Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Italians
3 HeavyTanks moved from E.Iran to W.Iran
1 Infantry and 1 Tank moved from Iraq to W.Iran
2 Infantrys moved from Syria to Palestine
2 Transports moved from 56 Sea Zone to 51 Sea Zone
4 Infantrys moved from Greece to 51 Sea Zone
4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
4 Infantrys moved from 56 Sea Zone to Palestine
36 Infantrys moved from S.Tunisia to Tunis
4 Transports moved from 47 Sea Zone to 46 Sea Zone
8 Infantrys moved from Rome to 46 Sea Zone
8 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone
8 Infantrys moved from 47 Sea Zone to Tunis
3 Infantrys moved from Serbia to Greece
Purchase Units - Italians
Italians buy 2 Bunkers, 2 HeavyTanks and 21 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Italians
Place Units - Italians
1 Bunker placed in Palestine
1 Bunker and 4 Infantrys placed in Tunis
2 Infantrys placed in Syria
4 Infantrys placed in Greece
10 Infantrys placed in Rome
2 HeavyTanks and 1 Infantry placed in W.Iran
Turn Complete - Italians
Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - French
1 Infantry moved from N.Tunisia to S.Tunisia
French take S.Tunisia from Italians
Purchase Units - French
French buy 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
2 Adv.Fighters and 13 Tanks moved from N.Tunisia to E.Morocco
Place Units - French
1 Elite and 1 Fighter placed in Churchill
2 Infantrys and 2 Tanks placed in E.Morocco
Turn Complete - French
French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Purchase Units - Yamamoto
Yamamoto buy 1 Bunker and 24 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Yamamoto
1 Tank moved from Mindanao to Davao
1 Infantry moved from Mindoro to Panay
3 Infantrys moved from Tokyo to Chubu
2 Infantrys moved from Chubu to Kyushu
1 Infantry moved from Kyushu to Shikoku
2 Infantrys moved from Tokyo to Tohoku
1 Infantry moved from Tohoku to Hokkaido
1 Infantry moved from Tohoku to Hokkaido
1 Infantry moved from Tohoku to Hokkaido
1 Infantry moved from Tokyo to Tohoku
1 Infantry moved from Tokyo to Tohoku
Place Units - Yamamoto
1 Bunker placed in Chubu
8 Infantrys placed in Tokyo
Yamamoto undo move 1.
1 Bunker placed in Tokyo
6 Infantrys placed in Hong Kong
3 Infantrys placed in Kwangsi
3 Infantrys placed in Manila
4 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Hisaichi
13 Infantrys moved from Heilungchiang to Ayan
15 Infantrys moved from Khabarovsk to Ayan
6 Artillerys and 2 Elites moved from Chita to Ayan
3 Infantrys moved from Liaoning to Kirin
4 Infantrys moved from Changchun to Kirin
1 Adv.Fighter and 1 Fighter moved from Hupeh to Kirin
Purchase Units - Hisaichi
Hisaichi buy 2 Bunkers, 22 Infantrys and 5 Tanks; Remaining resources: 2 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 6 Artillerys, 2 Elites and 28 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 6 Artillerys, 2 Elites and 28 Infantrys in Ayan, round 2 : 10/36 hits, 8.33 expected hits
Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 6 Artillerys, 2 Elites and 28 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Bunker placed in Kirin
1 Bunker, 1 Infantry and 5 Tanks placed in Hsining
3 Infantrys placed in Hupeh
3 Infantrys placed in Shantung
3 Infantrys placed in Peking
4 Infantrys placed in Liaoning
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 65 PUs
Combat Hit Differential Summary :
Hisaichi : 1.67
Russians : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - British
3 Tanks moved from Wales to Manchester
1 Elite moved from Wales to Dover
3 Infantrys moved from Wales to Dover
1 Infantry moved from Wales to Dover
1 Artillery moved from Wales to Manchester
8 Infantrys moved from Wales to Manchester
10 Infantrys moved from Wales to Manchester
1 Mech.Inf moved from Tripoli to N.Tunisia
1 Mech.Inf moved from Tripoli to Ghadames
1 Mech.Inf moved from New Valley to Ghadames
2 Mech.Infs moved from Belgian Congo to Kufra
2 Mech.Infs moved from Cape Town to Belgian Congo
1 Adv.Fighter moved from Montreal to Baffin
1 Adv.Fighter moved from Montreal to Greenland
1 Infantry moved from Baluchistan to E.Iran
British take E.Iran from Italians
1 Elite moved from Baluchistan to Alma Ata
10 Infantrys moved from Baluchistan to Alma Ata
1 Infantry moved from W.Qinghai to E.Sinkiang
British take E.Sinkiang from Hisaichi
1 Infantry moved from Lanchow to Szechwan
British take Szechwan from Hisaichi
1 Infantry moved from E.Qinghai to Gobi Altai
2 Infantrys moved from W.Qinghai to Gobi Altai
2 Adv.Fighters moved from W.Qinghai to Alma Ata
6 Infantrys moved from N.Thailand to Yunnan
6 Infantrys moved from S.Thailand to N.Thailand
6 Infantrys moved from Malaya to S.Thailand
1 Transport moved from 59 Sea Zone to 64 Sea Zone
1 Transport moved from 59 Sea Zone to 64 Sea Zone
1 Transport moved from 59 Sea Zone to 64 Sea Zone
2 Infantrys moved from Mysore to 59 Sea Zone
2 Infantrys moved from 59 Sea Zone to Baluchistan
10 Infantrys moved from Rajputana to Baluchistan
5 Infantrys moved from Delhi to Rajputana
2 Infantrys moved from Bombay to Rajputana
3 Infantrys moved from Mysore to Rajputana
2 Infantrys moved from Madras to Mysore
3 Infantrys moved from Madras to Hyderabad
1 Tank moved from N.Buryat Mongolia to Irkutsk
1 Infantry moved from N.Buryat Mongolia to Irkutsk
Purchase Units - British
British buy 10 Artillerys, 1 Elite, 29 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Greenland
British attack with 1 Adv.Fighter
Germans defend with 1 Elite
British roll dice for 1 Adv.Fighter in Greenland, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 Elite in Greenland, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Greenland
British win with 1 Adv.Fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 Elite
Battle in Gobi Altai
British attack with 3 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 3 Infantrys in Gobi Altai, round 2 : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Gobi Altai, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Infantrys in Gobi Altai, round 3 : 1/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Gobi Altai
British win, taking Gobi Altai from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Dover
British attack with 1 Elite and 4 Infantrys
Germans defend with 1 AAGun and 1 Infantry
British roll dice for 1 Elite and 4 Infantrys in Dover, round 2 : 0/5 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Elite and 4 Infantrys in Dover, round 3 : 2/5 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Dover, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Dover
British win, taking Dover from Germans with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Alma Ata
British attack with 2 Adv.Fighters, 1 Elite and 10 Infantrys
Romanians defend with 5 Tanks
British roll dice for 2 Adv.Fighters, 1 Elite and 10 Infantrys in Alma Ata, round 2 : 3/13 hits, 3.00 expected hits
Germans roll dice for 5 Tanks in Alma Ata, round 2 : 3/5 hits, 2.50 expected hits
3 Tanks owned by the Romanians and 3 Infantrys owned by the British lost in Alma Ata
British roll dice for 2 Adv.Fighters, 1 Elite and 7 Infantrys in Alma Ata, round 3 : 4/10 hits, 2.50 expected hits
Germans roll dice for 2 Tanks in Alma Ata, round 3 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Romanians and 1 Infantry owned by the British lost in Alma Ata
British win, taking Alma Ata from Germans with 2 Adv.Fighters, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 17
Casualties for British: 4 Infantrys
Casualties for Romanians: 5 Tanks
Battle in Manchester
British attack with 1 Artillery, 18 Infantrys and 3 Tanks
Germans defend with 1 AAGun, 5 Artillerys, 5 Elites and 1 Factory
British roll dice for 1 Artillery, 18 Infantrys and 3 Tanks in Manchester, round 2 : 7/22 hits, 5.00 expected hits
Germans roll dice for 5 Artillerys and 5 Elites in Manchester, round 2 : 3/10 hits, 3.33 expected hits
5 Elites owned by the Germans, 2 Artillerys owned by the Germans and 3 Infantrys owned by the British lost in Manchester
British roll dice for 1 Artillery, 15 Infantrys and 3 Tanks in Manchester, round 3 : 5/19 hits, 4.50 expected hits
Germans roll dice for 3 Artillerys in Manchester, round 3 : 1/3 hits, 1.00 expected hits
3 Artillerys owned by the Germans and 1 Infantry owned by the British lost in Manchester
British win, taking Manchester from Germans with 1 Artillery, 14 Infantrys and 3 Tanks remaining. Battle score for attacker is 27
Casualties for British: 4 Infantrys
Casualties for Germans: 5 Artillerys and 5 Elites
Battle in Irkutsk
British attack with 1 Infantry and 1 Tank
Germans defend with 1 Mech.Inf
British roll dice for 1 Infantry and 1 Tank in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Mech.Inf in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tank in Irkutsk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Mech.Inf in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Irkutsk
British roll dice for 1 Tank in Irkutsk, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Mech.Inf in Irkutsk, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British lost in Irkutsk
Germans win with 1 Mech.Inf remaining. Battle score for attacker is -7
Casualties for British: 1 Infantry and 1 Tank
Battle in Baffin
British attack with 1 Adv.Fighter
Germans defend with 1 Elite
British roll dice for 1 Adv.Fighter in Baffin, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 Elite in Baffin, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Germans and 1 Adv.Fighter owned by the British lost in Baffin
Germans win with no units remaining. Battle score for attacker is -7
Casualties for British: 1 Adv.Fighter
Casualties for Germans: 1 Elite
Non Combat Move - British
1 Adv.Fighter moved from Greenland to Montreal
2 Infantrys moved from London to Manchester
3 Infantrys moved from London to Wales
3 Infantrys moved from London to Manchester
2 Adv.Fighters moved from Alma Ata to Baluchistan
Place Units - British
6 Infantrys placed in Malaya
4 Artillerys and 4 Infantrys placed in London
4 Infantrys placed in Wales
2 Mech.Infs placed in Cape Town
3 Artillerys, 1 Elite and 1 Infantry placed in Delhi
2 Infantrys placed in Bombay
5 Infantrys placed in Madras
3 Artillerys and 3 Infantrys placed in Cairo
2 Infantrys placed in Montreal
2 Infantrys placed in Vancouver
Turn Complete - British
British collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : 0.83
British : 3.17
Hisaichi : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Anzac
1 Marine moved from N.French Indochina to Kweichow
Anzac take Kweichow from Hisaichi
1 Marine moved from N.Thailand to N.French Indochina
3 Artillerys, 8 Infantrys and 1 Marine moved from S.Thailand to N.Thailand
4 Transports moved from 105 Sea Zone to 110 Sea Zone
7 Infantrys moved from Java to 110 Sea Zone
1 Infantry moved from Java to 110 Sea Zone
8 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
8 Infantrys moved from 105 Sea Zone to S.Thailand
2 Infantrys moved from Wellington to 122 Sea Zone
1 Infantry and 1 Marine moved from Broome to 67 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 67 Sea Zone to 105 Sea Zone
1 Infantry and 1 Marine moved from 105 Sea Zone to S.Thailand
3 Transports moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
3 Infantrys moved from Townsville to 113 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
6 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
6 Infantrys moved from 67 Sea Zone to Java
1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Java
2 Transports moved from 110 Sea Zone to 70 Sea Zone
4 Infantrys moved from New South Wales to 70 Sea Zone
4 Infantrys moved from 70 Sea Zone to Western Australia
2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
2 Infantrys moved from New South Wales to South Australia
5 Infantrys moved from Canberra to New South Wales
Purchase Units - Anzac
Anzac buy 12 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
Turning on Edit Mode
EDIT: Removing units owned by Anzac from 67 Sea Zone: 4 Infantrys and 1 Transport
EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Transport
EDIT: Adding units owned by Anzac to Java: 2 Infantrys
EDIT: Turning off Edit Mode
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
3 Infantrys placed in Broome
3 Infantrys placed in Canberra
2 Transports placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Dutch
1 Artillery, 1 Infantry and 1 Tank moved from Hollandia to 112 Sea Zone
1 Infantry moved from Tanimbar to 112 Sea Zone
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Transport moved from 111 Sea Zone to 112 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Transports moved from 105 Sea Zone to 110 Sea Zone
3 Infantrys moved from West Borneo to 110 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 112 Sea Zone to 110 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Sikang to Hsining
13 Tanks moved from Sikang to Hsining
4 ArmoredCars, 1 Artillery, 9 Infantrys, 2 Marines, 1 Mech.Inf and 1 Tank moved from N.Thailand to Yunnan
7 Infantrys moved from S.Thailand to N.Thailand
1 Elite, 4 Infantrys and 1 Marine moved from Bangkok to S.Thailand
1 Elite, 3 Infantrys and 3 Marines moved from Malaya to S.Thailand
7 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
7 Infantrys moved from 105 Sea Zone to S.Thailand
1 Infantry moved from E.Morocco to N.Algeria
1 Infantry moved from E.Morocco to S.Algeria
1 Mech.Inf moved from Yunnan to Shensi
Dutch take Shensi from Hisaichi
4 ArmoredCars and 1 Tank moved from Yunnan to Sikang
Purchase Units - Dutch
Dutch buy 2 ArmoredCars, 10 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Hsining
Dutch attack with 1 Adv.Fighter, 2 Fighters and 13 Tanks
Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory, 2 Infantrys and 5 Tanks
AA fire in Hsining : 2/3 hits, 0.50 expected hits
2 Fighters owned by the Dutch lost in Hsining
Dutch roll dice for 1 Adv.Fighter and 13 Tanks in Hsining, round 2 : 4/14 hits, 7.00 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Bunker, 2 Infantrys and 5 Tanks in Hsining, round 2 : 5/8 hits, 3.67 expected hits
1 Tank owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 5 Tanks owned by the Dutch lost in Hsining
Dutch roll dice for 1 Adv.Fighter and 8 Tanks in Hsining, round 3 : 2/9 hits, 4.50 expected hits
Hisaichi roll dice for 1 Bunker and 4 Tanks in Hsining, round 3 : 2/5 hits, 2.50 expected hits
2 Tanks owned by the Hisaichi and 2 Tanks owned by the Dutch lost in Hsining
Dutch roll dice for 1 Adv.Fighter and 6 Tanks in Hsining, round 4 : 2/7 hits, 3.50 expected hits
Hisaichi roll dice for 1 Bunker and 2 Tanks in Hsining, round 4 : 2/3 hits, 1.50 expected hits
2 Tanks owned by the Hisaichi and 2 Tanks owned by the Dutch lost in Hsining
Dutch roll dice for 1 Adv.Fighter and 4 Tanks in Hsining, round 5 : 4/5 hits, 2.50 expected hits
Hisaichi roll dice for 1 Bunker in Hsining, round 5 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Hisaichi and 1 Tank owned by the Dutch lost in Hsining
Dutch win, taking Hsining from Hisaichi, taking Kweichow from Anzac, taking E.Qinghai from British, taking E.Sinkiang from British, taking Lanchow from British, taking Shensi from Dutch, taking Szechwan from British with 1 Adv.Fighter and 3 Tanks remaining. Battle score for attacker is -31
Casualties for Dutch: 2 Fighters and 10 Tanks
Casualties for Hisaichi: 1 Bunker, 2 Infantrys and 5 Tanks
Non Combat Move - Dutch
1 Adv.Fighter moved from Hsining to Sikang
Place Units - Dutch
2 ArmoredCars, 3 Infantrys and 1 Mech.Inf placed in Bangkok
3 Infantrys placed in West Borneo
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 33 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Dutch from 110 Sea Zone: 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports
EDIT: Adding units owned by Dutch to 105 Sea Zone: 2 T.Boats
EDIT: Adding units owned by Dutch to S.Thailand: 2 Artillerys, 1 Elite and 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 1.83
Dutch : -5.50
AA fire in Hsining : : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Finns
1 Mech.Inf moved from Vyborg to Komi
2 ArmoredCars and 1 Tank moved from S.Karelia to Komi
2 Mech.Infs moved from S.Karelia to Salekhard
1 ArmoredCar moved from Yeniseysk to Khatanga
1 ArmoredCar moved from Yeniseysk to Evenkia
1 Tank moved from Yeniseysk to Evenkia
1 Tank moved from Yeniseysk to Khatanga
2 Mech.Infs moved from Salekhard to Sibirsky
4 Tanks moved from Yeniseysk to Sibirsky
1 Artillery and 1 Elite moved from Kuybyshev to Chimkent
Purchase Units - Finns
Finns buy 2 ArmoredCars and 1 Factory; Remaining resources: 3 PUs;
Combat - Finns
Battle in Evenkia
Finns attack with 1 ArmoredCar and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 1 ArmoredCar and 1 Tank in Evenkia, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 ArmoredCar and 1 Tank in Evenkia, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Evenkia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Evenkia
Finns win, taking Evenkia from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Khatanga
Finns attack with 1 ArmoredCar and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 1 ArmoredCar and 1 Tank in Khatanga, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Khatanga
Finns win, taking Khatanga from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Sibirsky
Finns attack with 2 Mech.Infs and 4 Tanks
Russians defend with 1 AAGun, 2 ArmoredCars, 1 Bunker, 1 Factory, 1 Fighter, 5 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 7 Tanks
Finns roll dice for 2 Mech.Infs and 4 Tanks in Sibirsky, round 2 : 1/6 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 2 ArmoredCars, 1 Bunker, 1 Fighter, 5 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 7 Tanks in Sibirsky, round 2 : 13/34 hits, 14.17 expected hits
2 Mech.Infs owned by the Finns and 4 Tanks owned by the Finns lost in Sibirsky
Russians win with 2 ArmoredCars, 1 Bunker, 1 Fighter, 5 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is -32
Casualties for Finns: 2 Mech.Infs and 4 Tanks
Non Combat Move - Finns
Place Units - Finns
2 ArmoredCars placed in S.Karelia
1 Factory placed in Kirov
Turn Complete - Finns
Finns collect 21 PUs; end with 24 PUs
Combat Hit Differential Summary :
Finns : -2.17
Russians : -2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Romanians
4 Mech.Infs and 1 Tank moved from C.Sinkiang to E.Sinkiang
1 Tank moved from Stalingrad to Astrakhan
2 Mech.Infs moved from Stalingrad to Azerbaijan
2 Artillerys and 2 Infantrys moved from Saratov to Kuybyshev
2 Mech.Infs moved from Saratov to Karaganda
1 Mech.Inf moved from Chimkent to Semipalatinsk
1 Mech.Inf moved from Semipalatinsk to C.Sinkiang
2 Mech.Infs moved from Tashkent to Semipalatinsk
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite, 1 JetFighter and 1 Mech.Inf; Remaining resources: 1 PUs;
Combat - Romanians
Battle in E.Sinkiang
Romanians attack with 4 Mech.Infs and 1 Tank
British defend with 1 Infantry
Romanians roll dice for 4 Mech.Infs and 1 Tank in E.Sinkiang, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 Infantry in E.Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in E.Sinkiang
Romanians win, taking E.Sinkiang from Chinese with 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Romanians
Place Units - Romanians
1 Artillery and 1 Elite placed in Tashkent
1 Artillery, 1 JetFighter and 1 Mech.Inf placed in Stalingrad
Turn Complete - Romanians
Romanians collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Romanians : -0.83
Chinese : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Americans
14 ArmoredCars moved from Kufra to Ghadames
16 ArmoredCars and 1 Tank moved from French Equatorial Africa to Kufra
1 Elite and 5 Infantrys moved from Darfur to New Valley
18 ArmoredCars and 1 Tank moved from Angola to French Equatorial Africa
5 Infantrys and 2 Marines moved from Belgian Congo to French Equatorial Africa
1 B.Transport and 10 Transports moved from 40 Sea Zone to 39 Sea Zone
11 ArmoredCars and 1 Tank moved from Rio De Janeiro to 39 Sea Zone
5 ArmoredCars moved from Argentina to 39 Sea Zone
2 ArmoredCars moved from S.Chile to 39 Sea Zone
18 ArmoredCars, 1 B.Transport, 1 Tank and 10 Transports moved from 39 Sea Zone to 40 Sea Zone
18 ArmoredCars and 1 Tank moved from 40 Sea Zone to Angola
3 ArmoredCars moved from Santiago to Argentina
2 ArmoredCars moved from N.Chile to Argentina
2 ArmoredCars moved from Bolivia to Argentina
2 ArmoredCars moved from Peru to Argentina
2 ArmoredCars moved from Colombia to Rio De Janeiro
2 ArmoredCars moved from Venezuela to Rio De Janeiro
4 Marines moved from Formosa to 93 Sea Zone
4 Marines and 4 S.Submarines moved from 93 Sea Zone to 105 Sea Zone
4 S.Submarines moved from 105 Sea Zone to 93 Sea Zone
1 Infantry moved from Minamitori to 86 Sea Zone
1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Formosa
1 Marine moved from Alaska to 71 Sea Zone
1 Cruiser, 2 Destroyers and 1 Marine moved from 71 Sea Zone to 78 Sea Zone
5 Marines moved from N.Thailand to Yunnan
4 Marines moved from S.Thailand to N.Thailand
4 Marines moved from 105 Sea Zone to S.Thailand
1 Marine moved from Kolyma to Koryakia
3 Adv.Fighters and 1 B.Carrier moved from 35 Sea Zone to 34 Sea Zone
17 Adv.Fighters moved from 34 Sea Zone to Rio de Oro
1 Adv.Fighter moved from 34 Sea Zone to Rio de Oro
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 20 ArmoredCars, 1 B.Carrier, 1 Elite, 2 Infantrys, 3 Marines, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 18 Adv.Fighters
Germans defend with 1 Elite
Americans roll dice for 18 Adv.Fighters in Rio de Oro, round 2 : 10/18 hits, 9.00 expected hits
Germans roll dice for 1 Elite in Rio de Oro, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Rio de Oro
Americans win with 18 Adv.Fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 Elite
Non Combat Move - Americans
18 Adv.Fighters moved from Rio de Oro to 34 Sea Zone
Place Units - Americans
1 B.Carrier placed in 35 Sea Zone
2 Adv.Fighters placed in 35 Sea Zone
1 Adv.Fighter placed in 35 Sea Zone
2 ArmoredCars placed in Rio De Janeiro
2 ArmoredCars placed in Argentina
2 ArmoredCars placed in S.Chile
3 ArmoredCars placed in Santiago
2 ArmoredCars placed in N.Chile
2 ArmoredCars placed in Bolivia
2 ArmoredCars placed in Peru
2 ArmoredCars placed in Colombia
2 ArmoredCars placed in Venezuela
1 ArmoredCar and 1 Tank placed in Kufra
1 S.Submarine placed in 86 Sea Zone
3 Marines placed in Formosa
1 Elite placed in Minamitori
2 Infantrys placed in Wake
Turn Complete - Americans
Americans collect 151 PUs; end with 151 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Germans
12 ArmoredCars, 3 Artillerys, 3 Elites, 2 HeavyTanks and 14 Mech.Infs moved from Yeniseysk to Sibirsky
5 Mech.Infs moved from Sverdlovsk to Sibirsky
1 Mech.Inf moved from Irkutsk to Sibirsky
1 Mech.Inf moved from Bratsk to Sibirsky
1 Artillery and 1 Elite moved from Chimkent to Alma Ata
6 ArmoredCars and 3 Tanks moved from Kuybyshev to Alma Ata
1 JetFighter moved from W.Iran to Bursa
1 HeavyTank and 5 Infantrys moved from Ankara to Bursa
1 Elite and 3 Infantrys moved from Erzurum to Adana
1 JetFighter and 2 Stukas moved from Andalusia to Portugal
1 Elite and 1 Tank moved from Andalusia to Portugal
3 Infantrys moved from Madrid to Leon
2 Infantrys moved from Madrid to La Mancha
3 Adv.Fighters and 7 Fighters moved from 31 Sea Zone to Portugal
2 Adv.Fighters moved from Provence to 31 Sea Zone
1 Submarine moved from 43 Sea Zone to 41 Sea Zone
6 Artillerys moved from Netherlands to 21 Sea Zone
3 Elites moved from Netherlands to 21 Sea Zone
6 Artillerys, 3 Elites and 12 Transports moved from 21 Sea Zone to 20 Sea Zone
3 Artillerys moved from Belgium to 20 Sea Zone
3 Artillerys moved from Normandy to 20 Sea Zone
6 Elites moved from Picardy to 20 Sea Zone
3 Infantrys moved from Picardy to 20 Sea Zone
1 Cruiser moved from 21 Sea Zone to 20 Sea Zone
1 Infantry moved from Picardy to 20 Sea Zone
1 Carrier and 1 Destroyer moved from 21 Sea Zone to 20 Sea Zone
12 Artillerys, 9 Elites and 4 Infantrys moved from 20 Sea Zone to Wales
1 Artillery and 5 Elites moved from Hamburg to Netherlands
4 Infantrys moved from Rhine to Netherlands
8 Infantrys moved from Paris to Picardy
1 Infantry moved from Penza to Saratov
10 ArmoredCars moved from Moscow to Kuybyshev
2 Infantrys moved from Rostov to Georgia
2 Infantrys moved from Georgia to Erzurum
4 Infantrys moved from Komi to Salekhard
5 ArmoredCars and 5 HeavyTanks moved from Urumqi to Khobdo
Purchase Units - Germans
Germans buy 14 ArmoredCars, 16 Artillerys, 1 Battleship, 1 Carrier, 8 Elites, 2 Fighters and 4 HeavyTanks; Remaining resources: 2 PUs;
Combat - Germans
Battle in Wales
Germans attack with 12 Artillerys, 9 Elites and 4 Infantrys
British defend with 1 Factory and 27 Infantrys
Germans roll dice for 1 Cruiser in Wales, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in Wales
Germans roll dice for 12 Artillerys, 9 Elites and 4 Infantrys in Wales, round 2 : 11/25 hits, 9.67 expected hits
British roll dice for 26 Infantrys in Wales, round 2 : 9/26 hits, 8.67 expected hits
1 Elite owned by the Germans, 4 Artillerys owned by the Germans, 4 Infantrys owned by the Germans and 11 Infantrys owned by the British lost in Wales
Germans roll dice for 8 Artillerys and 8 Elites in Wales, round 3 : 5/16 hits, 6.67 expected hits
British roll dice for 15 Infantrys in Wales, round 3 : 3/15 hits, 5.00 expected hits
2 Elites owned by the Germans, 1 Artillery owned by the Germans and 5 Infantrys owned by the British lost in Wales
Germans roll dice for 7 Artillerys and 6 Elites in Wales, round 4 : 9/13 hits, 5.33 expected hits
British roll dice for 10 Infantrys in Wales, round 4 : 3/10 hits, 3.33 expected hits
1 Elite owned by the Germans, 2 Artillerys owned by the Germans and 9 Infantrys owned by the British lost in Wales
Germans roll dice for 5 Artillerys and 5 Elites in Wales, round 5 : 2/10 hits, 4.17 expected hits
British roll dice for 1 Infantry in Wales, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Wales
Germans win, taking Wales from British with 5 Artillerys and 5 Elites remaining. Battle score for attacker is 6
Casualties for British: 27 Infantrys
Casualties for Germans: 7 Artillerys, 4 Elites and 4 Infantrys
Battle in Sibirsky
Germans attack with 12 ArmoredCars, 3 Artillerys, 3 Elites, 2 HeavyTanks and 21 Mech.Infs
Russians defend with 1 AAGun, 2 ArmoredCars, 1 Bunker, 1 Factory, 1 Fighter, 5 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 7 Tanks
Germans roll dice for 12 ArmoredCars, 3 Artillerys, 3 Elites, 2 HeavyTanks and 21 Mech.Infs in Sibirsky, round 2 : 16/41 hits, 14.83 expected hits
Russians roll dice for 2 ArmoredCars, 1 Bunker, 1 Fighter, 5 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 7 Tanks in Sibirsky, round 2 : 14/34 hits, 14.17 expected hits
12 ArmoredCars owned by the Germans, 2 ArmoredCars owned by the Russians, 14 Infantrys owned by the Russians and 2 Artillerys owned by the Germans lost in Sibirsky
Germans roll dice for 1 Artillery, 3 Elites, 2 HeavyTanks and 21 Mech.Infs in Sibirsky, round 3 : 7/27 hits, 10.17 expected hits
Russians roll dice for 1 Bunker, 1 Fighter, 5 HeavyTanks, 2 Infantrys, 2 Mech.Infs and 7 Tanks in Sibirsky, round 3 : 7/18 hits, 9.17 expected hits
2 Infantrys owned by the Russians, 2 Mech.Infs owned by the Russians, 1 Artillery owned by the Germans, 6 Mech.Infs owned by the Germans and 3 Tanks owned by the Russians lost in Sibirsky
Germans roll dice for 3 Elites, 2 HeavyTanks and 15 Mech.Infs in Sibirsky, round 4 : 9/20 hits, 7.83 expected hits
Russians roll dice for 1 Bunker, 1 Fighter, 5 HeavyTanks and 4 Tanks in Sibirsky, round 4 : 6/11 hits, 6.33 expected hits
1 Fighter owned by the Russians, 3 Elites owned by the Germans, 1 Bunker owned by the Russians, 3 Mech.Infs owned by the Germans, 3 HeavyTanks owned by the Russians and 4 Tanks owned by the Russians lost in Sibirsky
Germans roll dice for 2 HeavyTanks and 12 Mech.Infs in Sibirsky, round 5 : 5/14 hits, 5.33 expected hits
Russians roll dice for 2 HeavyTanks in Sibirsky, round 5 : 2/2 hits, 1.33 expected hits
2 Mech.Infs owned by the Germans and 2 HeavyTanks owned by the Russians lost in Sibirsky
Germans captures 21PUs while taking Russians capital
Germans win, taking Sibirsky from Russians with 2 HeavyTanks and 10 Mech.Infs remaining. Battle score for attacker is 1
Casualties for Germans: 12 ArmoredCars, 3 Artillerys, 3 Elites and 11 Mech.Infs
Casualties for Russians: 2 ArmoredCars, 1 Bunker, 1 Fighter, 5 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 7 Tanks
Battle in Portugal
Germans attack with 3 Adv.Fighters, 1 Elite, 7 Fighters, 1 JetFighter, 2 Stukas and 1 Tank
Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
Germans roll dice for 3 Adv.Fighters, 1 Elite, 7 Fighters, 1 JetFighter, 2 Stukas and 1 Tank in Portugal, round 2 : 3/15 hits, 6.50 expected hits
Units damaged: 2 Bunkers owned by the Neutral
Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 1/4 hits, 1.67 expected hits
1 Fighter owned by the Germans and 1 Infantry owned by the Neutral lost in Portugal
Germans roll dice for 3 Adv.Fighters, 1 Elite, 6 Fighters, 1 JetFighter, 2 Stukas and 1 Tank in Portugal, round 3 : 6/14 hits, 6.17 expected hits
Neutral roll dice for 1 Artillery and 2 Bunkers in Portugal, round 3 : 2/3 hits, 1.33 expected hits
2 Bunkers owned by the Neutral, 1 Elite owned by the Germans, 1 Artillery owned by the Neutral and 1 Stuka owned by the Germans lost in Portugal
Germans loses 0 PUs for violating Portugals neutrality.
Germans win, taking Portugal from Neutral with 3 Adv.Fighters, 6 Fighters, 1 JetFighter, 1 Stuka and 1 Tank remaining. Battle score for attacker is -1
Casualties for Germans: 1 Elite, 1 Fighter and 1 Stuka
Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry
Battle in Alma Ata
Germans attack with 6 ArmoredCars, 1 Artillery, 1 Elite and 3 Tanks
British defend with 1 Elite and 6 Infantrys
Germans roll dice for 6 ArmoredCars, 1 Artillery, 1 Elite and 3 Tanks in Alma Ata, round 2 : 5/11 hits, 4.33 expected hits
Russians roll dice for 1 Elite and 6 Infantrys in Alma Ata, round 2 : 3/7 hits, 2.33 expected hits
3 ArmoredCars owned by the Germans and 5 Infantrys owned by the British lost in Alma Ata
Germans roll dice for 3 ArmoredCars, 1 Artillery, 1 Elite and 3 Tanks in Alma Ata, round 3 : 2/8 hits, 3.33 expected hits
Russians roll dice for 1 Elite and 1 Infantry in Alma Ata, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans, 1 Elite owned by the British and 1 Infantry owned by the British lost in Alma Ata
Germans win, taking Alma Ata from Russians with 2 ArmoredCars, 1 Artillery, 1 Elite and 3 Tanks remaining. Battle score for attacker is -1
Casualties for Germans: 4 ArmoredCars
Casualties for British: 1 Elite and 6 Infantrys
Battle in Bursa
Germans attack with 1 HeavyTank, 5 Infantrys and 1 JetFighter
Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
AA fire in Bursa : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 HeavyTank, 5 Infantrys and 1 JetFighter in Bursa, round 2 : 2/7 hits, 2.17 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 2/5 hits, 2.00 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Bursa
Germans roll dice for 1 HeavyTank, 3 Infantrys and 1 JetFighter in Bursa, round 3 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Bursa, round 3 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Bursa
Germans roll dice for 1 HeavyTank, 2 Infantrys and 1 JetFighter in Bursa, round 4 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 1 Bunker and 1 Tank in Bursa, round 4 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Bursa
Germans roll dice for 1 HeavyTank, 1 Infantry and 1 JetFighter in Bursa, round 5 : 1/3 hits, 1.50 expected hits
Neutral roll dice for 1 Bunker in Bursa, round 5 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Bursa
Germans loses 0 PUs for violating Bursas neutrality.
Germans win, taking Bursa from Neutral with 1 HeavyTank and 1 JetFighter remaining. Battle score for attacker is 7
Casualties for Germans: 5 Infantrys
Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank
Battle in Khobdo
Germans attack with 5 ArmoredCars and 5 HeavyTanks
Neutral defend with 2 Infantrys
Germans roll dice for 5 ArmoredCars and 5 HeavyTanks in Khobdo, round 2 : 6/10 hits, 5.00 expected hits
Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Khobdo
Germans loses 0 PUs for violating Khobdos neutrality.
Germans win, taking Khobdo from Neutral with 5 ArmoredCars and 5 HeavyTanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - Germans
1 JetFighter moved from Bursa to Adana
1 AAGun moved from Rostov to Saratov
1 AAGun moved from Erzurum to Adana
1 Stuka moved from Portugal to Andalusia
3 Adv.Fighters, 6 Fighters and 1 JetFighter moved from Portugal to 31 Sea Zone
1 AAGun moved from Madrid to Leon
Place Units - Germans
1 Battleship and 1 Carrier placed in 31 Sea Zone
2 Fighters placed in Provence
3 Artillerys placed in Normandy
3 Artillerys placed in Belgium
3 Artillerys placed in Netherlands
3 Artillerys and 3 Elites placed in Hamburg
10 ArmoredCars placed in Moscow
4 HeavyTanks placed in Urumqi
1 Artillery and 3 Elites placed in Rhine
3 ArmoredCars, 3 Artillerys and 2 Elites placed in Paris
1 ArmoredCar placed in Bavaria
Turn Complete - Germans
Germans collect 215 PUs; end with 238 PUs
Combat Hit Differential Summary :
Germans : -4.00
Neutral : -0.83
British : -2.33
AA fire in Bursa : : -0.17
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Russians
1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Italians
2 Infantrys moved from Syria to Palestine
4 Transports moved from 56 Sea Zone to 51 Sea Zone
7 Infantrys moved from Greece to 51 Sea Zone
7 Infantrys and 4 Transports moved from 51 Sea Zone to 56 Sea Zone
7 Infantrys moved from 56 Sea Zone to Palestine
1 Destroyer moved from 48 Sea Zone to 56 Sea Zone
1 Destroyer moved from 48 Sea Zone to 47 Sea Zone
4 Transports moved from 47 Sea Zone to 46 Sea Zone
8 Infantrys moved from Rome to 46 Sea Zone
8 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone
2 Infantrys moved from Rome to Campania
2 Infantrys moved from Tunis to N.Tunisia
2 Fighters moved from 47 Sea Zone to N.Tunisia
2 HeavyTanks and 50 Infantrys moved from Tunis to S.Tunisia
8 Infantrys moved from 47 Sea Zone to Tripoli
Italians take Tripoli from British
Purchase Units - Italians
Italians buy 3 Bunkers, 1 HeavyTank and 20 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in S.Tunisia
Italians attack with 2 HeavyTanks and 50 Infantrys
French defend with 1 Infantry
Italians roll dice for 2 HeavyTanks and 50 Infantrys in S.Tunisia, round 2 : 15/52 hits, 9.67 expected hits
French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia
Italians win, taking S.Tunisia from French with 2 HeavyTanks and 49 Infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in N.Tunisia
Italians attack with 2 Fighters and 2 Infantrys
British defend with 1 Mech.Inf
Italians roll dice for 2 Fighters and 2 Infantrys in N.Tunisia, round 2 : 1/4 hits, 1.00 expected hits
French roll dice for 1 Mech.Inf in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in N.Tunisia
Italians win, taking N.Tunisia from French with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Mech.Inf
Non Combat Move - Italians
1 T.Boat moved from 47 Sea Zone to 48 Sea Zone
2 Fighters moved from N.Tunisia to Tunis
Place Units - Italians
1 Bunker placed in Palestine
1 Bunker and 4 Infantrys placed in Tunis
1 Bunker and 3 Infantrys placed in W.Iran
4 Infantrys placed in Greece
1 HeavyTank and 1 Infantry placed in Syria
8 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians : 5.33
French : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - French
2 Adv.Fighters moved from E.Morocco to 41 Sea Zone
Purchase Units - French
French buy 2 Adv.Fighters, 1 Elite and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in 41 Sea Zone
French attack with 2 Adv.Fighters
Germans defend with 1 Submarine
French roll dice for 2 Adv.Fighters in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 Submarine owned by the Germans Submerged
Non Combat Move - French
2 Adv.Fighters moved from 41 Sea Zone to E.Morocco
Place Units - French
2 Adv.Fighters, 1 Elite and 1 Tank placed in E.Morocco
Turn Complete - French
French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
French : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Yamamoto
2 L.Fighters moved from Tokyo to 112 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Bunkers and 20 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 112 Sea Zone
Yamamoto attack with 2 L.Fighters
Dutch defend with 1 Transport
Yamamoto roll dice for 2 L.Fighters in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Dutch roll dice for 1 Transport in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Dutch lost in 112 Sea Zone
Yamamoto win with 2 L.Fighters remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Non Combat Move - Yamamoto
2 L.Fighters moved from 112 Sea Zone to Davao
Place Units - Yamamoto
1 Bunker and 3 Infantrys placed in Kwangsi
1 Bunker and 3 Infantrys placed in Manila
4 Infantrys placed in Davao
8 Infantrys placed in Tokyo
2 Infantrys placed in Hong Kong
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Tokyo: 5 Infantrys
EDIT: Adding units owned by Yamamoto to Tohoku: 1 Infantry
EDIT: Adding units owned by Yamamoto to Hokkaido: 1 Infantry
EDIT: Adding units owned by Yamamoto to Chubu: 1 Infantry
EDIT: Adding units owned by Yamamoto to Kyushu: 1 Infantry
EDIT: Adding units owned by Yamamoto to Shikoku: 1 Infantry
EDIT: Turning off Edit Mode
Turn Complete - Yamamoto
Yamamoto collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00
Dutch : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Hisaichi
85 Infantrys moved from Chita to N.Buryat Mongolia
6 Artillerys and 2 Elites moved from Ayan to N.Buryat Mongolia
8 Infantrys moved from Ayan to N.Buryat Mongolia
1 Adv.Fighter and 1 Fighter moved from Kirin to N.Buryat Mongolia
12 Infantrys moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Ningsia to Shensi
1 Infantry moved from Hupeh to Shensi
2 Infantrys moved from Hupeh to Szechwan
2 Infantrys moved from Hupeh to Kweichow
1 Tank moved from Hupeh to Szechwan
1 Tank moved from Hupeh to Shensi
1 Tank moved from Hupeh to Kweichow
10 Infantrys moved from Changchun to Kirin
10 Infantrys moved from Kirin to Liaoning
10 Infantrys moved from Liaoning to Peking
10 Infantrys moved from Peking to Shantung
10 Infantrys moved from Shantung to Anhwei
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 2 Bunkers, 14 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 105 Infantrys
Russians defend with 3 Artillerys, 1 Bunker, 2 Elites, 1 Factory and 74 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 105 Infantrys in N.Buryat Mongolia, round 2 : 24/115 hits, 22.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 74 Infantrys in N.Buryat Mongolia, round 2 : 25/80 hits, 26.83 expected hits
23 Infantrys owned by the Russians and 25 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 80 Infantrys in N.Buryat Mongolia, round 3 : 17/90 hits, 17.83 expected hits
Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 51 Infantrys in N.Buryat Mongolia, round 3 : 16/57 hits, 19.17 expected hits
17 Infantrys owned by the Russians and 16 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 64 Infantrys in N.Buryat Mongolia, round 4 : 15/74 hits, 15.17 expected hits
Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 34 Infantrys in N.Buryat Mongolia, round 4 : 17/40 hits, 13.50 expected hits
15 Infantrys owned by the Russians and 17 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 47 Infantrys in N.Buryat Mongolia, round 5 : 14/57 hits, 12.33 expected hits
Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 19 Infantrys in N.Buryat Mongolia, round 5 : 5/25 hits, 8.50 expected hits
14 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 42 Infantrys in N.Buryat Mongolia, round 6 : 13/52 hits, 11.50 expected hits
Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 5 Infantrys in N.Buryat Mongolia, round 6 : 2/11 hits, 3.83 expected hits
2 Elites owned by the Russians, 5 Infantrys owned by the Russians, 3 Artillerys owned by the Russians, 1 Bunker owned by the Russians and 2 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 40 Infantrys remaining. Battle score for attacker is 42
Casualties for Hisaichi: 65 Infantrys
Casualties for Russians: 3 Artillerys, 1 Bunker, 2 Elites and 74 Infantrys
Battle in Shensi
Hisaichi attack with 2 Infantrys and 1 Tank
Dutch defend with 1 Mech.Inf
Hisaichi roll dice for 2 Infantrys and 1 Tank in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Mech.Inf in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Dutch lost in Shensi
Hisaichi win, taking Shensi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Mech.Inf
Battle in Szechwan
Hisaichi attack with 2 Infantrys and 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 Tank in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Infantry
Battle in Kweichow
Hisaichi attack with 2 Infantrys and 1 Tank
Anzac defend with 1 Marine
Hisaichi roll dice for 2 Infantrys and 1 Tank in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Marine in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Marine
Non Combat Move - Hisaichi
1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Chita
1 AAGun moved from Chita to Ayan
1 Fighter moved from Changchun to Ayan
Place Units - Hisaichi
3 Artillerys and 1 Bunker placed in Hupeh
1 Artillery and 2 Infantrys placed in Shantung
1 Bunker placed in Kirin
8 Infantrys placed in Changchun
3 Infantrys placed in Peking
1 Infantry and 2 Tanks placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
Hisaichi : 3.83
Chinese : 0.67
Russians : -6.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - British
1 Artillery moved from Manchester to Wales
3 Tanks moved from Manchester to Wales
1 Elite and 4 Infantrys moved from Dover to Wales
19 Infantrys moved from Manchester to Wales
4 ArmoredCars, 14 Artillerys, 2 Elites, 25 Infantrys, 6 Mech.Infs and 8 Tanks moved from Cairo to Lower Egypt
2 Mech.Infs moved from Belgian Congo to New Valley
2 Mech.Infs moved from Cape Town to Belgian Congo
2 Mech.Infs moved from Kufra to Lower Egypt
2 Mech.Infs moved from Ghadames to New Valley
1 Infantry moved from Gobi Altai to W.Qinghai
6 Infantrys moved from Yunnan to Szechwan
6 Infantrys moved from N.Thailand to Yunnan
6 Infantrys moved from S.Thailand to N.Thailand
3 Transports moved from 64 Sea Zone to 65 Sea Zone
6 Infantrys moved from Malaya to 65 Sea Zone
6 Infantrys and 3 Transports moved from 65 Sea Zone to 60 Sea Zone
6 Infantrys moved from 60 Sea Zone to Hyderabad
1 Infantry moved from E.Iran to Uzbekistan
British take Uzbekistan from Italians
1 Infantry moved from Baluchistan to E.Iran
10 Infantrys moved from Rajputana to Baluchistan
2 Infantrys moved from Mysore to 59 Sea Zone
2 Infantrys moved from 59 Sea Zone to Baluchistan
3 Artillerys, 1 Elite and 1 Infantry moved from Delhi to Punjab
2 Infantrys moved from Bombay to Rajputana
3 Infantrys moved from Hyderabad to Rajputana
2 Infantrys moved from Madras to Mysore
3 Infantrys moved from Madras to Hyderabad
4 Artillerys and 4 Infantrys moved from London to Wales
2 Infantrys moved from Vancouver to British Columbia
Purchase Units - British
British buy 4 ArmoredCars, 2 Artillerys, 2 Elites, 23 Infantrys, 2 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Wales
British attack with 5 Artillerys, 1 Elite, 27 Infantrys and 3 Tanks
Germans defend with 5 Artillerys, 5 Elites and 1 Factory
British roll dice for 5 Artillerys, 1 Elite, 27 Infantrys and 3 Tanks in Wales, round 2 : 13/36 hits, 8.83 expected hits
Germans roll dice for 5 Artillerys and 5 Elites in Wales, round 2 : 2/10 hits, 3.33 expected hits
5 Elites owned by the Germans, 5 Artillerys owned by the Germans and 2 Infantrys owned by the British lost in Wales
British win, taking Wales from Germans with 5 Artillerys, 1 Elite, 25 Infantrys and 3 Tanks remaining. Battle score for attacker is 31
Casualties for British: 2 Infantrys
Casualties for Germans: 5 Artillerys and 5 Elites
Battle in Szechwan
British attack with 6 Infantrys
Hisaichi defend with 1 Infantry and 1 Tank
British roll dice for 6 Infantrys in Szechwan, round 2 : 2/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Szechwan
British win, taking Szechwan from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 1 Tank
Non Combat Move - British
Place Units - British
6 Infantrys placed in Malaya
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 Mech.Infs placed in Cape Town
4 ArmoredCars and 2 Tanks placed in Cairo
2 Artillerys, 2 Elites and 4 Tanks placed in London
4 Infantrys placed in Manchester
1 Infantry placed in Montreal
Turn Complete - British
British collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : 5.17
Hisaichi : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Anzac
3 Infantrys moved from Canberra to 122 Sea Zone
1 Infantry moved from New South Wales to 122 Sea Zone
5 Transports moved from 105 Sea Zone to 110 Sea Zone
4 Infantrys moved from Western Australia to 67 Sea Zone
3 Infantrys moved from Broome to 67 Sea Zone
7 Infantrys and 4 Transports moved from 67 Sea Zone to 105 Sea Zone
9 Infantrys moved from Java to 110 Sea Zone
9 Infantrys and 5 Transports moved from 110 Sea Zone to 105 Sea Zone
4 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
2 Infantrys moved from South Australia to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from New South Wales to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Transport moved from 67 Sea Zone to 70 Sea Zone
2 Infantrys moved from New South Wales to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
10 Infantrys moved from 67 Sea Zone to Java
3 Infantrys moved from Townsville to Northern Territory
3 Infantrys moved from Port Moresby to West Papua
9 Infantrys and 1 Marine moved from S.Thailand to N.Thailand
1 Marine moved from N.French Indochina to Yunnan
1 Infantry moved from N.Thailand to N.French Indochina
3 Artillerys, 7 Infantrys and 1 Marine moved from N.Thailand to Yunnan
16 Infantrys moved from 105 Sea Zone to S.Thailand
Purchase Units - Anzac
Anzac buy 1 Elite, 11 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Elite and 2 Infantrys placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
2 Transports placed in 122 Sea Zone
3 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Dutch
1 Artillery, 9 Infantrys and 2 Marines moved from Yunnan to Sikang
3 Tanks moved from Hsining to W.Qinghai
4 ArmoredCars and 1 Tank moved from Sikang to W.Qinghai
1 Adv.Fighter moved from Sikang to W.Qinghai
7 Infantrys moved from N.Thailand to Yunnan
2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines moved from S.Thailand to N.Thailand
2 ArmoredCars, 3 Infantrys and 1 Mech.Inf moved from Bangkok to S.Thailand
2 ArmoredCars and 1 Mech.Inf moved from S.Thailand to N.Thailand
1 Mech.Inf moved from N.Thailand to Yunnan
5 Transports moved from 105 Sea Zone to 110 Sea Zone
3 Infantrys moved from West Borneo to 110 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
7 Infantrys and 5 Transports moved from 110 Sea Zone to 105 Sea Zone
7 Infantrys moved from 105 Sea Zone to S.Thailand
Purchase Units - Dutch
Dutch buy 13 Infantrys; Remaining resources: 7 PUs;
Non Combat Move - Dutch
Place Units - Dutch
6 Infantrys placed in Bangkok
3 Infantrys placed in West Borneo
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 33 PUs; end with 40 PUs
Combat Hit Differential Summary :