Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Hisaichi
1 Infantry moved from Shensi to Szechwan
2 Artillerys and 3 Infantrys moved from Hupeh to Szechwan
1 Infantry moved from Hupeh to Kweichow
Hisaichi take Kweichow from Chinese
1 Adv.Fighter and 2 Fighters moved from Changchun to Hupeh
1 Infantry moved from Yakutsk to Okhotsk
6 Artillerys, 2 Elites and 28 Infantrys moved from Chita to Eastern Mongolia
1 Infantry moved from S.Buryat Mongolia to Eastern Mongolia
12 Infantrys moved from Anhwei to Hupeh
4 Infantrys moved from Changchun to Kirin
3 Infantrys moved from Kirin to Liaoning
5 Infantrys moved from Liaoning to Peking
6 Infantrys moved from Peking to Shantung
7 Infantrys moved from Shantung to Anhwei
1 Artillery moved from Shantung to Anhwei
2 Tanks moved from Liaoning to Shantung
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 18 Infantrys, 1 L.Fighter and 1 Marine; Remaining resources: 3 PUs;
Combat - Hisaichi
Battle in Eastern Mongolia
Hisaichi attack with 6 Artillerys, 2 Elites and 29 Infantrys
Neutral defend with 3 Infantrys
Hisaichi roll dice for 6 Artillerys, 2 Elites and 29 Infantrys in Eastern Mongolia, round 2 : 10/37 hits, 8.50 expected hits
Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Eastern Mongolia
Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality.
Hisaichi win, taking Eastern Mongolia from Neutral with 6 Artillerys, 2 Elites and 29 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Szechwan
Hisaichi attack with 2 Artillerys and 4 Infantrys
Americans defend with 3 Marines
Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 1/6 hits, 1.67 expected hits
Chinese roll dice for 3 Marines in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
1 Marine owned by the Americans lost in Szechwan
Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 3 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 2 Marines in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
2 Marines owned by the Americans lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 3 Marines
Non Combat Move - Hisaichi
Place Units - Hisaichi
2 Artillerys and 1 Marine placed in Hupeh
8 Infantrys placed in Changchun
4 Infantrys placed in Liaoning
3 Infantrys placed in Peking
3 Infantrys placed in Shantung
1 L.Fighter placed in N.Buryat Mongolia
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 66 PUs
Combat Hit Differential Summary :
Neutral : -1.00
Hisaichi : 1.17
Chinese : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - British
2 Mech.Infs moved from New Valley to Lower Egypt
2 Mech.Infs moved from Belgian Congo to New Valley
2 ArmoredCars moved from Cairo to Lower Egypt
11 Infantrys moved from Rajputana to Baluchistan
3 Artillerys and 1 Elite moved from Baluchistan to E.Iran
5 Infantrys moved from Punjab to Baluchistan
5 Infantrys moved from Delhi to Rajputana
1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from E.Iran to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to N.Saudi Arabia
British take N.Saudi Arabia from Italians
1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from E.Iran to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Iraq
British take Iraq from Italians
11 Infantrys moved from Hyderabad to Rajputana
2 Infantrys moved from Bombay to Rajputana
5 Infantrys moved from Madras to Hyderabad
3 Transports moved from 60 Sea Zone to 65 Sea Zone
3 Infantrys moved from Malaya to 65 Sea Zone
3 Infantrys moved from Malaya to 65 Sea Zone
6 Infantrys and 3 Transports moved from 65 Sea Zone to 60 Sea Zone
6 Infantrys moved from 60 Sea Zone to Hyderabad
6 Infantrys moved from Sikang to E.Qinghai
6 Infantrys moved from Yunnan to Sikang
1 Submarine moved from 59 Sea Zone to 58 Sea Zone
2 Mech.Infs moved from Cape Town to Belgian Congo
3 ArmoredCars moved from London to Wales
1 Elite moved from Dover to London
Purchase Units - British
British buy 8 Adv.Fighters, 1 Bunker and 11 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Lower Egypt
British attack with 2 ArmoredCars and 2 Mech.Infs
Germans defend with 1 HeavyTank
British roll dice for 2 ArmoredCars and 2 Mech.Infs in Lower Egypt, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 HeavyTank in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the British and 1 HeavyTank owned by the Germans lost in Lower Egypt
British win, taking Lower Egypt from Germans with 1 ArmoredCar and 2 Mech.Infs remaining. Battle score for attacker is 3
Casualties for British: 1 ArmoredCar
Casualties for Germans: 1 HeavyTank
Battle in E.Qinghai
British attack with 6 Infantrys
Hisaichi defend with 1 Tank
British roll dice for 6 Infantrys in E.Qinghai, round 2 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in E.Qinghai, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 6 Infantrys in E.Qinghai, round 3 : 3/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in E.Qinghai, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in E.Qinghai
British win, taking E.Qinghai from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Wales
British attack with 3 ArmoredCars
Germans defend with 1 ArmoredCar, 1 Factory and 1 Infantry
British roll dice for 3 ArmoredCars in Wales, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Wales, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Wales
British win, taking Wales from Germans with 3 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Non Combat Move - British
Place Units - British
8 Adv.Fighters and 1 Bunker placed in London
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
4 Infantrys placed in Madras
Turn Complete - British
British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : 2.67
Hisaichi : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Anzac
3 Artillerys, 7 Infantrys and 2 Marines moved from Sikang to W.Qinghai
9 Infantrys and 1 Marine moved from Yunnan to Sikang
16 Infantrys moved from N.Thailand to Yunnan
1 Elite and 15 Infantrys moved from S.Thailand to N.Thailand
6 Infantrys moved from Canberra to New South Wales
2 Infantrys and 1 Marine moved from Broome to 67 Sea Zone
3 Infantrys moved from Northern Territory to 67 Sea Zone
4 Transports moved from 105 Sea Zone to 110 Sea Zone
6 Infantrys moved from Java to 110 Sea Zone
1 Infantry moved from Java to 110 Sea Zone
7 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
5 Infantrys, 1 Marine and 3 Transports moved from 67 Sea Zone to 105 Sea Zone
3 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Transport moved from 67 Sea Zone to 113 Sea Zone
5 Infantrys moved from West Papua to 113 Sea Zone
3 Infantrys moved from Townsville to 113 Sea Zone
8 Infantrys and 4 Transports moved from 113 Sea Zone to 67 Sea Zone
8 Infantrys moved from 67 Sea Zone to Java
1 Transport moved from 67 Sea Zone to 122 Sea Zone
2 Infantrys moved from Wellington to 122 Sea Zone
2 Infantrys moved from 122 Sea Zone to New South Wales
3 Infantrys moved from Port Moresby to West Papua
4 Transports moved from 105 Sea Zone to 67 Sea Zone
12 Infantrys and 1 Marine moved from 105 Sea Zone to S.Thailand
Purchase Units - Anzac
Anzac buy 16 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in W.Qinghai
Anzac attack with 3 Artillerys, 7 Infantrys and 2 Marines
Germans defend with 1 ArmoredCar, 4 HeavyTanks and 3 Tanks
Anzac roll dice for 3 Artillerys, 7 Infantrys and 2 Marines in W.Qinghai, round 2 : 4/12 hits, 3.67 expected hits
Germans roll dice for 1 ArmoredCar, 4 HeavyTanks and 3 Tanks in W.Qinghai, round 2 : 7/8 hits, 4.33 expected hits
7 Infantrys owned by the Anzac, 1 ArmoredCar owned by the Germans and 3 Tanks owned by the Germans lost in W.Qinghai
Anzac roll dice for 3 Artillerys and 2 Marines in W.Qinghai, round 3 : 3/5 hits, 2.33 expected hits
Germans roll dice for 4 HeavyTanks in W.Qinghai, round 3 : 1/4 hits, 2.67 expected hits
1 Artillery owned by the Anzac and 3 HeavyTanks owned by the Germans lost in W.Qinghai
Anzac roll dice for 2 Artillerys and 2 Marines in W.Qinghai, round 4 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 HeavyTank in W.Qinghai, round 4 : 0/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans lost in W.Qinghai
Anzac win, taking W.Qinghai from Germans with 2 Artillerys and 2 Marines remaining. Battle score for attacker is 29
Casualties for Anzac: 1 Artillery and 7 Infantrys
Casualties for Germans: 1 ArmoredCar, 4 HeavyTanks and 3 Tanks
Non Combat Move - Anzac
Place Units - Anzac
2 Infantrys placed in Wellington
6 Infantrys placed in Canberra
2 Infantrys and 1 Marine placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.33
Anzac : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Dutch
2 ArmoredCars moved from Sikang to Gobi Altai
7 Infantrys moved from Sikang to W.Qinghai
2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines moved from Yunnan to Sikang
10 Infantrys moved from N.Thailand to Yunnan
13 Infantrys moved from S.Thailand to N.Thailand
1 Elite and 5 Infantrys moved from Bangkok to S.Thailand
4 Transports moved from 105 Sea Zone to 110 Sea Zone
3 Infantrys moved from West Borneo to 110 Sea Zone
3 Infantrys moved from Banjarmasin to 110 Sea Zone
6 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
6 Infantrys moved from 105 Sea Zone to S.Thailand
Purchase Units - Dutch
Dutch buy 2 ArmoredCars and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Gobi Altai
Dutch attack with 2 ArmoredCars
Germans defend with 2 HeavyTanks
Dutch roll dice for 2 ArmoredCars in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
Romanians roll dice for 2 HeavyTanks in Gobi Altai, round 2 : 2/2 hits, 1.33 expected hits
2 ArmoredCars owned by the Dutch lost in Gobi Altai
Romanians win with 2 HeavyTanks remaining. Battle score for attacker is -8
Casualties for Dutch: 2 ArmoredCars
Non Combat Move - Dutch
Place Units - Dutch
2 ArmoredCars and 4 Infantrys placed in Bangkok
3 Infantrys placed in West Borneo
2 Infantrys placed in East And South Borneo
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Romanians : 0.67
Dutch : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Finns
1 ArmoredCar moved from Zhigansk to Koryakia
Finns take Kolyma from Russians
1 Mech.Inf moved from Yeniseysk to Gobi Altai
1 Tank moved from Evenkia to Irkutsk
2 ArmoredCars moved from Yeniseysk to Khobdo
1 Mech.Inf moved from Kirov to Yeniseysk
1 JetFighter moved from S.Karelia to Tashkent
1 ArmoredCar and 2 Tanks moved from Ulan Bator to E.Qinghai
1 Tank moved from Khobdo to E.Qinghai
Purchase Units - Finns
Finns buy 1 JetFighter, 1 Mech.Inf and 1 Mot.Inf; Remaining resources: 3 PUs;
Combat - Finns
Battle in E.Qinghai
Finns attack with 1 ArmoredCar and 3 Tanks
British defend with 6 Infantrys
Finns roll dice for 1 ArmoredCar and 3 Tanks in E.Qinghai, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 6 Infantrys in E.Qinghai, round 2 : 1/6 hits, 2.00 expected hits
1 ArmoredCar owned by the Finns and 3 Infantrys owned by the British lost in E.Qinghai
Finns roll dice for 3 Tanks in E.Qinghai, round 3 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 3 Infantrys in E.Qinghai, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British and 1 Tank owned by the Finns lost in E.Qinghai
Finns roll dice for 2 Tanks in E.Qinghai, round 4 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in E.Qinghai, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British and 1 Tank owned by the Finns lost in E.Qinghai
Finns roll dice for 1 Tank in E.Qinghai, round 5 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in E.Qinghai, round 5 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Finns lost in E.Qinghai
Chinese win with 1 Infantry remaining. Battle score for attacker is -9
Casualties for Finns: 1 ArmoredCar and 3 Tanks
Casualties for British: 5 Infantrys
Battle in Koryakia
Finns attack with 1 ArmoredCar
Americans defend with 1 Marine
Finns roll dice for 1 ArmoredCar in Koryakia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Marine in Koryakia, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 ArmoredCar in Koryakia, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Marine in Koryakia, round 3 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Americans lost in Koryakia
Finns win, taking Koryakia from Russians with 1 ArmoredCar remaining. Battle score for attacker is 4
Casualties for Americans: 1 Marine
Non Combat Move - Finns
Place Units - Finns
1 Mech.Inf placed in Evenkia
1 Mot.Inf placed in Kirov
1 JetFighter placed in S.Karelia
Turn Complete - Finns
Finns collect 26 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Finns : 0.50
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Romanians
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 Tanks moved from Stalingrad to Kuybyshev
4 ArmoredCars and 1 Tank moved from Kuybyshev to Tashkent
3 Artillerys moved from Alma Ata to Chimkent
1 Artillery moved from Stalingrad to Saratov
1 Artillery moved from Astrakhan to Kuybyshev
2 Artillerys moved from Uzbekistan to Tashkent
EDIT: 1 Artillery and 1 Elite moved from Uzbekistan to Tashkent
Purchase Units - Romanians
Romanians buy 1 Bunker, 3 Fighters and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Romanians
1 AAGun moved from Chimkent to Karaganda
1 AAGun moved from Rostov to Saratov
Place Units - Romanians
1 Bunker and 2 Tanks placed in Tashkent
3 Fighters placed in Stalingrad
Turn Complete - Romanians
Romanians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Americans
61 ArmoredCars and 13 Tanks moved from Ghadames to Tunis
2 ArmoredCars moved from Kufra to Tripoli
1 Tank moved from Kufra to Tripoli
2 ArmoredCars and 1 Tank moved from Kufra to El Agheila
5 Infantrys and 2 Marines moved from New Valley to Lower Egypt
1 S.Bomber moved from Montreal to E.Morocco
2 Infantrys moved from Bahia to 35 Sea Zone
3 Adv.Fighters, 1 B.Carrier, 2 Infantrys and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
2 Infantrys moved from 34 Sea Zone to Rio de Oro
Americans take Rio de Oro from Germans
1 L.Fighter moved from Mauritania to Tunis
4 Marines moved from Yunnan to Sikang
1 Infantry and 3 Marines moved from N.Thailand to Yunnan
1 Marine moved from S.Thailand to N.Thailand
1 Elite, 2 Infantrys and 3 Marines moved from Formosa to 93 Sea Zone
1 Elite, 2 Infantrys, 3 Marines and 6 S.Submarines moved from 93 Sea Zone to 105 Sea Zone
1 S.Submarine moved from 105 Sea Zone to 93 Sea Zone
1 Elite, 2 Infantrys and 3 Marines moved from 105 Sea Zone to S.Thailand
1 Infantry moved from Midway to 88 Sea Zone
1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 86 Sea Zone
3 Elites and 1 Marine moved from Minamitori to 86 Sea Zone
1 Infantry moved from Minamitori to 86 Sea Zone
1 Cruiser, 3 Elites, 1 Infantry, 1 Marine and 4 S.Submarines moved from 86 Sea Zone to 93 Sea Zone
1 Infantry moved from 86 Sea Zone to Iwo Jima
3 Elites, 1 Infantry and 1 Marine moved from 93 Sea Zone to Formosa
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 20 ArmoredCars, 1 B.Carrier, 4 Infantrys, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in Tripoli
Americans attack with 2 ArmoredCars and 1 Tank
Italians defend with 1 Infantry
Americans roll dice for 2 ArmoredCars and 1 Tank in Tripoli, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Tripoli
Americans win, taking Tripoli from Italians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -2
Casualties for Americans: 1 ArmoredCar
Casualties for Italians: 1 Infantry
Battle in El Agheila
Americans attack with 2 ArmoredCars and 1 Tank
Italians defend with 1 Infantry
Americans roll dice for 2 ArmoredCars and 1 Tank in El Agheila, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 ArmoredCars and 1 Tank in El Agheila, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in El Agheila, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in El Agheila
Americans win, taking El Agheila from Germans with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Tunis
Americans attack with 61 ArmoredCars, 1 L.Fighter and 13 Tanks
Italians defend with 1 AAGun, 8 Artillerys, 6 Bunkers, 1 Factory, 2 Fighters, 2 HeavyTanks and 69 Infantrys
AA fire in Tunis : 0/1 hits, 0.17 expected hits
Americans roll dice for 61 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 2 : 27/75 hits, 27.33 expected hits
Units damaged: 6 Bunkers owned by the Italians
Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 69 Infantrys in Tunis, round 2 : 36/87 hits, 31.00 expected hits
21 Infantrys owned by the Italians and 36 ArmoredCars owned by the Americans lost in Tunis
Americans roll dice for 25 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 3 : 16/39 hits, 15.33 expected hits
Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 48 Infantrys in Tunis, round 3 : 20/66 hits, 24.00 expected hits
16 Infantrys owned by the Italians and 20 ArmoredCars owned by the Americans lost in Tunis
Americans roll dice for 5 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 4 : 8/19 hits, 8.67 expected hits
Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 32 Infantrys in Tunis, round 4 : 19/50 hits, 18.67 expected hits
1 L.Fighter owned by the Americans, 8 Infantrys owned by the Italians, 13 Tanks owned by the Americans and 5 ArmoredCars owned by the Americans lost in Tunis
Italians win with 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 24 Infantrys remaining. Battle score for attacker is -231
Casualties for Americans: 61 ArmoredCars, 1 L.Fighter and 13 Tanks
Casualties for Italians: 45 Infantrys
Non Combat Move - Americans
15 ArmoredCars moved from Kufra to Tripoli
19 ArmoredCars moved from French Equatorial Africa to Kufra
13 ArmoredCars moved from Angola to French Equatorial Africa
1 B.Transport and 8 Transports moved from 40 Sea Zone to 39 Sea Zone
2 ArmoredCars moved from S.Chile to 39 Sea Zone
2 ArmoredCars moved from Argentina to 39 Sea Zone
2 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone
3 ArmoredCars moved from Santiago to Argentina
2 ArmoredCars moved from N.Chile to Argentina
2 ArmoredCars moved from Bolivia to Argentina
2 ArmoredCars moved from Colombia to Rio De Janeiro
2 ArmoredCars moved from Peru to Rio De Janeiro
2 ArmoredCars moved from Venezuela to Rio De Janeiro
6 ArmoredCars, 1 B.Transport and 8 Transports moved from 39 Sea Zone to 40 Sea Zone
6 ArmoredCars moved from 40 Sea Zone to Angola
Place Units - Americans
1 B.Carrier placed in 35 Sea Zone
2 Adv.Fighters placed in 35 Sea Zone
1 Adv.Fighter placed in 35 Sea Zone
3 Infantrys placed in Formosa
1 Infantry placed in Minamitori
2 S.Submarines placed in 95 Sea Zone
1 ArmoredCar and 1 Tank placed in Kufra
2 ArmoredCars placed in Rio De Janeiro
2 ArmoredCars placed in Argentina
2 ArmoredCars placed in S.Chile
3 ArmoredCars placed in Santiago
2 ArmoredCars placed in N.Chile
2 ArmoredCars placed in Bolivia
2 ArmoredCars placed in Peru
2 ArmoredCars placed in Colombia
2 ArmoredCars placed in Venezuela
Turn Complete - Americans
Americans collect 158 PUs; end with 158 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 2.00
Americans : 0.17
AA fire in Tunis : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Germans
1 Infantry moved from Munster to Dublin
Germans take Dublin from British
1 Infantry moved from Scotland to Northern Ireland
Germans take Northern Ireland from British
3 Transports moved from 21 Sea Zone to 22 Sea Zone
3 Artillerys and 3 Elites moved from Hamburg to 22 Sea Zone
3 Artillerys, 3 Elites and 3 Transports moved from 22 Sea Zone to 21 Sea Zone
3 Artillerys and 3 Elites moved from 21 Sea Zone to Dover
3 Destroyers and 2 Submarines moved from 18 Sea Zone to 21 Sea Zone
5 Transports moved from 21 Sea Zone to 20 Sea Zone
3 Artillerys moved from Normandy to 20 Sea Zone
1 Artillery moved from Brittany to 20 Sea Zone
1 Artillery moved from Picardy to 20 Sea Zone
5 Elites moved from Normandy to 20 Sea Zone
5 Artillerys, 5 Elites and 5 Transports moved from 20 Sea Zone to 18 Sea Zone
5 Artillerys and 5 Elites moved from 18 Sea Zone to Wales
4 Battleships moved from 18 Sea Zone to 21 Sea Zone
4 Transports moved from 21 Sea Zone to 20 Sea Zone
2 Artillerys moved from Picardy to 20 Sea Zone
2 Artillerys moved from Netherlands to 20 Sea Zone
3 Elites moved from Normandy to 20 Sea Zone
1 Elite moved from Belgium to 20 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 20 Sea Zone to 21 Sea Zone
2 Artillerys and 2 Elites moved from 21 Sea Zone to Dover
1 Artillery, 1 Elite and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
1 Artillery and 1 Elite moved from 21 Sea Zone to Dover
1 Artillery and 1 Elite moved from 18 Sea Zone to Wales
2 Elites moved from Belgium to Netherlands
1 Infantry moved from Andalusia to Gibraltar
5 Infantrys moved from Madrid to Leon
5 Infantrys moved from La Mancha to Andalusia
1 Tank moved from Andalusia to Portugal
1 Tank moved from Gibraltar to Portugal
1 Artillery and 1 Elite moved from E.Sinkiang to W.Qinghai
4 Tanks moved from Urumqi to W.Qinghai
5 ArmoredCars and 3 Mech.Infs moved from Khobdo to W.Qinghai
2 ArmoredCars and 1 Mech.Inf moved from Khobdo to E.Qinghai
3 ArmoredCars and 2 Mech.Infs moved from Khobdo to W.Qinghai
2 HeavyTanks moved from Gobi Altai to W.Qinghai
3 Mech.Infs moved from Sibirsky to Khobdo
1 Infantry moved from Sibirsky to Khatanga
4 Infantrys moved from Bulun to Kolyma
1 Infantry moved from Chimkent to Uzbekistan
10 ArmoredCars moved from Alma Ata to E.Sinkiang
1 Infantry moved from Adana to Syria
2 Infantrys moved from Syria to Iraq
1 Elite moved from Adana to Iraq
1 HeavyTank moved from Palestine to N.Saudi Arabia
4 ArmoredCars moved from Provence to Catalonia
2 Elites moved from Languedoc to Catalonia
1 S.Submarine moved from 18 Sea Zone to 19 Sea Zone
1 Elite moved from Brittany to 19 Sea Zone
1 Elite and 1 S.Submarine moved from 19 Sea Zone to 18 Sea Zone
1 Elite moved from Netherlands to 21 Sea Zone
1 Elite moved from 21 Sea Zone to Dover
1 Elite moved from 18 Sea Zone to Wales
3 S.Submarines moved from 18 Sea Zone to 21 Sea Zone
3 Elites moved from Netherlands to 21 Sea Zone
3 Elites moved from 21 Sea Zone to Dover
1 HeavyTank moved from Syria to N.Saudi Arabia
Purchase Units - Germans
Germans buy 3 AAGuns, 10 ArmoredCars, 6 Artillerys, 3 Bunkers, 6 Elites, 10 HeavyTanks, 5 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in W.Qinghai
Germans attack with 8 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks
Anzac defend with 2 Artillerys and 2 Marines; Dutch defend with 7 Infantrys
Germans roll dice for 8 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 2 : 9/21 hits, 8.50 expected hits
Chinese roll dice for 2 Artillerys, 7 Infantrys and 2 Marines in W.Qinghai, round 2 : 3/11 hits, 3.67 expected hits
2 Artillerys owned by the Anzac, 3 ArmoredCars owned by the Germans and 7 Infantrys owned by the Dutch lost in W.Qinghai
Germans roll dice for 5 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 3 : 9/18 hits, 7.50 expected hits
Chinese roll dice for 2 Marines in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans and 2 Marines owned by the Anzac lost in W.Qinghai
Germans win, taking W.Qinghai from Chinese with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 14
Casualties for Germans: 4 ArmoredCars
Casualties for Anzac: 2 Artillerys and 2 Marines
Casualties for Dutch: 7 Infantrys
Battle in Catalonia
Germans attack with 4 ArmoredCars and 2 Elites
Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
Germans roll dice for 4 ArmoredCars and 2 Elites in Catalonia, round 2 : 0/6 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 1/3 hits, 1.33 expected hits
1 Elite owned by the Germans lost in Catalonia
Germans roll dice for 4 ArmoredCars and 1 Elite in Catalonia, round 3 : 2/5 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 3 : 2/3 hits, 1.33 expected hits
1 ArmoredCar owned by the Germans, 1 Elite owned by the Germans and 1 Infantry owned by the Neutral lost in Catalonia
Germans roll dice for 3 ArmoredCars in Catalonia, round 4 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 4 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans lost in Catalonia
Germans roll dice for 2 ArmoredCars in Catalonia, round 5 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 5 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans lost in Catalonia
Germans roll dice for 1 ArmoredCar in Catalonia, round 6 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 6 : 2/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans lost in Catalonia
Neutral win with 1 Bunker and 1 Fighter remaining. Battle score for attacker is -20
Casualties for Germans: 4 ArmoredCars and 2 Elites
Casualties for Neutral: 1 Infantry
Battle in Wales
Germans attack with 6 Artillerys and 7 Elites
British defend with 3 ArmoredCars and 1 Factory
Germans roll dice for 4 Battleships in Wales, round 2 : 3/4 hits, 2.67 expected hits
3 ArmoredCars owned by the British lost in Wales
Germans win, taking Wales from British with 6 Artillerys and 7 Elites remaining. Battle score for attacker is 12
Casualties for British: 3 ArmoredCars
Battle in Dover
Germans attack with 6 Artillerys and 10 Elites
British defend with 1 AAGun and 1 Artillery
Germans roll dice for 4 Battleships and 1 Cruiser in Dover, round 2 : 3/5 hits, 3.17 expected hits
1 Artillery owned by the British lost in Dover
Germans win, taking Dover from British with 6 Artillerys and 10 Elites remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in E.Qinghai
Germans attack with 2 ArmoredCars and 1 Mech.Inf
British defend with 1 Infantry
Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in E.Qinghai, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in E.Qinghai
Germans win, taking E.Qinghai from Chinese with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Iraq
Germans attack with 1 Elite and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 1 Elite and 2 Infantrys in Iraq, round 2 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in N.Saudi Arabia
Germans attack with 2 HeavyTanks
British defend with 1 Infantry
Germans roll dice for 2 HeavyTanks in N.Saudi Arabia, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 Infantry in N.Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Saudi Arabia
Germans win, taking N.Saudi Arabia from British with 2 HeavyTanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Germans
5 Adv.Fighters, 2 Fighters and 1 JetFighter moved from Paris to Leon
1 AAGun moved from Penza to Kuybyshev
1 AAGun moved from Arkhangelsk to Komi
1 AAGun moved from Komi to Salekhard
1 AAGun moved from Kiev to Donetsk
1 AAGun moved from Brest to Kiev
1 AAGun moved from Saratov to Kuybyshev
1 AAGun moved from Sverdlovsk to Novosibirsk
1 AAGun moved from Sibirsky to Evenkia
1 AAGun moved from Languedoc to Aragon
1 AAGun moved from Urumqi to E.Sinkiang
Place Units - Germans
1 Bunker placed in Gibraltar
1 Bunker placed in Portugal
1 Bunker and 2 Tanks placed in Andalusia
3 AAGuns and 2 Tanks placed in Madrid
1 Artillery and 1 Elite placed in Netherlands
1 Artillery and 1 Elite placed in Belgium
2 Artillerys and 2 Elites placed in Hamburg
1 Artillery and 1 Elite placed in Normandy
1 Artillery and 1 Elite placed in Brittany
10 ArmoredCars placed in Moscow
4 HeavyTanks placed in Urumqi
1 HeavyTank and 5 Mech.Infs placed in Sibirsky
4 HeavyTanks placed in Manchester
1 HeavyTank placed in Georgia
Turn Complete - Germans
Germans collect 233 PUs; end with 233 PUs
Combat Hit Differential Summary :
Germans : -1.50
Neutral : 1.33
British : 0.33
Chinese : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 Bunker; Remaining resources: 17 PUs;
Place Units - Russians
1 Bunker placed in Kamchatka
Turn Complete - Russians
Russians collect 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Italians
6 units repaired.
1 HeavyTank moved from Tunis to N.Tunisia
Italians take N.Tunisia from French
1 HeavyTank moved from N.Tunisia to S.Tunisia
8 Artillerys, 2 Fighters, 1 HeavyTank and 24 Infantrys moved from Tunis to S.Tunisia
4 Transports moved from 47 Sea Zone to 46 Sea Zone
8 Infantrys moved from Rome to 46 Sea Zone
8 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone
8 Infantrys moved from 47 Sea Zone to S.Tunisia
1 Infantry moved from Palestine to 56 Sea Zone
1 Infantry and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Mersa Matruh
Italians take Mersa Matruh from British
2 Transports moved from 56 Sea Zone to 51 Sea Zone
4 Infantrys moved from Greece to 51 Sea Zone
4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
4 Infantrys moved from 56 Sea Zone to Lower Egypt
5 Infantrys moved from Palestine to Lower Egypt
4 HeavyTanks and 7 Tanks moved from Palestine to Lower Egypt
1 Tank moved from S.Saudi Arabia to Aden
Italians take Aden from British
1 Tank moved from Aden to Oman
1 HeavyTank moved from S.Saudi Arabia to Trucial Coast
Italians take Trucial Coast from British
1 HeavyTank moved from Trucial Coast to Oman
1 HeavyTank and 2 Infantrys moved from S.Saudi Arabia to Oman
2 Fighters moved from W.Iran to Oman
2 Infantrys moved from Syria to Palestine
Purchase Units - Italians
Italians buy 6 Artillerys, 1 Bunker, 6 Elites and 3 HeavyTanks; Remaining resources: 1 PUs;
Combat - Italians
Battle in S.Tunisia
Italians attack with 8 Artillerys, 2 Fighters, 2 HeavyTanks and 32 Infantrys
French defend with 4 Mech.Infs and 16 Tanks
Italians roll dice for 8 Artillerys, 2 Fighters, 2 HeavyTanks and 32 Infantrys in S.Tunisia, round 2 : 12/44 hits, 11.33 expected hits
French roll dice for 4 Mech.Infs and 16 Tanks in S.Tunisia, round 2 : 6/20 hits, 9.33 expected hits
8 Tanks owned by the French, 4 Mech.Infs owned by the French and 6 Infantrys owned by the Italians lost in S.Tunisia
Italians roll dice for 8 Artillerys, 2 Fighters, 2 HeavyTanks and 26 Infantrys in S.Tunisia, round 3 : 14/38 hits, 10.33 expected hits
French roll dice for 8 Tanks in S.Tunisia, round 3 : 3/8 hits, 4.00 expected hits
8 Tanks owned by the French and 3 Infantrys owned by the Italians lost in S.Tunisia
Italians win, taking S.Tunisia from French with 8 Artillerys, 2 Fighters, 2 HeavyTanks and 23 Infantrys remaining. Battle score for attacker is 86
Casualties for Italians: 9 Infantrys
Casualties for French: 4 Mech.Infs and 16 Tanks
Battle in Lower Egypt
Italians attack with 4 HeavyTanks, 9 Infantrys and 7 Tanks
British defend with 1 ArmoredCar and 2 Mech.Infs; Americans defend with 5 Infantrys and 2 Marines
Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the British lost in Lower Egypt
Italians roll dice for 4 HeavyTanks, 9 Infantrys and 7 Tanks in Lower Egypt, round 2 : 9/20 hits, 7.67 expected hits
British roll dice for 5 Infantrys, 2 Marines and 2 Mech.Infs in Lower Egypt, round 2 : 2/9 hits, 3.00 expected hits
2 Marines owned by the Americans, 5 Infantrys owned by the Americans, 2 Infantrys owned by the Italians and 2 Mech.Infs owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 4 HeavyTanks, 7 Infantrys and 7 Tanks remaining. Battle score for attacker is 30
Casualties for British: 1 ArmoredCar and 2 Mech.Infs
Casualties for Italians: 2 Infantrys
Casualties for Americans: 5 Infantrys and 2 Marines
Battle in Oman
Italians attack with 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Italians roll dice for 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank in Oman, round 2 : 2/7 hits, 2.83 expected hits
Neutral roll dice for 2 Infantrys in Oman, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Oman
Italians loses 0 PUs for violating Omans neutrality.
Italians win, taking Oman from Neutral with 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - Italians
2 Fighters moved from Oman to W.Iran
2 Fighters moved from S.Tunisia to 47 Sea Zone
1 AAGun moved from Lombardy to Tuscany
Place Units - Italians
1 Bunker and 3 HeavyTanks placed in W.Iran
2 Artillerys and 2 Elites placed in Tunis
2 Artillerys and 2 Elites placed in Greece
1 Artillery and 1 Elite placed in Syria
1 Artillery and 1 Elite placed in Rome
Turn Complete - Italians
Italians collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Italians : 5.17
British : -1.00
French : -4.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - French
8 Adv.Fighters moved from E.Morocco to 47 Sea Zone
6 Elites, 3 Infantrys and 1 Tank moved from E.Morocco to S.Algeria
1 Tank moved from S.Algeria to N.Tunisia
French take N.Tunisia from Italians
Purchase Units - French
French buy 1 Adv.Fighter and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - French
Battle in 47 Sea Zone
French attack with 8 Adv.Fighters
Italians defend with 1 Carrier, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports
French roll dice for 8 Adv.Fighters in 47 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
Italians roll dice for 1 Carrier, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports in 47 Sea Zone, round 2 : 3/9 hits, 2.67 expected hits
4 Transports owned by the Italians and 3 Adv.Fighters owned by the French lost in 47 Sea Zone
French roll dice for 5 Adv.Fighters in 47 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
Italians roll dice for 1 Carrier, 1 Destroyer, 2 Fighters and 1 T.Boat in 47 Sea Zone, round 3 : 1/5 hits, 2.00 expected hits
1 Fighter owned by the Italians, 1 Destroyer owned by the Italians, 1 T.Boat owned by the Italians and 1 Adv.Fighter owned by the French lost in 47 Sea Zone
French roll dice for 4 Adv.Fighters in 47 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 Carrier and 1 Fighter in 47 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
1 Fighter owned by the Italians and 2 Adv.Fighters owned by the French lost in 47 Sea Zone
French roll dice for 2 Adv.Fighters in 47 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 Carrier in 47 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
1 Carrier owned by the Italians lost in 47 Sea Zone
French win with 2 Adv.Fighters remaining. Battle score for attacker is 8
Casualties for French: 6 Adv.Fighters
Casualties for Italians: 1 Carrier, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports
Non Combat Move - French
2 Adv.Fighters moved from 47 Sea Zone to Tripoli
Place Units - French
1 Adv.Fighter and 3 Mech.Infs placed in E.Morocco
Turn Complete - French
French collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.17
French : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Yamamoto
1 S.Bomber moved from Tokyo to 95 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Fighters, 3 Infantrys, 1 L.Fighter and 1 S.Bomber; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 95 Sea Zone
Yamamoto attack with 1 S.Bomber
Americans defend with 2 S.Submarines
Yamamoto roll dice for 1 S.Bomber in 95 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
1 S.Submarine owned by the Americans lost in 95 Sea Zone
1 S.Submarine owned by the Americans Submerged
Yamamoto win with 1 S.Bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Non Combat Move - Yamamoto
1 S.Bomber moved from 95 Sea Zone to Tokyo
1 Fighter moved from Davao to Kyushu
1 Adv.Fighter and 1 Fighter moved from Hong Kong to Kyushu
Place Units - Yamamoto
3 Infantrys placed in Kwangsi
1 L.Fighter and 1 S.Bomber placed in Davao
2 Fighters placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Yamamoto : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Purchase Units - Chinese
Chinese buy 1 Bunker, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Place Units - Chinese
1 Bunker, 1 Elite and 2 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Hisaichi
6 Artillerys, 2 Elites and 29 Infantrys moved from Eastern Mongolia to East Gobi
1 L.Fighter moved from N.Buryat Mongolia to Szechwan
6 Infantrys moved from Changchun to Kirin
4 Infantrys moved from Kirin to Liaoning
6 Infantrys moved from Liaoning to Peking
6 Infantrys moved from Peking to Shantung
6 Infantrys moved from Shantung to Anhwei
1 Artillery and 7 Infantrys moved from Anhwei to Hupeh
1 Adv.Fighter, 2 Artillerys, 2 Fighters, 29 Infantrys and 1 Marine moved from Hupeh to Szechwan
1 Infantry moved from Liaoning to Kirin
2 Infantrys moved from Ayan to Okhotsk
1 Infantry moved from Okhotsk to Kolyma
1 Infantry moved from Okhotsk to Kolyma
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Bunker, 3 Elites, 14 Infantrys and 1 Tank; Remaining resources: 4 PUs;
Combat - Hisaichi
Battle in East Gobi
Hisaichi attack with 6 Artillerys, 2 Elites and 29 Infantrys
Neutral defend with 4 Infantrys
Hisaichi roll dice for 6 Artillerys, 2 Elites and 29 Infantrys in East Gobi, round 2 : 8/37 hits, 8.50 expected hits
Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 1/4 hits, 1.33 expected hits
4 Infantrys owned by the Neutral and 1 Infantry owned by the Hisaichi lost in East Gobi
Hisaichi loses 0 PUs for violating East Gobis neutrality.
Hisaichi win, taking East Gobi from Neutral with 6 Artillerys, 2 Elites and 28 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Neutral: 4 Infantrys
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Bunker and 3 Elites placed in Hupeh
2 Artillerys and 1 Tank placed in Shantung
2 Artillerys and 1 Infantry placed in Peking
4 Infantrys placed in Liaoning
2 Infantrys placed in N.Buryat Mongolia
7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 67 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Hisaichi : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - British
2 Mech.Infs moved from New Valley to Mersa Matruh
1 Mech.Inf moved from Belgian Congo to New Valley
1 Mech.Inf moved from Belgian Congo to Nubia
1 Infantry moved from E.Iran to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to S.Saudi Arabia
British take S.Saudi Arabia from Italians
1 Infantry moved from E.Iran to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Aden
British take Aden from Italians
1 Submarine moved from 58 Sea Zone to 57 Sea Zone
6 Infantrys moved from Sikang to E.Qinghai
Purchase Units - British
British buy 8 Adv.Fighters, 1 Bunker and 7 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in E.Qinghai
British attack with 6 Infantrys
Germans defend with 2 ArmoredCars and 1 Mech.Inf
British roll dice for 6 Infantrys in E.Qinghai, round 2 : 2/6 hits, 1.00 expected hits
Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 2 : 1/3 hits, 0.67 expected hits
2 ArmoredCars owned by the Germans and 1 Infantry owned by the British lost in E.Qinghai
British roll dice for 5 Infantrys in E.Qinghai, round 3 : 0/5 hits, 0.83 expected hits
Germans roll dice for 1 Mech.Inf in E.Qinghai, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 5 Infantrys in E.Qinghai, round 4 : 0/5 hits, 0.83 expected hits
Germans roll dice for 1 Mech.Inf in E.Qinghai, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 5 Infantrys in E.Qinghai, round 5 : 1/5 hits, 0.83 expected hits
Germans roll dice for 1 Mech.Inf in E.Qinghai, round 5 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in E.Qinghai
British win, taking E.Qinghai from Germans with 5 Infantrys remaining. Battle score for attacker is 12
Casualties for British: 1 Infantry
Casualties for Germans: 2 ArmoredCars and 1 Mech.Inf
Battle in Mersa Matruh
British attack with 2 Mech.Infs
Italians defend with 1 Infantry
British roll dice for 2 Mech.Infs in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Mech.Infs in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Mersa Matruh
British roll dice for 1 Mech.Inf in Mersa Matruh, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for British: 1 Mech.Inf
Casualties for Italians: 1 Infantry
Non Combat Move - British
22 Infantrys moved from Baluchistan to E.Iran
18 Infantrys moved from Rajputana to Baluchistan
5 Infantrys moved from Delhi to Rajputana
11 Infantrys moved from Hyderabad to Rajputana
2 Infantrys moved from Bombay to Rajputana
4 Infantrys moved from Madras to Hyderabad
1 Adv.Fighter moved from Montreal to South Atlantic USA
Place Units - British
8 Adv.Fighters and 1 Bunker placed in London
6 Infantrys placed in Cairo
1 Infantry placed in Bombay
Turn Complete - British
British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : -1.17
Italians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Anzac
2 Infantrys moved from Wellington to 122 Sea Zone
4 Transports moved from 105 Sea Zone to 110 Sea Zone
8 Infantrys moved from Java to 110 Sea Zone
7 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Cruiser and 1 Infantry moved from 110 Sea Zone to 105 Sea Zone
8 Infantrys moved from 105 Sea Zone to S.Thailand
4 Transports moved from 67 Sea Zone to 70 Sea Zone
2 Transports moved from 67 Sea Zone to 113 Sea Zone
2 Infantrys and 1 Marine moved from Broome to 67 Sea Zone
2 Infantrys, 1 Marine and 2 Transports moved from 67 Sea Zone to 105 Sea Zone
3 Transports moved from 105 Sea Zone to 67 Sea Zone
2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
8 Infantrys moved from New South Wales to 70 Sea Zone
8 Infantrys and 4 Transports moved from 70 Sea Zone to 67 Sea Zone
6 Infantrys moved from Canberra to New South Wales
3 Infantrys moved from West Papua to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
14 Infantrys moved from 67 Sea Zone to Java
2 Infantrys moved from Townsville to Northern Territory
3 Infantrys moved from Port Moresby to West Papua
2 Infantrys and 1 Marine moved from 105 Sea Zone to S.Thailand
12 Infantrys and 1 Marine moved from S.Thailand to N.Thailand
1 Elite and 15 Infantrys moved from N.Thailand to Yunnan
9 Infantrys and 1 Marine moved from Sikang to W.Qinghai
16 Infantrys moved from Yunnan to Sikang
Purchase Units - Anzac
Anzac buy 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Anzac
Battle in W.Qinghai
Anzac attack with 9 Infantrys and 1 Marine
Germans defend with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks
Anzac roll dice for 9 Infantrys and 1 Marine in W.Qinghai, round 2 : 0/10 hits, 2.00 expected hits
Germans roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 2 : 7/17 hits, 6.33 expected hits
7 Infantrys owned by the Anzac lost in W.Qinghai
2 Infantrys and 1 Marine retreated to Sikang
Germans win with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks remaining. Battle score for attacker is -14
Casualties for Anzac: 7 Infantrys
Non Combat Move - Anzac
Place Units - Anzac
1 Infantry and 2 Tanks placed in Broome
3 Infantrys placed in Townsville
6 Infantrys placed in Canberra
3 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67
Anzac : -2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Dutch
2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines moved from Sikang to W.Qinghai
13 Infantrys moved from N.Thailand to Yunnan
10 Infantrys moved from Yunnan to Sikang
1 Elite and 11 Infantrys moved from S.Thailand to N.Thailand
4 Transports moved from 105 Sea Zone to 110 Sea Zone
3 Infantrys moved from West Borneo to 110 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from East And South Borneo to 110 Sea Zone
8 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from East And South Borneo to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Malaya
2 ArmoredCars and 4 Infantrys moved from Bangkok to S.Thailand
8 Infantrys moved from 105 Sea Zone to S.Thailand
1 Infantry moved from S.Algeria to N.Tunisia
Purchase Units - Dutch
Dutch buy 1 Elite, 13 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Dutch
Battle in W.Qinghai
Dutch attack with 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines
Germans defend with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks
Dutch roll dice for 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines in W.Qinghai, round 2 : 3/24 hits, 6.50 expected hits
Germans roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 2 : 7/17 hits, 6.33 expected hits
3 ArmoredCars owned by the Germans and 7 Infantrys owned by the Dutch lost in W.Qinghai
Dutch roll dice for 2 Artillerys, 3 Elites, 8 Infantrys and 4 Marines in W.Qinghai, round 3 : 5/17 hits, 5.33 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 3 : 7/14 hits, 5.83 expected hits
1 ArmoredCar owned by the Germans, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 2 Mech.Infs owned by the Germans and 7 Infantrys owned by the Dutch lost in W.Qinghai
Dutch roll dice for 2 Artillerys, 3 Elites, 1 Infantry and 4 Marines in W.Qinghai, round 4 : 3/10 hits, 4.17 expected hits
Germans roll dice for 2 HeavyTanks, 3 Mech.Infs and 4 Tanks in W.Qinghai, round 4 : 4/9 hits, 4.33 expected hits
3 Elites owned by the Dutch, 3 Mech.Infs owned by the Germans and 1 Infantry owned by the Dutch lost in W.Qinghai
Dutch roll dice for 2 Artillerys and 4 Marines in W.Qinghai, round 5 : 3/6 hits, 3.00 expected hits
Germans roll dice for 2 HeavyTanks and 4 Tanks in W.Qinghai, round 5 : 4/6 hits, 3.33 expected hits
2 Artillerys owned by the Dutch, 2 Marines owned by the Dutch and 3 Tanks owned by the Germans lost in W.Qinghai
Dutch roll dice for 2 Marines in W.Qinghai, round 6 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 HeavyTanks and 1 Tank in W.Qinghai, round 6 : 1/3 hits, 1.83 expected hits
1 Marine owned by the Dutch and 1 Tank owned by the Germans lost in W.Qinghai
Dutch roll dice for 1 Marine in W.Qinghai, round 7 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 HeavyTanks in W.Qinghai, round 7 : 2/2 hits, 1.33 expected hits
1 HeavyTank owned by the Germans and 1 Marine owned by the Dutch lost in W.Qinghai
Germans win with 1 HeavyTank remaining. Battle score for attacker is 17
Casualties for Dutch: 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines
Casualties for Germans: 4 ArmoredCars, 1 Artillery, 1 Elite, 1 HeavyTank, 5 Mech.Infs and 4 Tanks
Non Combat Move - Dutch
Place Units - Dutch
4 Infantrys placed in Banjarmasin
2 Infantrys placed in East And South Borneo
3 Infantrys placed in West Borneo
1 Elite, 4 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Dutch
Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 2.00
Dutch : -4.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Finns
3 ArmoredCars moved from Khobdo to E.Qinghai
1 Mech.Inf moved from Gobi Altai to E.Qinghai
1 Tank moved from Irkutsk to Gobi Altai
1 Mech.Inf moved from Evenkia to Khobdo
1 Mech.Inf moved from Yeniseysk to Gobi Altai
1 JetFighter moved from Tashkent to Gobi Altai
1 Artillery and 1 Elite moved from Tashkent to Chimkent
1 Mot.Inf moved from Kirov to Tashkent
1 JetFighter moved from S.Karelia to Krasnoyarsk
Purchase Units - Finns
Finns buy 1 Factory and 1 Mech.Inf; Remaining resources: 8 PUs;
Combat - Finns
Battle in E.Qinghai
Finns attack with 3 ArmoredCars and 1 Mech.Inf
British defend with 5 Infantrys
Finns roll dice for 3 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 2 : 4/4 hits, 1.33 expected hits
Chinese roll dice for 5 Infantrys in E.Qinghai, round 2 : 2/5 hits, 1.67 expected hits
2 ArmoredCars owned by the Finns and 4 Infantrys owned by the British lost in E.Qinghai
Finns roll dice for 1 ArmoredCar and 1 Mech.Inf in E.Qinghai, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in E.Qinghai, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Finns and 1 Infantry owned by the British lost in E.Qinghai
Finns win, taking E.Qinghai from Chinese with 1 Mech.Inf remaining. Battle score for attacker is -2
Casualties for Finns: 3 ArmoredCars
Casualties for British: 5 Infantrys
Non Combat Move - Finns
Place Units - Finns
1 Factory placed in Ulan Bator
1 Mech.Inf placed in Evenkia
Turn Complete - Finns
Finns collect 27 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Finns : 3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Romanians
3 Fighters moved from Stalingrad to W.Iran
3 Artillerys moved from Chimkent to Tashkent
4 Tanks moved from Kuybyshev to Tashkent
1 Artillery moved from Kuybyshev to Chimkent
1 Artillery moved from Saratov to Kuybyshev
Purchase Units - Romanians
Romanians buy 2 Infantrys and 5 Tanks; Remaining resources: 4 PUs;
Non Combat Move - Romanians
Place Units - Romanians
2 Infantrys placed in Tashkent
5 Tanks placed in Stalingrad
Turn Complete - Romanians
Romanians collect 33 PUs; end with 37 PUs
Combat Hit Differential Summary :