@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Whack WAW vs dawg
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TripleA Turn Summary: Hisaichi round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Hisaichi 1 Infantry moved from Shensi to Szechwan 2 Artillerys and 3 Infantrys moved from Hupeh to Szechwan 1 Infantry moved from Hupeh to Kweichow Hisaichi take Kweichow from Chinese 1 Adv.Fighter and 2 Fighters moved from Changchun to Hupeh 1 Infantry moved from Yakutsk to Okhotsk 6 Artillerys, 2 Elites and 28 Infantrys moved from Chita to Eastern Mongolia 1 Infantry moved from S.Buryat Mongolia to Eastern Mongolia 12 Infantrys moved from Anhwei to Hupeh 4 Infantrys moved from Changchun to Kirin 3 Infantrys moved from Kirin to Liaoning 5 Infantrys moved from Liaoning to Peking 6 Infantrys moved from Peking to Shantung 7 Infantrys moved from Shantung to Anhwei 1 Artillery moved from Shantung to Anhwei 2 Tanks moved from Liaoning to Shantung Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 18 Infantrys, 1 L.Fighter and 1 Marine; Remaining resources: 3 PUs; Combat - Hisaichi Battle in Eastern Mongolia Hisaichi attack with 6 Artillerys, 2 Elites and 29 Infantrys Neutral defend with 3 Infantrys Hisaichi roll dice for 6 Artillerys, 2 Elites and 29 Infantrys in Eastern Mongolia, round 2 : 10/37 hits, 8.50 expected hits Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral lost in Eastern Mongolia Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality. Hisaichi win, taking Eastern Mongolia from Neutral with 6 Artillerys, 2 Elites and 29 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Szechwan Hisaichi attack with 2 Artillerys and 4 Infantrys Americans defend with 3 Marines Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 3 Marines in Szechwan, round 2 : 0/3 hits, 1.00 expected hits 1 Marine owned by the Americans lost in Szechwan Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 3 : 2/6 hits, 1.67 expected hits Chinese roll dice for 2 Marines in Szechwan, round 3 : 0/2 hits, 0.67 expected hits 2 Marines owned by the Americans lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 3 Marines Non Combat Move - Hisaichi Place Units - Hisaichi 2 Artillerys and 1 Marine placed in Hupeh 8 Infantrys placed in Changchun 4 Infantrys placed in Liaoning 3 Infantrys placed in Peking 3 Infantrys placed in Shantung 1 L.Fighter placed in N.Buryat Mongolia Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 66 PUs
Combat Hit Differential Summary :
Neutral : -1.00 Hisaichi : 1.17 Chinese : -1.67
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TripleA Turn Summary: British round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - British 2 Mech.Infs moved from New Valley to Lower Egypt 2 Mech.Infs moved from Belgian Congo to New Valley 2 ArmoredCars moved from Cairo to Lower Egypt 11 Infantrys moved from Rajputana to Baluchistan 3 Artillerys and 1 Elite moved from Baluchistan to E.Iran 5 Infantrys moved from Punjab to Baluchistan 5 Infantrys moved from Delhi to Rajputana 1 Cruiser moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from E.Iran to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to N.Saudi Arabia British take N.Saudi Arabia from Italians 1 Cruiser moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from E.Iran to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to Iraq British take Iraq from Italians 11 Infantrys moved from Hyderabad to Rajputana 2 Infantrys moved from Bombay to Rajputana 5 Infantrys moved from Madras to Hyderabad 3 Transports moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys moved from Malaya to 65 Sea Zone 3 Infantrys moved from Malaya to 65 Sea Zone 6 Infantrys and 3 Transports moved from 65 Sea Zone to 60 Sea Zone 6 Infantrys moved from 60 Sea Zone to Hyderabad 6 Infantrys moved from Sikang to E.Qinghai 6 Infantrys moved from Yunnan to Sikang 1 Submarine moved from 59 Sea Zone to 58 Sea Zone 2 Mech.Infs moved from Cape Town to Belgian Congo 3 ArmoredCars moved from London to Wales 1 Elite moved from Dover to London Purchase Units - British British buy 8 Adv.Fighters, 1 Bunker and 11 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Lower Egypt British attack with 2 ArmoredCars and 2 Mech.Infs Germans defend with 1 HeavyTank British roll dice for 2 ArmoredCars and 2 Mech.Infs in Lower Egypt, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 HeavyTank in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the British and 1 HeavyTank owned by the Germans lost in Lower Egypt British win, taking Lower Egypt from Germans with 1 ArmoredCar and 2 Mech.Infs remaining. Battle score for attacker is 3 Casualties for British: 1 ArmoredCar Casualties for Germans: 1 HeavyTank Battle in E.Qinghai British attack with 6 Infantrys Hisaichi defend with 1 Tank British roll dice for 6 Infantrys in E.Qinghai, round 2 : 0/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in E.Qinghai, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 6 Infantrys in E.Qinghai, round 3 : 3/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in E.Qinghai, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in E.Qinghai British win, taking E.Qinghai from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Wales British attack with 3 ArmoredCars Germans defend with 1 ArmoredCar, 1 Factory and 1 Infantry British roll dice for 3 ArmoredCars in Wales, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Wales, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Wales British win, taking Wales from Germans with 3 ArmoredCars remaining. Battle score for attacker is 6 Casualties for Germans: 1 ArmoredCar and 1 Infantry Non Combat Move - British Place Units - British 8 Adv.Fighters and 1 Bunker placed in London 5 Infantrys placed in Delhi 2 Infantrys placed in Bombay 4 Infantrys placed in Madras Turn Complete - British British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 2.67 Hisaichi : -1.00
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TripleA Turn Summary: Anzac round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Anzac 3 Artillerys, 7 Infantrys and 2 Marines moved from Sikang to W.Qinghai 9 Infantrys and 1 Marine moved from Yunnan to Sikang 16 Infantrys moved from N.Thailand to Yunnan 1 Elite and 15 Infantrys moved from S.Thailand to N.Thailand 6 Infantrys moved from Canberra to New South Wales 2 Infantrys and 1 Marine moved from Broome to 67 Sea Zone 3 Infantrys moved from Northern Territory to 67 Sea Zone 4 Transports moved from 105 Sea Zone to 110 Sea Zone 6 Infantrys moved from Java to 110 Sea Zone 1 Infantry moved from Java to 110 Sea Zone 7 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone 5 Infantrys, 1 Marine and 3 Transports moved from 67 Sea Zone to 105 Sea Zone 3 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 5 Infantrys moved from West Papua to 113 Sea Zone 3 Infantrys moved from Townsville to 113 Sea Zone 8 Infantrys and 4 Transports moved from 113 Sea Zone to 67 Sea Zone 8 Infantrys moved from 67 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 122 Sea Zone 2 Infantrys moved from Wellington to 122 Sea Zone 2 Infantrys moved from 122 Sea Zone to New South Wales 3 Infantrys moved from Port Moresby to West Papua 4 Transports moved from 105 Sea Zone to 67 Sea Zone 12 Infantrys and 1 Marine moved from 105 Sea Zone to S.Thailand Purchase Units - Anzac Anzac buy 16 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in W.Qinghai Anzac attack with 3 Artillerys, 7 Infantrys and 2 Marines Germans defend with 1 ArmoredCar, 4 HeavyTanks and 3 Tanks Anzac roll dice for 3 Artillerys, 7 Infantrys and 2 Marines in W.Qinghai, round 2 : 4/12 hits, 3.67 expected hits Germans roll dice for 1 ArmoredCar, 4 HeavyTanks and 3 Tanks in W.Qinghai, round 2 : 7/8 hits, 4.33 expected hits 7 Infantrys owned by the Anzac, 1 ArmoredCar owned by the Germans and 3 Tanks owned by the Germans lost in W.Qinghai Anzac roll dice for 3 Artillerys and 2 Marines in W.Qinghai, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 4 HeavyTanks in W.Qinghai, round 3 : 1/4 hits, 2.67 expected hits 1 Artillery owned by the Anzac and 3 HeavyTanks owned by the Germans lost in W.Qinghai Anzac roll dice for 2 Artillerys and 2 Marines in W.Qinghai, round 4 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 HeavyTank in W.Qinghai, round 4 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans lost in W.Qinghai Anzac win, taking W.Qinghai from Germans with 2 Artillerys and 2 Marines remaining. Battle score for attacker is 29 Casualties for Anzac: 1 Artillery and 7 Infantrys Casualties for Germans: 1 ArmoredCar, 4 HeavyTanks and 3 Tanks Non Combat Move - Anzac Place Units - Anzac 2 Infantrys placed in Wellington 6 Infantrys placed in Canberra 2 Infantrys and 1 Marine placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.33 Anzac : 1.00
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TripleA Turn Summary: Dutch round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Dutch 2 ArmoredCars moved from Sikang to Gobi Altai 7 Infantrys moved from Sikang to W.Qinghai 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines moved from Yunnan to Sikang 10 Infantrys moved from N.Thailand to Yunnan 13 Infantrys moved from S.Thailand to N.Thailand 1 Elite and 5 Infantrys moved from Bangkok to S.Thailand 4 Transports moved from 105 Sea Zone to 110 Sea Zone 3 Infantrys moved from West Borneo to 110 Sea Zone 3 Infantrys moved from Banjarmasin to 110 Sea Zone 6 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone 6 Infantrys moved from 105 Sea Zone to S.Thailand Purchase Units - Dutch Dutch buy 2 ArmoredCars and 13 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Gobi Altai Dutch attack with 2 ArmoredCars Germans defend with 2 HeavyTanks Dutch roll dice for 2 ArmoredCars in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 2 HeavyTanks in Gobi Altai, round 2 : 2/2 hits, 1.33 expected hits 2 ArmoredCars owned by the Dutch lost in Gobi Altai Romanians win with 2 HeavyTanks remaining. Battle score for attacker is -8 Casualties for Dutch: 2 ArmoredCars Non Combat Move - Dutch Place Units - Dutch 2 ArmoredCars and 4 Infantrys placed in Bangkok 3 Infantrys placed in West Borneo 2 Infantrys placed in East And South Borneo 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Romanians : 0.67 Dutch : -0.67
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TripleA Turn Summary: Finns round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Finns 1 ArmoredCar moved from Zhigansk to Koryakia Finns take Kolyma from Russians 1 Mech.Inf moved from Yeniseysk to Gobi Altai 1 Tank moved from Evenkia to Irkutsk 2 ArmoredCars moved from Yeniseysk to Khobdo 1 Mech.Inf moved from Kirov to Yeniseysk 1 JetFighter moved from S.Karelia to Tashkent 1 ArmoredCar and 2 Tanks moved from Ulan Bator to E.Qinghai 1 Tank moved from Khobdo to E.Qinghai Purchase Units - Finns Finns buy 1 JetFighter, 1 Mech.Inf and 1 Mot.Inf; Remaining resources: 3 PUs; Combat - Finns Battle in E.Qinghai Finns attack with 1 ArmoredCar and 3 Tanks British defend with 6 Infantrys Finns roll dice for 1 ArmoredCar and 3 Tanks in E.Qinghai, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 6 Infantrys in E.Qinghai, round 2 : 1/6 hits, 2.00 expected hits 1 ArmoredCar owned by the Finns and 3 Infantrys owned by the British lost in E.Qinghai Finns roll dice for 3 Tanks in E.Qinghai, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 3 Infantrys in E.Qinghai, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British and 1 Tank owned by the Finns lost in E.Qinghai Finns roll dice for 2 Tanks in E.Qinghai, round 4 : 1/2 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in E.Qinghai, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Tank owned by the Finns lost in E.Qinghai Finns roll dice for 1 Tank in E.Qinghai, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in E.Qinghai, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Finns lost in E.Qinghai Chinese win with 1 Infantry remaining. Battle score for attacker is -9 Casualties for Finns: 1 ArmoredCar and 3 Tanks Casualties for British: 5 Infantrys Battle in Koryakia Finns attack with 1 ArmoredCar Americans defend with 1 Marine Finns roll dice for 1 ArmoredCar in Koryakia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Marine in Koryakia, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 ArmoredCar in Koryakia, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Marine in Koryakia, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Koryakia Finns win, taking Koryakia from Russians with 1 ArmoredCar remaining. Battle score for attacker is 4 Casualties for Americans: 1 Marine Non Combat Move - Finns Place Units - Finns 1 Mech.Inf placed in Evenkia 1 Mot.Inf placed in Kirov 1 JetFighter placed in S.Karelia Turn Complete - Finns Finns collect 26 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Finns : 0.50 Russians : -0.67
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TripleA Turn Summary: Romanians round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Romanians Turning on Edit Mode EDIT: Turning off Edit Mode 4 Tanks moved from Stalingrad to Kuybyshev 4 ArmoredCars and 1 Tank moved from Kuybyshev to Tashkent 3 Artillerys moved from Alma Ata to Chimkent 1 Artillery moved from Stalingrad to Saratov 1 Artillery moved from Astrakhan to Kuybyshev 2 Artillerys moved from Uzbekistan to Tashkent EDIT: 1 Artillery and 1 Elite moved from Uzbekistan to Tashkent Purchase Units - Romanians Romanians buy 1 Bunker, 3 Fighters and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Romanians 1 AAGun moved from Chimkent to Karaganda 1 AAGun moved from Rostov to Saratov Place Units - Romanians 1 Bunker and 2 Tanks placed in Tashkent 3 Fighters placed in Stalingrad Turn Complete - Romanians Romanians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Turn Complete - Thai
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Americans 61 ArmoredCars and 13 Tanks moved from Ghadames to Tunis 2 ArmoredCars moved from Kufra to Tripoli 1 Tank moved from Kufra to Tripoli 2 ArmoredCars and 1 Tank moved from Kufra to El Agheila 5 Infantrys and 2 Marines moved from New Valley to Lower Egypt 1 S.Bomber moved from Montreal to E.Morocco 2 Infantrys moved from Bahia to 35 Sea Zone 3 Adv.Fighters, 1 B.Carrier, 2 Infantrys and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Rio de Oro Americans take Rio de Oro from Germans 1 L.Fighter moved from Mauritania to Tunis 4 Marines moved from Yunnan to Sikang 1 Infantry and 3 Marines moved from N.Thailand to Yunnan 1 Marine moved from S.Thailand to N.Thailand 1 Elite, 2 Infantrys and 3 Marines moved from Formosa to 93 Sea Zone 1 Elite, 2 Infantrys, 3 Marines and 6 S.Submarines moved from 93 Sea Zone to 105 Sea Zone 1 S.Submarine moved from 105 Sea Zone to 93 Sea Zone 1 Elite, 2 Infantrys and 3 Marines moved from 105 Sea Zone to S.Thailand 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 86 Sea Zone 3 Elites and 1 Marine moved from Minamitori to 86 Sea Zone 1 Infantry moved from Minamitori to 86 Sea Zone 1 Cruiser, 3 Elites, 1 Infantry, 1 Marine and 4 S.Submarines moved from 86 Sea Zone to 93 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima 3 Elites, 1 Infantry and 1 Marine moved from 93 Sea Zone to Formosa Purchase Units - Americans Americans buy 3 Adv.Fighters, 20 ArmoredCars, 1 B.Carrier, 4 Infantrys, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in Tripoli Americans attack with 2 ArmoredCars and 1 Tank Italians defend with 1 Infantry Americans roll dice for 2 ArmoredCars and 1 Tank in Tripoli, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Tripoli Americans win, taking Tripoli from Italians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -2 Casualties for Americans: 1 ArmoredCar Casualties for Italians: 1 Infantry Battle in El Agheila Americans attack with 2 ArmoredCars and 1 Tank Italians defend with 1 Infantry Americans roll dice for 2 ArmoredCars and 1 Tank in El Agheila, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 ArmoredCars and 1 Tank in El Agheila, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 Infantry in El Agheila, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in El Agheila Americans win, taking El Agheila from Germans with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Tunis Americans attack with 61 ArmoredCars, 1 L.Fighter and 13 Tanks Italians defend with 1 AAGun, 8 Artillerys, 6 Bunkers, 1 Factory, 2 Fighters, 2 HeavyTanks and 69 Infantrys AA fire in Tunis : 0/1 hits, 0.17 expected hits Americans roll dice for 61 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 2 : 27/75 hits, 27.33 expected hits Units damaged: 6 Bunkers owned by the Italians Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 69 Infantrys in Tunis, round 2 : 36/87 hits, 31.00 expected hits 21 Infantrys owned by the Italians and 36 ArmoredCars owned by the Americans lost in Tunis Americans roll dice for 25 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 3 : 16/39 hits, 15.33 expected hits Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 48 Infantrys in Tunis, round 3 : 20/66 hits, 24.00 expected hits 16 Infantrys owned by the Italians and 20 ArmoredCars owned by the Americans lost in Tunis Americans roll dice for 5 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 4 : 8/19 hits, 8.67 expected hits Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 32 Infantrys in Tunis, round 4 : 19/50 hits, 18.67 expected hits 1 L.Fighter owned by the Americans, 8 Infantrys owned by the Italians, 13 Tanks owned by the Americans and 5 ArmoredCars owned by the Americans lost in Tunis Italians win with 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 24 Infantrys remaining. Battle score for attacker is -231 Casualties for Americans: 61 ArmoredCars, 1 L.Fighter and 13 Tanks Casualties for Italians: 45 Infantrys Non Combat Move - Americans 15 ArmoredCars moved from Kufra to Tripoli 19 ArmoredCars moved from French Equatorial Africa to Kufra 13 ArmoredCars moved from Angola to French Equatorial Africa 1 B.Transport and 8 Transports moved from 40 Sea Zone to 39 Sea Zone 2 ArmoredCars moved from S.Chile to 39 Sea Zone 2 ArmoredCars moved from Argentina to 39 Sea Zone 2 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone 3 ArmoredCars moved from Santiago to Argentina 2 ArmoredCars moved from N.Chile to Argentina 2 ArmoredCars moved from Bolivia to Argentina 2 ArmoredCars moved from Colombia to Rio De Janeiro 2 ArmoredCars moved from Peru to Rio De Janeiro 2 ArmoredCars moved from Venezuela to Rio De Janeiro 6 ArmoredCars, 1 B.Transport and 8 Transports moved from 39 Sea Zone to 40 Sea Zone 6 ArmoredCars moved from 40 Sea Zone to Angola Place Units - Americans 1 B.Carrier placed in 35 Sea Zone 2 Adv.Fighters placed in 35 Sea Zone 1 Adv.Fighter placed in 35 Sea Zone 3 Infantrys placed in Formosa 1 Infantry placed in Minamitori 2 S.Submarines placed in 95 Sea Zone 1 ArmoredCar and 1 Tank placed in Kufra 2 ArmoredCars placed in Rio De Janeiro 2 ArmoredCars placed in Argentina 2 ArmoredCars placed in S.Chile 3 ArmoredCars placed in Santiago 2 ArmoredCars placed in N.Chile 2 ArmoredCars placed in Bolivia 2 ArmoredCars placed in Peru 2 ArmoredCars placed in Colombia 2 ArmoredCars placed in Venezuela Turn Complete - Americans Americans collect 158 PUs; end with 158 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : 2.00 Americans : 0.17 AA fire in Tunis : : -0.17
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Germans 1 Infantry moved from Munster to Dublin Germans take Dublin from British 1 Infantry moved from Scotland to Northern Ireland Germans take Northern Ireland from British 3 Transports moved from 21 Sea Zone to 22 Sea Zone 3 Artillerys and 3 Elites moved from Hamburg to 22 Sea Zone 3 Artillerys, 3 Elites and 3 Transports moved from 22 Sea Zone to 21 Sea Zone 3 Artillerys and 3 Elites moved from 21 Sea Zone to Dover 3 Destroyers and 2 Submarines moved from 18 Sea Zone to 21 Sea Zone 5 Transports moved from 21 Sea Zone to 20 Sea Zone 3 Artillerys moved from Normandy to 20 Sea Zone 1 Artillery moved from Brittany to 20 Sea Zone 1 Artillery moved from Picardy to 20 Sea Zone 5 Elites moved from Normandy to 20 Sea Zone 5 Artillerys, 5 Elites and 5 Transports moved from 20 Sea Zone to 18 Sea Zone 5 Artillerys and 5 Elites moved from 18 Sea Zone to Wales 4 Battleships moved from 18 Sea Zone to 21 Sea Zone 4 Transports moved from 21 Sea Zone to 20 Sea Zone 2 Artillerys moved from Picardy to 20 Sea Zone 2 Artillerys moved from Netherlands to 20 Sea Zone 3 Elites moved from Normandy to 20 Sea Zone 1 Elite moved from Belgium to 20 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 20 Sea Zone to 21 Sea Zone 2 Artillerys and 2 Elites moved from 21 Sea Zone to Dover 1 Artillery, 1 Elite and 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Artillery and 1 Elite moved from 21 Sea Zone to Dover 1 Artillery and 1 Elite moved from 18 Sea Zone to Wales 2 Elites moved from Belgium to Netherlands 1 Infantry moved from Andalusia to Gibraltar 5 Infantrys moved from Madrid to Leon 5 Infantrys moved from La Mancha to Andalusia 1 Tank moved from Andalusia to Portugal 1 Tank moved from Gibraltar to Portugal 1 Artillery and 1 Elite moved from E.Sinkiang to W.Qinghai 4 Tanks moved from Urumqi to W.Qinghai 5 ArmoredCars and 3 Mech.Infs moved from Khobdo to W.Qinghai 2 ArmoredCars and 1 Mech.Inf moved from Khobdo to E.Qinghai 3 ArmoredCars and 2 Mech.Infs moved from Khobdo to W.Qinghai 2 HeavyTanks moved from Gobi Altai to W.Qinghai 3 Mech.Infs moved from Sibirsky to Khobdo 1 Infantry moved from Sibirsky to Khatanga 4 Infantrys moved from Bulun to Kolyma 1 Infantry moved from Chimkent to Uzbekistan 10 ArmoredCars moved from Alma Ata to E.Sinkiang 1 Infantry moved from Adana to Syria 2 Infantrys moved from Syria to Iraq 1 Elite moved from Adana to Iraq 1 HeavyTank moved from Palestine to N.Saudi Arabia 4 ArmoredCars moved from Provence to Catalonia 2 Elites moved from Languedoc to Catalonia 1 S.Submarine moved from 18 Sea Zone to 19 Sea Zone 1 Elite moved from Brittany to 19 Sea Zone 1 Elite and 1 S.Submarine moved from 19 Sea Zone to 18 Sea Zone 1 Elite moved from Netherlands to 21 Sea Zone 1 Elite moved from 21 Sea Zone to Dover 1 Elite moved from 18 Sea Zone to Wales 3 S.Submarines moved from 18 Sea Zone to 21 Sea Zone 3 Elites moved from Netherlands to 21 Sea Zone 3 Elites moved from 21 Sea Zone to Dover 1 HeavyTank moved from Syria to N.Saudi Arabia Purchase Units - Germans Germans buy 3 AAGuns, 10 ArmoredCars, 6 Artillerys, 3 Bunkers, 6 Elites, 10 HeavyTanks, 5 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in W.Qinghai Germans attack with 8 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks Anzac defend with 2 Artillerys and 2 Marines; Dutch defend with 7 Infantrys Germans roll dice for 8 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 2 : 9/21 hits, 8.50 expected hits Chinese roll dice for 2 Artillerys, 7 Infantrys and 2 Marines in W.Qinghai, round 2 : 3/11 hits, 3.67 expected hits 2 Artillerys owned by the Anzac, 3 ArmoredCars owned by the Germans and 7 Infantrys owned by the Dutch lost in W.Qinghai Germans roll dice for 5 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 3 : 9/18 hits, 7.50 expected hits Chinese roll dice for 2 Marines in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans and 2 Marines owned by the Anzac lost in W.Qinghai Germans win, taking W.Qinghai from Chinese with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 14 Casualties for Germans: 4 ArmoredCars Casualties for Anzac: 2 Artillerys and 2 Marines Casualties for Dutch: 7 Infantrys Battle in Catalonia Germans attack with 4 ArmoredCars and 2 Elites Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry Germans roll dice for 4 ArmoredCars and 2 Elites in Catalonia, round 2 : 0/6 hits, 2.00 expected hits Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 1/3 hits, 1.33 expected hits 1 Elite owned by the Germans lost in Catalonia Germans roll dice for 4 ArmoredCars and 1 Elite in Catalonia, round 3 : 2/5 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 3 : 2/3 hits, 1.33 expected hits 1 ArmoredCar owned by the Germans, 1 Elite owned by the Germans and 1 Infantry owned by the Neutral lost in Catalonia Germans roll dice for 3 ArmoredCars in Catalonia, round 4 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 4 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans lost in Catalonia Germans roll dice for 2 ArmoredCars in Catalonia, round 5 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 5 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans lost in Catalonia Germans roll dice for 1 ArmoredCar in Catalonia, round 6 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 6 : 2/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans lost in Catalonia Neutral win with 1 Bunker and 1 Fighter remaining. Battle score for attacker is -20 Casualties for Germans: 4 ArmoredCars and 2 Elites Casualties for Neutral: 1 Infantry Battle in Wales Germans attack with 6 Artillerys and 7 Elites British defend with 3 ArmoredCars and 1 Factory Germans roll dice for 4 Battleships in Wales, round 2 : 3/4 hits, 2.67 expected hits 3 ArmoredCars owned by the British lost in Wales Germans win, taking Wales from British with 6 Artillerys and 7 Elites remaining. Battle score for attacker is 12 Casualties for British: 3 ArmoredCars Battle in Dover Germans attack with 6 Artillerys and 10 Elites British defend with 1 AAGun and 1 Artillery Germans roll dice for 4 Battleships and 1 Cruiser in Dover, round 2 : 3/5 hits, 3.17 expected hits 1 Artillery owned by the British lost in Dover Germans win, taking Dover from British with 6 Artillerys and 10 Elites remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in E.Qinghai Germans attack with 2 ArmoredCars and 1 Mech.Inf British defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in E.Qinghai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in E.Qinghai Germans win, taking E.Qinghai from Chinese with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Iraq Germans attack with 1 Elite and 2 Infantrys British defend with 1 Infantry Germans roll dice for 1 Elite and 2 Infantrys in Iraq, round 2 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in N.Saudi Arabia Germans attack with 2 HeavyTanks British defend with 1 Infantry Germans roll dice for 2 HeavyTanks in N.Saudi Arabia, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 Infantry in N.Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Saudi Arabia Germans win, taking N.Saudi Arabia from British with 2 HeavyTanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Germans 5 Adv.Fighters, 2 Fighters and 1 JetFighter moved from Paris to Leon 1 AAGun moved from Penza to Kuybyshev 1 AAGun moved from Arkhangelsk to Komi 1 AAGun moved from Komi to Salekhard 1 AAGun moved from Kiev to Donetsk 1 AAGun moved from Brest to Kiev 1 AAGun moved from Saratov to Kuybyshev 1 AAGun moved from Sverdlovsk to Novosibirsk 1 AAGun moved from Sibirsky to Evenkia 1 AAGun moved from Languedoc to Aragon 1 AAGun moved from Urumqi to E.Sinkiang Place Units - Germans 1 Bunker placed in Gibraltar 1 Bunker placed in Portugal 1 Bunker and 2 Tanks placed in Andalusia 3 AAGuns and 2 Tanks placed in Madrid 1 Artillery and 1 Elite placed in Netherlands 1 Artillery and 1 Elite placed in Belgium 2 Artillerys and 2 Elites placed in Hamburg 1 Artillery and 1 Elite placed in Normandy 1 Artillery and 1 Elite placed in Brittany 10 ArmoredCars placed in Moscow 4 HeavyTanks placed in Urumqi 1 HeavyTank and 5 Mech.Infs placed in Sibirsky 4 HeavyTanks placed in Manchester 1 HeavyTank placed in Georgia Turn Complete - Germans Germans collect 233 PUs; end with 233 PUs
Combat Hit Differential Summary :
Germans : -1.50 Neutral : 1.33 British : 0.33 Chinese : -1.00
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Purchase Units - Russians Russians buy 1 Bunker; Remaining resources: 17 PUs; Place Units - Russians 1 Bunker placed in Kamchatka Turn Complete - Russians Russians collect 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Italians 6 units repaired. 1 HeavyTank moved from Tunis to N.Tunisia Italians take N.Tunisia from French 1 HeavyTank moved from N.Tunisia to S.Tunisia 8 Artillerys, 2 Fighters, 1 HeavyTank and 24 Infantrys moved from Tunis to S.Tunisia 4 Transports moved from 47 Sea Zone to 46 Sea Zone 8 Infantrys moved from Rome to 46 Sea Zone 8 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone 8 Infantrys moved from 47 Sea Zone to S.Tunisia 1 Infantry moved from Palestine to 56 Sea Zone 1 Infantry and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh Italians take Mersa Matruh from British 2 Transports moved from 56 Sea Zone to 51 Sea Zone 4 Infantrys moved from Greece to 51 Sea Zone 4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 4 Infantrys moved from 56 Sea Zone to Lower Egypt 5 Infantrys moved from Palestine to Lower Egypt 4 HeavyTanks and 7 Tanks moved from Palestine to Lower Egypt 1 Tank moved from S.Saudi Arabia to Aden Italians take Aden from British 1 Tank moved from Aden to Oman 1 HeavyTank moved from S.Saudi Arabia to Trucial Coast Italians take Trucial Coast from British 1 HeavyTank moved from Trucial Coast to Oman 1 HeavyTank and 2 Infantrys moved from S.Saudi Arabia to Oman 2 Fighters moved from W.Iran to Oman 2 Infantrys moved from Syria to Palestine Purchase Units - Italians Italians buy 6 Artillerys, 1 Bunker, 6 Elites and 3 HeavyTanks; Remaining resources: 1 PUs; Combat - Italians Battle in S.Tunisia Italians attack with 8 Artillerys, 2 Fighters, 2 HeavyTanks and 32 Infantrys French defend with 4 Mech.Infs and 16 Tanks Italians roll dice for 8 Artillerys, 2 Fighters, 2 HeavyTanks and 32 Infantrys in S.Tunisia, round 2 : 12/44 hits, 11.33 expected hits French roll dice for 4 Mech.Infs and 16 Tanks in S.Tunisia, round 2 : 6/20 hits, 9.33 expected hits 8 Tanks owned by the French, 4 Mech.Infs owned by the French and 6 Infantrys owned by the Italians lost in S.Tunisia Italians roll dice for 8 Artillerys, 2 Fighters, 2 HeavyTanks and 26 Infantrys in S.Tunisia, round 3 : 14/38 hits, 10.33 expected hits French roll dice for 8 Tanks in S.Tunisia, round 3 : 3/8 hits, 4.00 expected hits 8 Tanks owned by the French and 3 Infantrys owned by the Italians lost in S.Tunisia Italians win, taking S.Tunisia from French with 8 Artillerys, 2 Fighters, 2 HeavyTanks and 23 Infantrys remaining. Battle score for attacker is 86 Casualties for Italians: 9 Infantrys Casualties for French: 4 Mech.Infs and 16 Tanks Battle in Lower Egypt Italians attack with 4 HeavyTanks, 9 Infantrys and 7 Tanks British defend with 1 ArmoredCar and 2 Mech.Infs; Americans defend with 5 Infantrys and 2 Marines Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the British lost in Lower Egypt Italians roll dice for 4 HeavyTanks, 9 Infantrys and 7 Tanks in Lower Egypt, round 2 : 9/20 hits, 7.67 expected hits British roll dice for 5 Infantrys, 2 Marines and 2 Mech.Infs in Lower Egypt, round 2 : 2/9 hits, 3.00 expected hits 2 Marines owned by the Americans, 5 Infantrys owned by the Americans, 2 Infantrys owned by the Italians and 2 Mech.Infs owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 4 HeavyTanks, 7 Infantrys and 7 Tanks remaining. Battle score for attacker is 30 Casualties for British: 1 ArmoredCar and 2 Mech.Infs Casualties for Italians: 2 Infantrys Casualties for Americans: 5 Infantrys and 2 Marines Battle in Oman Italians attack with 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Italians roll dice for 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank in Oman, round 2 : 2/7 hits, 2.83 expected hits Neutral roll dice for 2 Infantrys in Oman, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Oman Italians loses 0 PUs for violating Omans neutrality. Italians win, taking Oman from Neutral with 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Italians 2 Fighters moved from Oman to W.Iran 2 Fighters moved from S.Tunisia to 47 Sea Zone 1 AAGun moved from Lombardy to Tuscany Place Units - Italians 1 Bunker and 3 HeavyTanks placed in W.Iran 2 Artillerys and 2 Elites placed in Tunis 2 Artillerys and 2 Elites placed in Greece 1 Artillery and 1 Elite placed in Syria 1 Artillery and 1 Elite placed in Rome Turn Complete - Italians Italians collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Italians : 5.17 British : -1.00 French : -4.33
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - French 8 Adv.Fighters moved from E.Morocco to 47 Sea Zone 6 Elites, 3 Infantrys and 1 Tank moved from E.Morocco to S.Algeria 1 Tank moved from S.Algeria to N.Tunisia French take N.Tunisia from Italians Purchase Units - French French buy 1 Adv.Fighter and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in 47 Sea Zone French attack with 8 Adv.Fighters Italians defend with 1 Carrier, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports French roll dice for 8 Adv.Fighters in 47 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Italians roll dice for 1 Carrier, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports in 47 Sea Zone, round 2 : 3/9 hits, 2.67 expected hits 4 Transports owned by the Italians and 3 Adv.Fighters owned by the French lost in 47 Sea Zone French roll dice for 5 Adv.Fighters in 47 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 Carrier, 1 Destroyer, 2 Fighters and 1 T.Boat in 47 Sea Zone, round 3 : 1/5 hits, 2.00 expected hits 1 Fighter owned by the Italians, 1 Destroyer owned by the Italians, 1 T.Boat owned by the Italians and 1 Adv.Fighter owned by the French lost in 47 Sea Zone French roll dice for 4 Adv.Fighters in 47 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 Carrier and 1 Fighter in 47 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the Italians and 2 Adv.Fighters owned by the French lost in 47 Sea Zone French roll dice for 2 Adv.Fighters in 47 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 Carrier in 47 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits 1 Carrier owned by the Italians lost in 47 Sea Zone French win with 2 Adv.Fighters remaining. Battle score for attacker is 8 Casualties for French: 6 Adv.Fighters Casualties for Italians: 1 Carrier, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports Non Combat Move - French 2 Adv.Fighters moved from 47 Sea Zone to Tripoli Place Units - French 1 Adv.Fighter and 3 Mech.Infs placed in E.Morocco Turn Complete - French French collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.17 French : -0.50
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TripleA Turn Summary: Yamamoto round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Yamamoto 1 S.Bomber moved from Tokyo to 95 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Fighters, 3 Infantrys, 1 L.Fighter and 1 S.Bomber; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 95 Sea Zone Yamamoto attack with 1 S.Bomber Americans defend with 2 S.Submarines Yamamoto roll dice for 1 S.Bomber in 95 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 S.Submarine owned by the Americans lost in 95 Sea Zone 1 S.Submarine owned by the Americans Submerged Yamamoto win with 1 S.Bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Yamamoto 1 S.Bomber moved from 95 Sea Zone to Tokyo 1 Fighter moved from Davao to Kyushu 1 Adv.Fighter and 1 Fighter moved from Hong Kong to Kyushu Place Units - Yamamoto 3 Infantrys placed in Kwangsi 1 L.Fighter and 1 S.Bomber placed in Davao 2 Fighters placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Yamamoto : 0.17
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TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Purchase Units - Chinese Chinese buy 1 Bunker, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Place Units - Chinese 1 Bunker, 1 Elite and 2 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Hisaichi 6 Artillerys, 2 Elites and 29 Infantrys moved from Eastern Mongolia to East Gobi 1 L.Fighter moved from N.Buryat Mongolia to Szechwan 6 Infantrys moved from Changchun to Kirin 4 Infantrys moved from Kirin to Liaoning 6 Infantrys moved from Liaoning to Peking 6 Infantrys moved from Peking to Shantung 6 Infantrys moved from Shantung to Anhwei 1 Artillery and 7 Infantrys moved from Anhwei to Hupeh 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 29 Infantrys and 1 Marine moved from Hupeh to Szechwan 1 Infantry moved from Liaoning to Kirin 2 Infantrys moved from Ayan to Okhotsk 1 Infantry moved from Okhotsk to Kolyma 1 Infantry moved from Okhotsk to Kolyma Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Bunker, 3 Elites, 14 Infantrys and 1 Tank; Remaining resources: 4 PUs; Combat - Hisaichi Battle in East Gobi Hisaichi attack with 6 Artillerys, 2 Elites and 29 Infantrys Neutral defend with 4 Infantrys Hisaichi roll dice for 6 Artillerys, 2 Elites and 29 Infantrys in East Gobi, round 2 : 8/37 hits, 8.50 expected hits Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Neutral and 1 Infantry owned by the Hisaichi lost in East Gobi Hisaichi loses 0 PUs for violating East Gobis neutrality. Hisaichi win, taking East Gobi from Neutral with 6 Artillerys, 2 Elites and 28 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Neutral: 4 Infantrys Non Combat Move - Hisaichi Place Units - Hisaichi 1 Bunker and 3 Elites placed in Hupeh 2 Artillerys and 1 Tank placed in Shantung 2 Artillerys and 1 Infantry placed in Peking 4 Infantrys placed in Liaoning 2 Infantrys placed in N.Buryat Mongolia 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 67 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Hisaichi : -0.50
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TripleA Turn Summary: British round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - British 2 Mech.Infs moved from New Valley to Mersa Matruh 1 Mech.Inf moved from Belgian Congo to New Valley 1 Mech.Inf moved from Belgian Congo to Nubia 1 Infantry moved from E.Iran to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to S.Saudi Arabia British take S.Saudi Arabia from Italians 1 Infantry moved from E.Iran to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to Aden British take Aden from Italians 1 Submarine moved from 58 Sea Zone to 57 Sea Zone 6 Infantrys moved from Sikang to E.Qinghai Purchase Units - British British buy 8 Adv.Fighters, 1 Bunker and 7 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in E.Qinghai British attack with 6 Infantrys Germans defend with 2 ArmoredCars and 1 Mech.Inf British roll dice for 6 Infantrys in E.Qinghai, round 2 : 2/6 hits, 1.00 expected hits Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 2 : 1/3 hits, 0.67 expected hits 2 ArmoredCars owned by the Germans and 1 Infantry owned by the British lost in E.Qinghai British roll dice for 5 Infantrys in E.Qinghai, round 3 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in E.Qinghai, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 5 Infantrys in E.Qinghai, round 4 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in E.Qinghai, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 5 Infantrys in E.Qinghai, round 5 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in E.Qinghai, round 5 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in E.Qinghai British win, taking E.Qinghai from Germans with 5 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 Infantry Casualties for Germans: 2 ArmoredCars and 1 Mech.Inf Battle in Mersa Matruh British attack with 2 Mech.Infs Italians defend with 1 Infantry British roll dice for 2 Mech.Infs in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Mech.Infs in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Mersa Matruh British roll dice for 1 Mech.Inf in Mersa Matruh, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for British: 1 Mech.Inf Casualties for Italians: 1 Infantry Non Combat Move - British 22 Infantrys moved from Baluchistan to E.Iran 18 Infantrys moved from Rajputana to Baluchistan 5 Infantrys moved from Delhi to Rajputana 11 Infantrys moved from Hyderabad to Rajputana 2 Infantrys moved from Bombay to Rajputana 4 Infantrys moved from Madras to Hyderabad 1 Adv.Fighter moved from Montreal to South Atlantic USA Place Units - British 8 Adv.Fighters and 1 Bunker placed in London 6 Infantrys placed in Cairo 1 Infantry placed in Bombay Turn Complete - British British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -1.17 Italians : 0.00
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TripleA Turn Summary: Anzac round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Anzac 2 Infantrys moved from Wellington to 122 Sea Zone 4 Transports moved from 105 Sea Zone to 110 Sea Zone 8 Infantrys moved from Java to 110 Sea Zone 7 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Cruiser and 1 Infantry moved from 110 Sea Zone to 105 Sea Zone 8 Infantrys moved from 105 Sea Zone to S.Thailand 4 Transports moved from 67 Sea Zone to 70 Sea Zone 2 Transports moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys and 1 Marine moved from Broome to 67 Sea Zone 2 Infantrys, 1 Marine and 2 Transports moved from 67 Sea Zone to 105 Sea Zone 3 Transports moved from 105 Sea Zone to 67 Sea Zone 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 8 Infantrys moved from New South Wales to 70 Sea Zone 8 Infantrys and 4 Transports moved from 70 Sea Zone to 67 Sea Zone 6 Infantrys moved from Canberra to New South Wales 3 Infantrys moved from West Papua to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 14 Infantrys moved from 67 Sea Zone to Java 2 Infantrys moved from Townsville to Northern Territory 3 Infantrys moved from Port Moresby to West Papua 2 Infantrys and 1 Marine moved from 105 Sea Zone to S.Thailand 12 Infantrys and 1 Marine moved from S.Thailand to N.Thailand 1 Elite and 15 Infantrys moved from N.Thailand to Yunnan 9 Infantrys and 1 Marine moved from Sikang to W.Qinghai 16 Infantrys moved from Yunnan to Sikang Purchase Units - Anzac Anzac buy 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Anzac Battle in W.Qinghai Anzac attack with 9 Infantrys and 1 Marine Germans defend with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks Anzac roll dice for 9 Infantrys and 1 Marine in W.Qinghai, round 2 : 0/10 hits, 2.00 expected hits Germans roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 2 : 7/17 hits, 6.33 expected hits 7 Infantrys owned by the Anzac lost in W.Qinghai 2 Infantrys and 1 Marine retreated to Sikang Germans win with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks remaining. Battle score for attacker is -14 Casualties for Anzac: 7 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Infantry and 2 Tanks placed in Broome 3 Infantrys placed in Townsville 6 Infantrys placed in Canberra 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67 Anzac : -2.00
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TripleA Turn Summary: Dutch round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Dutch 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines moved from Sikang to W.Qinghai 13 Infantrys moved from N.Thailand to Yunnan 10 Infantrys moved from Yunnan to Sikang 1 Elite and 11 Infantrys moved from S.Thailand to N.Thailand 4 Transports moved from 105 Sea Zone to 110 Sea Zone 3 Infantrys moved from West Borneo to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from East And South Borneo to 110 Sea Zone 8 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Malaya 2 ArmoredCars and 4 Infantrys moved from Bangkok to S.Thailand 8 Infantrys moved from 105 Sea Zone to S.Thailand 1 Infantry moved from S.Algeria to N.Tunisia Purchase Units - Dutch Dutch buy 1 Elite, 13 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Dutch Battle in W.Qinghai Dutch attack with 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines Germans defend with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks Dutch roll dice for 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines in W.Qinghai, round 2 : 3/24 hits, 6.50 expected hits Germans roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 2 : 7/17 hits, 6.33 expected hits 3 ArmoredCars owned by the Germans and 7 Infantrys owned by the Dutch lost in W.Qinghai Dutch roll dice for 2 Artillerys, 3 Elites, 8 Infantrys and 4 Marines in W.Qinghai, round 3 : 5/17 hits, 5.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 3 : 7/14 hits, 5.83 expected hits 1 ArmoredCar owned by the Germans, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 2 Mech.Infs owned by the Germans and 7 Infantrys owned by the Dutch lost in W.Qinghai Dutch roll dice for 2 Artillerys, 3 Elites, 1 Infantry and 4 Marines in W.Qinghai, round 4 : 3/10 hits, 4.17 expected hits Germans roll dice for 2 HeavyTanks, 3 Mech.Infs and 4 Tanks in W.Qinghai, round 4 : 4/9 hits, 4.33 expected hits 3 Elites owned by the Dutch, 3 Mech.Infs owned by the Germans and 1 Infantry owned by the Dutch lost in W.Qinghai Dutch roll dice for 2 Artillerys and 4 Marines in W.Qinghai, round 5 : 3/6 hits, 3.00 expected hits Germans roll dice for 2 HeavyTanks and 4 Tanks in W.Qinghai, round 5 : 4/6 hits, 3.33 expected hits 2 Artillerys owned by the Dutch, 2 Marines owned by the Dutch and 3 Tanks owned by the Germans lost in W.Qinghai Dutch roll dice for 2 Marines in W.Qinghai, round 6 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 HeavyTanks and 1 Tank in W.Qinghai, round 6 : 1/3 hits, 1.83 expected hits 1 Marine owned by the Dutch and 1 Tank owned by the Germans lost in W.Qinghai Dutch roll dice for 1 Marine in W.Qinghai, round 7 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 HeavyTanks in W.Qinghai, round 7 : 2/2 hits, 1.33 expected hits 1 HeavyTank owned by the Germans and 1 Marine owned by the Dutch lost in W.Qinghai Germans win with 1 HeavyTank remaining. Battle score for attacker is 17 Casualties for Dutch: 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines Casualties for Germans: 4 ArmoredCars, 1 Artillery, 1 Elite, 1 HeavyTank, 5 Mech.Infs and 4 Tanks Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin 2 Infantrys placed in East And South Borneo 3 Infantrys placed in West Borneo 1 Elite, 4 Infantrys and 1 Marine placed in Bangkok Turn Complete - Dutch Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 2.00 Dutch : -4.50
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TripleA Turn Summary: Finns round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Finns 3 ArmoredCars moved from Khobdo to E.Qinghai 1 Mech.Inf moved from Gobi Altai to E.Qinghai 1 Tank moved from Irkutsk to Gobi Altai 1 Mech.Inf moved from Evenkia to Khobdo 1 Mech.Inf moved from Yeniseysk to Gobi Altai 1 JetFighter moved from Tashkent to Gobi Altai 1 Artillery and 1 Elite moved from Tashkent to Chimkent 1 Mot.Inf moved from Kirov to Tashkent 1 JetFighter moved from S.Karelia to Krasnoyarsk Purchase Units - Finns Finns buy 1 Factory and 1 Mech.Inf; Remaining resources: 8 PUs; Combat - Finns Battle in E.Qinghai Finns attack with 3 ArmoredCars and 1 Mech.Inf British defend with 5 Infantrys Finns roll dice for 3 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 2 : 4/4 hits, 1.33 expected hits Chinese roll dice for 5 Infantrys in E.Qinghai, round 2 : 2/5 hits, 1.67 expected hits 2 ArmoredCars owned by the Finns and 4 Infantrys owned by the British lost in E.Qinghai Finns roll dice for 1 ArmoredCar and 1 Mech.Inf in E.Qinghai, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in E.Qinghai, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Finns and 1 Infantry owned by the British lost in E.Qinghai Finns win, taking E.Qinghai from Chinese with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Finns: 3 ArmoredCars Casualties for British: 5 Infantrys Non Combat Move - Finns Place Units - Finns 1 Factory placed in Ulan Bator 1 Mech.Inf placed in Evenkia Turn Complete - Finns Finns collect 27 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Finns : 3.00
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TripleA Turn Summary: Romanians round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Romanians 3 Fighters moved from Stalingrad to W.Iran 3 Artillerys moved from Chimkent to Tashkent 4 Tanks moved from Kuybyshev to Tashkent 1 Artillery moved from Kuybyshev to Chimkent 1 Artillery moved from Saratov to Kuybyshev Purchase Units - Romanians Romanians buy 2 Infantrys and 5 Tanks; Remaining resources: 4 PUs; Non Combat Move - Romanians Place Units - Romanians 2 Infantrys placed in Tashkent 5 Tanks placed in Stalingrad Turn Complete - Romanians Romanians collect 33 PUs; end with 37 PUs
Combat Hit Differential Summary :