@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 1.tsvg
OK Mike sorry for the delay
Can Japan declare war on the USA turn 1?
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 Infantry moved from Woleai to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to West Papua
Yamamoto take West Papua from Anzac
2 Submarines moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 85 Sea Zone to 76 Sea Zone
1 Bomber moved from Tokyo to 76 Sea Zone
1 Fighter moved from Chubu to 76 Sea Zone
1 Submarine moved from 86 Sea Zone to 95 Sea Zone
2 Elites and 2 Marines moved from Davao to 107 Sea Zone
1 Tank moved from Jilolo to 107 Sea Zone
2 Elites, 2 Marines and 1 Tank moved from 107 Sea Zone to Hollandia
2 Adv.Fighters moved from 108 Sea Zone to Hollandia
1 ArmoredCar and 1 Infantry moved from Saipan to 94 Sea Zone
1 ArmoredCar, 1 Infantry and 2 S.Submarines moved from 94 Sea Zone to 108 Sea Zone
1 ArmoredCar and 1 Infantry moved from 108 Sea Zone to Hollandia
Purchase Units - Yamamoto
Yamamoto buy 2 Elites, 3 Infantrys, 2 Marines and 8 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 2 Submarines
Americans defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 2 Submarines in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 4 Fighters in 76 Sea Zone, round 2 : 5/6 hits, 2.50 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer and 1 Submarine
Battle in Hollandia
Yamamoto attack with 2 Adv.Fighters, 1 ArmoredCar, 2 Elites, 1 Infantry, 2 Marines and 1 Tank
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 2 Battleships in Hollandia, round 2 : 0/2 hits, 1.33 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 ArmoredCar, 2 Elites, 1 Infantry, 2 Marines and 1 Tank in Hollandia, round 2 : 7/9 hits, 3.67 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 2 : 1/3 hits, 1.17 expected hits
1 Artillery owned by the Dutch, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Hollandia
Yamamoto win, taking Hollandia from Dutch with 2 Adv.Fighters, 1 ArmoredCar, 2 Elites, 2 Marines and 1 Tank remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
Non Combat Move - Yamamoto
2 Adv.Fighters moved from Hollandia to 108 Sea Zone
1 Adv.Fighter, 1 Bomber and 4 Fighters moved from 76 Sea Zone to 85 Sea Zone
1 Cruiser, 1 Destroyer and 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
1 Bomber moved from 85 Sea Zone to Tokyo
1 Fighter moved from 85 Sea Zone to Tokyo
Place Units - Yamamoto
8 Submarines placed in 85 Sea Zone
1 Elite, 1 Infantry and 1 Marine placed in West Borneo
1 Elite, 2 Infantrys and 1 Marine placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto : 3.83
Americans : 0.33
Dutch : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
4 Infantrys moved from Ningsia to Suiyuan
2 Mech.Infs moved from Hsining to Suiyuan
1 ArmoredCar moved from Sikang to Kweichow
Chinese take Kweichow from Hisaichi
1 ArmoredCar moved from Sikang to N.French Indochina
French take N.French Indochina from Yamamoto
3 Artillerys and 2 Elites moved from Sikang to Szechwan
2 Artillerys and 2 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
4 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Bomber and 3 Infantrys moved from Shensi to Shansi
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Suiyuan
Chinese attack with 4 Infantrys and 2 Mech.Infs
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 4 Infantrys and 2 Mech.Infs in Suiyuan, round 2 : 2/6 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 3 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 1 Tank
Battle in Shansi
Chinese attack with 1 Bomber and 3 Infantrys
Hisaichi defend with 1 Artillery and 1 Tank
Chinese roll dice for 1 Bomber and 3 Infantrys in Shansi, round 2 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Tank
Non Combat Move - Chinese
1 Bomber moved from Shansi to Ningsia
1 AAGun moved from Shensi to Ningsia
Place Units - Chinese
4 Infantrys placed in Urumqi
2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry placed in Hsining
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
Chinese : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone
2 Artillerys moved from Malaya to 110 Sea Zone
2 Marines moved from Malaya to 110 Sea Zone
2 Infantrys moved from Malaya to 110 Sea Zone
1 Submarine moved from 110 Sea Zone to 112 Sea Zone
4 Artillerys, 2 Infantrys and 4 Marines moved from 110 Sea Zone to Sumatra
2 ArmoredCars moved from Hong Kong to 92 Sea Zone
2 ArmoredCars moved from 92 Sea Zone to N.French Indochina
1 Infantry moved from Hupeh to Kweichow
1 Infantry moved from Chahar to Suiyuan
2 ArmoredCars moved from Peking to Suiyuan
1 Fighter and 1 Tank moved from Peking to Suiyuan
1 Artillery and 1 Infantry moved from Hupeh to Shansi
2 ArmoredCars moved from Hupeh to Shensi
1 ArmoredCar moved from Hupeh to Shansi
1 ArmoredCar moved from Hupeh to Kweichow
2 ArmoredCars moved from Hong Kong to Hunan
2 Infantrys moved from Hong Kong to Kwangtung
8 Infantrys moved from Kirin to Heilungchiang
1 Infantry moved from Heilungchiang to Khabarovsk
1 Artillery and 5 Infantrys moved from Heilungchiang to Chita
3 Infantrys moved from Hulunbuir to Peking
6 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 8 Artillerys, 1 Elite, 7 Infantrys, 3 Marines and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shensi
Hisaichi attack with 2 ArmoredCars
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 3 Infantrys and 2 Mech.Infs
Hisaichi roll dice for 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank in Suiyuan, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 3 Infantrys and 2 Mech.Infs in Suiyuan, round 2 : 1/5 hits, 1.67 expected hits
1 ArmoredCar owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank in Suiyuan, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 Mech.Infs in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Suiyuan, round 4 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 2 Mech.Infs in Suiyuan, round 4 : 0/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 12
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Casualties for Chinese: 3 Infantrys and 2 Mech.Infs
Battle in N.French Indochina
Hisaichi attack with 2 ArmoredCars
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in N.French Indochina
Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in N.French Indochina
French win with 1 ArmoredCar remaining. Battle score for attacker is -8
Casualties for Hisaichi: 2 ArmoredCars
Battle in Sumatra
Hisaichi attack with 4 Artillerys, 2 Infantrys and 4 Marines
British defend with 2 Tanks; Anzac defend with 2 Infantrys and 1 Tank; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 4 Artillerys, 2 Infantrys and 4 Marines in Sumatra, round 2 : 4/10 hits, 4.33 expected hits
Dutch roll dice for 1 Bunker, 2 Infantrys and 3 Tanks in Sumatra, round 2 : 3/6 hits, 2.67 expected hits
2 Infantrys owned by the Anzac, 2 Tanks owned by the British, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 3 Artillerys and 4 Marines in Sumatra, round 3 : 2/7 hits, 3.50 expected hits
Dutch roll dice for 1 Bunker and 1 Tank in Sumatra, round 3 : 2/2 hits, 1.00 expected hits
1 Tank owned by the Anzac, 1 Bunker owned by the Dutch, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 2 Artillerys and 3 Marines remaining. Battle score for attacker is 9
Casualties for Hisaichi: 2 Artillerys, 2 Infantrys and 1 Marine
Casualties for Anzac: 2 Infantrys and 1 Tank
Casualties for British: 2 Tanks
Casualties for Dutch: 1 Bunker
Battle in Shansi
Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Shansi, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Kweichow
Hisaichi attack with 1 ArmoredCar and 1 Infantry
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 5 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Kweichow
Chinese win with no units remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Hisaichi
1 Fighter moved from Suiyuan to Peking
Place Units - Hisaichi
2 Artillerys and 2 Marines placed in Banjarmasin
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
2 Artillerys and 1 Tank placed in Peking
1 Artillery, 1 Elite and 1 Marine placed in Hulunbuir
2 ArmoredCars, 1 Artillery and 5 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Hisaichi : -2.17
French : 1.33
Chinese : 0.00
Dutch : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Manchester to 19 Sea Zone
3 Tanks moved from New Valley to Hun
6 Tanks moved from Kufra to Hun
3 Infantrys moved from Tobruk to El Agheila
British take El Agheila from Germans
1 Infantry moved from Darfur to Kufra
2 Artillerys, 1 Elite and 3 Infantrys moved from Lower Egypt to Mersa Matruh
6 Infantrys moved from Cairo to Lower Egypt
2 Tanks moved from Palestine to Mersa Matruh
2 Mot.Infs moved from Cape Town to Kenya
4 Infantrys moved from Scotland to Northern Ireland
1 Tank moved from Scotland to Dublin
3 Infantrys moved from Wales to Manchester
1 Tank moved from Okhotsk to Khabarovsk
2 Infantrys moved from Okhotsk to Ayan
1 Infantry moved from Koryakia to Kolyma
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry moved from 72 Sea Zone to Koryakia
5 Fighters moved from S.Karelia to Kursk
1 Elite and 2 Infantrys moved from Assam to Burma
1 Infantry and 1 Tank moved from Yunnan to N.Thailand
1 Tank moved from Assam to N.Thailand
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Tank moved from Assam to 60 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Madras to 60 Sea Zone
1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 65 Sea Zone to Sumatra
5 Infantrys moved from Delhi to Bihar
3 Infantrys moved from Bihar to Assam
2 Infantrys moved from Calcutta to Assam
3 Infantrys moved from Hyderabad to Calcutta
2 Infantrys moved from Rajputana to Hyderabad
1 Artillery and 1 Infantry moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
1 Infantry moved from Baluchistan to Rajputana
1 T.Boat moved from 51 Sea Zone to 48 Sea Zone
8 Infantrys moved from London to Manchester
4 Infantrys moved from Manchester to Scotland
Purchase Units - British
British buy 2 ArmoredCars, 1 Bunker, 2 Cruisers, 1 Factory, 7 Infantrys and 6 Mech.Infs; Remaining resources: 1 PUs;
Combat - British
Battle in N.Thailand
British attack with 1 Infantry and 2 Tanks
Thai defend with 1 Infantry
British roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 2/3 hits, 1.17 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Hun
British attack with 9 Tanks
Italians defend with 1 Factory, 3 HeavyTanks and 4 Mech.Infs
British roll dice for 9 Tanks in Hun, round 2 : 4/9 hits, 4.50 expected hits
Italians roll dice for 3 HeavyTanks and 4 Mech.Infs in Hun, round 2 : 2/7 hits, 3.33 expected hits
2 Tanks owned by the British and 4 Mech.Infs owned by the Italians lost in Hun
British roll dice for 7 Tanks in Hun, round 3 : 4/7 hits, 3.50 expected hits
Italians roll dice for 3 HeavyTanks in Hun, round 3 : 3/3 hits, 2.00 expected hits
3 HeavyTanks owned by the Italians and 3 Tanks owned by the British lost in Hun
British win, taking Hun from Italians with 4 Tanks remaining. Battle score for attacker is 20
Casualties for British: 5 Tanks
Casualties for Italians: 3 HeavyTanks and 4 Mech.Infs
Battle in Sumatra
British attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
Hisaichi defend with 2 Artillerys and 3 Marines
British roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Sumatra, round 2 : 3/4 hits, 1.50 expected hits
Hisaichi roll dice for 2 Artillerys and 3 Marines in Sumatra, round 2 : 3/5 hits, 1.67 expected hits
1 Elite owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Sumatra
British roll dice for 1 Tank in Sumatra, round 3 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Marines in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
1 Marine owned by the Hisaichi lost in Sumatra
British roll dice for 1 Tank in Sumatra, round 4 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Marine in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British and 1 Marine owned by the Hisaichi lost in Sumatra
Hisaichi win with no units remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
Casualties for Hisaichi: 2 Artillerys and 3 Marines
Battle in Khabarovsk
British attack with 1 Tank
Hisaichi defend with 1 Infantry
British roll dice for 1 Tank in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
British win, taking Khabarovsk from Hisaichi with 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Burma
British attack with 1 Elite and 2 Infantrys
Thai defend with 3 Infantrys
British roll dice for 1 Elite and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.67 expected hits
Thai roll dice for 3 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Elite and 2 Infantrys in Burma, round 3 : 2/3 hits, 0.67 expected hits
Thai roll dice for 3 Infantrys in Burma, round 3 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Burma
British roll dice for 1 Elite and 1 Infantry in Burma, round 4 : 0/2 hits, 0.50 expected hits
Thai roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Elite and 1 Infantry in Burma, round 5 : 0/2 hits, 0.50 expected hits
Thai roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
British roll dice for 1 Elite in Burma, round 6 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Burma, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Elite in Burma, round 7 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Burma, round 7 : 1/1 hits, 0.33 expected hits
1 Elite owned by the British lost in Burma
Thai win with 1 Infantry remaining. Battle score for attacker is -3
Casualties for British: 1 Elite and 2 Infantrys
Casualties for Thai: 2 Infantrys
Battle in 19 Sea Zone
British attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
Germans defend with 1 Submarine
British roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 Submarine owned by the Germans lost in 19 Sea Zone
British win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Non Combat Move - British
1 Adv.Fighter, 1 Bomber and 1 Fighter moved from 19 Sea Zone to Manchester
Place Units - British
2 Cruisers placed in 56 Sea Zone
1 Bunker and 1 Factory placed in Kufra
6 Mech.Infs placed in Cairo
5 Infantrys placed in Delhi
2 ArmoredCars and 2 Infantrys placed in Madras
Turn Complete - British
British collect 107 PUs; end with 108 PUs
Combat Hit Differential Summary :
British : 2.83
Italians : -0.33
Hisaichi : 0.67
Thai : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Elite, 1 Infantry and 2 Tanks moved from Java to Sumatra
Dutch take Sumatra from Hisaichi
3 Infantrys moved from Port Moresby to West Papua
2 Artillerys and 2 Infantrys moved from Broome to 67 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Artillery and 1 Infantry moved from 113 Sea Zone to West Papua
2 Infantrys moved from Canberra to New South Wales
2 Cruisers moved from 67 Sea Zone to 113 Sea Zone
2 Elites moved from Townsville to 113 Sea Zone
2 Cruisers and 2 Elites moved from 113 Sea Zone to 67 Sea Zone
1 Artillery, 2 Elites and 1 Infantry moved from 67 Sea Zone to Lombok
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Lombok
1 Transport moved from 67 Sea Zone to 113 Sea Zone
2 Infantrys moved from Timor to 113 Sea Zone
2 Infantrys moved from 113 Sea Zone to West Papua
Purchase Units - Anzac
Anzac buy 1 Cruiser, 2 Destroyers and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 1 Artillery, 2 Elites and 3 Infantrys
Thai defend with 2 Artillerys and 1 Marine
Anzac roll dice for 5 Cruisers in Lombok, round 2 : 2/5 hits, 2.50 expected hits
Anzac roll dice for 1 Artillery, 2 Elites and 3 Infantrys in Lombok, round 2 : 1/6 hits, 1.67 expected hits
Thai roll dice for 2 Artillerys and 1 Marine in Lombok, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac, 2 Artillerys owned by the Thai and 1 Marine owned by the Thai lost in Lombok
Anzac win, taking Lombok from Thai with 1 Artillery, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Anzac: 1 Infantry
Casualties for Thai: 2 Artillerys and 1 Marine
Battle in West Papua
Anzac attack with 1 Artillery and 6 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery and 6 Infantrys in West Papua, round 2 : 1/7 hits, 1.50 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Papua
Anzac win, taking West Papua from Yamamoto with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
Place Units - Anzac
1 Cruiser and 2 Destroyers placed in 113 Sea Zone
3 Infantrys placed in Port Moresby
1 Infantry placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Anzac : -1.67
Thai : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Dutch
Dutch buy 4 Bunkers; Remaining resources: 1 PUs;
Place Units - Dutch
1 Bunker placed in Lombok
1 Bunker placed in Java
1 Bunker placed in Sumatra
1 Bunker placed in Timor
Turn Complete - Dutch
Dutch collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Infantry moved from Tampere to Kotka
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Finns take Estonia from Russians
1 Destroyer and 1 Submarine moved from 22 Sea Zone to 20 Sea Zone
3 Infantrys moved from Tampere to Oulu
2 Artillerys and 3 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
Place Units - Finns
1 Elite and 5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
1 ArmoredCar moved from Lithuania to Novgorod
Romanians take Novgorod from Russians
1 Infantry moved from Lithuania to Minsk
2 ArmoredCars moved from Vinnytsia to Minsk
4 Tanks moved from Bucharest to Vinnytsia
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Factory and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Minsk
Romanians attack with 2 ArmoredCars and 1 Infantry
Russians defend with 1 Mech.Inf and 1 Tank
Romanians roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Mech.Inf and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits
1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 Mech.Inf and 1 Tank
Non Combat Move - Romanians
Place Units - Romanians
1 Factory placed in Brest
1 Elite and 3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Romanians : 1.17
Russians : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Infantry moved from Burma to Yunnan
Thai take Yunnan from Chinese
2 Artillerys, 2 Infantrys and 2 Tanks moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
2 Transports moved from 72 Sea Zone to 71 Sea Zone
1 ArmoredCar and 3 Infantrys moved from Umnak to 71 Sea Zone
1 ArmoredCar, 3 Infantrys and 2 Transports moved from 71 Sea Zone to 72 Sea Zone
1 ArmoredCar and 3 Infantrys moved from 72 Sea Zone to Koryakia
2 ArmoredCars and 2 Elites moved from Koryakia to Kolyma
2 ArmoredCars, 1 Elite and 1 Marine moved from Kolyma to Okhotsk
1 Artillery, 1 Elite, 2 Infantrys and 1 Marine moved from Okhotsk to Ayan
1 Bomber moved from N.Buryat Mongolia to 92 Sea Zone
1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to Ayan
2 Transports moved from 96 Sea Zone to 103 Sea Zone
1 Marine moved from Kwajalein to 103 Sea Zone
1 Infantry moved from Kwajalein to 103 Sea Zone
1 Elite and 1 Infantry moved from Kwajalein to 103 Sea Zone
1 Marine moved from 103 Sea Zone to Eniwetok
1 Infantry moved from 103 Sea Zone to Eniwetok
1 Battleship moved from 96 Sea Zone to 103 Sea Zone
1 Battleship moved from 98 Sea Zone to 96 Sea Zone
1 Elite moved from Pearl Harbor to 98 Sea Zone
1 Elite and 1 S.Submarine moved from 98 Sea Zone to 103 Sea Zone
1 Elite moved from 103 Sea Zone to Kusaie
Americans take Kusaie from Yamamoto
2 L.Fighters moved from 96 Sea Zone to 95 Sea Zone
2 Carriers, 5 Destroyers and 5 Submarines moved from 96 Sea Zone to 103 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Elite and 1 Infantry moved from 102 Sea Zone to Woleai
Americans take Woleai from Yamamoto
2 Artillerys, 1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 83 Sea Zone to 74 Sea Zone
6 ArmoredCars moved from San Francisco to Northwest USA
2 Artillerys, 1 Elite and 3 Infantrys moved from 74 Sea Zone to Umnak
1 ArmoredCar moved from Northwest USA to Yukon
2 Transports moved from 74 Sea Zone to 83 Sea Zone
1 Cruiser and 2 S.Submarines moved from 74 Sea Zone to 72 Sea Zone
1 Destroyer and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from Ayan to 76 Sea Zone
1 Artillery moved from Colombia to Amazon
2 Infantrys moved from South Atlantic USA to 13 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Suriname
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Fighter, 3 Infantrys, 2 S.Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 Bomber
Hisaichi defend with 1 Transport
Americans roll dice for 1 Bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Transport in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Bomber owned by the Americans and 1 Transport owned by the Hisaichi lost in 92 Sea Zone
Hisaichi win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 Bomber
Casualties for Hisaichi: 1 Transport
Battle in 76 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Submarine
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone
Americans win with 1 Adv.Fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 Destroyer and 1 Submarine
Casualties for Yamamoto: 1 Submarine
Battle in 95 Sea Zone
Americans attack with 2 L.Fighters
Yamamoto defend with 1 Submarine
Americans roll dice for 2 L.Fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 Submarine owned by the Yamamoto lost in 95 Sea Zone
Americans win with 2 L.Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Eniwetok
Americans attack with 1 Infantry and 1 Marine
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship in Eniwetok, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Eniwetok
Americans win, taking Eniwetok from Yamamoto with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
2 L.Fighters moved from 95 Sea Zone to 103 Sea Zone
1 Adv.Fighter moved from 76 Sea Zone to 72 Sea Zone
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
Place Units - Americans
1 Cruiser, 1 Destroyer and 1 S.Submarine placed in 74 Sea Zone
1 Transport placed in 83 Sea Zone
2 Artillerys, 1 Elite and 3 Infantrys placed in San Francisco
1 Battleship and 1 S.Submarine placed in 98 Sea Zone
1 Adv.Fighter placed in Pearl Harbor
1 Fighter placed in San Francisco
Turn Complete - Americans
Americans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83
Yamamoto : 0.33
Americans : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
2 Transports moved from 72 Sea Zone to 71 Sea Zone
1 ArmoredCar and 3 Infantrys moved from Umnak to 71 Sea Zone
1 ArmoredCar, 3 Infantrys and 2 Transports moved from 71 Sea Zone to 72 Sea Zone
1 ArmoredCar and 3 Infantrys moved from 72 Sea Zone to Koryakia
2 ArmoredCars and 2 Elites moved from Koryakia to Kolyma
2 ArmoredCars, 1 Elite and 1 Marine moved from Kolyma to Okhotsk
1 Artillery, 1 Elite, 2 Infantrys and 1 Marine moved from Okhotsk to Ayan
1 Bomber moved from N.Buryat Mongolia to 92 Sea Zone
1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to Ayan
2 Transports moved from 96 Sea Zone to 103 Sea Zone
1 Marine moved from Kwajalein to 103 Sea Zone
1 Infantry moved from Kwajalein to 103 Sea Zone
1 Elite and 1 Infantry moved from Kwajalein to 103 Sea Zone
1 Marine moved from 103 Sea Zone to Eniwetok
1 Infantry moved from 103 Sea Zone to Eniwetok
1 Battleship moved from 96 Sea Zone to 103 Sea Zone
1 Battleship moved from 98 Sea Zone to 96 Sea Zone
1 Elite moved from Pearl Harbor to 98 Sea Zone
1 Elite and 1 S.Submarine moved from 98 Sea Zone to 103 Sea Zone
1 Elite moved from 103 Sea Zone to Kusaie
Americans take Kusaie from Yamamoto
2 L.Fighters moved from 96 Sea Zone to 95 Sea Zone
2 Carriers, 5 Destroyers and 5 Submarines moved from 96 Sea Zone to 103 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Elite and 1 Infantry moved from 102 Sea Zone to Woleai
Americans take Woleai from Yamamoto
2 Artillerys, 1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 83 Sea Zone to 74 Sea Zone
6 ArmoredCars moved from San Francisco to Northwest USA
2 Artillerys, 1 Elite and 3 Infantrys moved from 74 Sea Zone to Umnak
1 ArmoredCar moved from Northwest USA to Yukon
2 Transports moved from 74 Sea Zone to 83 Sea Zone
1 Cruiser and 2 S.Submarines moved from 74 Sea Zone to 72 Sea Zone
1 Destroyer and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from Ayan to 76 Sea Zone
1 Artillery moved from Colombia to Amazon
2 Infantrys moved from South Atlantic USA to 13 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Suriname
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Fighter, 3 Infantrys, 2 S.Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 Bomber
Hisaichi defend with 1 Transport
Americans roll dice for 1 Bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Transport in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Bomber owned by the Americans and 1 Transport owned by the Hisaichi lost in 92 Sea Zone
Hisaichi win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 Bomber
Casualties for Hisaichi: 1 Transport
Battle in 76 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Submarine
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone
Americans win with 1 Adv.Fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 Destroyer and 1 Submarine
Casualties for Yamamoto: 1 Submarine
Battle in 95 Sea Zone
Americans attack with 2 L.Fighters
Yamamoto defend with 1 Submarine
Americans roll dice for 2 L.Fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 Submarine owned by the Yamamoto lost in 95 Sea Zone
Americans win with 2 L.Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Eniwetok
Americans attack with 1 Infantry and 1 Marine
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship in Eniwetok, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Eniwetok
Americans win, taking Eniwetok from Yamamoto with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
2 L.Fighters moved from 95 Sea Zone to 103 Sea Zone
1 Adv.Fighter moved from 76 Sea Zone to 72 Sea Zone
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
Place Units - Americans
1 Cruiser, 1 Destroyer and 1 S.Submarine placed in 74 Sea Zone
1 Transport placed in 83 Sea Zone
2 Artillerys, 1 Elite and 3 Infantrys placed in San Francisco
1 Battleship and 1 S.Submarine placed in 98 Sea Zone
1 Adv.Fighter placed in Pearl Harbor
1 Fighter placed in San Francisco
Turn Complete - Americans
Americans collect 103 PUs; end with 103 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 103 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 0.83
Yamamoto : 0.33
Americans : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 Infantry moved from Brest to Kiev
1 ArmoredCar moved from Latvia to Smolensk
Germans take Smolensk from Russians
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
3 Transports moved from 24 Sea Zone to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Pomerania to 23 Sea Zone
6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to Lapland
2 Infantrys moved from 24 Sea Zone to Lapland
3 Infantrys moved from Brest to Vinnytsia
4 HeavyTanks moved from Warsaw to Vinnytsia
8 Infantrys moved from Danzig to East Prussia
9 Infantrys moved from Pomerania to Danzig
3 Infantrys moved from Krakow to Vinnytsia
5 HeavyTanks moved from Bohemia to Vinnytsia
3 Mech.Infs moved from Bavaria to Vinnytsia
6 Destroyers moved from 22 Sea Zone to 5 Sea Zone
2 Destroyers moved from 18 Sea Zone to 20 Sea Zone
1 ArmoredCar and 2 Artillerys moved from Brittany to Aquitaine
4 Infantrys moved from Normandy to Picardy
3 Infantrys moved from Oulu to Lapland
1 Elite and 2 Infantrys moved from Burgundy to Lorraine
1 Tank moved from Lapland to Murmansk
Germans take Murmansk from Russians
1 Tank moved from Murmansk to Lapland
1 Bomber and 2 Stukas moved from Netherlands to Lapland
Purchase Units - Germans
Germans buy 6 Artillerys, 1 Bunker, 1 Elite, 5 HeavyTanks, 10 Infantrys, 3 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Non Combat Move - Germans
5 Infantrys moved from Brandenburg to Pomerania
Place Units - Germans
4 Artillerys and 1 Bunker placed in Vinnytsia
2 Artillerys placed in Krakow
1 Elite placed in Krakow
5 HeavyTanks placed in Bohemia
3 Mech.Infs placed in Bavaria
3 Infantrys and 1 Tank placed in Warsaw
1 Transport placed in 20 Sea Zone
2 Infantrys placed in Normandy
5 Infantrys placed in Hamburg
Turn Complete - Germans
Germans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
2 Infantrys moved from Kursk to Kiev
1 Bomber moved from Donetsk to Vinnytsia
1 Fighter moved from Donetsk to Kiev
2 Elites moved from Georgia to 54 Sea Zone
2 Elites moved from 54 Sea Zone to Donetsk
1 Tank moved from Georgia to Donetsk
4 Tanks moved from Stalingrad to Donetsk
1 Bomber moved from Donetsk to Krakow
6 Infantrys moved from Rostov to Donetsk
4 Infantrys moved from S.Karelia to Novgorod
1 Fighter and 2 Infantrys moved from Leningrad to Estonia
1 Infantry and 1 Tank moved from Leningrad to Latvia
1 Mot.Inf moved from Vyborg to Latvia
2 Artillerys and 2 Elites moved from Arkhangelsk to S.Karelia
10 Infantrys moved from N.Karelia to S.Karelia
2 Tanks moved from Leningrad to Smolensk
1 Infantry moved from Yaroslavl to Smolensk
9 Infantrys moved from Yaroslavl to Kursk
2 Infantrys moved from Tula to Kursk
8 Infantrys and 2 Tanks moved from Kursk to Donetsk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Stalingrad to Rostov
1 Mot.Inf moved from Irkutsk to Ufa
1 Mot.Inf moved from Sverdlovsk to Saratov
9 Infantrys moved from Vyborg to Leningrad
1 Mot.Inf moved from N.Karelia to Kursk
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
1 Tank moved from Ningsia to Shensi
1 Infantry moved from Novosibirsk to Krasnoyarsk
3 Infantrys moved from Sverdlovsk to Perm
Purchase Units - Russians
Russians buy 4 Bunkers, 4 HeavyTanks, 26 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs;
Combat - Russians
Strategic bombing raid in Krakow
Bombing raid in Krakow rolls: 6 and causes: 3 damage to unit: Factory
Bombing raid in Krakow causes 3 damage total.
Strategic bombing raid in Vinnytsia
Bombing raid in Vinnytsia rolls: 6 and causes: 4 damage to unit: Factory
Bombing raid in Vinnytsia causes 4 damage total.
Battle in Smolensk
Russians attack with 1 Infantry and 2 Tanks
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Infantry and 2 Tanks in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 ArmoredCar in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Kiev
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Russians roll dice for 1 Fighter and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.50 expected hits
Romanians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Romanians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Estonia
Russians attack with 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Estonia
Russians win, taking Estonia from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Shensi
Russians attack with 1 Tank
Hisaichi defend with 2 ArmoredCars
Russians roll dice for 1 Tank in Shensi, round 2 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 ArmoredCars in Shensi, round 2 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shensi
Russians roll dice for 1 Tank in Shensi, round 3 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shensi, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shensi
Russians win, taking Shensi from Hisaichi with 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 ArmoredCars
Battle in Latvia
Russians attack with 1 Infantry, 1 Mot.Inf and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry, 1 Mot.Inf and 1 Tank in Latvia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Infantry, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Novgorod
Russians attack with 4 Infantrys
Romanians defend with 1 ArmoredCar
Russians roll dice for 4 Infantrys in Novgorod, round 2 : 0/4 hits, 0.67 expected hits
Romanians roll dice for 1 ArmoredCar in Novgorod, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Russians lost in Novgorod
Russians roll dice for 3 Infantrys in Novgorod, round 3 : 0/3 hits, 0.50 expected hits
Romanians roll dice for 1 ArmoredCar in Novgorod, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 3 Infantrys in Novgorod, round 4 : 2/3 hits, 0.50 expected hits
Romanians roll dice for 1 ArmoredCar in Novgorod, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Romanians lost in Novgorod
Russians win, taking Novgorod from Romanians with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 ArmoredCar
Non Combat Move - Russians
3 Infantrys moved from W.Iran to Erzurum
1 AAGun moved from Erzurum to Georgia
1 Fighter moved from Kiev to Donetsk
1 Bomber moved from Vinnytsia to Donetsk
1 Infantry moved from Sverdlovsk to Perm
1 AAGun moved from Alma Ata to Semipalatinsk
1 Fighter moved from Estonia to Leningrad
1 Bomber moved from Krakow to Donetsk
Place Units - Russians
1 Bunker placed in Donetsk
1 Bunker placed in Kursk
1 Bunker placed in S.Karelia
1 Bunker and 4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 HeavyTanks placed in Tula
2 HeavyTanks placed in Rostov
1 Mot.Inf placed in W.Iran
Turn Complete - Russians
Russians collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : -0.50
Romanians : 0.83
Hisaichi : -0.50
Finns : -0.33
Russians : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
1 Infantry moved from Tunis to S.Tunisia
1 Infantry moved from Tunis to N.Tunisia
1 Tank moved from Ghadames to Tripoli
1 Tank moved from Ghadames to Tunis
6 Destroyers moved from 46 Sea Zone to 48 Sea Zone
Purchase Units - Italians
Italians buy 1 Bunker, 1 Destroyer, 4 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in 48 Sea Zone
Italians attack with 6 Destroyers
British defend with 1 Battleship, 1 Cruiser and 3 T.Boats
Italians roll dice for 6 Destroyers in 48 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 1 Cruiser and 3 T.Boats in 48 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
1 Destroyer owned by the Italians and 2 T.Boats owned by the British lost in 48 Sea Zone
Italians roll dice for 5 Destroyers in 48 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
British roll dice for 1 Battleship, 1 Cruiser and 1 T.Boat in 48 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
1 Destroyer owned by the Italians, 1 T.Boat owned by the British and 1 Cruiser owned by the British lost in 48 Sea Zone
Italians roll dice for 4 Destroyers in 48 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits
British roll dice for 1 Battleship in 48 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 Destroyer owned by the Italians lost in 48 Sea Zone
Italians roll dice for 3 Destroyers in 48 Sea Zone, round 5 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Battleship in 48 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 Destroyer owned by the Italians lost in 48 Sea Zone
Italians roll dice for 2 Destroyers in 48 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Battleship in 48 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the British lost in 48 Sea Zone
Italians win with 2 Destroyers remaining. Battle score for attacker is 18
Casualties for Italians: 4 Destroyers
Casualties for British: 1 Battleship, 1 Cruiser and 3 T.Boats
Non Combat Move - Italians
9 Infantrys moved from Rome to Campania
Place Units - Italians
1 Bunker and 4 Infantrys placed in Tunis
1 Destroyer and 2 S.Submarines placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
7 Tanks moved from N.Algeria to N.Tunisia
1 Artillery and 4 Tanks moved from S.Algeria to S.Tunisia
2 Artillerys and 4 Infantrys moved from E.Morocco to N.Algeria
1 Fighter moved from E.Morocco to 46 Sea Zone
1 Adv.Fighter moved from Sicily to 46 Sea Zone
4 Infantrys moved from Palestine to Syria
2 Infantrys moved from Kufra to Hun
Purchase Units - French
French buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank; Remaining resources: 2 PUs;
Combat - French
Battle in 46 Sea Zone
French attack with 1 Adv.Fighter and 1 Fighter
Italians defend with 1 Destroyer and 2 S.Submarines
French roll dice for 1 Adv.Fighter and 1 Fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 Destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 46 Sea Zone
2 S.Submarines owned by the Italians Submerged
French win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Battle in N.Tunisia
French attack with 7 Tanks
Italians defend with 1 Infantry
French roll dice for 7 Tanks in N.Tunisia, round 2 : 3/7 hits, 3.50 expected hits
Italians roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in N.Tunisia
French win, taking N.Tunisia from Italians with 7 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in S.Tunisia
French attack with 1 Artillery and 4 Tanks
Italians defend with 1 Infantry
French roll dice for 1 Artillery and 4 Tanks in S.Tunisia, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in S.Tunisia
French win, taking S.Tunisia from Germans with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Adv.Fighter and 1 Fighter moved from 46 Sea Zone to Sicily
Place Units - French
1 Artillery and 1 Infantry placed in Syria
1 Artillery and 1 Elite placed in N.Chile
2 ArmoredCars, 1 Fighter and 1 Tank placed in E.Morocco
Turn Complete - French
French collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
French : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 Elite and 1 Marine moved from West Borneo to 110 Sea Zone
2 Elites, 2 Marines and 1 Tank moved from Hollandia to 108 Sea Zone
1 Destroyer moved from 108 Sea Zone to 109 Sea Zone
2 Adv.Fighters moved from 108 Sea Zone to 109 Sea Zone
1 Submarine moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 85 Sea Zone to 76 Sea Zone
1 Bomber moved from Tokyo to 102 Sea Zone
1 ArmoredCar moved from Hollandia to 108 Sea Zone
1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Elite, 2 Infantrys and 1 Marine moved from Davao to 107 Sea Zone
1 Elite, 2 Infantrys, 1 Marine and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
1 Infantry moved from West Borneo to 110 Sea Zone
2 Elites, 3 Infantrys and 2 Marines moved from 110 Sea Zone to Java
1 Marine and 1 S.Submarine moved from 108 Sea Zone to 86 Sea Zone
1 Marine and 1 S.Submarine moved from 108 Sea Zone to 110 Sea Zone
1 Marine moved from 110 Sea Zone to Java
1 ArmoredCar, 2 Elites and 1 Tank moved from 108 Sea Zone to Woleai
1 Submarine moved from 107 Sea Zone to 109 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Carrier, 4 Elites, 3 Infantrys, 3 Marines and 4 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Java
Yamamoto attack with 2 Elites, 3 Infantrys and 3 Marines
Dutch defend with 3 Bunkers
Yamamoto roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 2 Elites, 3 Infantrys and 3 Marines in Java, round 2 : 2/8 hits, 2.67 expected hits
Units damaged: 2 Bunkers owned by the Dutch
Dutch roll dice for 3 Bunkers in Java, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto lost in Java
Yamamoto roll dice for 2 Elites, 2 Infantrys and 3 Marines in Java, round 3 : 2/7 hits, 2.50 expected hits
Dutch roll dice for 3 Bunkers in Java, round 3 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto and 2 Bunkers owned by the Dutch lost in Java
Yamamoto roll dice for 2 Elites, 1 Infantry and 3 Marines in Java, round 4 : 3/6 hits, 2.33 expected hits
Dutch roll dice for 1 Bunker in Java, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 2 Elites and 3 Marines remaining. Battle score for attacker is 12
Casualties for Yamamoto: 3 Infantrys
Casualties for Dutch: 3 Bunkers
Battle in 102 Sea Zone
Yamamoto attack with 1 Bomber
Americans defend with 1 Transport
Yamamoto roll dice for 1 Bomber in 102 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Transport in 102 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Bomber owned by the Yamamoto lost in 102 Sea Zone
Americans win with 1 Transport remaining. Battle score for attacker is -14
Casualties for Yamamoto: 1 Bomber
Battle in Woleai
Yamamoto attack with 1 ArmoredCar, 2 Elites and 1 Tank
Americans defend with 1 Elite and 1 Infantry
Yamamoto roll dice for 2 Battleships in Woleai, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 Elite and 1 Infantry in Woleai, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Americans, 1 Infantry owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Woleai
Yamamoto win, taking Woleai from Americans with 2 Elites and 1 Tank remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Americans: 1 Elite and 1 Infantry
Battle in 109 Sea Zone
Yamamoto attack with 2 Adv.Fighters, 1 Destroyer and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 109 Sea Zone
Yamamoto win with 2 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter and 3 Fighters in 76 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer
Non Combat Move - Yamamoto
1 Submarine moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 76 Sea Zone to 85 Sea Zone
1 Fighter moved from Tokyo to 85 Sea Zone
2 Adv.Fighters moved from 109 Sea Zone to 108 Sea Zone
1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
Place Units - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 86 Sea Zone: 1 Marine and 1 S.Submarine
EDIT: Adding units owned by Yamamoto to 86 Sea Zone: 1 S.Submarine
EDIT: Adding units owned by Yamamoto to Minamitori: 1 Infantry
EDIT: Changing ownership of Minamitori from Americans to Yamamoto
EDIT: Turning off Edit Mode
1 Carrier and 4 Submarines placed in 85 Sea Zone
3 Marines placed in West Borneo
4 Elites placed in Davao
3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto : 0.83
Americans : 2.50
Dutch : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 ArmoredCar moved from N.French Indochina to Yunnan
2 Artillerys and 1 Elite moved from Szechwan to Yunnan
2 Artillerys and 1 Elite moved from Szechwan to Hupeh
1 Fighter moved from Hsining to Suiyuan
1 Bomber moved from Ningsia to Hupeh
4 Infantrys moved from Ningsia to Suiyuan
4 Infantrys moved from Gobi Altai to Ningsia
4 Infantrys moved from E.Qinghai to Sikang
2 Artillerys and 2 Infantrys moved from Lanchow to Shensi
2 Artillerys, 1 Elite and 1 Infantry moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 2 Artillerys, 1 Bomber and 1 Elite
Hisaichi defend with 1 ArmoredCar and 2 Tanks
Chinese roll dice for 2 Artillerys, 1 Bomber and 1 Elite in Hupeh, round 2 : 2/4 hits, 1.83 expected hits
Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Hupeh, round 2 : 2/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh
Chinese roll dice for 1 Artillery and 1 Bomber in Hupeh, round 3 : 2/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hupeh
Chinese win with 1 Bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 Artillerys and 1 Elite
Casualties for Hisaichi: 1 ArmoredCar and 2 Tanks
Battle in Suiyuan
Chinese attack with 1 Fighter and 4 Infantrys
Hisaichi defend with 1 ArmoredCar and 1 Tank
Chinese roll dice for 1 Fighter and 4 Infantrys in Suiyuan, round 2 : 0/5 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Suiyuan
Chinese roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 3 : 2/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 3 Infantrys
Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
Battle in Yunnan
Chinese attack with 1 ArmoredCar, 2 Artillerys and 1 Elite
Thai defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar, 2 Artillerys and 1 Elite in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Yunnan
Chinese win, taking Yunnan from Thai with 1 ArmoredCar, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Chinese
1 Bomber moved from Hupeh to E.Qinghai
1 AAGun moved from Ningsia to Shensi
1 Fighter moved from Suiyuan to Ningsia
Place Units - Chinese
3 Infantrys placed in Urumqi
2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Hsining
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Hisaichi : 3.00
Chinese : 1.00
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 ArmoredCar moved from Shansi to Szechwan
Hisaichi take Szechwan from Chinese
1 ArmoredCar moved from Hunan to Kweichow
Hisaichi take Kweichow from Chinese
1 ArmoredCar moved from Kweichow to N.French Indochina
Hisaichi take N.French Indochina from French
1 ArmoredCar moved from Hunan to Hupeh
2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone
2 Artillerys, 2 Marines and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
2 Artillerys and 2 Marines moved from 111 Sea Zone to Soembawa
1 Bomber moved from Banjarmasin to Soembawa
1 Transport moved from 110 Sea Zone to 92 Sea Zone
6 Infantrys moved from Kirin to Khabarovsk
1 Artillery, 1 Elite and 1 Marine moved from Hulunbuir to Chita
3 Infantrys moved from Peking to Chahar
2 Artillerys moved from Peking to Chahar
1 Tank moved from Peking to Chita
1 Fighter moved from Peking to Chita
2 ArmoredCars moved from Changchun to Khabarovsk
3 Infantrys moved from Heilungchiang to Khabarovsk
1 Artillery and 5 Infantrys moved from Changchun to Kirin
1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Transport moved from 110 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Kwangtung to 92 Sea Zone
2 Artillerys and 4 Infantrys moved from 92 Sea Zone to S.French Indochina
2 ArmoredCars moved from Hong Kong to Hunan
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 6 Artillerys, 3 Elites, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Soembawa
Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Marines
Dutch defend with 1 Bunker
Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Marines in Soembawa, round 2 : 2/5 hits, 2.67 expected hits
Dutch roll dice for 1 Bunker in Soembawa, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Soembawa
Hisaichi win, taking Soembawa from Dutch with 1 Artillery, 1 Bomber and 2 Marines remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Artillery
Casualties for Dutch: 1 Bunker
Battle in Khabarovsk
Hisaichi attack with 2 ArmoredCars and 9 Infantrys
British defend with 1 Tank
Hisaichi roll dice for 2 ArmoredCars and 9 Infantrys in Khabarovsk, round 2 : 2/11 hits, 2.17 expected hits
Russians roll dice for 1 Tank in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars and 8 Infantrys remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Tank
Non Combat Move - Hisaichi
1 Bomber moved from Soembawa to Banjarmasin
Place Units - Hisaichi
2 Artillerys and 2 Elites placed in Banjarmasin
2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks placed in Hong Kong
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Peking
Hisaichi undo move 3.
Hisaichi undo move 2.
1 Artillery, 1 Infantry and 1 Tank placed in Peking
1 Elite, 1 Infantry and 1 Tank placed in Hulunbuir
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
4 ArmoredCars, 1 Artillery and 3 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83
Russians : 0.50
Dutch : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
1 Infantry moved from E.Morocco to N.Algeria
3 Infantrys moved from El Agheila to Tripoli
3 Tanks moved from Hun to Ghadames
1 Tank moved from Hun to Tripoli
1 Infantry moved from Kufra to El Agheila
6 Infantrys moved from Lower Egypt to Mersa Matruh
2 Mot.Infs moved from Kenya to Nubia
2 Mot.Infs moved from Nubia to Lower Egypt
5 Infantrys moved from Assam to Burma
British take Burma from Thai
3 Infantrys moved from Calcutta to Assam
5 Infantrys moved from Bihar to Assam
1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Artillery and 1 Infantry moved from Hyderabad to 60 Sea Zone
2 Infantrys moved from Madras to 60 Sea Zone
2 ArmoredCars moved from Madras to Calcutta
2 Infantrys moved from Hyderabad to Calcutta
5 Infantrys moved from Delhi to Bihar
3 Infantrys moved from Rajputana to Hyderabad
1 Infantry moved from N.Thailand to S.Thailand
1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
1 Artillery and 3 Infantrys moved from 61 Sea Zone to S.Thailand
2 Tanks moved from N.Thailand to S.Thailand
1 Infantry moved from Koryakia to Kolyma
2 Infantrys moved from Kolyma to Okhotsk
Purchase Units - British
British buy 1 Battleship, 1 Cruiser, 2 Destroyers, 12 Infantrys, 3 S.Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Tripoli
British attack with 3 Infantrys and 1 Tank
Italians defend with 1 Tank
British roll dice for 3 Infantrys and 1 Tank in Tripoli, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Tripoli, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in Tripoli
British win, taking Tripoli from Italians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Italians: 1 Tank
Battle in S.Thailand
British attack with 1 Artillery, 4 Infantrys and 2 Tanks
Thai defend with 2 Artillerys, 2 Infantrys and 2 Tanks
British roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in S.Thailand, round 2 : 4/7 hits, 2.17 expected hits
Thai roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in S.Thailand, round 2 : 4/6 hits, 2.33 expected hits
2 Infantrys owned by the Thai, 4 Infantrys owned by the British and 2 Artillerys owned by the Thai lost in S.Thailand
British roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 3 : 2/3 hits, 1.33 expected hits
Thai roll dice for 2 Tanks in S.Thailand, round 3 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Thai and 1 Artillery owned by the British lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 10
Casualties for British: 1 Artillery and 4 Infantrys
Casualties for Thai: 2 Artillerys, 2 Infantrys and 2 Tanks
Battle in Ghadames
British attack with 3 Tanks
Italians defend with 1 Tank
British roll dice for 3 Tanks in Ghadames, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 Tank in Ghadames, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Ghadames
British win, taking Ghadames from Italians with 3 Tanks remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Non Combat Move - British
Place Units - British
1 Cruiser, 2 Destroyers, 2 S.Submarines and 1 Transport placed in 56 Sea Zone
1 Battleship and 1 S.Submarine placed in 56 Sea Zone
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
Turn Complete - British
British collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
British : 4.00
Italians : 0.00
Thai : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
1 Infantry moved from West Papua to Hollandia
Dutch take Hollandia from Yamamoto
1 Artillery and 4 Infantrys moved from West Papua to 113 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
2 Destroyers moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 4 Infantrys moved from 67 Sea Zone to Soembawa
1 Artillery and 1 Infantry moved from Flores to Soembawa
1 Transport moved from 67 Sea Zone to 70 Sea Zone
2 Infantrys moved from New South Wales to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
3 Infantrys moved from 67 Sea Zone to Java
1 Artillery and 2 Elites moved from Lombok to Java
1 Carrier moved from 65 Sea Zone to 61 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Cruiser, 6 Elites and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 2 Elites and 3 Infantrys
Yamamoto defend with 2 Elites and 3 Marines
Anzac roll dice for 3 Cruisers in Java, round 2 : 0/3 hits, 1.50 expected hits
Anzac roll dice for 1 Artillery, 2 Elites and 3 Infantrys in Java, round 2 : 1/6 hits, 1.67 expected hits
Yamamoto roll dice for 2 Elites and 3 Marines in Java, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Anzac and 1 Elite owned by the Yamamoto lost in Java
Anzac roll dice for 1 Artillery, 2 Elites and 1 Infantry in Java, round 3 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Elite and 3 Marines in Java, round 3 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Anzac, 1 Elite owned by the Anzac and 1 Elite owned by the Yamamoto lost in Java
Anzac roll dice for 1 Artillery and 1 Elite in Java, round 4 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 3 Marines in Java, round 4 : 1/3 hits, 1.00 expected hits
1 Elite owned by the Anzac and 1 Marine owned by the Yamamoto lost in Java
Anzac roll dice for 1 Artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Marines in Java, round 5 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 1 Marine owned by the Yamamoto lost in Java
Yamamoto win with 1 Marine remaining. Battle score for attacker is -2
Casualties for Anzac: 1 Artillery, 2 Elites and 3 Infantrys
Casualties for Yamamoto: 2 Elites and 2 Marines
Battle in Soembawa
Anzac attack with 2 Artillerys and 5 Infantrys
Hisaichi defend with 1 Artillery and 2 Marines
Anzac roll dice for 3 Cruisers in Soembawa, round 2 : 2/3 hits, 1.50 expected hits
Anzac roll dice for 2 Artillerys and 5 Infantrys in Soembawa, round 2 : 0/7 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery and 2 Marines in Soembawa, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Soembawa
Anzac roll dice for 2 Artillerys and 4 Infantrys in Soembawa, round 3 : 2/6 hits, 1.67 expected hits
Hisaichi roll dice for 1 Marine in Soembawa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in Soembawa
Anzac win, taking Soembawa from Hisaichi with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Anzac: 2 Infantrys
Casualties for Hisaichi: 1 Artillery and 2 Marines
Non Combat Move - Anzac
Place Units - Anzac
1 Cruiser placed in 67 Sea Zone
3 Infantrys placed in Port Moresby
2 Elites placed in Broome
3 Elites placed in Townsville
1 Elite placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67
Yamamoto : 1.33
Anzac : -2.67