TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Destroyer moved from 104 Sea Zone to 95 Sea Zone
1 Destroyer moved from 104 Sea Zone to 88 Sea Zone
3 Destroyers moved from 98 Sea Zone to 88 Sea Zone
1 Submarine moved from 83 Sea Zone to 98 Sea Zone
2 Infantrys moved from San Francisco to 83 Sea Zone
2 Infantrys and 1 Transport moved from 83 Sea Zone to 98 Sea Zone
1 Bomber moved from San Francisco to Midway
2 Bombers moved from Midway to 76 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 88 Sea Zone to 76 Sea Zone
1 Destroyer and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone
3 Destroyers moved from 26 Sea Zone to 35 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from N.Chile to Santiago
4 Transports moved from 125 Sea Zone to 39 Sea Zone
1 Infantry and 1 Marine moved from South Atlantic USA to 25 Sea Zone
1 Infantry and 1 Marine moved from South Atlantic USA to 25 Sea Zone
1 Infantry and 1 Marine moved from South Atlantic USA to 25 Sea Zone
3 Infantrys, 3 Marines and 3 Transports moved from 25 Sea Zone to 26 Sea Zone
1 Marine moved from 26 Sea Zone to Cuba
1 Marine moved from 26 Sea Zone to Hispaniola
1 Marine moved from 26 Sea Zone to Jamaica
1 Infantry moved from 26 Sea Zone to Cuba
1 Infantry moved from 26 Sea Zone to Hispaniola
1 Infantry moved from 26 Sea Zone to Jamaica
4 Elites moved from South Central USA to 25 Sea Zone
1 B.Transport and 4 Elites moved from 25 Sea Zone to 32 Sea Zone
4 Elites moved from 32 Sea Zone to Bahia
1 Transport moved from 119 Sea Zone to 25 Sea Zone
1 Infantry moved from E.Mexico to 25 Sea Zone
1 Infantry moved from South Atlantic USA to 25 Sea Zone
2 Infantrys moved from 25 Sea Zone to Venezuela
2 Infantrys moved from Colombia to Venezuela
2 Tanks moved from Central America to Venezuela
2 Transports moved from 39 Sea Zone to 35 Sea Zone
2 Transports moved from 39 Sea Zone to 35 Sea Zone
Purchase Units - Americans
Americans buy 2 Artillerys, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Elite, 2 Factorys, 2 Marines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bahia
Americans attack with 4 Elites
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 4 Elites in Bahia, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 4 Elites in Bahia, round 3 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 1/3 hits, 1.17 expected hits
1 Elite owned by the Americans lost in Bahia
Americans roll dice for 3 Elites in Bahia, round 4 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 4 : 1/3 hits, 1.17 expected hits
1 Elite owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 2 Elites in Bahia, round 5 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 5 : 1/2 hits, 0.83 expected hits
1 Elite owned by the Americans lost in Bahia
Americans roll dice for 1 Elite in Bahia, round 6 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 6 : 2/2 hits, 0.83 expected hits
1 Elite owned by the Americans lost in Bahia
Neutral win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -8
Casualties for Neutral: 2 Infantrys
Casualties for Americans: 4 Elites
Battle in Jamaica
Americans attack with 1 Infantry and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Marine in Jamaica, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 1 Marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Hispaniola
Americans attack with 1 Infantry and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Marine in Hispaniola, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry and 1 Marine in Hispaniola, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Hispaniola
Americans roll dice for 1 Marine in Hispaniola, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 76 Sea Zone
Americans attack with 1 Adv.Fighter, 2 Bombers, 1 Destroyer, 3 Fighters and 1 Submarine
Hisaichi defend with 1 Destroyer and 1 Transport; Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter, 2 Bombers, 1 Destroyer and 3 Fighters in 76 Sea Zone, round 2 : 5/7 hits, 3.17 expected hits
Hisaichi roll dice for 2 Destroyers and 1 Transport in 76 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
1 Submarine owned by the Americans, 1 Transport owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
Americans win with 1 Adv.Fighter, 2 Bombers, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Casualties for Hisaichi: 1 Destroyer and 1 Transport
Battle in Santiago
Americans attack with 1 Artillery, 4 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Factory and 1 Tank
Americans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Santiago, round 2 : 2/6 hits, 1.67 expected hits
Neutral roll dice for 1 Tank in Santiago, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Tank
Battle in Venezuela
Americans attack with 4 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 4 Infantrys and 2 Tanks in Venezuela, round 2 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
Americans roll dice for 3 Infantrys and 2 Tanks in Venezuela, round 3 : 3/5 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Cuba
Americans attack with 1 Infantry and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Marine in Cuba, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry and 1 Marine in Cuba, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 Marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Destroyer moved from 88 Sea Zone to 103 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 76 Sea Zone to 88 Sea Zone
2 Bombers moved from 76 Sea Zone to Midway
1 Infantry moved from Kauai to Oahu
1 Artillery moved from Oahu to Pearl Harbor
Place Units - Americans
1 B.Transport, 1 Battleship and 1 Carrier placed in 98 Sea Zone
1 Factory placed in Midway
1 Factory placed in N.Chile
1 Elite and 2 Marines placed in South Atlantic USA
1 Transport placed in 25 Sea Zone
2 Artillerys placed in South Central USA
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral : 1.33
Hisaichi : 0.17
Americans : -0.83
Savegame