Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Yamamoto
1 Artillery and 1 Infantry moved from Szechwan to Hupeh
2 Infantrys moved from Lanchow to Shensi
2 Infantrys moved from Ningsia to Suiyuan
3 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
1 ArmoredCar moved from Ningsia to Suiyuan
1 ArmoredCar moved from Ningsia to Shensi
2 Tanks moved from Ningsia to Shensi
1 Tank moved from Ningsia to Suiyuan
1 Mech.Inf moved from Ningsia to Suiyuan
1 Mech.Inf moved from Hsining to Shensi
2 ArmoredCars, 1 Elite and 2 Tanks moved from Hsining to E.Qinghai
1 Tank moved from E.Qinghai to Ningsia
1 Tank moved from E.Qinghai to Lanchow
1 ArmoredCar moved from E.Qinghai to Ningsia
1 ArmoredCar moved from E.Qinghai to Lanchow
2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 ArmoredCar, 4 Infantrys, 1 Mech.Inf and 2 Tanks
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 ArmoredCar, 4 Infantrys, 1 Mech.Inf and 2 Tanks in Shensi, round 2 : 2/8 hits, 2.50 expected hits
Hisaichi roll dice for 2 Tanks in Shensi, round 2 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Hisaichi with 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 2 Tanks
Battle in Suiyuan
Chinese attack with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 2 : 2/8 hits, 2.17 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hupeh
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Tank
Non Combat Move - Chinese
Place Units - Chinese
2 ArmoredCars, 3 Infantrys and 1 Marine placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Hisaichi : 1.17
Chinese : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Infantry moved from Flores to Soembawa
Hisaichi take Soembawa from Dutch
2 Infantrys moved from N.French Indochina to Kweichow
1 Fighter moved from Shantung to Kweichow
2 Tanks moved from Shantung to Hupeh
1 Bomber and 1 Fighter moved from Shantung to Szechwan
1 Tank moved from Shantung to Suiyuan
3 Tanks moved from Shansi to Suiyuan
3 Tanks moved from Peking to Suiyuan
2 Fighters moved from Shantung to Suiyuan
Purchase Units - Hisaichi
Hisaichi buy 1 Factory, 8 Infantrys and 6 Tanks; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 2 Tanks
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Szechwan
Hisaichi attack with 1 Bomber and 1 Fighter
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 1 Fighter in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 2 Fighters and 7 Tanks
Chinese defend with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank
Hisaichi roll dice for 2 Fighters and 7 Tanks in Suiyuan, round 2 : 2/9 hits, 4.17 expected hits
Chinese roll dice for 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 2 : 1/8 hits, 2.67 expected hits
1 Fighter owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 1 Fighter and 7 Tanks in Suiyuan, round 3 : 2/8 hits, 3.83 expected hits
Chinese roll dice for 4 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 3 : 4/6 hits, 2.17 expected hits
3 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 4 Tanks in Suiyuan, round 4 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 4 : 1/4 hits, 1.50 expected hits
1 Tank owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 3 Tanks in Suiyuan, round 5 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 Mech.Inf and 1 Tank in Suiyuan, round 5 : 2/2 hits, 0.83 expected hits
1 Mech.Inf owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Suiyuan
Hisaichi roll dice for 1 Tank in Suiyuan, round 6 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Suiyuan, round 6 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Suiyuan
Chinese win with 1 Tank remaining. Battle score for attacker is -31
Casualties for Hisaichi: 2 Fighters and 7 Tanks
Casualties for Chinese: 1 ArmoredCar, 5 Infantrys and 1 Mech.Inf
Battle in Kweichow
Hisaichi attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Tank moved from Liaoning to Chahar
1 Bomber moved from Szechwan to Yunnan
1 Fighter moved from Szechwan to Yunnan
1 Fighter moved from Kweichow to Yunnan
6 Infantrys moved from Kirin to Heilungchiang
1 Adv.Fighter moved from Changchun to Hulunbuir
1 Transport moved from 92 Sea Zone to 110 Sea Zone
7 Infantrys moved from Changchun to Kirin
1 AAGun moved from Kirin to Heilungchiang
1 Infantry moved from Heilungchiang to Hulunbuir
1 Infantry moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
Place Units - Hisaichi
1 Factory placed in Liaoning
8 Infantrys placed in Changchun
3 Tanks placed in Peking
3 Tanks placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Yunnan: 1 Fighter
EDIT: Adding units owned by Hisaichi to Shansi: 1 Fighter
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
Hisaichi : -3.67
Chinese : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Infantry moved from Flores to Soembawa
Hisaichi take Soembawa from Dutch
2 Infantrys moved from N.French Indochina to Kweichow
1 Fighter moved from Shantung to Kweichow
2 Tanks moved from Shantung to Hupeh
1 Bomber and 1 Fighter moved from Shantung to Szechwan
1 Tank moved from Shantung to Suiyuan
3 Tanks moved from Shansi to Suiyuan
3 Tanks moved from Peking to Suiyuan
2 Fighters moved from Shantung to Suiyuan
Purchase Units - Hisaichi
Hisaichi buy 1 Factory, 8 Infantrys and 6 Tanks; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 2 Tanks
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Szechwan
Hisaichi attack with 1 Bomber and 1 Fighter
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 1 Fighter in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 2 Fighters and 7 Tanks
Chinese defend with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank
Hisaichi roll dice for 2 Fighters and 7 Tanks in Suiyuan, round 2 : 2/9 hits, 4.17 expected hits
Chinese roll dice for 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 2 : 1/8 hits, 2.67 expected hits
1 Fighter owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 1 Fighter and 7 Tanks in Suiyuan, round 3 : 2/8 hits, 3.83 expected hits
Chinese roll dice for 4 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 3 : 4/6 hits, 2.17 expected hits
3 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 4 Tanks in Suiyuan, round 4 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 4 : 1/4 hits, 1.50 expected hits
1 Tank owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 3 Tanks in Suiyuan, round 5 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 Mech.Inf and 1 Tank in Suiyuan, round 5 : 2/2 hits, 0.83 expected hits
1 Mech.Inf owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Suiyuan
Hisaichi roll dice for 1 Tank in Suiyuan, round 6 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Suiyuan, round 6 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Suiyuan
Chinese win with 1 Tank remaining. Battle score for attacker is -31
Casualties for Hisaichi: 2 Fighters and 7 Tanks
Casualties for Chinese: 1 ArmoredCar, 5 Infantrys and 1 Mech.Inf
Battle in Kweichow
Hisaichi attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Tank moved from Liaoning to Chahar
1 Bomber moved from Szechwan to Yunnan
1 Fighter moved from Szechwan to Yunnan
1 Fighter moved from Kweichow to Yunnan
6 Infantrys moved from Kirin to Heilungchiang
1 Adv.Fighter moved from Changchun to Hulunbuir
1 Transport moved from 92 Sea Zone to 110 Sea Zone
7 Infantrys moved from Changchun to Kirin
1 AAGun moved from Kirin to Heilungchiang
1 Infantry moved from Heilungchiang to Hulunbuir
1 Infantry moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
Place Units - Hisaichi
1 Factory placed in Liaoning
8 Infantrys placed in Changchun
3 Tanks placed in Peking
3 Tanks placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Yunnan: 1 Fighter
EDIT: Adding units owned by Hisaichi to Shansi: 1 Fighter
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 52 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Adding units owned by Hisaichi to 93 Sea Zone: 1 Battleship, 1 Carrier, 2 Submarines and 2 Transports
EDIT: Removing units owned by Hisaichi from 102 Sea Zone: 1 Battleship, 1 Carrier, 2 Submarines and 2 Transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -3.67
Chinese : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
2 Infantrys moved from Attu to 72 Sea Zone
2 Infantrys and 1 Transport moved from 72 Sea Zone to 85 Sea Zone
2 Infantrys moved from 85 Sea Zone to Chubu
British take Chubu from Yamamoto
1 Destroyer moved from 72 Sea Zone to 85 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
5 Infantrys moved from Delhi to Bihar
1 Infantry moved from Hyderabad to Bihar
4 Infantrys moved from Madras to 60 Sea Zone
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to Sumatra
2 Mech.Infs moved from Belgian Congo to Kufra
1 Tank moved from Belgian Congo to Darfur
1 Infantry moved from French Equatorial Africa to Darfur
2 Artillerys and 1 Tank moved from Palestine to 57 Sea Zone
2 Cruisers moved from 57 Sea Zone to 58 Sea Zone
2 Infantrys moved from W.Iran to 58 Sea Zone
1 Tank and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from Iraq to 58 Sea Zone
2 Cruisers, 3 Infantrys, 1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Fighter moved from Iraq to Lower Egypt
2 Artillerys, 3 Infantrys and 1 Tank moved from 57 Sea Zone to Lower Egypt
2 Infantrys and 1 Tank moved from Azores to 16 Sea Zone
2 Infantrys, 1 Tank and 2 Transports moved from 16 Sea Zone to 34 Sea Zone
2 Infantrys and 1 Tank moved from 34 Sea Zone to Cape Verde
Purchase Units - British
British buy 2 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers and 21 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Kufra
British attack with 2 Mech.Infs
Italians defend with 1 Bunker and 1 Factory
British roll dice for 2 Mech.Infs in Kufra, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 1 Bunker in Kufra, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Bunker in Kufra, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Bunker in Kufra, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 2 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Italians: 1 Bunker
Battle in Lower Egypt
British attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
Italians defend with 1 Artillery and 1 Tank
British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Italians lost in Lower Egypt
British roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Lower Egypt, round 2 : 2/7 hits, 2.33 expected hits
Italians roll dice for 1 Tank in Lower Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 9
Casualties for Italians: 1 Artillery and 1 Tank
Battle in Cape Verde
British attack with 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 2 Infantrys and 1 Tank in Cape Verde, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cape Verde
British loses 0 PUs for violating Cape Verdes neutrality.
British win, taking Cape Verde from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 Fighter moved from Lower Egypt to Cairo
3 Infantrys moved from Belgian Congo to French Equatorial Africa
3 Tanks moved from Munster to Northern Ireland
2 Adv.Fighters, 1 Battleship and 1 Carrier moved from 18 Sea Zone to 21 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Manchester to 21 Sea Zone
1 Infantry moved from Colombia to Central America
1 Infantry moved from Madras to Hyderabad
4 ArmoredCars and 1 Tank moved from Assam to Bihar
Place Units - British
1 Battleship, 1 Carrier and 2 Destroyers placed in 21 Sea Zone
2 Artillerys and 3 Infantrys placed in Delhi
6 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 Infantrys placed in Wales
Turn Complete - British
British collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : -0.33
British : -0.17
Italians : -2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Artillery moved from Wellington to 122 Sea Zone
1 Elite moved from Canberra to 122 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 122 Sea Zone to 70 Sea Zone
1 Infantry moved from Tasmania to 122 Sea Zone
3 Infantrys moved from Wellington to 122 Sea Zone
4 Infantrys and 2 Transports moved from 122 Sea Zone to 70 Sea Zone
2 Artillerys moved from Broome to 67 Sea Zone
2 Artillerys and 3 Transports moved from 67 Sea Zone to 70 Sea Zone
4 Infantrys moved from South Australia to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Flores
Dutch take Flores from Hisaichi
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 67 Sea Zone to Java
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
1 Fighter moved from Banjarmasin to Java
1 Fighter moved from Banjarmasin to Lombok
1 Infantry moved from Canberra to New South Wales
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Battleship, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry and 2 Tanks
Anzac roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Lombok, round 2 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry and 2 Tanks in Lombok, round 2 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok
Anzac roll dice for 2 Artillerys and 1 Fighter in Lombok, round 3 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Tanks in Lombok, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Hisaichi with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Anzac: 2 Infantrys
Casualties for Hisaichi: 1 Infantry and 2 Tanks
Battle in Java
Anzac attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
Yamamoto defend with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank
Anzac roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Java, round 2 : 1/7 hits, 1.83 expected hits
Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Java, round 2 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto lost in Java
Anzac roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Java, round 3 : 2/7 hits, 1.83 expected hits
Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Tank in Java, round 3 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Java
Anzac roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Java, round 4 : 2/5 hits, 1.50 expected hits
Yamamoto roll dice for 1 Tank in Java, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Artillery, 1 Infantry, 1 Marine and 1 Tank
Casualties for Anzac: 3 Infantrys
Non Combat Move - Anzac
1 Fighter moved from Java to Banjarmasin
1 Fighter moved from Lombok to Banjarmasin
1 Artillery, 5 Infantrys and 1 Tank moved from Port Moresby to West Papua
Place Units - Anzac
1 Battleship placed in 67 Sea Zone
2 Artillerys placed in Broome
1 Elite and 2 Infantrys placed in Townsville
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Yamamoto : -0.17
Anzac : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Artillery, 1 Infantry and 1 Tank moved from Merauke to West Papua
1 Fighter and 2 Infantrys moved from Banjarmasin to West Borneo
1 Infantry moved from Banjarmasin to West Borneo
1 Tank moved from Suriname to 32 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Elite, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs;
Combat - Dutch
Battle in West Borneo
Dutch attack with 1 Fighter and 3 Infantrys
Thai defend with 2 Infantrys
Dutch roll dice for 1 Fighter and 3 Infantrys in West Borneo, round 2 : 2/4 hits, 0.83 expected hits
Thai roll dice for 2 Infantrys in West Borneo, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Thai and 2 Infantrys owned by the Dutch lost in West Borneo
Dutch win, taking West Borneo from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Dutch: 2 Infantrys
Casualties for Thai: 2 Infantrys
Non Combat Move - Dutch
1 Fighter moved from West Borneo to Banjarmasin
Place Units - Dutch
4 Tanks placed in Banjarmasin
1 Elite and 1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Thai : 1.33
Dutch : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Fighter and 2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 1 PUs;
Combat - Finns
Battle in Tampere
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 3 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 4 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 4 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 5 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 5 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 6 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Tampere
Finns win, taking Tampere from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Tampere to Helsinki
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Finns : -2.33
Russians : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 ArmoredCar, 3 Infantrys and 2 Tanks moved from Odessa to Donetsk
1 Elite and 1 Infantry moved from Bucharest to E.Romania
2 Tanks moved from Bucharest to Odessa
1 Fighter moved from E.Romania to Donetsk
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 3 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 ArmoredCar, 1 Fighter, 3 Infantrys and 2 Tanks
Russians defend with 4 Infantrys
Romanians roll dice for 1 ArmoredCar, 1 Fighter, 3 Infantrys and 2 Tanks in Donetsk, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 4 Infantrys in Donetsk, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Tanks in Donetsk, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 4 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Vinnytsia
1 AAGun moved from E.Romania to Odessa
Place Units - Romanians
2 ArmoredCars and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 22 PUs
Combat Hit Differential Summary :
Romanians : 1.00
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Tank moved from S.Thailand to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok
1 Fighter moved from Bangkok to Lombok
4 Infantrys moved from Bangkok to S.Thailand
3 Artillerys and 4 Infantrys moved from S.Thailand to Burma
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Lombok
Thai attack with 1 Fighter, 1 Infantry and 1 Tank
Anzac defend with 2 Artillerys
Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 2 : 0/3 hits, 1.00 expected hits
Dutch roll dice for 2 Artillerys in Lombok, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 3 : 1/3 hits, 1.00 expected hits
Dutch roll dice for 2 Artillerys in Lombok, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Thai lost in Lombok
Thai roll dice for 1 Fighter and 1 Tank in Lombok, round 4 : 2/2 hits, 0.83 expected hits
Dutch roll dice for 1 Artillery in Lombok, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Fighter owned by the Thai lost in Lombok
Thai win, taking Lombok from Dutch with 1 Tank remaining. Battle score for attacker is -2
Casualties for Thai: 1 Fighter and 1 Infantry
Casualties for Anzac: 2 Artillerys
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 1 Elite, 1 Infantry and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai : 0.17
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 B.Transport, 1 Infantry and 1 Tank moved from 32 Sea Zone to 34 Sea Zone
2 Artillerys moved from South Central USA to 25 Sea Zone
2 Marines moved from South Atlantic USA to 25 Sea Zone
2 Artillerys, 2 Marines and 2 Transports moved from 25 Sea Zone to 32 Sea Zone
2 Artillerys and 2 Marines moved from 32 Sea Zone to Bahia
2 Tanks moved from Venezuela to 26 Sea Zone
1 Elite moved from South Atlantic USA to 26 Sea Zone
1 Marine moved from Cuba to 26 Sea Zone
1 Marine moved from Jamaica to 26 Sea Zone
1 Marine moved from Hispaniola to 26 Sea Zone
1 Elite, 3 Marines, 2 Tanks and 3 Transports moved from 26 Sea Zone to 35 Sea Zone
1 Elite, 3 Marines and 2 Tanks moved from 35 Sea Zone to Salvador
2 Infantrys moved from Venezuela to Amazon
1 Artillery, 3 Infantrys and 1 Tank moved from Santiago to S.Chile
1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Hokkaido
Americans take Hokkaido from Yamamoto
1 Artillery moved from Pearl Harbor to 98 Sea Zone
2 Infantrys moved from Pearl Harbor to 98 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 1 Carrier, 4 Infantrys, 1 Submarine and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
1 Artillery and 4 Infantrys moved from 104 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
2 Fighters moved from Midway to 104 Sea Zone
1 Infantry moved from Oahu to Pearl Harbor
Purchase Units - Americans
Americans buy 4 ArmoredCars, 2 Factorys, 2 Infantrys, 1 Marine, 1 S.Bomber and 3 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bahia
Americans attack with 2 Artillerys and 2 Marines
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys and 2 Marines in Bahia, round 2 : 1/4 hits, 2.00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 2 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Artillery and 2 Marines in Bahia, round 3 : 2/3 hits, 1.50 expected hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Artillery and 2 Marines remaining. Battle score for attacker is 3
Casualties for Americans: 1 Artillery
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in Salvador
Americans attack with 1 Elite, 3 Marines and 2 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Elite, 3 Marines and 2 Tanks in Salvador, round 2 : 2/6 hits, 2.83 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
1 Marine owned by the Americans, 1 Elite owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador
Americans roll dice for 2 Marines and 2 Tanks in Salvador, round 3 : 2/4 hits, 2.00 expected hits
Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits
1 Marine owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Marine and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Americans: 1 Elite and 2 Marines
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in S.Chile
Americans attack with 1 Artillery, 3 Infantrys and 1 Tank
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.Chile, round 2 : 0/5 hits, 1.50 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.Chile, round 3 : 1/5 hits, 1.50 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in S.Chile
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Chile, round 4 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Fighter and 1 Infantry in S.Chile, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in S.Chile
Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Chile, round 5 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Fighter in S.Chile, round 5 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Fighter and 2 Infantrys
Non Combat Move - Americans
Place Units - Americans
1 Factory placed in Peru
1 Factory placed in Colombia
1 S.Bomber placed in San Francisco
3 ArmoredCars placed in Santiago
1 ArmoredCar and 1 Marine placed in N.Chile
3 S.Submarines placed in 98 Sea Zone
Americans undo move 6.
1 S.Submarine placed in 88 Sea Zone
2 S.Submarines placed in 98 Sea Zone
1 Infantry placed in Pearl Harbor
1 Infantry placed in South Atlantic USA
Turn Complete - Americans
Americans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Neutral : -1.67
Americans : -2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
2 Artillerys and 2 Elites moved from Stockholm to Middle Norrland
1 Infantry moved from Oslo to Middle Norrland
2 Fighters moved from 23 Sea Zone to Middle Norrland
2 Stukas moved from Brest to Latvia
2 Infantrys moved from Lithuania to Latvia
1 Infantry moved from Lithuania to Latvia
1 Artillery, 1 Elite and 1 Infantry moved from Brest to Minsk
1 ArmoredCar moved from Vinnytsia to Crimea
Germans take Crimea from Russians
2 Infantrys moved from Odessa to Donetsk
5 ArmoredCars, 3 Artillerys, 2 Elites, 6 Infantrys and 1 Tank moved from Vinnytsia to Kiev
3 Artillerys and 8 Infantrys moved from Brest to Kiev
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
2 Artillerys and 2 Elites moved from Krakow to Brest
2 Artillerys, 1 Elite and 1 Infantry moved from Hungary to Krakow
1 Artillery and 4 Infantrys moved from Bohemia to Krakow
3 Mech.Infs moved from Bavaria to Brest
6 Tanks moved from Lorraine to Bohemia
1 Infantry moved from Pomerania to Danzig
2 Artillerys and 3 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 1 Cruiser, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 22 Sea Zone
2 Infantrys moved from Netherlands to 22 Sea Zone
2 Artillerys and 5 Infantrys moved from 22 Sea Zone to Oslo
1 Battleship, 1 Carrier and 2 Destroyers moved from 23 Sea Zone to 22 Sea Zone
2 Infantrys moved from Rhine to Netherlands
1 Adv.Fighter and 2 Fighters moved from Normandy to Netherlands
2 ArmoredCars and 9 Tanks moved from Brittany to Burgundy
1 Infantry moved from New Valley to Kufra
1 Destroyer and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
2 Artillerys and 1 Infantry moved from E.Romania to Vinnytsia
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 8 Artillerys, 2 Destroyers, 2 Elites, 4 Infantrys and 7 Submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Artillery
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Middle Norrland
Germans attack with 2 Artillerys, 2 Elites, 2 Fighters and 1 Infantry
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 2 Elites, 2 Fighters and 1 Infantry in Middle Norrland, round 2 : 2/7 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Middle Norrland
Germans roll dice for 2 Artillerys, 2 Elites, 2 Fighters and 1 Infantry in Middle Norrland, round 3 : 0/7 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Middle Norrland
Germans roll dice for 2 Artillerys, 2 Elites and 2 Fighters in Middle Norrland, round 4 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 2 Artillerys, 2 Elites and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Kiev
Germans attack with 5 ArmoredCars, 6 Artillerys, 2 Elites, 14 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Tank
Germans roll dice for 5 ArmoredCars, 6 Artillerys, 2 Elites, 14 Infantrys and 1 Tank in Kiev, round 2 : 9/28 hits, 8.17 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 5 ArmoredCars, 6 Artillerys, 2 Elites, 14 Infantrys and 1 Tank remaining. Battle score for attacker is 9
Casualties for Russians: 1 Artillery and 1 Tank
Battle in Kufra
Germans attack with 1 Infantry
British defend with 1 Factory and 2 Mech.Infs
Germans roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Kufra, round 4 : 1/1 hits, 0.17 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 4 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the British lost in Kufra
Germans roll dice for 1 Infantry in Kufra, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 6 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 7 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 8 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 9 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 9 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 10 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 10 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kufra
British win with 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for British: 1 Mech.Inf
Casualties for Germans: 1 Infantry
Battle in Latvia
Germans attack with 3 Infantrys and 2 Stukas
Russians defend with 2 Mech.Infs
Germans roll dice for 3 Infantrys and 2 Stukas in Latvia, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 Mech.Infs in Latvia, round 2 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Russians lost in Latvia
Germans roll dice for 3 Infantrys and 2 Stukas in Latvia, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 Mech.Inf in Latvia, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 12
Casualties for Russians: 2 Mech.Infs
Non Combat Move - Germans
2 Stukas moved from Latvia to Danzig
2 Fighters moved from Middle Norrland to 22 Sea Zone
1 AAGun moved from Warsaw to Brest
1 AAGun moved from Brest to Kiev
1 AAGun moved from Pomerania to Danzig
Place Units - Germans
2 Artillerys and 2 Elites placed in Warsaw
3 Artillerys placed in Krakow
2 Artillerys and 2 Infantrys placed in Hungary
1 Artillery and 2 Infantrys placed in Danzig
2 Destroyers and 4 Submarines placed in 22 Sea Zone
3 Submarines placed in 22 Sea Zone
1 Adv.Fighter placed in Normandy
Turn Complete - Germans
Germans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : -2.67
Neutral : -0.67
British : -3.00
Russians : -2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 Infantry moved from Yaroslavl to Smolensk
1 Infantry moved from Leningrad to Novgorod
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery moved from Georgia to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
7 Infantrys moved from Rostov to Donetsk
1 Infantry moved from Kursk to Donetsk
1 Artillery moved from Kursk to Donetsk
1 Elite and 3 Infantrys moved from Oulu to Tampere
3 Infantrys moved from Leningrad to Latvia
1 Adv.Fighter and 3 Fighters moved from Leningrad to Latvia
4 Artillerys and 6 Infantrys moved from Yaroslavl to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Destroyer moved from 53 Sea Zone to 54 Sea Zone
1 Submarine moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Astrakhan to Georgia
10 Infantrys moved from Moscow to Yaroslavl
4 ArmoredCars moved from Arkhangelsk to Leningrad
4 ArmoredCars moved from N.Karelia to Oulu
1 Artillery and 3 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
1 Infantry moved from Ayan to Chita
1 Infantry moved from Okhotsk to Ayan
8 Infantrys moved from N.Buryat Mongolia to Yakutsk
1 Artillery moved from N.Buryat Mongolia to Yakutsk
1 Infantry moved from Olyokminsk to Yakutsk
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
2 ArmoredCars moved from N.Buryat Mongolia to Yakutsk
1 Tank moved from N.Buryat Mongolia to Yakutsk
1 Mech.Inf moved from N.Buryat Mongolia to Yakutsk
6 Infantrys moved from Evenkia to Olyokminsk
1 HeavyTank moved from Sibirsky to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from N.Buryat Mongolia to Yakutsk
3 Infantrys moved from Novosibirsk to Krasnoyarsk
Purchase Units - Russians
Russians buy 2 Bunkers, 4 HeavyTanks, 29 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Tampere
Russians attack with 1 Elite and 3 Infantrys
Finns defend with 2 Infantrys
Russians roll dice for 1 Elite and 3 Infantrys in Tampere, round 2 : 1/4 hits, 0.83 expected hits
Finns roll dice for 2 Infantrys in Tampere, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Tampere
Russians roll dice for 1 Elite and 3 Infantrys in Tampere, round 3 : 0/4 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Tampere, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Elite and 3 Infantrys in Tampere, round 4 : 1/4 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Tampere, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Tampere
Russians win, taking Tampere from Finns with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Battle in Latvia
Russians attack with 1 Adv.Fighter, 3 Fighters and 3 Infantrys
Germans defend with 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 3 Fighters and 3 Infantrys in Latvia, round 2 : 3/7 hits, 2.00 expected hits
Germans roll dice for 3 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 Infantrys
Battle in Donetsk
Russians attack with 2 Artillerys and 9 Infantrys
Romanians defend with 1 ArmoredCar, 1 Infantry and 2 Tanks; Germans defend with 2 Infantrys
Russians roll dice for 2 Artillerys and 9 Infantrys in Donetsk, round 2 : 1/11 hits, 2.50 expected hits
Romanians roll dice for 1 ArmoredCar, 3 Infantrys and 2 Tanks in Donetsk, round 2 : 3/6 hits, 2.17 expected hits
1 ArmoredCar owned by the Romanians and 3 Infantrys owned by the Russians lost in Donetsk
Russians roll dice for 2 Artillerys and 6 Infantrys in Donetsk, round 3 : 2/8 hits, 2.00 expected hits
Romanians roll dice for 3 Infantrys and 2 Tanks in Donetsk, round 3 : 1/5 hits, 2.00 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 2 Artillerys and 5 Infantrys in Donetsk, round 4 : 2/7 hits, 1.83 expected hits
Romanians roll dice for 1 Infantry and 2 Tanks in Donetsk, round 4 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Russians, 1 Tank owned by the Romanians and 1 Infantry owned by the Germans lost in Donetsk
Russians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 5 : 1/5 hits, 1.50 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 7 Infantrys
Casualties for Romanians: 1 ArmoredCar, 1 Infantry and 2 Tanks
Casualties for Germans: 2 Infantrys
Non Combat Move - Russians
1 Adv.Fighter and 3 Fighters moved from Latvia to Kursk
Place Units - Russians
1 Bunker and 3 HeavyTanks placed in Kursk
4 Infantrys placed in Leningrad
2 Infantrys and 2 Mech.Infs placed in Arkhangelsk
1 Bunker and 2 Infantrys placed in N.Buryat Mongolia
6 Infantrys placed in Sibirsky
Russians undo move 5.
Russians undo move 4.
1 Bunker, 1 HeavyTank and 1 Infantry placed in N.Buryat Mongolia
6 Infantrys placed in Sibirsky
Russians undo move 5.
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
4 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : -1.00
Romanians : 1.00
Finns : -1.33
Russians : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Infantry moved from N.Tunisia to N.Algeria
Italians take N.Algeria from French
1 Infantry moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
3 Artillerys and 3 Infantrys moved from Campania to 48 Sea Zone
3 Artillerys, 3 Infantrys and 3 Transports moved from 48 Sea Zone to 56 Sea Zone
3 Artillerys and 3 Infantrys moved from 56 Sea Zone to Lower Egypt
2 Transports moved from 56 Sea Zone to 51 Sea Zone
2 Tanks moved from Greece to 51 Sea Zone
2 Infantrys moved from Greece to 51 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
2 Infantrys and 2 Tanks moved from 56 Sea Zone to Lower Egypt
1 Infantry moved from Mersa Matruh to Kufra
5 Fighters moved from Mersa Matruh to Kufra
2 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Tobruk
4 Tanks moved from Bulgaria to Greece
3 Infantrys moved from Serbia to Greece
1 Artillery and 1 Infantry moved from Tuscany to 44 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica
2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
1 Infantry moved from S.Tunisia to N.Tunisia
3 Infantrys moved from Rome to Campania
1 Artillery moved from Tuscany to Rome
Purchase Units - Italians
Italians buy 2 Elites, 1 HeavyTank, 15 Infantrys and 3 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Lower Egypt
Italians attack with 3 Artillerys, 5 Infantrys and 2 Tanks
British defend with 2 Artillerys, 3 Infantrys and 1 Tank
Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 3 Artillerys, 5 Infantrys and 2 Tanks in Lower Egypt, round 2 : 2/10 hits, 3.33 expected hits
British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Lower Egypt, round 2 : 2/6 hits, 2.17 expected hits
2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Lower Egypt, round 3 : 3/8 hits, 3.00 expected hits
British roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Lower Egypt, round 3 : 0/4 hits, 1.50 expected hits
2 Artillerys owned by the British and 1 Infantry owned by the British lost in Lower Egypt
Italians roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Lower Egypt, round 4 : 4/8 hits, 3.00 expected hits
British roll dice for 1 Tank in Lower Egypt, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 3 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
Casualties for Italians: 2 Infantrys
Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank
Battle in Corsica
Italians attack with 1 Artillery and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Corsica
Italians win, taking Corsica from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Kufra
Italians attack with 5 Fighters and 1 Infantry
British defend with 1 Factory and 1 Mech.Inf
Italians roll dice for 5 Fighters and 1 Infantry in Kufra, round 2 : 2/6 hits, 1.83 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Kufra
Italians win, taking Kufra from British with 5 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 1 Mech.Inf
Non Combat Move - Italians
5 Fighters moved from Kufra to Tobruk
1 AAGun moved from Tobruk to El Agheila
Place Units - Italians
2 Elites, 1 HeavyTank and 1 Infantry placed in Greece
3 Infantrys placed in Serbia
4 Infantrys placed in Tunis
3 Transports placed in 46 Sea Zone
7 Infantrys placed in Rome
Turning on Edit Mode
EDIT: Removing units owned by Italians from 51 Sea Zone: 1 T.Boat
EDIT: Adding units owned by Italians to 48 Sea Zone: 1 T.Boat
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians : -1.17
British : -2.50
French : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
2 Infantrys moved from E.Morocco to S.Algeria
2 Infantrys moved from E.Morocco to N.Algeria
1 Adv.Fighter moved from E.Morocco to N.Algeria
1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks moved from E.Morocco to S.Algeria
1 Transport moved from 31 Sea Zone to 17 Sea Zone
1 Infantry moved from Syria to Palestine
2 Infantrys moved from Darfur to Kufra
1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from 34 Sea Zone to Canarians
Purchase Units - French
French buy 2 Artillerys, 1 Bunker, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Kufra
French attack with 2 Infantrys
Italians defend with 1 Factory and 1 Infantry
French roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Kufra
French win, taking Kufra from Italians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in N.Algeria
French attack with 1 Adv.Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 4 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 5 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 6 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in N.Algeria
French win, taking N.Algeria from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Canarians
French attack with 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Infantry in Canarians, round 2 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
French loses 0 PUs for violating Canarianss neutrality.
French win, taking Canarians from Neutral with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in S.Algeria
French attack with 1 Artillery, 1 Elite, 7 Infantrys and 2 Tanks
Italians defend with 1 Infantry
French roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 2 Tanks in S.Algeria, round 2 : 1/11 hits, 3.00 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in S.Algeria
French win, taking S.Algeria from Italians with 1 Artillery, 1 Elite, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Adv.Fighter moved from N.Algeria to E.Morocco
Place Units - French
1 Bunker and 2 Tanks placed in Syria
2 Artillerys and 2 Infantrys placed in E.Morocco
Turn Complete - French
French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Italians : -2.33
French : -2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
2 Tanks moved from Yunnan to Lanchow
Yamamoto take Szechwan from Chinese
2 Fighters moved from Yunnan to Lanchow
1 Elite moved from Yunnan to Szechwan
2 Elites moved from Yunnan to Assam
1 Artillery and 1 Infantry moved from Burma to Yunnan
2 Battleships, 2 Carriers, 2 Destroyers and 1 Submarine moved from 107 Sea Zone to 67 Sea Zone
1 Cruiser, 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone
2 Transports moved from 107 Sea Zone to 67 Sea Zone
1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Jilolo to 107 Sea Zone
2 Tanks moved from Malaya to Burma
3 Marines moved from Malaya to 110 Sea Zone
1 B.Transport and 3 Marines moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Celebes to 111 Sea Zone
1 B.Transport, 1 Infantry and 3 Marines moved from 111 Sea Zone to 67 Sea Zone
1 Infantry and 3 Marines moved from 67 Sea Zone to Broome
1 B.Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from Celebes to 111 Sea Zone
1 B.Transport and 2 Infantrys moved from 111 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Western Australia
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 107 Sea Zone to 67 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 67 Sea Zone to Broome
2 Elites and 2 Marines moved from Davao to Mindanao
3 B.Transports moved from 110 Sea Zone to 111 Sea Zone
3 B.Transports moved from 111 Sea Zone to 67 Sea Zone
1 Artillery and 1 Marine moved from Hong Kong to 92 Sea Zone
1 Elite and 1 Marine moved from Hong Kong to 92 Sea Zone
1 Artillery and 1 Elite moved from Kwangsi to 92 Sea Zone
2 Fighters moved from Tokyo to 67 Sea Zone
8 Infantrys moved from Tokyo to Chubu
1 Elite, 1 Marine and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Elite and 1 Marine moved from 84 Sea Zone to Hokkaido
1 Artillery, 1 Elite and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Artillery and 1 Elite moved from 84 Sea Zone to Hokkaido
1 Bomber moved from Yap to 67 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
2 T.Boats moved from 92 Sea Zone to 84 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Malaya
1 Elite moved from Kwangsi to N.French Indochina
2 Infantrys moved from Hong Kong to Kwangtung
Purchase Units - Yamamoto
Yamamoto buy 8 ArmoredCars, 1 Carrier, 2 Destroyers, 4 Elites, 1 Fighter, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 67 Sea Zone
Yamamoto attack with 6 B.Transports, 2 Battleships, 1 Bomber, 2 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 Submarines and 3 Transports
Anzac defend with 2 Battleships, 1 Carrier, 4 Destroyers, 2 Submarines and 6 Transports
Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 2 Battleships owned by the Anzac
Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 6 B.Transports, 2 Battleships, 1 Bomber, 2 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters and 3 Transports in 67 Sea Zone, round 2 : 7/11 hits, 4.50 expected hits
Anzac roll dice for 2 Battleships, 1 Carrier, 4 Destroyers and 6 Transports in 67 Sea Zone, round 2 : 5/13 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
6 Transports owned by the Anzac, 1 Submarine owned by the Anzac, 3 Transports owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 67 Sea Zone
Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 5 B.Transports, 2 Battleships, 1 Bomber, 2 Carriers, 1 Cruiser, 3 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 6/11 hits, 4.50 expected hits
Anzac roll dice for 2 Battleships, 1 Carrier and 4 Destroyers in 67 Sea Zone, round 3 : 5/7 hits, 3.17 expected hits
2 Submarines owned by the Yamamoto, 1 Submarine owned by the Anzac, 4 Destroyers owned by the Anzac, 1 Carrier owned by the Anzac, 2 Destroyers owned by the Yamamoto and 2 B.Transports owned by the Yamamoto lost in 67 Sea Zone
Yamamoto roll dice for 3 B.Transports, 2 Battleships, 1 Bomber, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 3/9 hits, 3.83 expected hits
Anzac roll dice for 2 Battleships in 67 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
2 Battleships owned by the Anzac and 1 Carrier owned by the Yamamoto lost in 67 Sea Zone
Yamamoto win with 3 B.Transports, 2 Battleships, 1 Bomber, 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 50
Casualties for Yamamoto: 3 B.Transports, 1 Carrier, 2 Destroyers, 2 Submarines and 3 Transports
Casualties for Anzac: 2 Battleships, 1 Carrier, 4 Destroyers, 2 Submarines and 6 Transports
Battle in Lanchow
Yamamoto attack with 2 Fighters and 2 Tanks
Chinese defend with 1 ArmoredCar and 1 Tank
Yamamoto roll dice for 2 Fighters and 2 Tanks in Lanchow, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Lanchow, round 2 : 0/2 hits, 0.67 expected hits
1 Tank owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Lanchow
Yamamoto win, taking Lanchow from Chinese with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Chinese: 1 ArmoredCar and 1 Tank
Battle in Hokkaido
Yamamoto attack with 1 Artillery, 2 Elites and 1 Marine
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Marine in Hokkaido, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Hokkaido, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Hokkaido
Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Marine in Hokkaido, round 3 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery in Hokkaido, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Hokkaido
Yamamoto win, taking Hokkaido from Americans with 1 Artillery, 2 Elites and 1 Marine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Assam
Yamamoto attack with 2 Elites
British defend with 1 Infantry
Yamamoto roll dice for 2 Elites in Assam, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Elites in Assam, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Assam
Yamamoto win, taking Assam from British with 2 Elites remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Chubu
Yamamoto attack with 8 Infantrys
British defend with 2 Infantrys
Yamamoto roll dice for 8 Infantrys in Chubu, round 2 : 0/8 hits, 1.33 expected hits
British roll dice for 2 Infantrys in Chubu, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Chubu
Yamamoto roll dice for 6 Infantrys in Chubu, round 3 : 2/6 hits, 1.00 expected hits
British roll dice for 2 Infantrys in Chubu, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Chubu
Yamamoto win, taking Chubu from British with 5 Infantrys remaining. Battle score for attacker is -2
Casualties for Yamamoto: 3 Infantrys
Casualties for British: 2 Infantrys
Battle in Broome
Yamamoto attack with 1 Artillery, 2 Infantrys, 3 Marines and 1 Tank
Anzac defend with 1 AAGun, 2 Artillerys, 1 Bunker and 1 Factory
Yamamoto roll dice for 1 Artillery, 2 Infantrys, 3 Marines and 1 Tank in Broome, round 2 : 3/7 hits, 2.83 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 2 Artillerys and 1 Bunker in Broome, round 2 : 1/3 hits, 1.17 expected hits
2 Artillerys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Broome
Yamamoto roll dice for 1 Artillery, 1 Infantry, 3 Marines and 1 Tank in Broome, round 3 : 3/6 hits, 2.67 expected hits
Anzac roll dice for 1 Bunker in Broome, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Anzac lost in Broome
Yamamoto win, taking Broome from Anzac with 1 Artillery, 3 Marines and 1 Tank remaining. Battle score for attacker is 10
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 2 Artillerys and 1 Bunker
Battle in Western Australia
Non Combat Move - Yamamoto
1 Bomber moved from 67 Sea Zone to Celebes
2 Fighters moved from Lanchow to Yunnan
Place Units - Yamamoto
1 Carrier, 1 Destroyer and 2 Transports placed in 107 Sea Zone
Yamamoto undo move 1.
1 Carrier, 2 Destroyers and 2 Transports placed in 85 Sea Zone
1 Fighter placed in 85 Sea Zone
2 ArmoredCars and 1 Tank placed in Kwangsi
6 ArmoredCars placed in Hong Kong
4 Elites placed in Davao
Yamamoto undo move 5.
2 Elites placed in Davao
2 Elites placed in Manila
Turn Complete - Yamamoto
Yamamoto collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
British : 1.00
Yamamoto : 5.67
Americans : -1.00
Anzac : 3.67
Chinese : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Elite moved from E.Qinghai to Lanchow
2 ArmoredCars moved from Hsining to Lanchow
1 Infantry moved from Shensi to Szechwan
1 Infantry moved from Shensi to Hupeh
1 ArmoredCar moved from Shensi to Szechwan
1 ArmoredCar moved from Ningsia to Hupeh
1 Tank moved from Ningsia to Chahar
1 Tank moved from Suiyuan to Chahar
2 Tanks moved from Shensi to Shansi
1 Mech.Inf moved from Shensi to Hupeh
2 Artillerys and 2 Infantrys moved from Gobi Altai to Ningsia
3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi lost in Hupeh
Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Hupeh, round 3 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Hupeh, round 4 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Tanks
Battle in Lanchow
Chinese attack with 2 ArmoredCars and 1 Elite
Yamamoto defend with 2 Tanks
Chinese roll dice for 2 ArmoredCars and 1 Elite in Lanchow, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 2 Tanks in Lanchow, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Yamamoto lost in Lanchow
Chinese roll dice for 2 ArmoredCars and 1 Elite in Lanchow, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Lanchow, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto and 1 Elite owned by the Chinese lost in Lanchow
Chinese win, taking Lanchow from Yamamoto with 2 ArmoredCars remaining. Battle score for attacker is 7
Casualties for Yamamoto: 2 Tanks
Casualties for Chinese: 1 Elite
Battle in Chahar
Chinese attack with 2 Tanks
Hisaichi defend with 1 Tank
Chinese roll dice for 2 Tanks in Chahar, round 2 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Chahar, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Tank
Casualties for Hisaichi: 1 Tank
Battle in Szechwan
Chinese attack with 1 ArmoredCar and 1 Infantry
Yamamoto defend with 1 Elite
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Szechwan, round 2 : 1/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Elite in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Elite
Battle in Shansi
Chinese attack with 2 Tanks
Hisaichi defend with 1 Fighter
Chinese roll dice for 2 Tanks in Shansi, round 2 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Fighter in Shansi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 Tanks in Shansi, round 3 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Fighter in Shansi, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Fighter
Non Combat Move - Chinese
Place Units - Chinese
2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Hisaichi : -2.50
Yamamoto : -0.83
Chinese : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Adv.Fighter moved from Hulunbuir to Chahar
1 Tank moved from Peking to Chahar
2 Tanks moved from Peking to Shansi
1 Tank moved from Shantung to Shansi
2 Tanks moved from Shantung to Hupeh
2 Infantrys moved from Kweichow to Hupeh
1 Fighter moved from Yunnan to Hupeh
1 Bomber moved from Yunnan to 75 Sea Zone
1 Battleship and 2 Submarines moved from 93 Sea Zone to 85 Sea Zone
1 Destroyer moved from 112 Sea Zone to 110 Sea Zone
1 Destroyer moved from 105 Sea Zone to 110 Sea Zone
1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
1 Carrier moved from 93 Sea Zone to 84 Sea Zone
2 Transports moved from 93 Sea Zone to 84 Sea Zone
7 Infantrys moved from Kirin to Heilungchiang
3 Infantrys moved from Heilungchiang to Hulunbuir
3 Infantrys moved from Heilungchiang to Khabarovsk
1 Artillery moved from Hulunbuir to Heilungchiang
1 Infantry moved from Heilungchiang to Hulunbuir
1 Infantry moved from Heilungchiang to Hulunbuir
4 Infantrys moved from Changchun to Kirin
4 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 10 Infantrys and 6 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 75 Sea Zone
Hisaichi attack with 1 Bomber
Americans defend with 1 Transport
Hisaichi roll dice for 1 Bomber in 75 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 75 Sea Zone
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Hupeh
Hisaichi attack with 1 Fighter, 2 Infantrys and 2 Tanks
Chinese defend with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Hupeh, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Hupeh, round 2 : 2/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi roll dice for 1 Fighter and 2 Tanks in Hupeh, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 Mech.Inf in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 ArmoredCar, 1 Infantry and 1 Mech.Inf
Battle in Chahar
Hisaichi attack with 1 Adv.Fighter and 1 Tank
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Adv.Fighter and 1 Tank in Chahar, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Shansi
Hisaichi attack with 3 Tanks
Chinese defend with 2 Tanks
Hisaichi roll dice for 3 Tanks in Shansi, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 2 Tanks in Shansi, round 2 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 2 Tanks
Battle in 85 Sea Zone
Hisaichi attack with 1 Battleship and 2 Submarines; Yamamoto loiter and taunt
British defend with 1 Destroyer and 1 Transport
Hisaichi roll dice for 2 Submarines in 85 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Battleship in 85 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Destroyer and 1 Transport in 85 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the British lost in 85 Sea Zone
Hisaichi roll dice for 2 Submarines in 85 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 85 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 85 Sea Zone
Hisaichi win with 1 Battleship and 2 Submarines remaining. Battle score for attacker is 14
Casualties for British: 1 Destroyer and 1 Transport
Non Combat Move - Hisaichi
1 Adv.Fighter moved from Chahar to Peking
1 Fighter moved from Hupeh to Yunnan
1 Bomber moved from 75 Sea Zone to Shantung
Place Units - Hisaichi
1 Elite and 3 Infantrys placed in Liaoning
7 Infantrys placed in Changchun
3 Tanks placed in Shantung
3 Tanks placed in Peking
Turn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83
British : -0.83
Americans : -0.17
Chinese : 0.33
Quite the game! I’m still down in money after 4 round. Gotta close that gap soon!
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
6 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from Darfur to Nubia
British take Nubia from Germans
1 Tank moved from Darfur to New Valley
British take New Valley from Germans
1 Tank moved from New Valley to Lower Egypt
1 Fighter moved from Cairo to Lower Egypt
2 Cruisers moved from 57 Sea Zone to 58 Sea Zone
2 Infantrys moved from W.Iran to 58 Sea Zone
2 Cruisers and 2 Infantrys moved from 58 Sea Zone to 57 Sea Zone
2 Infantrys moved from 57 Sea Zone to Lower Egypt
2 Fighters moved from E.Morocco to S.Algeria
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from W.Iran to 58 Sea Zone
1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Lower Egypt
1 Tank moved from Cairo to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
4 ArmoredCars, 6 Infantrys and 1 Tank moved from Bihar to Assam
1 Infantry moved from Hyderabad to Bihar
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
1 Infantry moved from Madras to Hyderabad
3 Infantrys moved from Rajputana to Hyderabad
2 Infantrys moved from Bombay to Rajputana
1 Destroyer and 2 Submarines moved from 65 Sea Zone to 67 Sea Zone
1 Fighter moved from Banjarmasin to 67 Sea Zone
2 Transports moved from 65 Sea Zone to 67 Sea Zone
3 Infantrys moved from French Equatorial Africa to Darfur
1 Infantry and 1 Tank moved from Koryakia to Kolyma
1 Tank moved from Kolyma to Zhigansk
3 Infantrys moved from British Columbia to Yukon
3 Tanks moved from Northern Ireland to Manchester
2 Infantrys moved from Wales to Dover
4 Infantrys moved from Madras to Hyderabad
1 Infantry moved from Central America to E.Mexico
2 Infantrys and 1 Tank moved from Cape Verde to 34 Sea Zone
2 Infantrys, 1 Tank and 2 Transports moved from 34 Sea Zone to 41 Sea Zone
2 Infantrys moved from 41 Sea Zone to E.Morocco
1 Tank moved from 41 Sea Zone to E.Morocco
Purchase Units - British
British buy 3 Adv.Fighters, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 6 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Lower Egypt
British attack with 1 Fighter, 10 Infantrys and 2 Tanks
Italians defend with 3 Artillerys, 3 Infantrys and 2 Tanks
British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
British roll dice for 1 Fighter, 10 Infantrys and 2 Tanks in Lower Egypt, round 2 : 5/13 hits, 3.00 expected hits
Italians roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Lower Egypt, round 2 : 2/7 hits, 2.67 expected hits
3 Artillerys owned by the Italians, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
British roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Lower Egypt, round 3 : 4/11 hits, 2.67 expected hits
Italians roll dice for 2 Tanks in Lower Egypt, round 3 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Fighter, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 22
Casualties for Italians: 3 Artillerys, 3 Infantrys and 2 Tanks
Casualties for British: 3 Infantrys
Battle in Assam
British attack with 4 ArmoredCars, 6 Infantrys and 1 Tank
Yamamoto defend with 2 Elites
British roll dice for 4 ArmoredCars, 6 Infantrys and 1 Tank in Assam, round 2 : 6/11 hits, 2.83 expected hits
Yamamoto roll dice for 2 Elites in Assam, round 2 : 0/2 hits, 0.67 expected hits
2 Elites owned by the Yamamoto lost in Assam
British win, taking Assam from Yamamoto with 4 ArmoredCars, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Yamamoto: 2 Elites
Battle in 67 Sea Zone
British attack with 1 Destroyer, 1 Fighter, 2 Submarines and 2 Transports
Yamamoto defend with 3 B.Transports, 2 Battleships, 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters
British roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 67 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
British : 7.17
Italians : -0.67
Yamamoto : -0.67
@Whackamatt i got 2 hits in sz67. ool please