2 trebuches
Casualties for Mordor: 3 nazguls, 17 orcss, 9 siegeTowers and 3 trollss
Casualties for Haradrim: 2 spearInfantrys
Non Combat Move - Gondor
Place Units - Gondor
2 fortificationss placed in E. Osg.
2 fortificationss placed in W. Osg.
3 trebuches placed in Anfalas
4 spearInfantrys placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Mordor : 0.83
Gondor : 0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rhun
Rhun buy 4 fortificationss and 2 towers; Remaining resources: 4 PUs;
Combat Move - Rhun
1 spearInfantry moved from E. Rhovanion to Rhovanion
Rhun take Rhovanion from Elves
3 chariotArcherss and 2 warChariots moved from S. Brown Lands to E. Emnet
Combat - Rhun
Battle in E. Emnet
Rhun attack with 3 chariotArcherss and 2 warChariots
Rohan defend with 7 spearInfantrys
Rhun roll dice for 3 chariotArcherss and 2 warChariots in E. Emnet, round 2 : 2/5 hits, 2.33 expected hits
Rohan roll dice for 7 spearInfantrys in E. Emnet, round 2 : 3/7 hits, 2.33 expected hits
3 chariotArcherss owned by the Rhun and 2 spearInfantrys owned by the Rohan lost in E. Emnet
Rhun roll dice for 2 warChariots in E. Emnet, round 3 : 2/2 hits, 1.33 expected hits
Rohan roll dice for 5 spearInfantrys in E. Emnet, round 3 : 4/5 hits, 1.67 expected hits
2 warChariots owned by the Rhun and 2 spearInfantrys owned by the Rohan lost in E. Emnet
Rohan win with 3 spearInfantrys remaining. Battle score for attacker is -15
Casualties for Rhun: 3 chariotArcherss and 2 warChariots
Casualties for Rohan: 4 spearInfantrys
Non Combat Move - Rhun
Place Units - Rhun
4 fortificationss and 2 towers placed in Rhun
Turn Complete - Rhun
Rhun collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
Rhun : 0.33
Rohan : 3.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dale
Dale buy 3 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
1 archers and 2 spearInfantrys moved from Iron Hills to N. Rhun
3 spearInfantrys moved from N. Dale to S. Dale
1 lightCavalry and 1 spearInfantry moved from Lake Town to N. Dale
1 heavyCavalry moved from Lake Town to N. Dale
1 heavyCavalry moved from Iron Hills to S. Dale
1 heavyCavalry and 1 lightCavalry moved from N. Dale to S. Dale
Non Combat Move - Dale
Place Units - Dale
3 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Khand
Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
2 raiderCavalrys, 4 raiderss, 3 warWolvess and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
2 warWolvess moved from Khand to S. Ithilien
1 xbowInfantry moved from Khand to Harad Road
Combat - Khand
Battle in N. Ithilien
Khand attack with 2 raiderCavalrys, 4 raiderss, 3 warWolvess and 2 xbowInfantrys
Gondor defend with 8 heavyCavalrys, 4 towerGuards and 3 trebuches
Khand roll dice for 2 raiderCavalrys, 4 raiderss, 3 warWolvess and 2 xbowInfantrys in N. Ithilien, round 2 : 2/11 hits, 3.83 expected hits
Gondor roll dice for 8 heavyCavalrys, 4 towerGuards and 3 trebuches in N. Ithilien, round 2 : 4/15 hits, 5.17 expected hits
2 towerGuards owned by the Gondor, 3 warWolvess owned by the Khand and 1 raiders owned by the Khand lost in N. Ithilien
Khand roll dice for 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in N. Ithilien, round 3 : 3/7 hits, 3.00 expected hits
Gondor roll dice for 8 heavyCavalrys, 2 towerGuards and 3 trebuches in N. Ithilien, round 3 : 5/13 hits, 4.17 expected hits
2 towerGuards owned by the Gondor, 1 trebuche owned by the Gondor, 2 xbowInfantrys owned by the Khand and 3 raiderss owned by the Khand lost in N. Ithilien
2 raiderCavalrys retreated to S. Ithilien
Gondor win with 8 heavyCavalrys and 2 trebuches remaining. Battle score for attacker is -13
Casualties for Khand: 4 raiderss, 3 warWolvess and 2 xbowInfantrys
Casualties for Gondor: 4 towerGuards and 1 trebuche
Non Combat Move - Khand
Place Units - Khand
2 warWolvess and 1 xbowInfantry placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Gondor : -0.33
Khand : -1.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dwarves
Dwarves buy 3 phalanxs; Remaining resources: 1 PUs;
Combat Move - Dwarves
3 axeInfantrys moved from Iron Hills to N. Rhun
2 zepplins moved from Iron Hills to N. Rhun
Non Combat Move - Dwarves
Place Units - Dwarves
3 phalanxs placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Saruman
Saruman buy 2 orcss and 1 raiders; Remaining resources: 0 PUs;
Combat Move - Saruman
Place Units - Saruman
2 orcss and 1 raiders placed in Isengard
Turn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Freefolk
Freefolk buy 6 lightCavalrys; Remaining resources: 2 PUs;
Combat Move - Freefolk
Freefolk loses 0 PUs for violating Enedwaiths neutrality.
Freefolk loses 0 PUs for violating Enedwaiths neutrality.
3 lightCavalrys moved from Tharbad to S. Caves
3 lightCavalrys moved from N. Dunland to S. Caves
1 lightCavalry moved from N. Enedwaith to S. Caves
2 lightCavalrys moved from Lond Daer to S. Caves
1 archers and 1 spearInfantry moved from Tharbad to Eregion
1 archers, 2 hobbitss and 2 spearInfantrys moved from Cardolan to Eregion
3 lightCavalrys moved from Bree to Cardolan
1 archers moved from Enedwaith Coast to Enedwaith
Freefolk take Enedwaith from Neutral
1 spearInfantry moved from N. Enedwaith to Eregion
Combat - Freefolk
Battle in S. Caves
Freefolk attack with 9 lightCavalrys
Goblins defend with 1 castle, 5 shooterss and 2 stabberss
Freefolk roll dice for 9 lightCavalrys in S. Caves, round 2 : 2/9 hits, 3.00 expected hits
Goblins roll dice for 5 shooterss and 2 stabberss in S. Caves, round 2 : 2/7 hits, 2.00 expected hits
2 lightCavalrys owned by the Freefolk and 2 stabberss owned by the Goblins lost in S. Caves
Freefolk roll dice for 7 lightCavalrys in S. Caves, round 3 : 2/7 hits, 2.33 expected hits
Goblins roll dice for 5 shooterss in S. Caves, round 3 : 2/5 hits, 1.67 expected hits
2 lightCavalrys owned by the Freefolk and 2 shooterss owned by the Goblins lost in S. Caves
Freefolk roll dice for 5 lightCavalrys in S. Caves, round 4 : 2/5 hits, 1.67 expected hits
Goblins roll dice for 3 shooterss in S. Caves, round 4 : 2/3 hits, 1.00 expected hits
2 lightCavalrys owned by the Freefolk and 2 shooterss owned by the Goblins lost in S. Caves
Freefolk roll dice for 3 lightCavalrys in S. Caves, round 5 : 2/3 hits, 1.00 expected hits
Goblins roll dice for 1 shooters in S. Caves, round 5 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in S. Caves
Freefolk win, taking S. Caves from Goblins with 3 lightCavalrys remaining. Battle score for attacker is -10
Casualties for Freefolk: 6 lightCavalrys
Casualties for Goblins: 5 shooterss and 2 stabberss
Non Combat Move - Freefolk
Place Units - Freefolk
2 lightCavalrys placed in Tharbad
2 lightCavalrys placed in Lond Daer
2 lightCavalrys placed in Bree
Turn Complete - Freefolk
Freefolk collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Goblins : 1.00
Freefolk : -0.00