Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22
Combat Move - Chinese
1 Elite, 7 Infantrys and 1 Tank moved from Hsining to W.Qinghai
Purchase Units - Chinese
Chinese buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in W.Qinghai
Chinese attack with 1 Elite, 7 Infantrys and 1 Tank
Germans defend with 9 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs
Chinese roll dice for 1 Elite, 7 Infantrys and 1 Tank in W.Qinghai, round 2 : 1/9 hits, 2.00 expected hits
Germans roll dice for 9 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs in W.Qinghai, round 2 : 5/16 hits, 5.17 expected hits
1 ArmoredCar owned by the Germans and 5 Infantrys owned by the Chinese lost in W.Qinghai
Chinese roll dice for 1 Elite, 2 Infantrys and 1 Tank in W.Qinghai, round 3 : 1/4 hits, 1.17 expected hits
Germans roll dice for 8 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs in W.Qinghai, round 3 : 3/15 hits, 5.00 expected hits
1 ArmoredCar owned by the Germans, 1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in W.Qinghai
Chinese roll dice for 1 Tank in W.Qinghai, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 7 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs in W.Qinghai, round 4 : 4/14 hits, 4.83 expected hits
1 Tank owned by the Chinese lost in W.Qinghai
Germans win with 7 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs remaining. Battle score for attacker is -14
Casualties for Chinese: 1 Elite, 7 Infantrys and 1 Tank
Casualties for Germans: 2 ArmoredCars
Non Combat Move - Chinese
Place Units - Chinese
5 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans : -3.00
Chinese : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22
Combat Move - Hisaichi
1 L.Fighter moved from Szechwan to E.Qinghai
1 Infantry moved from Lanchow to E.Qinghai
1 Fighter moved from Szechwan to E.Qinghai
1 Adv.Fighter, 4 Artillerys, 1 Fighter, 33 Infantrys and 1 Marine moved from Szechwan to Yunnan
1 Artillery, 3 Elites and 7 Infantrys moved from Hupeh to Kweichow
6 Infantrys moved from Anhwei to Hupeh
3 Tanks moved from Shantung to Hupeh
20 Infantrys moved from Changchun to Kirin
21 Infantrys moved from Kirin to Liaoning
30 Infantrys moved from Liaoning to Peking
2 Artillerys and 26 Infantrys moved from Peking to Shantung
2 Artillerys and 26 Infantrys moved from Shantung to Anhwei
6 Artillerys, 2 Elites and 28 Infantrys moved from East Gobi to Suiyuan
2 Infantrys moved from N.Buryat Mongolia to Ayan
2 Infantrys moved from Ayan to Okhotsk
Purchase Units - Hisaichi
Hisaichi buy 1 Bunker, 8 Infantrys, 5 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Yunnan
Hisaichi attack with 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 33 Infantrys and 1 Marine
Americans defend with 1 Marine; Anzac defend with 1 Elite and 15 Infantrys; Dutch defend with 13 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 33 Infantrys and 1 Marine in Yunnan, round 2 : 8/40 hits, 8.83 expected hits
Chinese roll dice for 1 Elite, 28 Infantrys and 1 Marine in Yunnan, round 2 : 14/30 hits, 10.00 expected hits
8 Infantrys owned by the Anzac and 14 Infantrys owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 19 Infantrys and 1 Marine in Yunnan, round 3 : 10/26 hits, 6.50 expected hits
Chinese roll dice for 1 Elite, 20 Infantrys and 1 Marine in Yunnan, round 3 : 6/22 hits, 7.33 expected hits
7 Infantrys owned by the Anzac, 3 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 13 Infantrys and 1 Marine in Yunnan, round 4 : 3/20 hits, 5.50 expected hits
Chinese roll dice for 1 Elite, 10 Infantrys and 1 Marine in Yunnan, round 4 : 5/12 hits, 4.00 expected hits
3 Infantrys owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 8 Infantrys and 1 Marine in Yunnan, round 5 : 1/15 hits, 4.67 expected hits
Chinese roll dice for 1 Elite, 7 Infantrys and 1 Marine in Yunnan, round 5 : 2/9 hits, 3.00 expected hits
1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 6 Infantrys and 1 Marine in Yunnan, round 6 : 6/13 hits, 4.33 expected hits
Chinese roll dice for 1 Elite, 6 Infantrys and 1 Marine in Yunnan, round 6 : 2/8 hits, 2.67 expected hits
6 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 4 Infantrys and 1 Marine in Yunnan, round 7 : 6/11 hits, 4.00 expected hits
Chinese roll dice for 1 Elite and 1 Marine in Yunnan, round 7 : 0/2 hits, 0.67 expected hits
1 Marine owned by the Americans and 1 Elite owned by the Anzac lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 5
Casualties for Hisaichi: 29 Infantrys
Casualties for Anzac: 1 Elite and 15 Infantrys
Casualties for Dutch: 13 Infantrys
Casualties for Americans: 1 Marine
Battle in E.Qinghai
Hisaichi attack with 1 Fighter, 1 Infantry and 1 L.Fighter
Americans defend with 1 Marine
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 L.Fighter in E.Qinghai, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Marine in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Americans lost in E.Qinghai
Hisaichi win, taking E.Qinghai from Chinese with 1 Fighter, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 Marine
Non Combat Move - Hisaichi
1 L.Fighter moved from E.Qinghai to Hupeh
1 Fighter moved from E.Qinghai to Shensi
1 Adv.Fighter and 1 Fighter moved from Yunnan to Hupeh
Place Units - Hisaichi
1 Bunker and 8 Infantrys placed in Changchun
3 Tanks placed in Hupeh
3 Mech.Infs placed in Shantung
2 Mech.Infs placed in Peking
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17
Chinese : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22
Combat Move - British
1 ArmoredCar, 11 Infantrys and 3 Tanks moved from Cairo to Lower Egypt
1 Mech.Inf moved from Mersa Matruh to Tripoli
1 Mech.Inf moved from New Valley to Tripoli
1 Mech.Inf moved from Nubia to Lower Egypt
Combat - British
Battle in Lower Egypt
British attack with 1 ArmoredCar, 11 Infantrys, 1 Mech.Inf and 3 Tanks
Italians defend with 2 Fighters and 4 HeavyTanks
British roll dice for 1 ArmoredCar, 11 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 2 : 6/16 hits, 4.17 expected hits
Italians roll dice for 2 Fighters and 4 HeavyTanks in Lower Egypt, round 2 : 2/6 hits, 3.67 expected hits
4 HeavyTanks owned by the Italians, 2 Fighters owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 ArmoredCar, 9 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 40
Casualties for British: 2 Infantrys
Casualties for Italians: 2 Fighters and 4 HeavyTanks
Battle in Tripoli
British attack with 2 Mech.Infs
Italians defend with 1 Artillery
British roll dice for 2 Mech.Infs in Tripoli, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Artillery in Tripoli, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Mech.Infs in Tripoli, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Artillery in Tripoli, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Italians and 1 Mech.Inf owned by the British lost in Tripoli
British win, taking Tripoli from Italians with 1 Mech.Inf remaining. Battle score for attacker is -2
Casualties for British: 1 Mech.Inf
Casualties for Italians: 1 Artillery
Non Combat Move - British
18 Infantrys moved from Baluchistan to E.Iran
18 Infantrys moved from Rajputana to Baluchistan
1 Infantry moved from Bombay to Rajputana
Turn Complete - British
British collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
British : 1.50
Italians : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22
Combat Move - Anzac
18 Infantrys and 1 Marine moved from Sikang to W.Qinghai
12 Infantrys and 1 Marine moved from N.Thailand to Yunnan
1 Infantry moved from N.French Indochina to Yunnan
Purchase Units - Anzac
Anzac buy 16 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Yunnan
Anzac attack with 13 Infantrys and 1 Marine
Hisaichi defend with 4 Artillerys, 4 Infantrys and 1 Marine
Anzac roll dice for 13 Infantrys and 1 Marine in Yunnan, round 2 : 4/14 hits, 2.67 expected hits
Hisaichi roll dice for 4 Artillerys, 4 Infantrys and 1 Marine in Yunnan, round 2 : 3/9 hits, 3.00 expected hits
3 Infantrys owned by the Anzac and 4 Infantrys owned by the Hisaichi lost in Yunnan
Anzac roll dice for 10 Infantrys and 1 Marine in Yunnan, round 3 : 2/11 hits, 2.17 expected hits
Hisaichi roll dice for 4 Artillerys and 1 Marine in Yunnan, round 3 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Anzac and 2 Artillerys owned by the Hisaichi lost in Yunnan
Anzac roll dice for 7 Infantrys and 1 Marine in Yunnan, round 4 : 1/8 hits, 1.67 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Marine in Yunnan, round 4 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Yunnan
Anzac roll dice for 5 Infantrys and 1 Marine in Yunnan, round 5 : 0/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Marine in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 5 Infantrys and 1 Marine in Yunnan, round 6 : 1/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Marine in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Yunnan
Anzac roll dice for 4 Infantrys and 1 Marine in Yunnan, round 7 : 1/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Marine in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Yunnan
Anzac win, taking Yunnan from Hisaichi with 4 Infantrys and 1 Marine remaining. Battle score for attacker is 10
Casualties for Anzac: 9 Infantrys
Casualties for Hisaichi: 4 Artillerys, 4 Infantrys and 1 Marine
Battle in W.Qinghai
Anzac attack with 18 Infantrys and 1 Marine
Germans defend with 7 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs
Anzac roll dice for 18 Infantrys and 1 Marine in W.Qinghai, round 2 : 6/19 hits, 3.50 expected hits
Germans roll dice for 7 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs in W.Qinghai, round 2 : 5/14 hits, 4.83 expected hits
5 Infantrys owned by the Anzac and 6 ArmoredCars owned by the Germans lost in W.Qinghai
Anzac roll dice for 13 Infantrys and 1 Marine in W.Qinghai, round 3 : 2/14 hits, 2.67 expected hits
Germans roll dice for 1 ArmoredCar, 4 HeavyTanks and 3 Mech.Infs in W.Qinghai, round 3 : 2/8 hits, 3.83 expected hits
2 Infantrys owned by the Anzac, 1 ArmoredCar owned by the Germans and 1 Mech.Inf owned by the Germans lost in W.Qinghai
Anzac roll dice for 11 Infantrys and 1 Marine in W.Qinghai, round 4 : 3/12 hits, 2.33 expected hits
Germans roll dice for 4 HeavyTanks and 2 Mech.Infs in W.Qinghai, round 4 : 2/6 hits, 3.33 expected hits
2 Infantrys owned by the Anzac, 1 HeavyTank owned by the Germans and 2 Mech.Infs owned by the Germans lost in W.Qinghai
Anzac roll dice for 9 Infantrys and 1 Marine in W.Qinghai, round 5 : 2/10 hits, 2.00 expected hits
Germans roll dice for 3 HeavyTanks in W.Qinghai, round 5 : 1/3 hits, 2.00 expected hits
1 Infantry owned by the Anzac and 2 HeavyTanks owned by the Germans lost in W.Qinghai
Anzac roll dice for 8 Infantrys and 1 Marine in W.Qinghai, round 6 : 0/9 hits, 1.83 expected hits
Germans roll dice for 1 HeavyTank in W.Qinghai, round 6 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in W.Qinghai
Anzac roll dice for 7 Infantrys and 1 Marine in W.Qinghai, round 7 : 1/8 hits, 1.67 expected hits
Germans roll dice for 1 HeavyTank in W.Qinghai, round 7 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 HeavyTank owned by the Germans lost in W.Qinghai
Anzac win, taking W.Qinghai from Germans with 6 Infantrys and 1 Marine remaining. Battle score for attacker is 50
Casualties for Anzac: 12 Infantrys
Casualties for Germans: 7 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs
Non Combat Move - Anzac
10 Infantrys and 1 Marine moved from S.Thailand to N.Thailand
6 Transports moved from 105 Sea Zone to 110 Sea Zone
2 Tanks moved from Broome to 67 Sea Zone
2 Tanks and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
14 Infantrys moved from Java to 110 Sea Zone
1 Battleship, 3 Destroyers, 14 Infantrys, 2 Tanks and 8 Transports moved from 110 Sea Zone to 105 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 105 Sea Zone
16 Infantrys and 2 Tanks moved from 105 Sea Zone to S.Thailand
1 Transport moved from 67 Sea Zone to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
2 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from West Papua to 113 Sea Zone
3 Infantrys moved from Townsville to 113 Sea Zone
3 Transports moved from 67 Sea Zone to 70 Sea Zone
6 Infantrys moved from New South Wales to 70 Sea Zone
6 Infantrys and 3 Transports moved from 70 Sea Zone to 67 Sea Zone
6 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
13 Infantrys moved from 67 Sea Zone to Java
3 Infantrys moved from Port Moresby to West Papua
6 Infantrys moved from Canberra to New South Wales
Place Units - Anzac
3 Infantrys placed in Port Moresby
3 Infantrys placed in Townsville
2 Infantrys and 1 Marine placed in Broome
6 Infantrys placed in Canberra
2 Infantrys placed in Wellington
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -3.33
Hisaichi : 1.67
Anzac : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22
Combat Move - Dutch
1 Infantry moved from Sikang to Szechwan
Chinese take Szechwan from Hisaichi
1 Infantry moved from Sikang to Lanchow
Chinese take Lanchow from Hisaichi
8 Infantrys moved from Sikang to E.Qinghai
1 Elite and 11 Infantrys moved from N.Thailand to Yunnan
2 ArmoredCars and 12 Infantrys moved from S.Thailand to N.Thailand
2 ArmoredCars moved from N.Thailand to Yunnan
1 Elite, 4 Infantrys and 1 Marine moved from Bangkok to S.Thailand
1 Infantry moved from Malaya to S.Thailand
4 Transports moved from 105 Sea Zone to 110 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
3 Infantrys moved from West Borneo to 110 Sea Zone
2 Infantrys moved from East And South Borneo to 110 Sea Zone
9 Infantrys, 1 T.Boat and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
9 Infantrys moved from 105 Sea Zone to S.Thailand
Purchase Units - Dutch
Dutch buy 1 Elite and 15 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in E.Qinghai
Dutch attack with 8 Infantrys
Hisaichi defend with 1 Infantry
Dutch roll dice for 8 Infantrys in E.Qinghai, round 2 : 4/8 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in E.Qinghai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in E.Qinghai
Dutch win, taking E.Qinghai from Hisaichi with 7 Infantrys remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
1 Elite and 5 Infantrys placed in Bangkok
3 Infantrys placed in West Borneo
2 Infantrys placed in East And South Borneo
4 Infantrys placed in Banjarmasin
1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67
Dutch : 2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22
Combat Move - Finns
1 JetFighter, 1 Mech.Inf and 1 Tank moved from Gobi Altai to W.Qinghai
1 Mech.Inf moved from Khobdo to W.Qinghai
1 JetFighter moved from Krasnoyarsk to W.Qinghai
1 Mech.Inf moved from Evenkia to Khobdo
1 Mot.Inf moved from Tashkent to C.Sinkiang
1 Artillery and 1 Elite moved from Chimkent to Alma Ata
Purchase Units - Finns
Finns buy 1 Factory, 1 Fighter, 1 Mech.Inf and 1 Tank; Remaining resources: 1 PUs;
Combat - Finns
Battle in W.Qinghai
Finns attack with 2 JetFighters, 2 Mech.Infs and 1 Tank
Anzac defend with 6 Infantrys and 1 Marine
Finns roll dice for 2 JetFighters, 2 Mech.Infs and 1 Tank in W.Qinghai, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 6 Infantrys and 1 Marine in W.Qinghai, round 2 : 1/7 hits, 2.33 expected hits
3 Infantrys owned by the Anzac and 1 Mech.Inf owned by the Finns lost in W.Qinghai
Finns roll dice for 2 JetFighters, 1 Mech.Inf and 1 Tank in W.Qinghai, round 3 : 3/4 hits, 2.17 expected hits
Chinese roll dice for 3 Infantrys and 1 Marine in W.Qinghai, round 3 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Anzac lost in W.Qinghai
Finns roll dice for 2 JetFighters, 1 Mech.Inf and 1 Tank in W.Qinghai, round 4 : 3/4 hits, 2.17 expected hits
Chinese roll dice for 1 Marine in W.Qinghai, round 4 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Anzac lost in W.Qinghai
Finns win, taking W.Qinghai from Chinese with 2 JetFighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 10
Casualties for Finns: 1 Mech.Inf
Casualties for Anzac: 6 Infantrys and 1 Marine
Non Combat Move - Finns
2 JetFighters moved from W.Qinghai to Ulan Bator
Place Units - Finns
1 Tank placed in Ulan Bator
1 Mech.Inf placed in Evenkia
1 Fighter placed in Kirov
1 Factory placed in Yeniseysk
Turn Complete - Finns
Finns collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese : -3.00
Finns : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22
Combat Move - Romanians
5 Tanks moved from Stalingrad to Kuybyshev
1 Artillery moved from Kuybyshev to Chimkent
Purchase Units - Romanians
Romanians buy 2 Adv.Fighters, 1 Bunker and 2 Tanks; Remaining resources: 1 PUs;
Non Combat Move - Romanians
1 AAGun moved from Karaganda to Semipalatinsk
1 AAGun moved from Saratov to Kuybyshev
Place Units - Romanians
1 Bunker and 2 Tanks placed in Tashkent
2 Adv.Fighters placed in Stalingrad
Turn Complete - Romanians
Romanians collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22
Combat Move - Americans
2 Infantrys moved from Rio de Oro to Mauritania
27 Adv.Fighters moved from 34 Sea Zone to E.Morocco
1 ArmoredCar moved from Hun to S.Tunisia
French take S.Tunisia from Italians
15 ArmoredCars and 2 Tanks moved from Hun to Ghadames
4 ArmoredCars and 1 Tank moved from Kufra to Lower Egypt
10 ArmoredCars moved from Kufra to Ghadames
6 ArmoredCars moved from French Equatorial Africa to New Valley
1 B.Transport and 8 Transports moved from 40 Sea Zone to 39 Sea Zone
11 ArmoredCars moved from Argentina to 39 Sea Zone
6 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone
2 ArmoredCars moved from S.Chile to 39 Sea Zone
19 ArmoredCars, 1 B.Transport and 8 Transports moved from 39 Sea Zone to 40 Sea Zone
8 ArmoredCars moved from Angola to Kenya
11 ArmoredCars moved from Angola to Equatoria
19 ArmoredCars moved from 40 Sea Zone to Angola
1 B.Carrier and 3 Fighters moved from 35 Sea Zone to 40 Sea Zone
3 ArmoredCars moved from Santiago to Argentina
2 ArmoredCars moved from N.Chile to Argentina
2 ArmoredCars moved from Bolivia to Argentina
2 ArmoredCars moved from Peru to Argentina
2 ArmoredCars moved from Colombia to Rio De Janeiro
2 ArmoredCars moved from Venezuela to Rio De Janeiro
1 Infantry and 3 Marines moved from Sikang to W.Qinghai
1 Infantry moved from N.Thailand to N.French Indochina
1 Elite, 1 Infantry and 3 Marines moved from N.Thailand to Yunnan
4 Infantrys and 1 Marine moved from S.Thailand to N.Thailand
4 Elites and 4 Infantrys moved from Formosa to 93 Sea Zone
4 Elites, 4 Infantrys and 8 S.Submarines moved from 93 Sea Zone to 105 Sea Zone
5 S.Submarines moved from 105 Sea Zone to 93 Sea Zone
4 Elites and 4 Infantrys moved from 105 Sea Zone to S.Thailand
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 20 ArmoredCars, 1 Carrier, 2 Destroyers, 3 Infantrys, 2 S.Submarines, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in Ghadames
Americans attack with 25 ArmoredCars and 2 Tanks
Italians defend with 1 AAGun, 1 Artillery and 1 Infantry
Americans roll dice for 25 ArmoredCars and 2 Tanks in Ghadames, round 2 : 15/27 hits, 9.33 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Ghadames, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 ArmoredCar owned by the Americans lost in Ghadames
Americans win, taking Ghadames from Italians with 24 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 ArmoredCar
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in W.Qinghai
Americans attack with 1 Infantry and 3 Marines
Finns defend with 1 Mech.Inf and 1 Tank
Americans roll dice for 1 Infantry and 3 Marines in W.Qinghai, round 2 : 0/4 hits, 1.67 expected hits
Finns roll dice for 1 Mech.Inf and 1 Tank in W.Qinghai, round 2 : 2/2 hits, 0.83 expected hits
1 Marine owned by the Americans and 1 Infantry owned by the Americans lost in W.Qinghai
Americans roll dice for 2 Marines in W.Qinghai, round 3 : 2/2 hits, 1.00 expected hits
Finns roll dice for 1 Mech.Inf and 1 Tank in W.Qinghai, round 3 : 1/2 hits, 0.83 expected hits
1 Marine owned by the Americans, 1 Mech.Inf owned by the Finns and 1 Tank owned by the Finns lost in W.Qinghai
Americans win, taking W.Qinghai from Finns with 1 Marine remaining. Battle score for attacker is 1
Casualties for Americans: 1 Infantry and 2 Marines
Casualties for Finns: 1 Mech.Inf and 1 Tank
Non Combat Move - Americans
Place Units - Americans
2 Destroyers placed in 35 Sea Zone
2 S.Submarines placed in 35 Sea Zone
2 Adv.Fighters and 1 Carrier placed in 93 Sea Zone
1 Submarine placed in 26 Sea Zone
2 Infantrys placed in Minamitori
1 Infantry placed in Wake
2 ArmoredCars and 1 Tank placed in Hun
2 ArmoredCars placed in Kufra
2 ArmoredCars placed in S.Chile
2 ArmoredCars placed in Argentina
2 ArmoredCars placed in Rio De Janeiro
3 ArmoredCars placed in Santiago
Americans undo move 11.
Americans undo move 4.
1 Submarine placed in 39 Sea Zone
1 ArmoredCar placed in Rio De Janeiro
2 ArmoredCars placed in N.Chile
2 ArmoredCars placed in Bolivia
2 ArmoredCars placed in Peru
2 ArmoredCars placed in Colombia
Turn Complete - Americans
Americans collect 157 PUs; end with 157 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : 5.00
Finns : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Germans
5 Mech.Infs moved from Khobdo to W.Qinghai
1 HeavyTank moved from Krasnoyarsk to E.Sinkiang
6 Mech.Infs moved from Sibirsky to Khobdo
1 Infantry moved from Olyokminsk to Yakutsk
4 ArmoredCars moved from Sverdlovsk to Krasnoyarsk
10 ArmoredCars moved from Kuybyshev to Azerbaijan
2 HeavyTanks moved from S.Saudi Arabia to Yemen
10 ArmoredCars moved from Moscow to Kuybyshev
8 Artillerys, 10 Elites and 3 Infantrys moved from Galicia to 19 Sea Zone
4 Adv.Fighters, 8 Artillerys, 9 Battleships, 9 Carriers, 1 Cruiser, 6 Destroyers, 10 Elites, 3 Infantrys, 1 JetFighter, 2 S.Submarines, 5 Submarines and 12 Transports moved from 19 Sea Zone to 16 Sea Zone
2 Elites moved from Brittany to 20 Sea Zone
2 Elites and 3 S.Submarines moved from 20 Sea Zone to 16 Sea Zone
3 Adv.Fighters moved from Wales to 16 Sea Zone
1 JetFighter moved from Andalusia to 16 Sea Zone
2 Tanks moved from Catalonia to Andalusia
3 Elites moved from London to Wales
3 HeavyTanks moved from London to Scotland
1 HeavyTank moved from London to Scotland
1 Artillery moved from London to Wales
6 Elites moved from London to Wales
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 16 ArmoredCars, 1 Battleship, 2 Bunkers, 1 Carrier, 1 Cruiser, 1 Destroyer, 3 Elites, 4 HeavyTanks, 24 Infantrys, 11 Mech.Infs, 1 S.Submarine, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 5 PUs;
Combat - Germans
Battle in Yemen
Germans attack with 2 HeavyTanks
Neutral defend with 2 Infantrys
Germans roll dice for 2 HeavyTanks in Yemen, round 2 : 1/2 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Yemen, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Yemen
Germans roll dice for 2 HeavyTanks in Yemen, round 3 : 2/2 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Yemen, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Yemen
Germans loses 0 PUs for violating Yemens neutrality.
Germans win, taking Yemen from Neutral with 2 HeavyTanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in W.Qinghai
Germans attack with 5 Mech.Infs
Americans defend with 1 Marine
Germans roll dice for 5 Mech.Infs in W.Qinghai, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 Marine in W.Qinghai, round 2 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Americans and 1 Mech.Inf owned by the Germans lost in W.Qinghai
Germans win, taking W.Qinghai from Chinese with 4 Mech.Infs remaining. Battle score for attacker is -2
Casualties for Germans: 1 Mech.Inf
Casualties for Americans: 1 Marine
Non Combat Move - Germans
1 AAGun moved from La Mancha to Navarre
1 AAGun moved from Madrid to La Mancha
Place Units - Germans
1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport placed in 20 Sea Zone
1 Battleship, 1 Cruiser and 1 S.Submarine placed in 20 Sea Zone
2 Adv.Fighters placed in 20 Sea Zone
1 Bunker and 2 Infantrys placed in Portugal
1 Bunker placed in Gibraltar
2 Infantrys placed in Andalusia
5 ArmoredCars placed in Madrid
8 Infantrys placed in London
Germans undo move 1.
1 Carrier, 1 Destroyer and 1 Transport placed in 20 Sea Zone
1 Submarine placed in 20 Sea Zone
3 Elites placed in Wales
4 Infantrys placed in Manchester
2 Infantrys placed in Brittany
6 Infantrys placed in Paris
10 ArmoredCars placed in Moscow
1 ArmoredCar placed in Georgia
5 Mech.Infs placed in Sverdlovsk
6 Mech.Infs placed in Sibirsky
4 HeavyTanks placed in Urumqi
2 Tanks placed in N.Saudi Arabia
Turn Complete - Germans
Germans collect 245 PUs; end with 250 PUs
Combat Hit Differential Summary :
Germans : 0.67
Neutral : -1.00
Chinese : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Italians
1 Artillery and 2 Infantrys moved from S.Algeria to S.Tunisia
6 Artillerys, 2 HeavyTanks and 17 Infantrys moved from S.Algeria to N.Tunisia
1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports moved from 48 Sea Zone to 56 Sea Zone
2 T.Boats moved from 48 Sea Zone to 51 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Palestine
Purchase Units - Italians
Italians buy 1 AAGun, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Fighter and 15 Infantrys; Remaining resources: 1 PUs;
Combat - Italians
Battle in S.Tunisia
Italians attack with 1 Artillery and 2 Infantrys
Americans defend with 1 ArmoredCar
Italians roll dice for 1 Artillery and 2 Infantrys in S.Tunisia, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 ArmoredCar in S.Tunisia, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Americans lost in S.Tunisia
Italians win, taking S.Tunisia from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArmoredCar
Non Combat Move - Italians
Place Units - Italians
1 Bunker placed in Palestine
5 Infantrys placed in Lombardy
1 AAGun and 9 Infantrys placed in Rome
1 Fighter and 1 Infantry placed in Syria
1 Carrier and 1 Destroyer placed in 52 Sea Zone
Turn Complete - Italians
Italians collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Italians : 0.17
French : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - French
1 Infantry moved from Keewatin to Baffin
French take Baffin from Germans
1 Infantry moved from E.Morocco to S.Algeria
French take S.Algeria from Italians
1 Fighter moved from South Atlantic USA to Montreal
Purchase Units - French
French buy 1 Adv.Fighter, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
Place Units - French
1 Adv.Fighter and 1 Tank placed in Churchill
1 Infantry and 1 Tank placed in E.Morocco
Turn Complete - French
French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japan is attacking the US fleet. 10 hits round one. Will you use your subs as hits?
@Whackamatt i trust your choices.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Yamamoto
4 Adv.Fighters, 3 L.Fighters and 2 S.Bombers moved from Kyushu to 93 Sea Zone
3 Fighters moved from Manila to 93 Sea Zone
2 Adv.Fighters moved from Davao to 93 Sea Zone
1 Fighter moved from Davao to 93 Sea Zone
2 Fighters moved from Kyushu to 93 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 6 Fighters; Remaining resources: 4 PUs;
Combat - Yamamoto
Battle in 93 Sea Zone
Yamamoto attack with 6 Adv.Fighters, 6 Fighters, 3 L.Fighters and 2 S.Bombers
Americans defend with 4 Adv.Fighters, 2 Battleships, 2 Carriers and 5 S.Submarines
Yamamoto roll dice for 6 Adv.Fighters, 6 Fighters, 3 L.Fighters and 2 S.Bombers in 93 Sea Zone, round 2 : 10/17 hits, 8.17 expected hits
Units damaged: 2 Battleships owned by the Americans
Americans roll dice for 4 Adv.Fighters, 2 Battleships and 2 Carriers in 93 Sea Zone, round 2 : 6/8 hits, 5.00 expected hits
2 Carriers owned by the Americans, 4 Adv.Fighters owned by the Americans, 2 S.Submarines owned by the Americans and 6 Fighters owned by the Yamamoto lost in 93 Sea Zone
3 S.Submarines owned by the Americans Submerged
Yamamoto roll dice for 6 Adv.Fighters, 3 L.Fighters and 2 S.Bombers in 93 Sea Zone, round 3 : 4/11 hits, 6.17 expected hits
Americans roll dice for 2 Battleships in 93 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 Adv.Fighter owned by the Yamamoto and 2 Battleships owned by the Americans lost in 93 Sea Zone
Yamamoto win with 5 Adv.Fighters, 3 L.Fighters and 2 S.Bombers remaining. Battle score for attacker is 70
Casualties for Yamamoto: 1 Adv.Fighter and 6 Fighters
Casualties for Americans: 4 Adv.Fighters, 2 Battleships, 2 Carriers and 2 S.Submarines
Non Combat Move - Yamamoto
5 Adv.Fighters, 3 L.Fighters and 2 S.Bombers moved from 93 Sea Zone to Kyushu
Place Units - Yamamoto
6 Fighters placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 52 PUs; end with 56 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33
Americans : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Purchase Units - Chinese
Chinese buy 1 Bunker and 1 Tank; Remaining resources: 0 PUs;
Place Units - Chinese
1 Bunker and 1 Tank placed in Hsining
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Hisaichi
6 Artillerys, 2 Elites and 28 Infantrys moved from Suiyuan to Ningsia
2 Tanks moved from Hupeh to Lanchow
1 Fighter moved from Shensi to Lanchow
1 Artillery, 3 Elites and 7 Infantrys moved from Kweichow to Szechwan
6 Infantrys moved from Hupeh to Szechwan
4 Tanks moved from Hupeh to Lanchow
2 Artillerys and 26 Infantrys moved from Anhwei to Hupeh
2 Mech.Infs moved from Peking to Hupeh
3 Mech.Infs moved from Shantung to N.French Indochina
2 Artillerys moved from Shantung to Anhwei
5 Infantrys moved from Ayan to Okhotsk
4 Infantrys moved from Okhotsk to Kolyma
2 Infantrys moved from Kolyma to Koryakia
4 Infantrys moved from Changchun to Kirin
4 Infantrys moved from Kirin to Liaoning
4 Infantrys moved from Liaoning to Peking
7 Infantrys moved from Peking to Shantung
3 Infantrys moved from Peking to Shantung
16 Infantrys moved from Shantung to Anhwei
Purchase Units - Hisaichi
Hisaichi buy nothing; Remaining resources: 66 PUs;
Combat - Hisaichi
Battle in N.French Indochina
Hisaichi attack with 3 Mech.Infs
Americans defend with 1 Infantry
Hisaichi roll dice for 3 Mech.Infs in N.French Indochina, round 2 : 2/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Szechwan
Hisaichi attack with 1 Artillery, 3 Elites and 13 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 3 Elites and 13 Infantrys in Szechwan, round 2 : 4/17 hits, 3.67 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Artillery, 3 Elites and 13 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Lanchow
Hisaichi attack with 1 Fighter and 6 Tanks
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 6 Tanks in Lanchow, round 2 : 4/7 hits, 3.33 expected hits
Chinese roll dice for 1 Infantry in Lanchow, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Lanchow
Hisaichi win, taking Lanchow from Chinese with 1 Fighter and 5 Tanks remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for Dutch: 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Lanchow to Hupeh
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 131 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00
French : -0.33
Chinese : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - British
1 ArmoredCar and 1 Mech.Inf moved from Lower Egypt to Italian East Africa
3 Tanks moved from Lower Egypt to Italian East Africa
2 Cruisers moved from 58 Sea Zone to 64 Sea Zone
3 Transports moved from 60 Sea Zone to 64 Sea Zone
8 Infantrys moved from Baluchistan to Alma Ata
3 Artillerys, 1 Elite and 73 Infantrys moved from E.Iran to W.Iran
Purchase Units - British
British buy 2 Adv.Fighters, 1 Bunker and 26 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Italian East Africa
British attack with 1 ArmoredCar, 1 Mech.Inf and 3 Tanks
Italians defend with 2 Infantrys
British roll dice for 1 ArmoredCar, 1 Mech.Inf and 3 Tanks in Italian East Africa, round 2 : 1/5 hits, 2.17 expected hits
Italians roll dice for 2 Infantrys in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Italian East Africa
British roll dice for 1 Mech.Inf and 3 Tanks in Italian East Africa, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 Infantry in Italian East Africa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Italian East Africa
British win, taking Italian East Africa from Italians with 3 Tanks remaining. Battle score for attacker is -6
Casualties for British: 1 ArmoredCar and 1 Mech.Inf
Casualties for Italians: 2 Infantrys
Battle in W.Iran
British attack with 3 Artillerys, 1 Elite and 73 Infantrys
Germans defend with 1 HeavyTank and 5 Infantrys; Romanians defend with 3 Fighters; Italians defend with 1 AAGun, 9 Bunkers, 1 Elite, 1 Factory, 4 HeavyTanks and 13 Infantrys
British roll dice for 3 Artillerys, 1 Elite and 73 Infantrys in W.Iran, round 2 : 10/77 hits, 14.00 expected hits
Units damaged: 9 Bunkers owned by the Italians
Italians roll dice for 9 Bunkers, 1 Elite, 3 Fighters, 5 HeavyTanks and 18 Infantrys in W.Iran, round 2 : 17/36 hits, 15.67 expected hits
1 Infantry owned by the Italians and 17 Infantrys owned by the British lost in W.Iran
British roll dice for 3 Artillerys, 1 Elite and 56 Infantrys in W.Iran, round 3 : 10/60 hits, 11.17 expected hits
Italians roll dice for 9 Bunkers, 1 Elite, 3 Fighters, 5 HeavyTanks and 17 Infantrys in W.Iran, round 3 : 16/35 hits, 15.33 expected hits
10 Infantrys owned by the Italians and 16 Infantrys owned by the British lost in W.Iran
British roll dice for 3 Artillerys, 1 Elite and 40 Infantrys in W.Iran, round 4 : 9/44 hits, 8.50 expected hits
Italians roll dice for 9 Bunkers, 1 Elite, 3 Fighters, 5 HeavyTanks and 7 Infantrys in W.Iran, round 4 : 11/25 hits, 12.00 expected hits
1 Elite owned by the Italians, 1 Bunker owned by the Italians, 5 Infantrys owned by the Germans, 2 Infantrys owned by the Italians and 11 Infantrys owned by the British lost in W.Iran
British roll dice for 3 Artillerys, 1 Elite and 29 Infantrys in W.Iran, round 5 : 6/33 hits, 6.67 expected hits
Italians roll dice for 8 Bunkers, 3 Fighters and 5 HeavyTanks in W.Iran, round 5 : 12/16 hits, 8.83 expected hits
6 Bunkers owned by the Italians and 12 Infantrys owned by the British lost in W.Iran
British roll dice for 3 Artillerys, 1 Elite and 17 Infantrys in W.Iran, round 6 : 7/21 hits, 4.67 expected hits
Italians roll dice for 2 Bunkers, 3 Fighters and 5 HeavyTanks in W.Iran, round 6 : 7/10 hits, 5.83 expected hits
3 Fighters owned by the Romanians, 2 HeavyTanks owned by the Italians, 2 Bunkers owned by the Italians and 7 Infantrys owned by the British lost in W.Iran
British roll dice for 3 Artillerys, 1 Elite and 10 Infantrys in W.Iran, round 7 : 2/14 hits, 3.50 expected hits
Italians roll dice for 3 HeavyTanks in W.Iran, round 7 : 2/3 hits, 2.00 expected hits
2 HeavyTanks owned by the Italians and 2 Infantrys owned by the British lost in W.Iran
British roll dice for 3 Artillerys, 1 Elite and 8 Infantrys in W.Iran, round 8 : 3/12 hits, 3.17 expected hits
Italians roll dice for 1 HeavyTank in W.Iran, round 8 : 1/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans and 1 Infantry owned by the British lost in W.Iran
British win, taking W.Iran from Italians with 3 Artillerys, 1 Elite and 7 Infantrys remaining. Battle score for attacker is 20
Casualties for British: 66 Infantrys
Casualties for Italians: 9 Bunkers, 1 Elite, 4 HeavyTanks and 13 Infantrys
Casualties for Germans: 1 HeavyTank and 5 Infantrys
Casualties for Romanians: 3 Fighters
Battle in Alma Ata
British attack with 8 Infantrys
Finns defend with 1 Artillery and 1 Elite
British roll dice for 8 Infantrys in Alma Ata, round 2 : 3/8 hits, 1.33 expected hits
Romanians roll dice for 1 Artillery and 1 Elite in Alma Ata, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Finns, 1 Artillery owned by the Finns and 1 Infantry owned by the British lost in Alma Ata
British win, taking Alma Ata from Romanians with 7 Infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry
Casualties for Finns: 1 Artillery and 1 Elite
Non Combat Move - British
1 Infantry moved from Rajputana to Baluchistan
4 Infantrys moved from Hyderabad to Rajputana
Place Units - British
6 Infantrys placed in Cairo
2 Adv.Fighters and 1 Bunker placed in Montreal
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
5 Infantrys placed in Madras
6 Infantrys placed in Malaya
2 Infantrys placed in Cape Town
Turn Complete - British
British collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Romanians : 0.33
British : -4.00
Italians : 6.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Anzac
4 Infantrys and 1 Marine moved from Yunnan to Sikang
10 Infantrys and 1 Marine moved from N.Thailand to Yunnan
16 Infantrys and 2 Tanks moved from S.Thailand to N.Thailand
2 Tanks moved from N.Thailand to Yunnan
1 Transport moved from 67 Sea Zone to 122 Sea Zone
2 Infantrys moved from Wellington to 122 Sea Zone
2 Infantrys moved from 122 Sea Zone to New South Wales
7 Transports moved from 105 Sea Zone to 110 Sea Zone
13 Infantrys moved from Java to 110 Sea Zone
13 Infantrys and 7 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Marine moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 67 Sea Zone to 105 Sea Zone
2 Transports moved from 105 Sea Zone to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Java
3 Transports moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
3 Infantrys moved from Townsville to 113 Sea Zone
6 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
2 Transports moved from 67 Sea Zone to 70 Sea Zone
4 Infantrys moved from New South Wales to 70 Sea Zone
4 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from New South Wales to South Australia
6 Infantrys moved from Canberra to New South Wales
14 Infantrys and 1 Marine moved from 105 Sea Zone to S.Thailand
10 Infantrys moved from 67 Sea Zone to Java
Purchase Units - Anzac
Anzac buy 17 Infantrys; Remaining resources: 2 PUs;
Non Combat Move - Anzac
Place Units - Anzac
3 Infantrys placed in Broome
3 Infantrys placed in Townsville
6 Infantrys placed in Canberra
3 Infantrys placed in Port Moresby
2 Infantrys placed in Wellington
Turn Complete - Anzac
Anzac collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Dutch
1 Infantry moved from E.Qinghai to Gobi Altai
Dutch take Gobi Altai from Romanians
4 Infantrys moved from E.Qinghai to W.Qinghai
2 ArmoredCars moved from Yunnan to W.Qinghai
1 Elite and 11 Infantrys moved from Yunnan to Sikang
12 Infantrys moved from N.Thailand to Yunnan
1 Elite, 14 Infantrys and 1 Marine moved from S.Thailand to N.Thailand
1 Elite and 5 Infantrys moved from Bangkok to S.Thailand
4 Transports moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from East And South Borneo to 110 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from West Borneo to 110 Sea Zone
1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from West Borneo to 110 Sea Zone
8 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Malaya
8 Infantrys moved from 105 Sea Zone to S.Thailand
Purchase Units - Dutch
Dutch buy 15 Infantrys; Remaining resources: 3 PUs;
Combat - Dutch
Battle in W.Qinghai
Dutch attack with 2 ArmoredCars and 4 Infantrys
Germans defend with 4 Mech.Infs
Dutch roll dice for 2 ArmoredCars and 4 Infantrys in W.Qinghai, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 4 Mech.Infs in W.Qinghai, round 2 : 1/4 hits, 1.33 expected hits
2 Mech.Infs owned by the Germans and 1 Infantry owned by the Dutch lost in W.Qinghai
Dutch roll dice for 2 ArmoredCars and 3 Infantrys in W.Qinghai, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 Mech.Infs in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Germans and 1 Infantry owned by the Dutch lost in W.Qinghai
Dutch roll dice for 2 ArmoredCars and 2 Infantrys in W.Qinghai, round 4 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Mech.Inf in W.Qinghai, round 4 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in W.Qinghai
Dutch win, taking W.Qinghai from Germans with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 20
Casualties for Dutch: 2 Infantrys
Casualties for Germans: 4 Mech.Infs
Non Combat Move - Dutch
Place Units - Dutch
6 Infantrys placed in Bangkok
3 Infantrys placed in West Borneo
2 Infantrys placed in East And South Borneo
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 34 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33
Dutch : 0.50