@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsWhack Good vs dawg Evil
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TripleA Turn Summary: Dwarves round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Dwarves Dwarves buy 2 zepplins; Remaining resources: 0 PUs; Combat Move - Dwarves 6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 2 zepplins placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Saruman Saruman buy 8 fortificationss and 1 tower; Remaining resources: 0 PUs; Combat Move - Saruman 4 urukhais moved from Dol Goldur to S. Mirkwood Combat - Saruman Battle in S. Mirkwood Saruman attack with 4 urukhais Elves defend with 1 ents and 2 hunterss Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 1/4 hits, 1.33 expected hits Elves roll dice for 1 ents and 2 hunterss in S. Mirkwood, round 2 : 1/3 hits, 1.50 expected hits 1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood Saruman roll dice for 3 urukhais in S. Mirkwood, round 3 : 1/3 hits, 1.00 expected hits Elves roll dice for 1 ents and 1 hunters in S. Mirkwood, round 3 : 0/2 hits, 1.00 expected hits 1 hunters owned by the Elves lost in S. Mirkwood Saruman roll dice for 3 urukhais in S. Mirkwood, round 4 : 1/3 hits, 1.00 expected hits Elves roll dice for 1 ents in S. Mirkwood, round 4 : 0/1 hits, 0.50 expected hits 1 ents owned by the Elves lost in S. Mirkwood Saruman win, taking S. Mirkwood from Elves with 3 urukhais remaining. Battle score for attacker is 8 Casualties for Saruman: 1 urukhai Casualties for Elves: 1 ents and 2 hunterss Non Combat Move - Saruman Place Units - Saruman 8 fortificationss and 1 tower placed in Isengard Turn Complete - Saruman Saruman collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Saruman : -0.33 Elves : -2.00 -
TripleA Turn Summary: Freefolk round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Freefolk Freefolk buy 4 lightCavalrys; Remaining resources: 2 PUs; Combat Move - Freefolk Freefolk loses 0 PUs for violating N. Enedwaiths neutrality. Freefolk loses 0 PUs for violating N. Enedwaiths neutrality. 2 archerss and 3 spearInfantrys moved from S. Downs to Cardolan 2 hobbitss moved from Shire to S. Downs 3 lightCavalrys moved from Bree to Minhiriath 1 archers, 1 hobbits, 3 lightCavalrys and 1 spearInfantry moved from Minhiriath to Lond Daer 1 lightCavalry moved from E. Arnor to Eregion 1 lightCavalry moved from Eregion to N. Enedwaith Freefolk take N. Enedwaith from Neutral 1 archers and 2 spearInfantrys moved from Breelands to S. Downs Combat - Freefolk Battle in Lond Daer Freefolk attack with 1 archers, 1 hobbits, 3 lightCavalrys and 1 spearInfantry Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys Freefolk roll dice for 1 archers, 1 hobbits, 3 lightCavalrys and 1 spearInfantry in Lond Daer, round 2 : 0/6 hits, 1.50 expected hits Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 1/4 hits, 1.00 expected hits 1 hobbits owned by the Freefolk lost in Lond Daer Freefolk roll dice for 1 archers, 3 lightCavalrys and 1 spearInfantry in Lond Daer, round 3 : 3/5 hits, 1.50 expected hits Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 3 : 0/4 hits, 1.00 expected hits 1 spearInfantry owned by the Neutral and 2 fortificationss owned by the Neutral lost in Lond Daer Freefolk roll dice for 1 archers, 3 lightCavalrys and 1 spearInfantry in Lond Daer, round 4 : 2/5 hits, 1.50 expected hits Neutral roll dice for 1 spearInfantry in Lond Daer, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Lond Daer Freefolk loses 0 PUs for violating Lond Daers neutrality. Freefolk win, taking Lond Daer from Neutral with 1 archers, 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 8 Casualties for Freefolk: 1 hobbits Casualties for Neutral: 2 fortificationss and 2 spearInfantrys Battle in Cardolan Freefolk attack with 2 archerss and 3 spearInfantrys Neutral defend with 1 spearInfantry Freefolk roll dice for 2 archerss and 3 spearInfantrys in Cardolan, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Cardolan Freefolk loses 0 PUs for violating Cardolans neutrality. Freefolk win, taking Cardolan from Neutral with 2 archerss and 3 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 3 lightCavalrys placed in Bree 1 lightCavalry placed in Hobbiton Turn Complete - Freefolk Freefolk collect 20 PUs; end with 22 PUsCombat Hit Differential Summary :
Neutral : -1.67 Freefolk : 0.33 -
TripleA Turn Summary: Mordor round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Mordor Mordor buy 2 fortificationss, 4 orcss and 2 siegeTowers; Remaining resources: 0 PUs; Combat Move - Mordor Mordor loses 0 PUs for violating S. Brown Landss neutrality. 1 orcs moved from N. Ithilien to E. Osg. Mordor take E. Osg. from Gondor 3 nazguls, 8 orcss and 1 siegeTower moved from Minas Morgul to N. Ithilien 1 orcs moved from S. Ithilien to N. Ithilien 1 orcs moved from Udun to Dagorlad 1 orcs moved from Dagorlad to S. Brown Lands Mordor take S. Brown Lands from Neutral 1 orcs moved from Dagorlad to N. Ithilien 1 orcs moved from Dol Goldur to S. Mirkwood Combat - Mordor Non Combat Move - Mordor Place Units - Mordor 2 fortificationss and 2 orcss placed in Dol Goldur 2 orcss and 2 siegeTowers placed in Minas Morgul Turn Complete - Mordor Mordor collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Rohan Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 4 spearInfantrys moved from Eastfold to Anorien 4 spearInfantrys moved from Westfold to Eastfold 1 heavyCavalry moved from Westfold to S. Brown Lands 2 heavyCavalrys and 3 lightCavalrys moved from Fangorn to S. Brown Lands 2 spearInfantrys moved from Helms Deep to Eastfold Combat - Rohan Battle in S. Brown Lands Rohan attack with 3 heavyCavalrys and 3 lightCavalrys Mordor defend with 1 orcs Rohan roll dice for 3 heavyCavalrys and 3 lightCavalrys in S. Brown Lands, round 2 : 1/6 hits, 2.50 expected hits Mordor roll dice for 1 orcs in S. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in S. Brown Lands Rohan win, taking S. Brown Lands from Mordor with 3 heavyCavalrys and 3 lightCavalrys remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 2 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Mordor : -0.17 Rohan : -1.50 -
TripleA Turn Summary: Goblins round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Goblins Goblins buy 9 shooterss; Remaining resources: 1 PUs; Combat Move - Goblins Goblins loses 0 PUs for violating E. Rhovanions neutrality. Goblins loses 0 PUs for violating Carrocks neutrality. 1 stabbers moved from Moria to Celebran 2 stabberss moved from Moria to Eregion 1 bats moved from S. Caves to Eregion 1 stabbers moved from S. Caves to N. Dunland 1 wargs moved from Moria to Celebran 1 wargs moved from Rhovanion to E. Rhovanion Goblins take E. Rhovanion from Neutral 1 wargs moved from Gladden to Eregion 1 wargs moved from S. Caves to N. Dunland 11 shooterss, 4 stabberss, 2 trollss and 1 wargs moved from Moria to Drimrill Dale 2 shooterss and 2 wargss moved from N. Caves to Drimrill Dale 1 stabbers moved from Anduin West Bank to Carrock Goblins take Carrock from Neutral 1 wargs moved from Dol Goldur to Drimrill Dale 1 stabbers moved from S. Caves to Celebran 1 stabbers moved from S. Caves to Celebran 1 stabbers moved from S. Caves to N. Dunland Combat - Goblins Battle in Celebran Goblins attack with 3 stabberss and 1 wargs Elves defend with 1 hunters Goblins roll dice for 3 stabberss and 1 wargs in Celebran, round 2 : 0/4 hits, 0.83 expected hits Elves roll dice for 1 hunters in Celebran, round 2 : 0/1 hits, 0.50 expected hits Goblins roll dice for 3 stabberss and 1 wargs in Celebran, round 3 : 2/4 hits, 0.83 expected hits Elves roll dice for 1 hunters in Celebran, round 3 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Celebran Goblins win, taking Celebran from Elves with 3 stabberss and 1 wargs remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Battle in N. Dunland Goblins attack with 2 stabberss and 1 wargs Neutral defend with 1 spearInfantry Goblins roll dice for 2 stabberss and 1 wargs in N. Dunland, round 2 : 0/3 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits Goblins roll dice for 2 stabberss and 1 wargs in N. Dunland, round 3 : 0/3 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in N. Dunland, round 3 : 0/1 hits, 0.33 expected hits Goblins roll dice for 2 stabberss and 1 wargs in N. Dunland, round 4 : 2/3 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in N. Dunland, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in N. Dunland Goblins loses 0 PUs for violating N. Dunlands neutrality. Goblins win, taking N. Dunland from Neutral with 2 stabberss and 1 wargs remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in Eregion Goblins attack with 1 bats, 2 stabberss and 1 wargs Elves defend with 1 hobbits and 1 hunters Goblins roll dice for 1 bats, 2 stabberss and 1 wargs in Eregion, round 2 : 2/4 hits, 1.00 expected hits Elves roll dice for 1 hobbits and 1 hunters in Eregion, round 2 : 1/2 hits, 0.67 expected hits 1 hunters owned by the Elves, 1 hobbits owned by the Elves and 1 stabbers owned by the Goblins lost in Eregion Goblins win, taking Eregion from Elves with 1 bats, 1 stabbers and 1 wargs remaining. Battle score for attacker is 4 Casualties for Goblins: 1 stabbers Casualties for Elves: 1 hobbits and 1 hunters Battle in Drimrill Dale Goblins attack with 13 shooterss, 4 stabberss, 2 trollss and 4 wargss Elves defend with 1 hunters Goblins roll dice for 13 shooterss, 4 stabberss, 2 trollss and 4 wargss in Drimrill Dale, round 2 : 3/10 hits, 4.00 expected hits Elves roll dice for 1 hunters in Drimrill Dale, round 2 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 13 shooterss, 4 stabberss, 2 trollss and 4 wargss remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Non Combat Move - Goblins 1 bats moved from Eregion to Moria Place Units - Goblins 2 shooterss placed in N. Caves 2 shooterss placed in S. Caves 5 shooterss placed in Moria Turn Complete - Goblins Goblins collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
Goblins : 0.33 Neutral : -1.00 Elves : -1.17 -
TripleA Turn Summary: Elves round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Elves Elves buy 3 hobbitss and 4 towers; Remaining resources: 0 PUs; Combat Move - Elves 2 hobbitss, 5 hunterss and 2 wizards moved from Rivendell to Eregion 2 entss moved from W. Mirkwood to S. Mirkwood 3 hunterss moved from High Mirkwood to Carrock 1 ents moved from N. Mirkwood to W. Mirkwood 1 hunters moved from W. Mirkwood to Gladden Elves take Gladden from Goblins 1 hunters moved from Gladden to S. Mirkwood 1 hunters moved from W. Mirkwood to Anduin West Bank Elves take Anduin West Bank from Goblins 4 hunterss and 2 wizards moved from W. Mirkwood to S. Mirkwood 4 eagless moved from Lorien to Celebran 2 hunterss moved from Anduin East Bank to Celebran 1 wizard moved from Anduin East Bank to Lorien 1 wizard moved from Anduin East Bank to Lorien Combat - Elves Battle in Carrock Elves attack with 3 hunterss Goblins defend with 1 stabbers Elves roll dice for 3 hunterss in Carrock, round 2 : 1/3 hits, 1.00 expected hits Goblins roll dice for 1 stabbers in Carrock, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Carrock Elves win, taking Carrock from Goblins with 3 hunterss remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Battle in Celebran Elves attack with 4 eagless and 2 hunterss Goblins defend with 3 stabberss and 1 wargs Elves roll dice for 4 eagless and 2 hunterss in Celebran, round 2 : 1/6 hits, 2.00 expected hits Goblins roll dice for 3 stabberss and 1 wargs in Celebran, round 2 : 1/4 hits, 0.67 expected hits 1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran Elves roll dice for 4 eagless and 1 hunters in Celebran, round 3 : 1/5 hits, 1.67 expected hits Goblins roll dice for 2 stabberss and 1 wargs in Celebran, round 3 : 1/3 hits, 0.50 expected hits 1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran Elves roll dice for 4 eagless in Celebran, round 4 : 1/4 hits, 1.33 expected hits Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 4 : 0/2 hits, 0.33 expected hits 1 stabbers owned by the Goblins lost in Celebran Elves roll dice for 4 eagless in Celebran, round 5 : 2/4 hits, 1.33 expected hits Goblins roll dice for 1 wargs in Celebran, round 5 : 0/1 hits, 0.17 expected hits 1 wargs owned by the Goblins lost in Celebran Elves win with 4 eagless remaining. Battle score for attacker is 3 Casualties for Elves: 2 hunterss Casualties for Goblins: 3 stabberss and 1 wargs Battle in Eregion Elves attack with 2 hobbitss, 5 hunterss and 2 wizards Goblins defend with 1 stabbers and 1 wargs Elves roll dice for 2 hobbitss, 5 hunterss and 2 wizards in Eregion, round 2 : 1/9 hits, 3.33 expected hits Goblins roll dice for 1 stabbers and 1 wargs in Eregion, round 2 : 0/2 hits, 0.33 expected hits 1 stabbers owned by the Goblins lost in Eregion Elves roll dice for 2 hobbitss, 5 hunterss and 2 wizards in Eregion, round 3 : 3/9 hits, 3.33 expected hits Goblins roll dice for 1 wargs in Eregion, round 3 : 0/1 hits, 0.17 expected hits 1 wargs owned by the Goblins lost in Eregion Elves win, taking Eregion from Goblins with 2 hobbitss, 5 hunterss and 2 wizards remaining. Battle score for attacker is 7 Casualties for Goblins: 1 stabbers and 1 wargs Battle in S. Mirkwood Elves attack with 2 entss, 5 hunterss and 2 wizards Saruman defend with 3 urukhais; Mordor defend with 1 orcs Elves roll dice for 2 entss, 5 hunterss and 2 wizards in S. Mirkwood, round 2 : 4/9 hits, 4.00 expected hits Saruman roll dice for 1 orcs and 3 urukhais in S. Mirkwood, round 2 : 2/4 hits, 1.17 expected hits 2 hunterss owned by the Elves, 3 urukhais owned by the Saruman and 1 orcs owned by the Mordor lost in S. Mirkwood Elves win, taking S. Mirkwood from Saruman with 2 entss, 3 hunterss and 2 wizards remaining. Battle score for attacker is 10 Casualties for Elves: 2 hunterss Casualties for Mordor: 1 orcs Casualties for Saruman: 3 urukhais Non Combat Move - Elves 4 eagless moved from Celebran to Lorien Place Units - Elves 4 towers placed in Lorien 3 hobbitss placed in High Mirkwood Turn Complete - Elves Elves collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Goblins : -0.33 Saruman : 0.83 Elves : -4.00 -
TripleA Turn Summary: Haradrim round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Haradrim Haradrim buy 1 caravel, 1 corsairs and 3 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 1 caravel moved from Umbar Peninsula Coast to Umbar Coast 1 spearInfantry moved from Umbar to Umbar Coast 1 caravel and 1 spearInfantry moved from Umbar Coast to S. Gondor Coast 1 spearInfantry moved from S. Gondor Coast to Tolfolas Haradrim take Tolfolas from Gondor 1 caravel moved from Umbar Peninsula Coast to Umbar Coast 1 spearInfantry moved from Umbar to Umbar Coast 1 caravel and 1 spearInfantry moved from Umbar Coast to S. Gondor Coast 1 spearInfantry moved from S. Gondor Coast to S. Gondor Haradrim take S. Gondor from Gondor 5 galleons moved from Umbar Peninsula Coast to Umbar Coast 3 corsairss and 1 spearInfantry moved from Umbar to Umbar Coast 2 caravels moved from Bay of Harad to Umbar Peninsula Coast 1 corsairs and 1 trebuche moved from City of Corsairs to Umbar 3 corsairss, 5 galleons and 1 spearInfantry moved from Umbar Coast to S. Gondor Coast 3 corsairss and 1 spearInfantry moved from S. Gondor Coast to S. Gondor 4 oliphants moved from Debatable Land to N. Ithilien 4 corsairss moved from Minas Morgul to N. Ithilien 2 spearInfantrys moved from Debatable Land to S. Ithilien Combat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 1 corsairs and 3 spearInfantrys placed in City of Corsairs 1 caravel placed in Bay of Harad Turn Complete - Haradrim Haradrim collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Gondor Gondor buy 6 towerGuards and 2 trebuches; Remaining resources: 1 PUs; Combat Move - Gondor 10 undeads moved from Paths of the Dead to Lamedon 3 spearInfantrys moved from Lebennin to Anduin Mouth 1 towerGuard moved from Lebennin to Anduin Mouth 2 heavyCavalrys moved from Lebennin to Gilrain 2 galleons and 2 heavyCavalrys moved from Gilrain to Anduin Mouth 1 heavyCavalry moved from Lebennin to W. Osg. 6 spearInfantrys moved from Minas Tirith to Anorien 3 spearInfantrys moved from W. Osg. to E. Osg. 2 heavyCavalrys, 3 spearInfantrys and 1 towerGuard moved from Anduin Mouth to E. Osg. Combat - Gondor Battle in E. Osg. Gondor attack with 2 heavyCavalrys, 6 spearInfantrys and 1 towerGuard Mordor defend with 1 castle and 1 orcs Gondor roll dice for 2 heavyCavalrys, 6 spearInfantrys and 1 towerGuard in E. Osg., round 2 : 3/9 hits, 2.33 expected hits Mordor roll dice for 1 orcs in E. Osg., round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in E. Osg. Gondor win, taking E. Osg. from Mordor with 2 heavyCavalrys, 6 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Gondor Place Units - Gondor 1 trebuche placed in Anfalas 1 trebuche placed in Andrast 2 towerGuards placed in W. Osg. 4 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 29 PUs; end with 30 PUsCombat Hit Differential Summary :
Mordor : -0.17 Gondor : 0.67 -
TripleA Turn Summary: Rhun round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Rhun Rhun buy 8 fortificationss, 1 tower and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Rhun Rhun loses 0 PUs for violating Withered Heaths neutrality. 2 warChariots moved from S. Rhovanion to S. Brown Lands 3 chariotArcherss moved from S. E. Rhovanion to S. Brown Lands 1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion 1 spearInfantry moved from Rhun to S. Dale Rhun take S. Dale from Dale 1 chariotArchers moved from Iron Hills to N. Rhun 1 chariotArchers moved from Iron Hills to N. Rhun Combat - Rhun Battle in S. Brown Lands Rhun attack with 3 chariotArcherss and 2 warChariots Rohan defend with 3 heavyCavalrys and 3 lightCavalrys Rhun roll dice for 3 chariotArcherss and 2 warChariots in S. Brown Lands, round 2 : 2/5 hits, 2.33 expected hits Rohan roll dice for 3 heavyCavalrys and 3 lightCavalrys in S. Brown Lands, round 2 : 0/6 hits, 1.50 expected hits 2 lightCavalrys owned by the Rohan lost in S. Brown Lands Rhun roll dice for 3 chariotArcherss and 2 warChariots in S. Brown Lands, round 3 : 3/5 hits, 2.33 expected hits Rohan roll dice for 3 heavyCavalrys and 1 lightCavalry in S. Brown Lands, round 3 : 0/4 hits, 1.17 expected hits 2 heavyCavalrys owned by the Rohan and 1 lightCavalry owned by the Rohan lost in S. Brown Lands Rhun roll dice for 3 chariotArcherss and 2 warChariots in S. Brown Lands, round 4 : 3/5 hits, 2.33 expected hits Rohan roll dice for 1 heavyCavalry in S. Brown Lands, round 4 : 0/1 hits, 0.33 expected hits 1 heavyCavalry owned by the Rohan lost in S. Brown Lands Rhun win, taking S. Brown Lands from Rohan with 3 chariotArcherss and 2 warChariots remaining. Battle score for attacker is 27 Casualties for Rohan: 3 heavyCavalrys and 3 lightCavalrys Battle in N. Rhun Rhun attack with 2 chariotArcherss Dale defend with 1 archers Rhun roll dice for 2 chariotArcherss in N. Rhun, round 2 : 1/2 hits, 0.67 expected hits Dale roll dice for 1 archers in N. Rhun, round 2 : 0/1 hits, 0.33 expected hits 1 archers owned by the Dale lost in N. Rhun Rhun win, taking N. Rhun from Dale with 2 chariotArcherss remaining. Battle score for attacker is 3 Casualties for Dale: 1 archers Non Combat Move - Rhun 1 warWagon moved from Iron Hills to Rhun 5 chariotArcherss and 2 warChariots moved from Iron Hills to Rhun Place Units - Rhun 3 fortificationss and 1 tower placed in Iron Hills 5 fortificationss and 1 trebuche placed in Rhun Turn Complete - Rhun Rhun collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Dale : -0.33 Rhun : 1.33 Rohan : -3.00 -
TripleA Turn Summary: Dale round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dale Dale buy 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 1 archers and 2 spearInfantrys moved from N. Dale to S. Dale 2 archerss, 1 heavyCavalry and 3 spearInfantrys moved from N. Dale to Iron Hills 3 spearInfantrys moved from Lake Town to N. Dale Combat - Dale Battle in Iron Hills Dale attack with 2 archerss, 1 heavyCavalry and 3 spearInfantrys Rhun defend with 1 castle, 3 fortificationss and 1 tower Dale roll dice for 2 archerss, 1 heavyCavalry and 3 spearInfantrys in Iron Hills, round 2 : 2/6 hits, 1.67 expected hits Rhun roll dice for 3 fortificationss and 1 tower in Iron Hills, round 2 : 1/4 hits, 1.17 expected hits 1 spearInfantry owned by the Dale and 2 fortificationss owned by the Rhun lost in Iron Hills Dale roll dice for 2 archerss, 1 heavyCavalry and 2 spearInfantrys in Iron Hills, round 3 : 1/5 hits, 1.50 expected hits Rhun roll dice for 1 fortifications and 1 tower in Iron Hills, round 3 : 1/2 hits, 0.83 expected hits 1 fortifications owned by the Rhun and 1 archers owned by the Dale lost in Iron Hills Dale roll dice for 1 archers, 1 heavyCavalry and 2 spearInfantrys in Iron Hills, round 4 : 1/4 hits, 1.17 expected hits Rhun roll dice for 1 tower in Iron Hills, round 4 : 0/1 hits, 0.67 expected hits 1 tower owned by the Rhun lost in Iron Hills Dale win, taking Iron Hills from Rhun with 1 archers, 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 5 Casualties for Dale: 1 archers and 1 spearInfantry Casualties for Rhun: 3 fortificationss and 1 tower Battle in S. Dale Dale attack with 1 archers and 2 spearInfantrys Rhun defend with 1 spearInfantry Dale roll dice for 1 archers and 2 spearInfantrys in S. Dale, round 2 : 1/3 hits, 0.67 expected hits Rhun roll dice for 1 spearInfantry in S. Dale, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in S. Dale Dale win, taking S. Dale from Rhun with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Non Combat Move - Dale Place Units - Dale 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Dale : -0.00 Rhun : -1.00 -
TripleA Turn Summary: Khand round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Khand Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien 3 raiderss, 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road 2 warWolvess moved from Harad Road to S. Ithilien Non Combat Move - Khand Place Units - Khand 2 warWolvess and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dwarves Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs; Combat Move - Dwarves 6 axeInfantrys, 2 cannons and 2 phalanxs moved from N. Dale to N. Rhun 2 zepplins moved from Lonely Mtn. to N. Rhun Combat - Dwarves Battle in N. Rhun Dwarves attack with 6 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins Rhun defend with 2 chariotArcherss Dwarves roll dice for 6 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins in N. Rhun, round 2 : 4/12 hits, 4.00 expected hits Rhun roll dice for 2 chariotArcherss in N. Rhun, round 2 : 0/2 hits, 0.67 expected hits 2 chariotArcherss owned by the Rhun lost in N. Rhun Dwarves win, taking N. Rhun from Rhun with 6 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins remaining. Battle score for attacker is 10 Casualties for Rhun: 2 chariotArcherss Non Combat Move - Dwarves 2 zepplins moved from N. Rhun to Iron Hills Place Units - Dwarves 3 axeInfantrys placed in Iron Hills Turn Complete - Dwarves Dwarves collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Dwarves : 0.00 Rhun : -0.67 -
TripleA Turn Summary: Saruman round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Saruman Saruman buy 4 fortificationss and 1 urukhai; Remaining resources: 0 PUs; Place Units - Saruman 4 fortificationss and 1 urukhai placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Freefolk Freefolk buy 5 lightCavalrys; Remaining resources: 2 PUs; Combat Move - Freefolk Freefolk loses 0 PUs for violating Enedwaith Coasts neutrality. 3 lightCavalrys moved from Lond Daer to N. Dunland 1 lightCavalry moved from N. Enedwaith to N. Dunland 1 archers moved from Lond Daer to Enedwaith Coast Freefolk take Enedwaith Coast from Neutral 1 spearInfantry moved from Lond Daer to N. Enedwaith 3 lightCavalrys moved from Bree to Tharbad 2 archerss and 3 spearInfantrys moved from Cardolan to Tharbad 1 archers, 2 hobbitss and 2 spearInfantrys moved from S. Downs to Cardolan 1 lightCavalry moved from Hobbiton to N. Enedwaith Combat - Freefolk Battle in N. Dunland Freefolk attack with 4 lightCavalrys Goblins defend with 2 stabberss and 1 wargs Freefolk roll dice for 4 lightCavalrys in N. Dunland, round 2 : 0/4 hits, 1.33 expected hits Goblins roll dice for 2 stabberss and 1 wargs in N. Dunland, round 2 : 0/3 hits, 0.50 expected hits Freefolk roll dice for 4 lightCavalrys in N. Dunland, round 3 : 1/4 hits, 1.33 expected hits Goblins roll dice for 2 stabberss and 1 wargs in N. Dunland, round 3 : 0/3 hits, 0.50 expected hits 1 stabbers owned by the Goblins lost in N. Dunland Freefolk roll dice for 4 lightCavalrys in N. Dunland, round 4 : 1/4 hits, 1.33 expected hits Goblins roll dice for 1 stabbers and 1 wargs in N. Dunland, round 4 : 0/2 hits, 0.33 expected hits 1 stabbers owned by the Goblins lost in N. Dunland Freefolk roll dice for 4 lightCavalrys in N. Dunland, round 5 : 1/4 hits, 1.33 expected hits Goblins roll dice for 1 wargs in N. Dunland, round 5 : 1/1 hits, 0.17 expected hits 1 wargs owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Dunland Freefolk win, taking N. Dunland from Goblins with 3 lightCavalrys remaining. Battle score for attacker is 5 Casualties for Goblins: 2 stabberss and 1 wargs Casualties for Freefolk: 1 lightCavalry Battle in Tharbad Freefolk attack with 2 archerss, 3 lightCavalrys and 3 spearInfantrys Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys Freefolk roll dice for 2 archerss, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 2 : 4/8 hits, 2.17 expected hits Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 2/6 hits, 1.50 expected hits 1 archers owned by the Freefolk, 1 spearInfantry owned by the Neutral, 1 spearInfantry owned by the Freefolk and 3 fortificationss owned by the Neutral lost in Tharbad Freefolk roll dice for 1 archers, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 3 : 1/6 hits, 1.67 expected hits Neutral roll dice for 2 spearInfantrys in Tharbad, round 3 : 1/2 hits, 0.67 expected hits 1 spearInfantry owned by the Neutral and 1 spearInfantry owned by the Freefolk lost in Tharbad Freefolk roll dice for 1 archers, 3 lightCavalrys and 1 spearInfantry in Tharbad, round 4 : 2/5 hits, 1.50 expected hits Neutral roll dice for 1 spearInfantry in Tharbad, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Tharbad Freefolk loses 0 PUs for violating Tharbads neutrality. Freefolk win, taking Tharbad from Neutral with 1 archers, 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 6 Casualties for Freefolk: 1 archers and 2 spearInfantrys Casualties for Neutral: 3 fortificationss and 3 spearInfantrys Non Combat Move - Freefolk Place Units - Freefolk 3 lightCavalrys placed in Bree 2 lightCavalrys placed in Lond Daer Turn Complete - Freefolk Freefolk collect 24 PUs; end with 26 PUsCombat Hit Differential Summary :
Goblins : -0.50 Neutral : 0.50 Freefolk : -0.67 -
TripleA Turn Summary: Mordor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Mordor Mordor buy 4 fortificationss and 6 orcss; Remaining resources: 0 PUs; Non Combat Move - Mordor 1 orcs moved from Minas Morgul to S. Ithilien 2 siegeTowers moved from Minas Morgul to N. Ithilien 1 orcs moved from Minas Morgul to S. Ithilien 1 orcs moved from Dagorlad to N. Ithilien Place Units - Mordor 4 fortificationss placed in Dol Goldur 5 orcss placed in Minas Morgul 1 orcs placed in Udun Turn Complete - Mordor Mordor collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rohan Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 2 spearInfantrys moved from Helms Deep to Westfold 1 spearInfantry moved from Eastfold to Westfold 6 spearInfantrys moved from Eastfold to E. Emnet 1 spearInfantry moved from Eastfold to E. Emnet 2 spearInfantrys moved from Eastfold to Anorien Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 2 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Goblins Goblins buy 11 stabberss; Remaining resources: 0 PUs; Combat Move - Goblins 1 wargs moved from Drimrill Dale to Fangorn Goblins take Fangorn from Elves 1 stabbers moved from Drimrill Dale to Gladden Goblins take Gladden from Elves 1 stabbers moved from Drimrill Dale to Anduin East Bank Goblins take Anduin East Bank from Elves 4 shooterss moved from Drimrill Dale to N. Caves 4 shooterss moved from Drimrill Dale to Moria 1 shooters moved from Drimrill Dale to Moria 2 shooterss moved from Drimrill Dale to Moria 2 shooterss moved from Drimrill Dale to N. Caves 2 trollss moved from Drimrill Dale to Moria 1 stabbers moved from Drimrill Dale to Celebran 3 wargss moved from Drimrill Dale to Moria Combat - Goblins Non Combat Move - Goblins Place Units - Goblins 2 stabberss placed in N. Caves 2 stabberss placed in S. Caves 7 stabberss placed in Moria Turn Complete - Goblins Goblins collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Elves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Elves Elves buy 6 hunterss; Remaining resources: 3 PUs; Combat Move - Elves 3 hobbitss moved from High Mirkwood to Carrock 2 hobbitss moved from Eregion to N. Caves 1 hunters moved from Carrock to Gladden 1 ents moved from W. Mirkwood to Gladden 1 hunters moved from Carrock to Drimrill Dale 1 hunters moved from Anduin West Bank to Drimrill Dale 1 hunters moved from S. Mirkwood to S. Rhovanion Elves take Rhovanion from Goblins Elves take S. Rhovanion from Rhun 1 hunters and 1 wizard moved from S. Mirkwood to S. E. Rhovanion 1 hunters and 1 wizard moved from S. Mirkwood to E. Rhovanion 2 entss moved from S. Mirkwood to Anduin East Bank 1 hunters moved from Carrock to Drimrill Dale 2 hunterss and 2 wizards moved from Lorien to Celebran 4 eagless moved from Lorien to N. Caves 2 hunterss and 1 wizard moved from Eregion to N. Caves 3 hunterss and 1 wizard moved from Eregion to N. Caves Combat - Elves Battle in N. Caves Elves attack with 4 eagless, 2 hobbitss, 5 hunterss and 2 wizards Goblins defend with 1 castle, 8 shooterss and 2 stabberss Elves roll dice for 4 eagless, 2 hobbitss, 5 hunterss and 2 wizards in N. Caves, round 2 : 4/13 hits, 4.67 expected hits Goblins roll dice for 8 shooterss and 2 stabberss in N. Caves, round 2 : 4/10 hits, 3.00 expected hits 2 shooterss owned by the Goblins, 2 hunterss owned by the Elves, 2 hobbitss owned by the Elves and 2 stabberss owned by the Goblins lost in N. Caves Elves roll dice for 4 eagless, 3 hunterss and 2 wizards in N. Caves, round 3 : 4/9 hits, 3.67 expected hits Goblins roll dice for 6 shooterss in N. Caves, round 3 : 2/6 hits, 2.00 expected hits 4 shooterss owned by the Goblins and 2 hunterss owned by the Elves lost in N. Caves Elves roll dice for 4 eagless, 1 hunters and 2 wizards in N. Caves, round 4 : 3/7 hits, 3.00 expected hits Goblins roll dice for 2 shooterss in N. Caves, round 4 : 1/2 hits, 0.67 expected hits 2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves Elves win, taking N. Caves from Goblins with 4 eagless and 2 wizards remaining. Battle score for attacker is -4 Casualties for Elves: 2 hobbitss and 5 hunterss Casualties for Goblins: 8 shooterss and 2 stabberss Battle in E. Rhovanion Elves attack with 1 hunters and 1 wizard Goblins defend with 1 wargs; Rhun defend with 1 spearInfantry Elves roll dice for 1 hunters and 1 wizard in E. Rhovanion, round 2 : 0/2 hits, 1.00 expected hits Goblins roll dice for 1 spearInfantry and 1 wargs in E. Rhovanion, round 2 : 1/2 hits, 0.50 expected hits 1 hunters owned by the Elves lost in E. Rhovanion Elves roll dice for 1 wizard in E. Rhovanion, round 3 : 0/1 hits, 0.67 expected hits Goblins roll dice for 1 spearInfantry and 1 wargs in E. Rhovanion, round 3 : 1/2 hits, 0.50 expected hits 1 wizard owned by the Elves lost in E. Rhovanion Goblins win with 1 spearInfantry and 1 wargs remaining. Battle score for attacker is -12 Casualties for Elves: 1 hunters and 1 wizard Battle in Celebran Elves attack with 2 hunterss and 2 wizards Goblins defend with 1 stabbers Elves roll dice for 2 hunterss and 2 wizards in Celebran, round 2 : 1/4 hits, 2.00 expected hits Goblins roll dice for 1 stabbers in Celebran, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Celebran Elves win, taking Celebran from Goblins with 2 hunterss and 2 wizards remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Battle in Anduin East Bank Elves attack with 2 entss Goblins defend with 1 stabbers Elves roll dice for 2 entss in Anduin East Bank, round 2 : 1/2 hits, 1.00 expected hits Goblins roll dice for 1 stabbers in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Anduin East Bank Elves win, taking Anduin East Bank from Goblins with 2 entss remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Battle in S. E. Rhovanion Elves attack with 1 hunters and 1 wizard Rhun defend with 1 spearInfantry Elves roll dice for 1 hunters and 1 wizard in S. E. Rhovanion, round 2 : 1/2 hits, 1.00 expected hits Rhun roll dice for 1 spearInfantry in S. E. Rhovanion, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun and 1 hunters owned by the Elves lost in S. E. Rhovanion Elves win, taking S. E. Rhovanion from Rhun with 1 wizard remaining. Battle score for attacker is -1 Casualties for Elves: 1 hunters Casualties for Rhun: 1 spearInfantry Battle in Drimrill Dale Elves attack with 3 hunterss Goblins defend with 1 stabbers Elves roll dice for 3 hunterss in Drimrill Dale, round 2 : 1/3 hits, 1.00 expected hits Goblins roll dice for 1 stabbers in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 3 hunterss remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Battle in Gladden Elves attack with 1 ents and 1 hunters Goblins defend with 1 stabbers Elves roll dice for 1 ents and 1 hunters in Gladden, round 2 : 2/2 hits, 0.83 expected hits Goblins roll dice for 1 stabbers in Gladden, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Gladden Elves win, taking Gladden from Goblins with 1 ents and 1 hunters remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Non Combat Move - Elves 4 eagless moved from N. Caves to Lorien Place Units - Elves 4 hunterss placed in Lorien 2 hunterss placed in High Mirkwood Turn Complete - Elves Elves collect 32 PUs; end with 35 PUsCombat Hit Differential Summary :
Goblins : 1.67 Elves : -1.83 Rhun : 0.67 -
TripleA Turn Summary: Haradrim round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Haradrim Haradrim buy 1 caravel, 3 corsairss and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Haradrim 3 corsairss moved from S. Gondor to S. Gondor Coast 1 spearInfantry moved from Tolfolas to S. Gondor Coast 6 spearInfantrys moved from Debatable Land to S. Gondor Coast 2 spearInfantrys moved from S. Gondor to S. Gondor Coast 2 caravels, 3 corsairss, 5 galleons and 9 spearInfantrys moved from S. Gondor Coast to Lefnui 1 corsairs moved from Lefnui to Pinnath Gelin Haradrim take Pinnath Gelin from Gondor 2 corsairss and 9 spearInfantrys moved from Lefnui to Andrast 1 caravel moved from Bay of Harad to Umbar Peninsula Coast 1 corsairs and 1 trebuche moved from Umbar to Debatable Land 4 corsairss and 4 oliphants moved from N. Ithilien to S. Ithilien 2 spearInfantrys moved from S. Ithilien to N. Ithilien 1 corsairs and 3 spearInfantrys moved from City of Corsairs to Umbar Combat - Haradrim Battle in Andrast Haradrim attack with 2 corsairss and 9 spearInfantrys Gondor defend with 1 castle, 5 fortificationss and 1 trebuche Haradrim roll dice for 2 corsairss and 9 spearInfantrys in Andrast, round 2 : 1/11 hits, 2.50 expected hits Gondor roll dice for 5 fortificationss and 1 trebuche in Andrast, round 2 : 3/6 hits, 1.00 expected hits 3 spearInfantrys owned by the Haradrim and 1 fortifications owned by the Gondor lost in Andrast Haradrim roll dice for 2 corsairss and 6 spearInfantrys in Andrast, round 3 : 1/8 hits, 2.00 expected hits Gondor roll dice for 4 fortificationss and 1 trebuche in Andrast, round 3 : 1/5 hits, 0.83 expected hits 1 spearInfantry owned by the Haradrim and 1 fortifications owned by the Gondor lost in Andrast Haradrim roll dice for 2 corsairss and 5 spearInfantrys in Andrast, round 4 : 2/7 hits, 1.83 expected hits Gondor roll dice for 3 fortificationss and 1 trebuche in Andrast, round 4 : 1/4 hits, 0.67 expected hits 1 spearInfantry owned by the Haradrim and 2 fortificationss owned by the Gondor lost in Andrast Haradrim roll dice for 2 corsairss and 4 spearInfantrys in Andrast, round 5 : 1/6 hits, 1.67 expected hits Gondor roll dice for 1 fortifications and 1 trebuche in Andrast, round 5 : 0/2 hits, 0.33 expected hits 1 fortifications owned by the Gondor lost in Andrast Haradrim roll dice for 2 corsairss and 4 spearInfantrys in Andrast, round 6 : 1/6 hits, 1.67 expected hits Gondor roll dice for 1 trebuche in Andrast, round 6 : 1/1 hits, 0.17 expected hits 1 trebuche owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Andrast Haradrim win, taking Andrast from Gondor with 2 corsairss and 3 spearInfantrys remaining. Battle score for attacker is -4 Casualties for Haradrim: 6 spearInfantrys Casualties for Gondor: 5 fortificationss and 1 trebuche Non Combat Move - Haradrim Place Units - Haradrim 1 caravel placed in Bay of Harad 3 corsairss and 1 spearInfantry placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Haradrim : -3.67 Gondor : 3.00





