Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
6 Infantrys and 1 Tank moved from Tampere to Helsinki
Purchase Units - Finns
Finns buy 4 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Finns
Place Units - Finns
4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Vinnytsia to Kiev
1 Infantry moved from Vinnytsia to Donetsk
1 Fighter moved from E.Romania to Donetsk
3 Infantrys and 1 Tank moved from E.Romania to Odessa
2 ArmoredCars and 1 Tank moved from Bucharest to Odessa
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Fighter in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter in Donetsk, round 5 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Kiev
Romanians attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Odessa
Romanians attack with 2 ArmoredCars, 3 Infantrys and 2 Tanks
Russians defend with 1 Infantry and 1 Tank
Romanians roll dice for 2 ArmoredCars, 3 Infantrys and 2 Tanks in Odessa, round 2 : 5/7 hits, 2.17 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Odessa, round 2 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 1 ArmoredCar, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Romanians: 1 ArmoredCar
Casualties for Russians: 1 Infantry and 1 Tank
Non Combat Move - Romanians
1 Fighter moved from Donetsk to E.Romania
Place Units - Romanians
1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians : 1.83
Russians : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from Samar to 93 Sea Zone
1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
1 Infantry moved from British Borneo to 111 Sea Zone
2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
3 Artillerys, 1 Fighter, 8 Infantrys and 1 Tank moved from Bangkok to S.Thailand
1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to West Borneo
Thai take West Borneo from Dutch
Purchase Units - Thai
Thai buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 3 Artillerys, 1 Fighter, 8 Infantrys and 1 Tank
British defend with 4 Artillerys, 2 Infantrys and 2 Tanks
Thai roll dice for 3 Artillerys, 1 Fighter, 8 Infantrys and 1 Tank in S.Thailand, round 2 : 8/13 hits, 3.67 expected hits
British roll dice for 4 Artillerys, 2 Infantrys and 2 Tanks in S.Thailand, round 2 : 4/8 hits, 3.00 expected hits
4 Infantrys owned by the Thai, 2 Tanks owned by the British, 4 Artillerys owned by the British and 2 Infantrys owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 3 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 22
Casualties for Thai: 4 Infantrys
Casualties for British: 4 Artillerys, 2 Infantrys and 2 Tanks
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
British : 1.00
Thai : 4.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Destroyer moved from 104 Sea Zone to 95 Sea Zone
1 Destroyer moved from 104 Sea Zone to 88 Sea Zone
3 Destroyers moved from 98 Sea Zone to 88 Sea Zone
1 Submarine moved from 83 Sea Zone to 98 Sea Zone
2 Infantrys moved from San Francisco to 83 Sea Zone
2 Infantrys and 1 Transport moved from 83 Sea Zone to 98 Sea Zone
1 Bomber moved from San Francisco to Midway
2 Bombers moved from Midway to 76 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 88 Sea Zone to 76 Sea Zone
1 Destroyer and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone
3 Destroyers moved from 26 Sea Zone to 35 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from N.Chile to Santiago
4 Transports moved from 125 Sea Zone to 39 Sea Zone
1 Infantry and 1 Marine moved from South Atlantic USA to 25 Sea Zone
1 Infantry and 1 Marine moved from South Atlantic USA to 25 Sea Zone
1 Infantry and 1 Marine moved from South Atlantic USA to 25 Sea Zone
3 Infantrys, 3 Marines and 3 Transports moved from 25 Sea Zone to 26 Sea Zone
1 Marine moved from 26 Sea Zone to Cuba
1 Marine moved from 26 Sea Zone to Hispaniola
1 Marine moved from 26 Sea Zone to Jamaica
1 Infantry moved from 26 Sea Zone to Cuba
1 Infantry moved from 26 Sea Zone to Hispaniola
1 Infantry moved from 26 Sea Zone to Jamaica
4 Elites moved from South Central USA to 25 Sea Zone
1 B.Transport and 4 Elites moved from 25 Sea Zone to 32 Sea Zone
4 Elites moved from 32 Sea Zone to Bahia
1 Transport moved from 119 Sea Zone to 25 Sea Zone
1 Infantry moved from E.Mexico to 25 Sea Zone
1 Infantry moved from South Atlantic USA to 25 Sea Zone
2 Infantrys moved from 25 Sea Zone to Venezuela
2 Infantrys moved from Colombia to Venezuela
2 Tanks moved from Central America to Venezuela
2 Transports moved from 39 Sea Zone to 35 Sea Zone
2 Transports moved from 39 Sea Zone to 35 Sea Zone
Purchase Units - Americans
Americans buy 2 Artillerys, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Elite, 2 Factorys, 2 Marines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bahia
Americans attack with 4 Elites
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 4 Elites in Bahia, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 4 Elites in Bahia, round 3 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 1/3 hits, 1.17 expected hits
1 Elite owned by the Americans lost in Bahia
Americans roll dice for 3 Elites in Bahia, round 4 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 4 : 1/3 hits, 1.17 expected hits
1 Elite owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 2 Elites in Bahia, round 5 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 5 : 1/2 hits, 0.83 expected hits
1 Elite owned by the Americans lost in Bahia
Americans roll dice for 1 Elite in Bahia, round 6 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 6 : 2/2 hits, 0.83 expected hits
1 Elite owned by the Americans lost in Bahia
Neutral win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -8
Casualties for Neutral: 2 Infantrys
Casualties for Americans: 4 Elites
Battle in Jamaica
Americans attack with 1 Infantry and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Marine in Jamaica, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 1 Marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Hispaniola
Americans attack with 1 Infantry and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Marine in Hispaniola, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry and 1 Marine in Hispaniola, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Hispaniola
Americans roll dice for 1 Marine in Hispaniola, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 76 Sea Zone
Americans attack with 1 Adv.Fighter, 2 Bombers, 1 Destroyer, 3 Fighters and 1 Submarine
Hisaichi defend with 1 Destroyer and 1 Transport; Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter, 2 Bombers, 1 Destroyer and 3 Fighters in 76 Sea Zone, round 2 : 5/7 hits, 3.17 expected hits
Hisaichi roll dice for 2 Destroyers and 1 Transport in 76 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
1 Submarine owned by the Americans, 1 Transport owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
Americans win with 1 Adv.Fighter, 2 Bombers, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Casualties for Hisaichi: 1 Destroyer and 1 Transport
Battle in Santiago
Americans attack with 1 Artillery, 4 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Factory and 1 Tank
Americans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Santiago, round 2 : 2/6 hits, 1.67 expected hits
Neutral roll dice for 1 Tank in Santiago, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Tank
Battle in Venezuela
Americans attack with 4 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 4 Infantrys and 2 Tanks in Venezuela, round 2 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
Americans roll dice for 3 Infantrys and 2 Tanks in Venezuela, round 3 : 3/5 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Cuba
Americans attack with 1 Infantry and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Marine in Cuba, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry and 1 Marine in Cuba, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 Marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Destroyer moved from 88 Sea Zone to 103 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 76 Sea Zone to 88 Sea Zone
2 Bombers moved from 76 Sea Zone to Midway
1 Infantry moved from Kauai to Oahu
1 Artillery moved from Oahu to Pearl Harbor
Place Units - Americans
1 B.Transport, 1 Battleship and 1 Carrier placed in 98 Sea Zone
1 Factory placed in Midway
1 Factory placed in N.Chile
1 Elite and 2 Marines placed in South Atlantic USA
1 Transport placed in 25 Sea Zone
2 Artillerys placed in South Central USA
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral : 1.33
Hisaichi : 0.17
Americans : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
2 Artillerys moved from Netherlands to 22 Sea Zone
2 Elites moved from Netherlands to 22 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 22 Sea Zone to 23 Sea Zone
2 Artillerys and 2 Elites moved from 23 Sea Zone to Stockholm
1 Infantry moved from Netherlands to 22 Sea Zone
1 Cruiser and 1 Infantry moved from 22 Sea Zone to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Oslo
Germans take Oslo from Russians
1 Battleship and 1 Destroyer moved from 12 Sea Zone to 23 Sea Zone
2 Fighters moved from 22 Sea Zone to Stockholm
1 Carrier and 1 Destroyer moved from 22 Sea Zone to 23 Sea Zone
1 Bomber moved from Tuscany to Lower Egypt
1 Tank moved from Darfur to Nubia
Germans take Nubia from British
1 Tank moved from Nubia to Lower Egypt
2 Artillerys and 1 Infantry moved from Bulgaria to E.Romania
2 Infantrys moved from E.Romania to Odessa
1 Artillery and 2 Infantrys moved from Brest to Minsk
3 Tanks moved from East Prussia to Latvia
3 Infantrys moved from Brest to Lithuania
1 Infantry moved from Vinnytsia to Donetsk
Germans take Donetsk from Russians
2 Artillerys and 2 Elites moved from Hungary to Krakow
2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 1 Tank moved from Krakow to Vinnytsia
2 Artillerys, 1 Elite and 1 Infantry moved from Warsaw to Brest
2 Artillerys and 6 Infantrys moved from Danzig to Brest
1 Infantry moved from Hamburg to Pomerania
4 ArmoredCars moved from Bohemia to Vinnytsia
1 Tank moved from Bohemia to Brest
2 ArmoredCars and 5 Tanks moved from Normandy to Brittany
2 Artillerys moved from Paris to Normandy
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 6 Artillerys, 2 Elites, 2 Factorys, 5 Fighters, 12 Infantrys, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Latvia
Germans attack with 3 Tanks
Russians defend with 1 Infantry and 1 Tank
Germans roll dice for 3 Tanks in Latvia, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans roll dice for 3 Tanks in Latvia, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 Tank in Latvia, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 3 Tanks remaining. Battle score for attacker is 7
Casualties for Russians: 1 Infantry and 1 Tank
Battle in Lithuania
Germans attack with 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 3 Infantrys in Lithuania, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 Infantrys in Lithuania, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 Infantrys in Lithuania, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 Infantrys in Lithuania, round 5 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Lower Egypt
Germans attack with 1 Bomber and 1 Tank
British defend with 1 Artillery and 2 Tanks
Germans roll dice for 1 Bomber and 1 Tank in Lower Egypt, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 Artillery and 2 Tanks in Lower Egypt, round 2 : 3/3 hits, 1.33 expected hits
1 Tank owned by the Germans and 1 Bomber owned by the Germans lost in Lower Egypt
British win with 1 Artillery and 2 Tanks remaining. Battle score for attacker is -19
Casualties for Germans: 1 Bomber and 1 Tank
Battle in Stockholm
Germans attack with 2 Artillerys, 2 Elites and 2 Fighters
Russians defend with 2 Elites, 2 Infantrys and 1 Tank
Germans roll dice for 1 Battleship and 1 Cruiser in Stockholm, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the Russians lost in Stockholm
Germans roll dice for 2 Artillerys, 2 Elites and 2 Fighters in Stockholm, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 2 Elites and 1 Tank in Stockholm, round 2 : 0/3 hits, 1.17 expected hits
2 Elites owned by the Russians and 1 Tank owned by the Russians lost in Stockholm
Germans win, taking Stockholm from Russians with 2 Artillerys, 2 Elites and 2 Fighters remaining. Battle score for attacker is 15
Casualties for Russians: 2 Elites, 2 Infantrys and 1 Tank
Non Combat Move - Germans
2 Fighters moved from Stockholm to 23 Sea Zone
1 AAGun moved from Paris to Normandy
1 AAGun moved from Normandy to Brittany
1 AAGun moved from Hamburg to Netherlands
1 AAGun moved from Lorraine to Belgium
2 Stukas moved from Netherlands to Brest
1 Infantry moved from Darfur to New Valley
1 Destroyer and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 AAGun moved from Krakow to Brest
Place Units - Germans
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
2 Artillerys, 1 Elite and 1 Infantry placed in Hungary
1 Factory placed in Krakow
1 Factory placed in Danzig
1 Artillery and 4 Infantrys placed in Bohemia
1 Transport placed in 23 Sea Zone
2 Artillerys and 3 Infantrys placed in Hamburg
3 Mech.Infs placed in Bavaria
2 Infantrys placed in Rhine
3 Fighters placed in Netherlands
1 Adv.Fighter and 2 Fighters placed in Normandy
Turning on Edit Mode
EDIT: Removing units owned by Germans from Paris: 6 Tanks
EDIT: Adding units owned by Germans to Lorraine: 6 Tanks
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Germans : 1.50
British : 1.67
Russians : -4.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
2 Infantrys moved from Rostov to Donetsk
1 Artillery and 2 Infantrys moved from Kursk to Kiev
2 Infantrys moved from Rostov to Donetsk
2 Infantrys moved from Kursk to Minsk
1 Artillery moved from Kursk to Minsk
1 Infantry moved from Oulu to Tampere
Russians take Tampere from Finns
1 Infantry moved from Kotka to Oulu
2 Mech.Infs moved from Leningrad to Estonia
2 Mech.Infs moved from Estonia to Latvia
3 Fighters moved from Leningrad to Latvia
2 Adv.Fighters moved from Leningrad to Minsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
2 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
2 Artillerys and 2 Infantrys moved from Erzurum to Georgia
3 Infantrys moved from Rostov to Kursk
1 Tank moved from Tula to Kursk
1 Artillery moved from Tula to Kursk
9 Infantrys moved from Yaroslavl to Kursk
4 Infantrys moved from S.Karelia to Leningrad
2 Mech.Infs moved from Leningrad to Oulu
4 ArmoredCars moved from Arkhangelsk to N.Karelia
4 Artillerys and 6 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Gorky to Yaroslavl
1 Tank moved from Kursk to Kiev
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
3 Infantrys moved from Sverdlovsk to Novosibirsk
2 ArmoredCars and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Okhotsk to Ayan
1 Infantry moved from Kolyma to Okhotsk
Purchase Units - Russians
Russians buy 4 ArmoredCars, 1 Factory, 1 HeavyTank, 24 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Kiev
Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
Romanians defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 2 : 0/4 hits, 1.33 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Kiev
Russians roll dice for 1 Artillery and 1 Tank in Kiev, round 3 : 0/2 hits, 0.83 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Kiev, round 4 : 0/2 hits, 0.83 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Kiev, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Kiev, round 5 : 1/2 hits, 0.83 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Kiev, round 5 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Romanians lost in Kiev
Russians roll dice for 1 Artillery and 1 Tank in Kiev, round 6 : 2/2 hits, 0.83 expected hits
Romanians roll dice for 1 Artillery in Kiev, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 1 Artillery and 1 Infantry
Battle in Donetsk
Russians attack with 4 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 4 Infantrys in Donetsk, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 Infantrys in Donetsk, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 Infantrys in Donetsk, round 4 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Minsk
Russians attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Minsk, round 3 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Russians roll dice for 2 Adv.Fighters and 1 Artillery in Minsk, round 4 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Adv.Fighters and 1 Artillery in Minsk, round 5 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Artillery in Minsk, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Adv.Fighter owned by the Russians lost in Minsk
Russians win, taking Minsk from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is -6
Casualties for Russians: 1 Adv.Fighter and 2 Infantrys
Casualties for Germans: 1 Artillery and 2 Infantrys
Battle in Latvia
Russians attack with 3 Fighters and 2 Mech.Infs
Germans defend with 3 Tanks
Russians roll dice for 3 Fighters and 2 Mech.Infs in Latvia, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 3 Tanks in Latvia, round 2 : 0/3 hits, 1.50 expected hits
3 Tanks owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 3 Fighters and 2 Mech.Infs remaining. Battle score for attacker is 15
Casualties for Germans: 3 Tanks
Non Combat Move - Russians
3 Fighters moved from Latvia to Leningrad
1 Adv.Fighter moved from Minsk to Leningrad
Place Units - Russians
1 HeavyTank and 5 Infantrys placed in Sibirsky
1 Factory placed in N.Buryat Mongolia
3 Infantrys placed in Kursk
4 Mech.Infs placed in Leningrad
4 ArmoredCars placed in Arkhangelsk
Russians undo move 3.
2 Infantrys and 1 Tank placed in Kursk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
2 Infantrys placed in Georgia
Turn Complete - Russians
Russians collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Romanians : -1.00
Germans : -1.50
Russians : -4.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
1 Artillery and 1 Tank moved from Malta to 48 Sea Zone
1 Infantry moved from Sicily to 48 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 48 Sea Zone to 56 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 56 Sea Zone to Lower Egypt
1 Infantry moved from Campania to 48 Sea Zone
1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Mersa Matruh
3 Transports moved from 56 Sea Zone to 48 Sea Zone
9 Infantrys moved from Rome to Campania
2 Artillerys and 1 Infantry moved from Lombardy to Tuscany
2 Infantrys moved from Tunis to N.Tunisia
2 Infantrys moved from Tunis to S.Tunisia
1 Tank moved from Istanbul to Bulgaria
1 Fighter moved from Greece to Bulgaria
1 Tank moved from Serbia to Bulgaria
2 Tanks moved from Serbia to Bulgaria
1 Fighter moved from Darfur to Lower Egypt
3 Fighters moved from Tobruk to Lower Egypt
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Bunker, 1 Factory, 10 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Lower Egypt
Italians attack with 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank
British defend with 1 Artillery and 2 Tanks
Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the British lost in Lower Egypt
Italians roll dice for 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank in Lower Egypt, round 2 : 3/8 hits, 2.67 expected hits
British roll dice for 2 Tanks in Lower Egypt, round 2 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the British and 2 Infantrys owned by the Italians lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Artillery, 4 Fighters and 1 Tank remaining. Battle score for attacker is 10
Casualties for British: 1 Artillery and 2 Tanks
Casualties for Italians: 2 Infantrys
Battle in Bulgaria
Italians attack with 1 Fighter and 4 Tanks
Russians defend with 1 Infantry
Italians roll dice for 1 Fighter and 4 Tanks in Bulgaria, round 2 : 5/5 hits, 2.33 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 Fighter and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from Bulgaria to Mersa Matruh
4 Fighters moved from Lower Egypt to Mersa Matruh
1 AAGun moved from Campania to 48 Sea Zone
1 AAGun moved from 48 Sea Zone to Tobruk
1 AAGun moved from Greece to 48 Sea Zone
1 AAGun moved from 48 Sea Zone to Tobruk
Place Units - Italians
1 Bunker and 1 Factory placed in Kufra
1 Transport placed in 46 Sea Zone
Italians undo move 2.
1 Transport placed in 44 Sea Zone
2 Infantrys and 2 Tanks placed in Greece
3 Infantrys placed in Serbia
2 Artillerys and 2 Infantrys placed in Tunis
3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Italians : 3.33
British : 1.00
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Infantry moved from Equatoria to Darfur
1 Infantry moved from Kordofan to Darfur
1 Transport moved from 30 Sea Zone to 31 Sea Zone
Purchase Units - French
French buy 1 Elite, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Darfur
French attack with 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 2 Infantrys in Darfur, round 2 : 2/2 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Darfur
French win, taking Darfur from Germans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Infantry moved from French Guiana to 32 Sea Zone
1 Infantry moved from French Sudan to French Equatorial Africa
Place Units - French
1 Elite, 2 Infantrys and 1 Tank placed in E.Morocco
2 Tanks placed in Syria
French undo move 1.
1 Infantry placed in Churchill
1 Elite, 1 Infantry and 2 Tanks placed in E.Morocco
Turn Complete - French
French collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.33
French : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
2 Artillerys, 2 Infantrys and 2 Tanks moved from Mindanao to 107 Sea Zone
2 Infantrys moved from Mindanao to 107 Sea Zone
1 Cruiser moved from 105 Sea Zone to 110 Sea Zone
4 Marines moved from Kwangtung to 92 Sea Zone
3 Marines moved from Hong Kong to 92 Sea Zone
1 Marine moved from Kwangtung to 92 Sea Zone
1 Tank moved from Kwangsi to 92 Sea Zone
1 Infantry moved from Kwangsi to 92 Sea Zone
1 Marine moved from Kwangtung to 92 Sea Zone
3 B.Transports, 1 Infantry, 9 Marines and 1 Tank moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from N.Thailand to Burma
1 Tank moved from Yunnan to Kweichow
Yamamoto take Kweichow from Chinese
3 Elites moved from N.French Indochina to Yunnan
1 Tank moved from Kweichow to Yunnan
2 Fighters moved from Shansi to Yunnan
3 Infantrys moved from Guam to 94 Sea Zone
1 B.Transport and 3 Infantrys moved from 94 Sea Zone to 107 Sea Zone
3 Infantrys moved from 107 Sea Zone to Celebes
1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
1 Tank moved from 110 Sea Zone to Java
8 Marines moved from 110 Sea Zone to Malaya
1 Marine moved from 110 Sea Zone to Java
1 Infantry moved from 110 Sea Zone to Java
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
1 Artillery, 2 B.Transports, 3 Infantrys and 2 Tanks moved from 107 Sea Zone to 110 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 110 Sea Zone to Malaya
3 Transports moved from 105 Sea Zone to 92 Sea Zone
2 T.Boats moved from 93 Sea Zone to 92 Sea Zone
1 Tank moved from Ponape to 102 Sea Zone
1 Artillery moved from Truk to 102 Sea Zone
2 Infantrys moved from Truk to 102 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 102 Sea Zone to 107 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 107 Sea Zone to Jilolo
1 Destroyer moved from 102 Sea Zone to 95 Sea Zone
1 Fighter moved from 102 Sea Zone to 103 Sea Zone
1 Fighter moved from 102 Sea Zone to 95 Sea Zone
1 Bomber moved from Saipan to 103 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bunker, 5 Elites, 1 Factory, 1 Fighter, 8 Infantrys and 4 Marines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 1 Artillery, 3 Infantrys, 8 Marines and 2 Tanks
British defend with 1 AAGun, 1 Bunker, 4 Infantrys and 1 Tank; Anzac defend with 2 Infantrys and 2 Tanks
Yamamoto roll dice for 1 Cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery, 3 Infantrys, 8 Marines and 2 Tanks in Malaya, round 2 : 6/14 hits, 6.00 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 6 Infantrys and 3 Tanks in Malaya, round 2 : 6/10 hits, 4.00 expected hits
1 Infantry owned by the Anzac, 2 Marines owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 3 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Malaya
Yamamoto roll dice for 6 Marines and 2 Tanks in Malaya, round 3 : 3/8 hits, 4.00 expected hits
British roll dice for 1 Bunker, 1 Infantry and 3 Tanks in Malaya, round 3 : 2/5 hits, 2.33 expected hits
1 Infantry owned by the Anzac, 1 Tank owned by the Anzac, 1 Tank owned by the British and 2 Marines owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 4 Marines and 2 Tanks in Malaya, round 4 : 4/6 hits, 3.00 expected hits
British roll dice for 1 Bunker and 1 Tank in Malaya, round 4 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Anzac, 1 Bunker owned by the British and 1 Marine owned by the Yamamoto lost in Malaya
Yamamoto win, taking Malaya from British with 3 Marines and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Artillery, 3 Infantrys and 5 Marines
Casualties for Anzac: 2 Infantrys and 2 Tanks
Casualties for British: 1 Bunker, 4 Infantrys and 1 Tank
Battle in Burma
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Yamamoto win, taking Burma from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in 95 Sea Zone
Yamamoto attack with 1 Destroyer and 1 Fighter
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Destroyer and 1 Fighter in 95 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 95 Sea Zone
Yamamoto win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Destroyer
Battle in Celebes
Yamamoto attack with 3 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys in Celebes, round 2 : 0/3 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Infantrys in Celebes, round 3 : 0/3 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Infantrys in Celebes, round 4 : 1/3 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in 103 Sea Zone
Yamamoto attack with 1 Bomber and 1 Fighter
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Bomber and 1 Fighter in 103 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 103 Sea Zone
Yamamoto win with 1 Bomber remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 1 Destroyer
Battle in Java
Yamamoto attack with 1 Artillery, 2 Infantrys, 1 Marine and 1 Tank
Anzac defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery, 2 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 3/5 hits, 1.83 expected hits
Dutch roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
Yamamoto win, taking Java from Dutch with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 2 Infantrys
Battle in Jilolo
Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jilolo, round 2 : 2/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Yamamoto win, taking Jilolo from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Non Combat Move - Yamamoto
2 Battleships and 1 Carrier moved from 102 Sea Zone to 107 Sea Zone
1 Bomber moved from 103 Sea Zone to Yap
1 Fighter moved from 95 Sea Zone to Tokyo
Place Units - Yamamoto
1 Bunker placed in Yunnan
1 Factory placed in Manila
2 Elites and 2 Marines placed in Davao
1 Artillery and 2 Elites placed in Kwangsi
1 Artillery, 1 Elite, 2 Infantrys and 2 Marines placed in Hong Kong
1 Fighter and 6 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
British : 1.33
Yamamoto : 1.50
Americans : 1.33
Dutch : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Yamamoto
1 Artillery and 1 Infantry moved from Szechwan to Hupeh
2 Infantrys moved from Lanchow to Shensi
2 Infantrys moved from Ningsia to Suiyuan
3 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
1 ArmoredCar moved from Ningsia to Suiyuan
1 ArmoredCar moved from Ningsia to Shensi
2 Tanks moved from Ningsia to Shensi
1 Tank moved from Ningsia to Suiyuan
1 Mech.Inf moved from Ningsia to Suiyuan
1 Mech.Inf moved from Hsining to Shensi
2 ArmoredCars, 1 Elite and 2 Tanks moved from Hsining to E.Qinghai
1 Tank moved from E.Qinghai to Ningsia
1 Tank moved from E.Qinghai to Lanchow
1 ArmoredCar moved from E.Qinghai to Ningsia
1 ArmoredCar moved from E.Qinghai to Lanchow
2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 ArmoredCar, 4 Infantrys, 1 Mech.Inf and 2 Tanks
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 ArmoredCar, 4 Infantrys, 1 Mech.Inf and 2 Tanks in Shensi, round 2 : 2/8 hits, 2.50 expected hits
Hisaichi roll dice for 2 Tanks in Shensi, round 2 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Hisaichi with 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 2 Tanks
Battle in Suiyuan
Chinese attack with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 2 : 2/8 hits, 2.17 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hupeh
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Tank
Non Combat Move - Chinese
Place Units - Chinese
2 ArmoredCars, 3 Infantrys and 1 Marine placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Hisaichi : 1.17
Chinese : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Infantry moved from Flores to Soembawa
Hisaichi take Soembawa from Dutch
2 Infantrys moved from N.French Indochina to Kweichow
1 Fighter moved from Shantung to Kweichow
2 Tanks moved from Shantung to Hupeh
1 Bomber and 1 Fighter moved from Shantung to Szechwan
1 Tank moved from Shantung to Suiyuan
3 Tanks moved from Shansi to Suiyuan
3 Tanks moved from Peking to Suiyuan
2 Fighters moved from Shantung to Suiyuan
Purchase Units - Hisaichi
Hisaichi buy 1 Factory, 8 Infantrys and 6 Tanks; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 2 Tanks
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Szechwan
Hisaichi attack with 1 Bomber and 1 Fighter
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 1 Fighter in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 2 Fighters and 7 Tanks
Chinese defend with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank
Hisaichi roll dice for 2 Fighters and 7 Tanks in Suiyuan, round 2 : 2/9 hits, 4.17 expected hits
Chinese roll dice for 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 2 : 1/8 hits, 2.67 expected hits
1 Fighter owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 1 Fighter and 7 Tanks in Suiyuan, round 3 : 2/8 hits, 3.83 expected hits
Chinese roll dice for 4 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 3 : 4/6 hits, 2.17 expected hits
3 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 4 Tanks in Suiyuan, round 4 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 4 : 1/4 hits, 1.50 expected hits
1 Tank owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 3 Tanks in Suiyuan, round 5 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 Mech.Inf and 1 Tank in Suiyuan, round 5 : 2/2 hits, 0.83 expected hits
1 Mech.Inf owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Suiyuan
Hisaichi roll dice for 1 Tank in Suiyuan, round 6 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Suiyuan, round 6 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Suiyuan
Chinese win with 1 Tank remaining. Battle score for attacker is -31
Casualties for Hisaichi: 2 Fighters and 7 Tanks
Casualties for Chinese: 1 ArmoredCar, 5 Infantrys and 1 Mech.Inf
Battle in Kweichow
Hisaichi attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Tank moved from Liaoning to Chahar
1 Bomber moved from Szechwan to Yunnan
1 Fighter moved from Szechwan to Yunnan
1 Fighter moved from Kweichow to Yunnan
6 Infantrys moved from Kirin to Heilungchiang
1 Adv.Fighter moved from Changchun to Hulunbuir
1 Transport moved from 92 Sea Zone to 110 Sea Zone
7 Infantrys moved from Changchun to Kirin
1 AAGun moved from Kirin to Heilungchiang
1 Infantry moved from Heilungchiang to Hulunbuir
1 Infantry moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
Place Units - Hisaichi
1 Factory placed in Liaoning
8 Infantrys placed in Changchun
3 Tanks placed in Peking
3 Tanks placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Yunnan: 1 Fighter
EDIT: Adding units owned by Hisaichi to Shansi: 1 Fighter
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
Hisaichi : -3.67
Chinese : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Infantry moved from Flores to Soembawa
Hisaichi take Soembawa from Dutch
2 Infantrys moved from N.French Indochina to Kweichow
1 Fighter moved from Shantung to Kweichow
2 Tanks moved from Shantung to Hupeh
1 Bomber and 1 Fighter moved from Shantung to Szechwan
1 Tank moved from Shantung to Suiyuan
3 Tanks moved from Shansi to Suiyuan
3 Tanks moved from Peking to Suiyuan
2 Fighters moved from Shantung to Suiyuan
Purchase Units - Hisaichi
Hisaichi buy 1 Factory, 8 Infantrys and 6 Tanks; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 2 Tanks
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Szechwan
Hisaichi attack with 1 Bomber and 1 Fighter
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 1 Fighter in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 2 Fighters and 7 Tanks
Chinese defend with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank
Hisaichi roll dice for 2 Fighters and 7 Tanks in Suiyuan, round 2 : 2/9 hits, 4.17 expected hits
Chinese roll dice for 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 2 : 1/8 hits, 2.67 expected hits
1 Fighter owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 1 Fighter and 7 Tanks in Suiyuan, round 3 : 2/8 hits, 3.83 expected hits
Chinese roll dice for 4 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 3 : 4/6 hits, 2.17 expected hits
3 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 4 Tanks in Suiyuan, round 4 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 4 : 1/4 hits, 1.50 expected hits
1 Tank owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 3 Tanks in Suiyuan, round 5 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 Mech.Inf and 1 Tank in Suiyuan, round 5 : 2/2 hits, 0.83 expected hits
1 Mech.Inf owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Suiyuan
Hisaichi roll dice for 1 Tank in Suiyuan, round 6 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Suiyuan, round 6 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Suiyuan
Chinese win with 1 Tank remaining. Battle score for attacker is -31
Casualties for Hisaichi: 2 Fighters and 7 Tanks
Casualties for Chinese: 1 ArmoredCar, 5 Infantrys and 1 Mech.Inf
Battle in Kweichow
Hisaichi attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Tank moved from Liaoning to Chahar
1 Bomber moved from Szechwan to Yunnan
1 Fighter moved from Szechwan to Yunnan
1 Fighter moved from Kweichow to Yunnan
6 Infantrys moved from Kirin to Heilungchiang
1 Adv.Fighter moved from Changchun to Hulunbuir
1 Transport moved from 92 Sea Zone to 110 Sea Zone
7 Infantrys moved from Changchun to Kirin
1 AAGun moved from Kirin to Heilungchiang
1 Infantry moved from Heilungchiang to Hulunbuir
1 Infantry moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
Place Units - Hisaichi
1 Factory placed in Liaoning
8 Infantrys placed in Changchun
3 Tanks placed in Peking
3 Tanks placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Yunnan: 1 Fighter
EDIT: Adding units owned by Hisaichi to Shansi: 1 Fighter
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 52 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Adding units owned by Hisaichi to 93 Sea Zone: 1 Battleship, 1 Carrier, 2 Submarines and 2 Transports
EDIT: Removing units owned by Hisaichi from 102 Sea Zone: 1 Battleship, 1 Carrier, 2 Submarines and 2 Transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -3.67
Chinese : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
2 Infantrys moved from Attu to 72 Sea Zone
2 Infantrys and 1 Transport moved from 72 Sea Zone to 85 Sea Zone
2 Infantrys moved from 85 Sea Zone to Chubu
British take Chubu from Yamamoto
1 Destroyer moved from 72 Sea Zone to 85 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
5 Infantrys moved from Delhi to Bihar
1 Infantry moved from Hyderabad to Bihar
4 Infantrys moved from Madras to 60 Sea Zone
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to Sumatra
2 Mech.Infs moved from Belgian Congo to Kufra
1 Tank moved from Belgian Congo to Darfur
1 Infantry moved from French Equatorial Africa to Darfur
2 Artillerys and 1 Tank moved from Palestine to 57 Sea Zone
2 Cruisers moved from 57 Sea Zone to 58 Sea Zone
2 Infantrys moved from W.Iran to 58 Sea Zone
1 Tank and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from Iraq to 58 Sea Zone
2 Cruisers, 3 Infantrys, 1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Fighter moved from Iraq to Lower Egypt
2 Artillerys, 3 Infantrys and 1 Tank moved from 57 Sea Zone to Lower Egypt
2 Infantrys and 1 Tank moved from Azores to 16 Sea Zone
2 Infantrys, 1 Tank and 2 Transports moved from 16 Sea Zone to 34 Sea Zone
2 Infantrys and 1 Tank moved from 34 Sea Zone to Cape Verde
Purchase Units - British
British buy 2 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers and 21 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Kufra
British attack with 2 Mech.Infs
Italians defend with 1 Bunker and 1 Factory
British roll dice for 2 Mech.Infs in Kufra, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 1 Bunker in Kufra, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Bunker in Kufra, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Bunker in Kufra, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 2 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Italians: 1 Bunker
Battle in Lower Egypt
British attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
Italians defend with 1 Artillery and 1 Tank
British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Italians lost in Lower Egypt
British roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Lower Egypt, round 2 : 2/7 hits, 2.33 expected hits
Italians roll dice for 1 Tank in Lower Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 9
Casualties for Italians: 1 Artillery and 1 Tank
Battle in Cape Verde
British attack with 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 2 Infantrys and 1 Tank in Cape Verde, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cape Verde
British loses 0 PUs for violating Cape Verdes neutrality.
British win, taking Cape Verde from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 Fighter moved from Lower Egypt to Cairo
3 Infantrys moved from Belgian Congo to French Equatorial Africa
3 Tanks moved from Munster to Northern Ireland
2 Adv.Fighters, 1 Battleship and 1 Carrier moved from 18 Sea Zone to 21 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Manchester to 21 Sea Zone
1 Infantry moved from Colombia to Central America
1 Infantry moved from Madras to Hyderabad
4 ArmoredCars and 1 Tank moved from Assam to Bihar
Place Units - British
1 Battleship, 1 Carrier and 2 Destroyers placed in 21 Sea Zone
2 Artillerys and 3 Infantrys placed in Delhi
6 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 Infantrys placed in Wales
Turn Complete - British
British collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : -0.33
British : -0.17
Italians : -2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Artillery moved from Wellington to 122 Sea Zone
1 Elite moved from Canberra to 122 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 122 Sea Zone to 70 Sea Zone
1 Infantry moved from Tasmania to 122 Sea Zone
3 Infantrys moved from Wellington to 122 Sea Zone
4 Infantrys and 2 Transports moved from 122 Sea Zone to 70 Sea Zone
2 Artillerys moved from Broome to 67 Sea Zone
2 Artillerys and 3 Transports moved from 67 Sea Zone to 70 Sea Zone
4 Infantrys moved from South Australia to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Flores
Dutch take Flores from Hisaichi
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 67 Sea Zone to Java
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
1 Fighter moved from Banjarmasin to Java
1 Fighter moved from Banjarmasin to Lombok
1 Infantry moved from Canberra to New South Wales
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Battleship, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry and 2 Tanks
Anzac roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Lombok, round 2 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry and 2 Tanks in Lombok, round 2 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok
Anzac roll dice for 2 Artillerys and 1 Fighter in Lombok, round 3 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Tanks in Lombok, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Hisaichi with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Anzac: 2 Infantrys
Casualties for Hisaichi: 1 Infantry and 2 Tanks
Battle in Java
Anzac attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
Yamamoto defend with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank
Anzac roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Java, round 2 : 1/7 hits, 1.83 expected hits
Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Java, round 2 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto lost in Java
Anzac roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Java, round 3 : 2/7 hits, 1.83 expected hits
Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Tank in Java, round 3 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Java
Anzac roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Java, round 4 : 2/5 hits, 1.50 expected hits
Yamamoto roll dice for 1 Tank in Java, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Artillery, 1 Infantry, 1 Marine and 1 Tank
Casualties for Anzac: 3 Infantrys
Non Combat Move - Anzac
1 Fighter moved from Java to Banjarmasin
1 Fighter moved from Lombok to Banjarmasin
1 Artillery, 5 Infantrys and 1 Tank moved from Port Moresby to West Papua
Place Units - Anzac
1 Battleship placed in 67 Sea Zone
2 Artillerys placed in Broome
1 Elite and 2 Infantrys placed in Townsville
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Yamamoto : -0.17
Anzac : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Artillery, 1 Infantry and 1 Tank moved from Merauke to West Papua
1 Fighter and 2 Infantrys moved from Banjarmasin to West Borneo
1 Infantry moved from Banjarmasin to West Borneo
1 Tank moved from Suriname to 32 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Elite, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs;
Combat - Dutch
Battle in West Borneo
Dutch attack with 1 Fighter and 3 Infantrys
Thai defend with 2 Infantrys
Dutch roll dice for 1 Fighter and 3 Infantrys in West Borneo, round 2 : 2/4 hits, 0.83 expected hits
Thai roll dice for 2 Infantrys in West Borneo, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Thai and 2 Infantrys owned by the Dutch lost in West Borneo
Dutch win, taking West Borneo from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Dutch: 2 Infantrys
Casualties for Thai: 2 Infantrys
Non Combat Move - Dutch
1 Fighter moved from West Borneo to Banjarmasin
Place Units - Dutch
4 Tanks placed in Banjarmasin
1 Elite and 1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Thai : 1.33
Dutch : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Fighter and 2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 1 PUs;
Combat - Finns
Battle in Tampere
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 3 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 4 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 4 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 5 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 5 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 6 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Tampere
Finns win, taking Tampere from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Tampere to Helsinki
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Finns : -2.33
Russians : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 ArmoredCar, 3 Infantrys and 2 Tanks moved from Odessa to Donetsk
1 Elite and 1 Infantry moved from Bucharest to E.Romania
2 Tanks moved from Bucharest to Odessa
1 Fighter moved from E.Romania to Donetsk
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 3 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 ArmoredCar, 1 Fighter, 3 Infantrys and 2 Tanks
Russians defend with 4 Infantrys
Romanians roll dice for 1 ArmoredCar, 1 Fighter, 3 Infantrys and 2 Tanks in Donetsk, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 4 Infantrys in Donetsk, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Tanks in Donetsk, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 4 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Vinnytsia
1 AAGun moved from E.Romania to Odessa
Place Units - Romanians
2 ArmoredCars and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 22 PUs
Combat Hit Differential Summary :
Romanians : 1.00
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Tank moved from S.Thailand to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok
1 Fighter moved from Bangkok to Lombok
4 Infantrys moved from Bangkok to S.Thailand
3 Artillerys and 4 Infantrys moved from S.Thailand to Burma
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Lombok
Thai attack with 1 Fighter, 1 Infantry and 1 Tank
Anzac defend with 2 Artillerys
Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 2 : 0/3 hits, 1.00 expected hits
Dutch roll dice for 2 Artillerys in Lombok, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 3 : 1/3 hits, 1.00 expected hits
Dutch roll dice for 2 Artillerys in Lombok, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Thai lost in Lombok
Thai roll dice for 1 Fighter and 1 Tank in Lombok, round 4 : 2/2 hits, 0.83 expected hits
Dutch roll dice for 1 Artillery in Lombok, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Fighter owned by the Thai lost in Lombok
Thai win, taking Lombok from Dutch with 1 Tank remaining. Battle score for attacker is -2
Casualties for Thai: 1 Fighter and 1 Infantry
Casualties for Anzac: 2 Artillerys
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 1 Elite, 1 Infantry and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai : 0.17
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 B.Transport, 1 Infantry and 1 Tank moved from 32 Sea Zone to 34 Sea Zone
2 Artillerys moved from South Central USA to 25 Sea Zone
2 Marines moved from South Atlantic USA to 25 Sea Zone
2 Artillerys, 2 Marines and 2 Transports moved from 25 Sea Zone to 32 Sea Zone
2 Artillerys and 2 Marines moved from 32 Sea Zone to Bahia
2 Tanks moved from Venezuela to 26 Sea Zone
1 Elite moved from South Atlantic USA to 26 Sea Zone
1 Marine moved from Cuba to 26 Sea Zone
1 Marine moved from Jamaica to 26 Sea Zone
1 Marine moved from Hispaniola to 26 Sea Zone
1 Elite, 3 Marines, 2 Tanks and 3 Transports moved from 26 Sea Zone to 35 Sea Zone
1 Elite, 3 Marines and 2 Tanks moved from 35 Sea Zone to Salvador
2 Infantrys moved from Venezuela to Amazon
1 Artillery, 3 Infantrys and 1 Tank moved from Santiago to S.Chile
1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Hokkaido
Americans take Hokkaido from Yamamoto
1 Artillery moved from Pearl Harbor to 98 Sea Zone
2 Infantrys moved from Pearl Harbor to 98 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 1 Carrier, 4 Infantrys, 1 Submarine and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
1 Artillery and 4 Infantrys moved from 104 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
2 Fighters moved from Midway to 104 Sea Zone
1 Infantry moved from Oahu to Pearl Harbor
Purchase Units - Americans
Americans buy 4 ArmoredCars, 2 Factorys, 2 Infantrys, 1 Marine, 1 S.Bomber and 3 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bahia
Americans attack with 2 Artillerys and 2 Marines
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys and 2 Marines in Bahia, round 2 : 1/4 hits, 2.00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 2 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Artillery and 2 Marines in Bahia, round 3 : 2/3 hits, 1.50 expected hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Artillery and 2 Marines remaining. Battle score for attacker is 3
Casualties for Americans: 1 Artillery
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in Salvador
Americans attack with 1 Elite, 3 Marines and 2 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Elite, 3 Marines and 2 Tanks in Salvador, round 2 : 2/6 hits, 2.83 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
1 Marine owned by the Americans, 1 Elite owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador
Americans roll dice for 2 Marines and 2 Tanks in Salvador, round 3 : 2/4 hits, 2.00 expected hits
Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits
1 Marine owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Marine and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Americans: 1 Elite and 2 Marines
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in S.Chile
Americans attack with 1 Artillery, 3 Infantrys and 1 Tank
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.Chile, round 2 : 0/5 hits, 1.50 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.Chile, round 3 : 1/5 hits, 1.50 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in S.Chile
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Chile, round 4 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Fighter and 1 Infantry in S.Chile, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in S.Chile
Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Chile, round 5 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Fighter in S.Chile, round 5 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Fighter and 2 Infantrys
Non Combat Move - Americans
Place Units - Americans
1 Factory placed in Peru
1 Factory placed in Colombia
1 S.Bomber placed in San Francisco
3 ArmoredCars placed in Santiago
1 ArmoredCar and 1 Marine placed in N.Chile
3 S.Submarines placed in 98 Sea Zone
Americans undo move 6.
1 S.Submarine placed in 88 Sea Zone
2 S.Submarines placed in 98 Sea Zone
1 Infantry placed in Pearl Harbor
1 Infantry placed in South Atlantic USA
Turn Complete - Americans
Americans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Neutral : -1.67
Americans : -2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
2 Artillerys and 2 Elites moved from Stockholm to Middle Norrland
1 Infantry moved from Oslo to Middle Norrland
2 Fighters moved from 23 Sea Zone to Middle Norrland
2 Stukas moved from Brest to Latvia
2 Infantrys moved from Lithuania to Latvia
1 Infantry moved from Lithuania to Latvia
1 Artillery, 1 Elite and 1 Infantry moved from Brest to Minsk
1 ArmoredCar moved from Vinnytsia to Crimea
Germans take Crimea from Russians
2 Infantrys moved from Odessa to Donetsk
5 ArmoredCars, 3 Artillerys, 2 Elites, 6 Infantrys and 1 Tank moved from Vinnytsia to Kiev
3 Artillerys and 8 Infantrys moved from Brest to Kiev
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
2 Artillerys and 2 Elites moved from Krakow to Brest
2 Artillerys, 1 Elite and 1 Infantry moved from Hungary to Krakow
1 Artillery and 4 Infantrys moved from Bohemia to Krakow
3 Mech.Infs moved from Bavaria to Brest
6 Tanks moved from Lorraine to Bohemia
1 Infantry moved from Pomerania to Danzig
2 Artillerys and 3 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 1 Cruiser, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 22 Sea Zone
2 Infantrys moved from Netherlands to 22 Sea Zone
2 Artillerys and 5 Infantrys moved from 22 Sea Zone to Oslo
1 Battleship, 1 Carrier and 2 Destroyers moved from 23 Sea Zone to 22 Sea Zone
2 Infantrys moved from Rhine to Netherlands
1 Adv.Fighter and 2 Fighters moved from Normandy to Netherlands
2 ArmoredCars and 9 Tanks moved from Brittany to Burgundy
1 Infantry moved from New Valley to Kufra
1 Destroyer and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
2 Artillerys and 1 Infantry moved from E.Romania to Vinnytsia
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 8 Artillerys, 2 Destroyers, 2 Elites, 4 Infantrys and 7 Submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Artillery
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Middle Norrland
Germans attack with 2 Artillerys, 2 Elites, 2 Fighters and 1 Infantry
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 2 Elites, 2 Fighters and 1 Infantry in Middle Norrland, round 2 : 2/7 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Middle Norrland
Germans roll dice for 2 Artillerys, 2 Elites, 2 Fighters and 1 Infantry in Middle Norrland, round 3 : 0/7 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Middle Norrland
Germans roll dice for 2 Artillerys, 2 Elites and 2 Fighters in Middle Norrland, round 4 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 2 Artillerys, 2 Elites and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Kiev
Germans attack with 5 ArmoredCars, 6 Artillerys, 2 Elites, 14 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Tank
Germans roll dice for 5 ArmoredCars, 6 Artillerys, 2 Elites, 14 Infantrys and 1 Tank in Kiev, round 2 : 9/28 hits, 8.17 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 5 ArmoredCars, 6 Artillerys, 2 Elites, 14 Infantrys and 1 Tank remaining. Battle score for attacker is 9
Casualties for Russians: 1 Artillery and 1 Tank
Battle in Kufra
Germans attack with 1 Infantry
British defend with 1 Factory and 2 Mech.Infs
Germans roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Kufra, round 4 : 1/1 hits, 0.17 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 4 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the British lost in Kufra
Germans roll dice for 1 Infantry in Kufra, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 6 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 7 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 8 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 9 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 9 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 10 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 10 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kufra
British win with 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for British: 1 Mech.Inf
Casualties for Germans: 1 Infantry
Battle in Latvia
Germans attack with 3 Infantrys and 2 Stukas
Russians defend with 2 Mech.Infs
Germans roll dice for 3 Infantrys and 2 Stukas in Latvia, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 Mech.Infs in Latvia, round 2 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Russians lost in Latvia
Germans roll dice for 3 Infantrys and 2 Stukas in Latvia, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 Mech.Inf in Latvia, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 12
Casualties for Russians: 2 Mech.Infs
Non Combat Move - Germans
2 Stukas moved from Latvia to Danzig
2 Fighters moved from Middle Norrland to 22 Sea Zone
1 AAGun moved from Warsaw to Brest
1 AAGun moved from Brest to Kiev
1 AAGun moved from Pomerania to Danzig
Place Units - Germans
2 Artillerys and 2 Elites placed in Warsaw
3 Artillerys placed in Krakow
2 Artillerys and 2 Infantrys placed in Hungary
1 Artillery and 2 Infantrys placed in Danzig
2 Destroyers and 4 Submarines placed in 22 Sea Zone
3 Submarines placed in 22 Sea Zone
1 Adv.Fighter placed in Normandy
Turn Complete - Germans
Germans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : -2.67
Neutral : -0.67
British : -3.00
Russians : -2.17