Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Americans
37 ArmoredCars and 2 Tanks moved from New Valley to Hun
3 ArmoredCars and 2 Tanks moved from Kufra to Hun
11 Infantrys moved from French Equatorial Africa to Darfur
7 Infantrys moved from Belgian Congo to French Equatorial Africa
6 Infantrys moved from Angola to Belgian Congo
6 ArmoredCars moved from Angola to French Equatorial Africa
1 Destroyer moved from 35 Sea Zone to 34 Sea Zone
1 ArmoredCar, 1 Infantry and 2 Tanks moved from Rio De Janeiro to 39 Sea Zone
5 ArmoredCars and 1 Infantry moved from Argentina to 39 Sea Zone
3 Infantrys and 1 Tank moved from S.Chile to 39 Sea Zone
1 Transport moved from 40 Sea Zone to 39 Sea Zone
1 Elite moved from S.Chile to 39 Sea Zone
6 ArmoredCars, 1 Elite, 5 Infantrys, 3 Tanks and 8 Transports moved from 39 Sea Zone to 40 Sea Zone
6 ArmoredCars, 1 Elite, 5 Infantrys and 3 Tanks moved from 40 Sea Zone to Angola
1 B.Transport and 3 Transports moved from 40 Sea Zone to 39 Sea Zone
3 ArmoredCars moved from Santiago to Argentina
2 ArmoredCars moved from N.Chile to Argentina
2 ArmoredCars moved from Bolivia to Argentina
2 Infantrys moved from Colombia to Amazon
2 Infantrys moved from Venezuela to Amazon
1 ArmoredCar moved from Peru to Argentina
1 Infantry moved from Peru to Amazon
1 B.Transport and 1 Transport moved from 39 Sea Zone to 35 Sea Zone
1 Marine moved from Iwo Jima to 85 Sea Zone
1 Marine moved from Iwo Jima to 85 Sea Zone
2 Marines and 2 S.Submarines moved from 85 Sea Zone to 101 Sea Zone
2 Marines moved from 101 Sea Zone to Saipan
1 Marine moved from Midway to 88 Sea Zone
2 Marines moved from Wake to 88 Sea Zone
1 Marine and 1 S.Submarine moved from 88 Sea Zone to 101 Sea Zone
1 Marine moved from 101 Sea Zone to Peleliu
Americans take Peleliu from Yamamoto
1 Marine and 1 S.Submarine moved from 88 Sea Zone to 101 Sea Zone
1 Marine moved from 101 Sea Zone to Saipan
1 Marine and 1 S.Submarine moved from 88 Sea Zone to 101 Sea Zone
1 Marine moved from 101 Sea Zone to Saipan
1 S.Submarine moved from 85 Sea Zone to 86 Sea Zone
1 Marine moved from Minamitori to 86 Sea Zone
1 Marine and 1 S.Submarine moved from 86 Sea Zone to 93 Sea Zone
1 Marine moved from 93 Sea Zone to Formosa
Americans take Formosa from Hisaichi
1 S.Submarine moved from 85 Sea Zone to 86 Sea Zone
1 Marine moved from Minamitori to 86 Sea Zone
1 Marine and 1 S.Submarine moved from 86 Sea Zone to 93 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 93 Sea Zone
1 Marine moved from Iwo Jima to 85 Sea Zone
1 Marine and 1 S.Submarine moved from 85 Sea Zone to 93 Sea Zone
1 Marine moved from 93 Sea Zone to Panay
Americans take Panay from Hisaichi
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindanao
Americans take Mindanao from Yamamoto
1 Marine moved from 93 Sea Zone to Samar
Americans take Samar from Thai
1 Infantry moved from 93 Sea Zone to Mindoro
Americans take Mindoro from Yamamoto
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Hainan
Americans take Hainan from Yamamoto
1 Adv.Fighter and 1 Carrier moved from 85 Sea Zone to 101 Sea Zone
1 Adv.Fighter, 3 Battleships, 1 Carrier and 3 S.Submarines moved from 85 Sea Zone to 93 Sea Zone
1 Tank moved from Kamchatka to 72 Sea Zone
1 B.Transport and 1 Tank moved from 72 Sea Zone to 75 Sea Zone
1 Tank moved from 75 Sea Zone to N.Sakhalin
Russians take N.Sakhalin from Hisaichi
2 Destroyers moved from 26 Sea Zone to 35 Sea Zone
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 18 ArmoredCars, 1 B.Carrier, 2 Destroyers, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Saipan
Americans attack with 4 Marines
Yamamoto defend with 1 AAGun and 1 Bunker
Americans roll dice for 4 Marines in Saipan, round 2 : 2/4 hits, 2.00 expected hits
Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 4 Marines remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Bunker
Battle in Hun
Americans attack with 40 ArmoredCars and 4 Tanks
Italians defend with 1 Infantry
Americans roll dice for 40 ArmoredCars and 4 Tanks in Hun, round 2 : 15/44 hits, 15.33 expected hits
Italians roll dice for 1 Infantry in Hun, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Hun
Americans win, taking Hun from Italians with 40 ArmoredCars and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - Americans
Place Units - Americans
1 Adv.Fighter and 1 B.Carrier placed in 35 Sea Zone
2 Adv.Fighters placed in 35 Sea Zone
2 Destroyers and 1 Submarine placed in 26 Sea Zone
2 Tanks placed in Kufra
2 ArmoredCars placed in Rio De Janeiro
2 ArmoredCars placed in Argentina
2 ArmoredCars placed in S.Chile
2 ArmoredCars and 1 Tank placed in Santiago
2 ArmoredCars placed in N.Chile
2 ArmoredCars placed in Bolivia
2 ArmoredCars placed in Peru
2 ArmoredCars placed in Colombia
2 ArmoredCars placed in Venezuela
Turn Complete - Americans
Americans collect 160 PUs; end with 160 PUs
Combat Hit Differential Summary :
Italians : -0.33
Yamamoto : -0.50
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Germans
16 ArmoredCars and 2 HeavyTanks moved from Rostov to Moscow
3 HeavyTanks moved from Kursk to Moscow
1 Artillery and 2 Infantrys moved from Yaroslavl to Moscow
1 Elite and 2 Infantrys moved from Gorky to Moscow
1 JetFighter moved from Tula to Moscow
3 HeavyTanks moved from Georgia to Saratov
7 ArmoredCars moved from Kiev to Tula
5 ArmoredCars moved from Vinnytsia to Rostov
3 Mech.Infs moved from Krakow to Rostov
3 Artillerys and 3 Elites moved from S.Karelia to Arkhangelsk
4 Infantrys moved from Languedoc to Aragon
1 Artillery and 3 Infantrys moved from Aquitaine to Aragon
1 Fighter and 2 Stukas moved from Navarre to Aragon
1 Elite moved from Andalusia to Gibraltar
1 Elite and 1 Infantry moved from Leon to Andalusia
2 Adv.Fighters, 1 Fighter and 1 JetFighter moved from 31 Sea Zone to Gibraltar
1 Elite moved from Canarians to 30 Sea Zone
2 Battleships moved from 31 Sea Zone to 30 Sea Zone
1 Elite moved from 30 Sea Zone to Azores
1 Elite and 1 Tank moved from Provence to Languedoc
1 Tank moved from Languedoc to Aquitaine
1 ArmoredCar moved from Minsk to Tula
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 2 ArmoredCars, 14 Artillerys, 1 Bunker, 12 Elites, 2 Factorys, 1 HeavyTank, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Combat - Germans
Battle in Gibraltar
Germans attack with 2 Adv.Fighters, 1 Elite, 1 Fighter and 1 JetFighter
British defend with 1 Bunker
Germans roll dice for 2 Adv.Fighters, 1 Elite, 1 Fighter and 1 JetFighter in Gibraltar, round 2 : 3/5 hits, 2.33 expected hits
British roll dice for 1 Bunker in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 2 Adv.Fighters, 1 Elite, 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 6
Casualties for British: 1 Bunker
Battle in Aragon
Germans attack with 1 Artillery, 1 Fighter, 7 Infantrys and 2 Stukas
Neutral defend with 2 Bunkers and 3 Infantrys
Germans roll dice for 1 Artillery, 1 Fighter, 7 Infantrys and 2 Stukas in Aragon, round 2 : 3/11 hits, 3.33 expected hits
Units damaged: 2 Bunkers owned by the Neutral
Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 2/5 hits, 2.00 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Aragon
Germans roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 2 Stukas in Aragon, round 3 : 2/9 hits, 3.00 expected hits
Neutral roll dice for 2 Bunkers and 2 Infantrys in Aragon, round 3 : 4/4 hits, 1.67 expected hits
4 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Aragon
Germans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Stukas in Aragon, round 4 : 1/5 hits, 2.00 expected hits
Neutral roll dice for 2 Bunkers in Aragon, round 4 : 1/2 hits, 1.00 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Aragon
Germans roll dice for 1 Artillery, 1 Fighter and 2 Stukas in Aragon, round 5 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 Bunker in Aragon, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Aragon
Germans loses 0 PUs for violating Aragons neutrality.
Germans win, taking Aragon from Neutral with 1 Artillery, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 7 Infantrys
Casualties for Neutral: 2 Bunkers and 3 Infantrys
Battle in Saratov
Germans attack with 3 HeavyTanks
Russians defend with 1 Infantry
Germans roll dice for 3 HeavyTanks in Saratov, round 2 : 3/3 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 HeavyTank owned by the Germans lost in Saratov
Germans win, taking Saratov from Russians with 2 HeavyTanks remaining. Battle score for attacker is -5
Casualties for Germans: 1 HeavyTank
Casualties for Russians: 1 Infantry
Battle in Azores
Germans attack with 1 Elite
French defend with 2 Infantrys
Germans roll dice for 5 Battleships and 1 Cruiser in Azores, round 2 : 3/6 hits, 3.83 expected hits
2 Infantrys owned by the French lost in Azores
Germans win, taking Azores from French with 1 Elite remaining. Battle score for attacker is 4
Casualties for French: 2 Infantrys
Battle in Moscow
Germans attack with 16 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks, 4 Infantrys and 1 JetFighter
Russians defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 2 HeavyTanks, 12 Infantrys and 2 Tanks
AA fire in Moscow : 0/1 hits, 0.17 expected hits
Germans roll dice for 16 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks, 4 Infantrys and 1 JetFighter in Moscow, round 2 : 14/28 hits, 10.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks, 12 Infantrys and 2 Tanks in Moscow, round 2 : 5/20 hits, 7.83 expected hits
1 Elite owned by the Russians, 1 ArmoredCar owned by the Germans, 12 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Moscow
Germans roll dice for 15 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks and 1 JetFighter in Moscow, round 3 : 13/23 hits, 9.83 expected hits
Russians roll dice for 2 Artillerys, 1 Bunker, 2 HeavyTanks and 2 Tanks in Moscow, round 3 : 3/7 hits, 3.50 expected hits
3 ArmoredCars owned by the Germans, 2 Artillerys owned by the Russians, 1 Bunker owned by the Russians, 2 Tanks owned by the Russians and 2 HeavyTanks owned by the Russians lost in Moscow
Germans captures 54PUs while taking Russians capital
Germans win, taking Moscow from Russians with 12 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks and 1 JetFighter remaining. Battle score for attacker is 41
Casualties for Germans: 4 ArmoredCars and 4 Infantrys
Casualties for Russians: 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks, 12 Infantrys and 2 Tanks
Non Combat Move - Germans
1 JetFighter moved from Moscow to Erzurum
1 AAGun moved from Leningrad to S.Karelia
1 AAGun moved from Berlin to Saxony
1 Fighter and 2 Stukas moved from Aragon to Navarre
1 AAGun moved from Navarre to Leon
1 Fighter moved from Gibraltar to 31 Sea Zone
2 Adv.Fighters and 1 JetFighter moved from Gibraltar to 31 Sea Zone
Place Units - Germans
1 Bunker and 1 Factory placed in Andalusia
1 Factory placed in Belgium
2 Infantrys placed in Rostov
1 HeavyTank and 2 Tanks placed in Georgia
1 Adv.Fighter and 2 ArmoredCars placed in Provence
3 Artillerys placed in Normandy
2 Artillerys and 1 Elite placed in Netherlands
6 Artillerys placed in Hamburg
3 Artillerys and 1 Elite placed in Rhine
8 Elites placed in Paris
1 Elite placed in Provence
1 Elite placed in Kursk
Turn Complete - Germans
Germans collect 169 PUs; end with 224 PUs
Combat Hit Differential Summary :
Germans : 5.17
Neutral : 1.83
British : -0.50
AA fire in Moscow : : -0.17
Russians : -2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Russians
1 Infantry moved from Kirov to Gorky
Russians take Gorky from Germans
1 Infantry moved from Kirov to Komi
1 Infantry moved from Kirov to Kuybyshev
1 Infantry moved from Kirov to Perm
5 Infantrys moved from Perm to Sverdlovsk
1 Infantry moved from Uzbekistan to Tashkent
3 Infantrys moved from Evenkia to Sibirsky
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
Combat - Russians
Russians creates battle in territory 126 Sea Zone
Battle in 126 Sea Zone
Russians attack with 1 Transport
Italians defend with 2 Transports
Italians roll dice for 2 Transports in 126 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 Transports in 126 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 Transports in 126 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 Transports in 126 Sea Zone, round 5 : 1/2 hits, 0.33 expected hits
1 Transport owned by the Russians lost in 126 Sea Zone
Italians win with 2 Transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 Transport
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -0.33
@Whackamatt i dont understand. they let your 2 italian transports take out my russian transport.:confused:
well yeah. In this version transports participate in battle. They have 0 attack value but defend at 1. So because I purchased and deployed into the sea zone, after combat, there was no fight on my turn. Then on yours, you’re in a contested sea zone, leading to a fight. However, you didn’t bring anyone with an attack value to the fight! Fight is still triggered (as you couldn’t retreat anywhere), and without plane support, were guaranteed to lose.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Italians
2 Transports moved from 48 Sea Zone to 49 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
3 Infantrys moved from Serbia to 49 Sea Zone
1 Infantry moved from Campania to 49 Sea Zone
4 Infantrys and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
6 Infantrys moved from 48 Sea Zone to Tripoli
2 Transports moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from Tuscany to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
2 Infantrys moved from Campania to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
4 Infantrys moved from 47 Sea Zone to Tripoli
2 Transports moved from 56 Sea Zone to 51 Sea Zone
4 Infantrys moved from Greece to 51 Sea Zone
4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
3 Infantrys moved from 56 Sea Zone to Palestine
2 Infantrys moved from Syria to Palestine
3 Infantrys and 1 Tank moved from W.Iran to 126 Sea Zone
3 Infantrys and 1 Tank moved from 126 Sea Zone to Uzbekistan
8 Infantrys moved from S.Tunisia to Tripoli
12 Infantrys moved from N.Tunisia to Tunis
1 Infantry moved from S.Tunisia to Tunis
Purchase Units - Italians
Italians buy 4 Bunkers and 23 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Uzbekistan
Italians attack with 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Italians roll dice for 3 Infantrys and 1 Tank in Uzbekistan, round 2 : 3/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Uzbekistan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Uzbekistan
Italians win, taking Uzbekistan from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Italians
Place Units - Italians
1 Bunker and 3 Infantrys placed in W.Iran
1 Bunker placed in Palestine
1 Bunker placed in Tripoli
1 Bunker and 4 Infantrys placed in Tunis
2 Infantrys placed in Syria
4 Infantrys placed in Greece
2 Infantrys placed in Serbia
8 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians : 2.00
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - French
1 Infantry moved from N.Algeria to N.Tunisia
French take N.Tunisia from Italians
1 Infantry moved from E.Morocco to N.Algeria
1 Transport moved from 16 Sea Zone to 2 Sea Zone
2 Infantrys moved from Canadian Prairies to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
Purchase Units - French
French buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 3 PUs;
Combat - French
Non Combat Move - French
Place Units - French
1 Adv.Fighter and 3 Tanks placed in E.Morocco
Turn Complete - French
French collect 28 PUs; end with 31 PUs
Combat Hit Differential Summary :
@Whackamatt skip china
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Yamamoto
1 Elite moved from Hunan to N.French Indochina
1 Infantry moved from Kwangsi to N.French Indochina
1 Elite and 1 Infantry moved from Davao to Mindanao
2 Adv.Fighters moved from Hokkaido to 75 Sea Zone
2 Infantrys moved from Chubu to Kyushu
1 Infantry moved from Kyushu to Shikoku
2 Infantrys moved from Tohoku to Hokkaido
2 Infantrys moved from Tokyo to Tohoku
2 Infantrys moved from Tokyo to Chubu
Purchase Units - Yamamoto
Yamamoto buy 1 Fighter and 23 Infantrys; Remaining resources: 2 PUs;
Combat - Yamamoto
Battle in 75 Sea Zone
Yamamoto attack with 2 Adv.Fighters
Americans defend with 1 B.Transport
Yamamoto roll dice for 2 Adv.Fighters in 75 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 B.Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans lost in 75 Sea Zone
Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in N.French Indochina
Yamamoto attack with 1 Elite and 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 1 Elite and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.50 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Elite and 1 Infantry in N.French Indochina, round 3 : 0/2 hits, 0.50 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in N.French Indochina
Yamamoto roll dice for 1 Elite in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Elite in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Elite in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Elite in N.French Indochina, round 7 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 7 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Yamamoto and 1 Infantry owned by the British lost in N.French Indochina
French win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Elite and 1 Infantry
Casualties for British: 1 Infantry
Battle in Mindanao
Yamamoto attack with 1 Elite and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Elite and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Elite remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
2 Adv.Fighters moved from 75 Sea Zone to Tokyo
Place Units - Yamamoto
8 Infantrys placed in Tokyo
4 Infantrys placed in Davao
1 Fighter and 2 Infantrys placed in Manila
3 Infantrys placed in Kwangsi
6 Infantrys placed in Hong Kong
Turn Complete - Yamamoto
Yamamoto collect 49 PUs; end with 51 PUs
Combat Hit Differential Summary :
French : 0.00
Yamamoto : -0.83
Americans : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Hisaichi
1 Infantry moved from Szechwan to Lanchow
1 Infantry moved from Hupeh to Szechwan
1 Mech.Inf moved from Szechwan to Hsining
4 Tanks moved from Ningsia to Hsining
3 Tanks moved from E.Sinkiang to Hsining
1 Infantry moved from Gobi Altai to E.Qinghai
1 Infantry moved from Gobi Altai to W.Qinghai
1 Infantry moved from Gobi Altai to Ningsia
5 Infantrys moved from Heilungchiang to Chita
5 Infantrys moved from Kirin to Heilungchiang
5 Infantrys moved from Changchun to Kirin
2 S.Bombers moved from Hupeh to 92 Sea Zone
1 Mech.Inf moved from Hupeh to S.French Indochina
Hisaichi take N.French Indochina from French
Hisaichi take S.French Indochina from French
1 Mech.Inf moved from Hupeh to N.Thailand
Thai take N.Thailand from British
7 Infantrys moved from Korea to Liaoning
7 Infantrys moved from Liaoning to Peking
7 Infantrys moved from Peking to Shantung
7 Infantrys moved from Shantung to Anhwei
Purchase Units - Hisaichi
Hisaichi buy 2 Bunkers, 1 Fighter and 25 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 92 Sea Zone
Hisaichi attack with 2 S.Bombers
Americans defend with 1 S.Submarine
Hisaichi roll dice for 2 S.Bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.67 expected hits
1 S.Submarine owned by the Americans lost in 92 Sea Zone
Hisaichi win with 2 S.Bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Non Combat Move - Hisaichi
2 S.Bombers moved from 92 Sea Zone to Hupeh
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Hupeh
1 Bunker and 6 Infantrys placed in Hsining
3 Infantrys placed in Shantung
3 Infantrys placed in Peking
4 Infantrys placed in Liaoning
1 Fighter and 6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - British
1 Mech.Inf moved from El Agheila to Ghadames
1 Mech.Inf moved from Cairo to Tobruk
British take Tobruk from Italians
2 Mech.Infs moved from New Valley to Ghadames
1 Artillery moved from Nubia to 57 Sea Zone
7 Infantrys moved from Nubia to 57 Sea Zone
1 Artillery, 2 Cruisers, 7 Infantrys, 1 Submarine and 3 Transports moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 7 Infantrys moved from 58 Sea Zone to E.Iran
6 Infantrys moved from Baluchistan to E.Iran
1 Infantry moved from Rajputana to Baluchistan
2 Infantrys moved from Bombay to Rajputana
1 Elite and 4 Infantrys moved from Delhi to Rajputana
5 Infantrys moved from Hyderabad to Rajputana
5 Infantrys moved from Madras to Hyderabad
3 ArmoredCars, 1 Artillery, 2 Elites, 20 Infantrys and 6 Tanks moved from Sikang to W.Qinghai
2 ArmoredCars moved from Assam to W.Qinghai
1 Infantry moved from S.Thailand to N.Thailand
1 Infantry moved from Malaya to S.Thailand
5 Infantrys moved from Bihar to Assam
4 Adv.Fighters and 1 Fighter moved from Assam to N.Thailand
2 Infantrys moved from Montreal to 2 Sea Zone
2 Infantrys and 2 S.Submarines moved from 2 Sea Zone to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to British Guiana
Purchase Units - British
British buy 1 Bunker, 35 Infantrys, 1 Mech.Inf and 5 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Ghadames
British attack with 3 Mech.Infs
Italians defend with 1 Infantry
British roll dice for 3 Mech.Infs in Ghadames, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in Ghadames, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Mech.Infs in Ghadames, round 3 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in Ghadames, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Ghadames
British win, taking Ghadames from Italians with 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in E.Iran
British attack with 1 Artillery and 13 Infantrys
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 2 Cruisers in E.Iran, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 Artillery and 13 Infantrys in E.Iran, round 2 : 3/14 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
British roll dice for 1 Artillery and 12 Infantrys in E.Iran, round 3 : 3/13 hits, 2.50 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 0/2 hits, 0.83 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 1 Artillery and 12 Infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in W.Qinghai
British attack with 5 ArmoredCars, 1 Artillery, 2 Elites, 20 Infantrys and 6 Tanks
Hisaichi defend with 1 Infantry
British roll dice for 5 ArmoredCars, 1 Artillery, 2 Elites, 20 Infantrys and 6 Tanks in W.Qinghai, round 2 : 9/34 hits, 9.17 expected hits
Hisaichi roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in W.Qinghai
British win, taking W.Qinghai from Hisaichi with 5 ArmoredCars, 1 Artillery, 2 Elites, 20 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in N.Thailand
British attack with 4 Adv.Fighters, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Mech.Inf
British roll dice for 4 Adv.Fighters, 1 Fighter and 1 Infantry in N.Thailand, round 2 : 3/6 hits, 2.50 expected hits
Thai roll dice for 1 Mech.Inf in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in N.Thailand
British win, taking N.Thailand from Thai with 4 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Mech.Inf
Non Combat Move - British
4 Adv.Fighters and 1 Fighter moved from N.Thailand to Assam
1 AAGun moved from El Agheila to Hun
7 Infantrys moved from Manchester to Scotland
1 Tank moved from Munster to Northern Ireland
7 Infantrys moved from London to Manchester
6 Infantrys moved from Manchester to Scotland
1 Tank moved from Manchester to Scotland
5 Infantrys moved from Wales to Manchester
4 Infantrys moved from Manchester to Scotland
1 Infantry moved from Canadian Prairies to Ontario
1 Infantry moved from Nubia to Lower Egypt
1 Infantry moved from Lower Egypt to Cairo
2 Mech.Infs moved from Cape Town to Belgian Congo
2 Mech.Infs moved from Belgian Congo to New Valley
2 Adv.Fighters moved from Salvador to French Equatorial Africa
1 Infantry moved from Nubia to New Valley
Place Units - British
6 Infantrys placed in Malaya
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
1 Bunker, 1 Infantry and 5 Tanks placed in Cairo
1 Mech.Inf placed in Cape Town
4 Infantrys placed in Wales
4 Infantrys placed in Manchester
8 Infantrys placed in London
Turn Complete - British
British collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Neutral : -1.33
British : 0.17
Italians : -0.67
Hisaichi : -0.33
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Anzac
2 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank moved from Malaya to Bangkok
1 Artillery, 2 Infantrys and 1 Tank moved from Java to 110 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
3 Mech.Infs moved from Broome to 67 Sea Zone
1 Marine moved from Broome to 67 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
2 Infantrys, 1 Marine, 3 Mech.Infs and 3 Transports moved from 67 Sea Zone to 105 Sea Zone
1 Artillery, 4 Infantrys, 1 Marine, 3 Mech.Infs and 1 Tank moved from 105 Sea Zone to Bangkok
1 Infantry moved from South Australia to Western Australia
1 Infantry and 2 Marines moved from Townsville to Northern Territory
4 Infantrys moved from Canberra to New South Wales
Purchase Units - Anzac
Anzac buy 6 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Bangkok
Anzac attack with 1 Artillery, 6 Infantrys, 2 Marines, 4 Mech.Infs and 2 Tanks
Yamamoto defend with 1 Bomber; Thai defend with 1 AAGun, 2 Bunkers, 1 Factory, 24 Infantrys and 1 Tank
Anzac roll dice for 1 Artillery, 6 Infantrys, 2 Marines, 4 Mech.Infs and 2 Tanks in Bangkok, round 2 : 5/15 hits, 5.50 expected hits
Units damaged: 2 Bunkers owned by the Thai
Thai roll dice for 1 Bomber, 2 Bunkers, 24 Infantrys and 1 Tank in Bangkok, round 2 : 7/28 hits, 9.67 expected hits
1 Artillery owned by the Anzac, 6 Infantrys owned by the Anzac, 2 Infantrys owned by the Thai and 1 Bomber owned by the Yamamoto lost in Bangkok
Anzac roll dice for 2 Marines, 4 Mech.Infs and 2 Tanks in Bangkok, round 3 : 6/8 hits, 3.67 expected hits
Thai roll dice for 2 Bunkers, 22 Infantrys and 1 Tank in Bangkok, round 3 : 8/25 hits, 8.83 expected hits
6 Infantrys owned by the Thai, 2 Tanks owned by the Anzac, 2 Marines owned by the Anzac and 4 Mech.Infs owned by the Anzac lost in Bangkok
Thai win with 2 Bunkers, 16 Infantrys and 1 Tank remaining. Battle score for attacker is -28
Casualties for Anzac: 1 Artillery, 6 Infantrys, 2 Marines, 4 Mech.Infs and 2 Tanks
Casualties for Thai: 8 Infantrys
Casualties for Yamamoto: 1 Bomber
Non Combat Move - Anzac
Place Units - Anzac
3 Transports placed in 113 Sea Zone
2 Transports placed in 67 Sea Zone
1 Transport placed in 114 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 1.83
Thai : -3.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Dutch
1 Infantry moved from S.Algeria to S.Tunisia
French take S.Tunisia from Italians
1 Tank moved from West Borneo to 110 Sea Zone
4 Infantrys and 2 Marines moved from West Borneo to 110 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
8 Infantrys, 2 Marines, 1 Tank and 9 Transports moved from 110 Sea Zone to 105 Sea Zone
2 Adv.Fighters moved from 110 Sea Zone to Bangkok
1 Artillery, 2 Fighters, 10 Infantrys and 12 Tanks moved from Malaya to Bangkok
8 Infantrys, 2 Marines and 1 Tank moved from 105 Sea Zone to Bangkok
Purchase Units - Dutch
Dutch buy 1 Elite, 6 Infantrys and 3 Marines; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Bangkok
Dutch attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters, 18 Infantrys, 2 Marines and 13 Tanks
Thai defend with 1 AAGun, 2 Bunkers, 1 Factory, 16 Infantrys and 1 Tank
AA fire in Bangkok : 1/4 hits, 0.67 expected hits
1 Adv.Fighter owned by the Dutch lost in Bangkok
Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 18 Infantrys, 2 Marines and 13 Tanks in Bangkok, round 2 : 9/37 hits, 12.17 expected hits
Thai roll dice for 2 Bunkers, 16 Infantrys and 1 Tank in Bangkok, round 2 : 4/19 hits, 6.83 expected hits
9 Infantrys owned by the Thai and 4 Infantrys owned by the Dutch lost in Bangkok
Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 14 Infantrys, 2 Marines and 13 Tanks in Bangkok, round 3 : 15/33 hits, 11.50 expected hits
Thai roll dice for 2 Bunkers, 7 Infantrys and 1 Tank in Bangkok, round 3 : 5/10 hits, 3.83 expected hits
7 Infantrys owned by the Thai, 1 Tank owned by the Thai, 2 Bunkers owned by the Thai and 5 Infantrys owned by the Dutch lost in Bangkok
Dutch captures 8PUs while taking Thai capital
Dutch win, taking Bangkok from Thai with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 9 Infantrys, 2 Marines and 13 Tanks remaining. Battle score for attacker is 21
Casualties for Dutch: 1 Adv.Fighter and 9 Infantrys
Casualties for Thai: 2 Bunkers, 16 Infantrys and 1 Tank
Non Combat Move - Dutch
1 Carrier and 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone
1 Adv.Fighter moved from Bangkok to 105 Sea Zone
1 Fighter moved from Bangkok to 105 Sea Zone
1 Fighter moved from Bangkok to Malaya
Place Units - Dutch
1 Elite and 3 Marines placed in Banjarmasin
3 Infantrys placed in West Borneo
3 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 33 PUs; end with 41 PUs
Combat Hit Differential Summary :
AA fire in Bangkok : : 0.33
Thai : -1.67
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Finns
2 ArmoredCars moved from Oulu to S.Karelia
1 Artillery and 1 Elite moved from S.Karelia to Yaroslavl
2 Tanks moved from Arkhangelsk to Kirov
2 Tanks moved from S.Karelia to Gorky
Purchase Units - Finns
Finns buy 2 ArmoredCars and 3 Tanks; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kirov
Finns attack with 2 Tanks
Russians defend with 1 Infantry
Finns roll dice for 2 Tanks in Kirov, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Kirov, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Tanks in Kirov, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Kirov, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kirov
Finns win, taking Kirov from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Gorky
Finns attack with 2 Tanks
Russians defend with 1 Infantry
Finns roll dice for 2 Tanks in Gorky, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Gorky
Finns win, taking Gorky from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
Place Units - Finns
2 ArmoredCars and 1 Tank placed in Helsinki
2 Tanks placed in S.Karelia
Turn Complete - Finns
Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns : 0.00
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Romanians
1 ArmoredCar moved from Rostov to Penza
1 ArmoredCar moved from Rostov to Kuybyshev
1 Tank moved from Rostov to Penza
1 Tank moved from Rostov to Kuybyshev
4 Tanks moved from Stalingrad to Kuybyshev
1 Mech.Inf moved from Stalingrad to Kuybyshev
3 Mech.Infs moved from Vinnytsia to Penza
Purchase Units - Romanians
Romanians buy 4 Mech.Infs; Remaining resources: 3 PUs;
Combat - Romanians
Battle in Kuybyshev
Romanians attack with 1 ArmoredCar, 1 Mech.Inf and 5 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar, 1 Mech.Inf and 5 Tanks in Kuybyshev, round 2 : 2/7 hits, 3.17 expected hits
Russians roll dice for 1 Infantry in Kuybyshev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kuybyshev
Romanians win, taking Kuybyshev from Russians with 1 ArmoredCar, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Penza
Romanians attack with 1 ArmoredCar, 3 Mech.Infs and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar, 3 Mech.Infs and 1 Tank in Penza, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Penza
Romanians win, taking Penza from Russians with 1 ArmoredCar, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 AAGun moved from Stalingrad to Saratov
Place Units - Romanians
4 Mech.Infs placed in Stalingrad
Turn Complete - Romanians
Romanians collect 26 PUs; end with 29 PUs
Combat Hit Differential Summary :
Romanians : 0.00
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Americans
40 ArmoredCars and 4 Tanks moved from Hun to Tripoli
2 Tanks moved from Kufra to Tripoli
11 Infantrys moved from Darfur to New Valley
6 ArmoredCars and 7 Infantrys moved from French Equatorial Africa to Darfur
6 ArmoredCars moved from Darfur to Kufra
6 Infantrys moved from Belgian Congo to French Equatorial Africa
6 ArmoredCars, 1 Elite, 5 Infantrys and 3 Tanks moved from Angola to Belgian Congo
6 ArmoredCars and 3 Tanks moved from Belgian Congo to French Equatorial Africa
2 ArmoredCars moved from S.Chile to 39 Sea Zone
2 ArmoredCars moved from Argentina to 39 Sea Zone
4 ArmoredCars and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
8 Transports moved from 40 Sea Zone to 39 Sea Zone
2 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone
8 ArmoredCars moved from Argentina to 39 Sea Zone
10 ArmoredCars and 8 Transports moved from 39 Sea Zone to 40 Sea Zone
14 ArmoredCars moved from 40 Sea Zone to Angola
5 Infantrys moved from Amazon to Rio De Janeiro
2 ArmoredCars moved from Venezuela to Rio De Janeiro
2 ArmoredCars moved from Colombia to Rio De Janeiro
2 ArmoredCars moved from Peru to Rio De Janeiro
2 ArmoredCars moved from Bolivia to Rio De Janeiro
2 ArmoredCars moved from N.Chile to Rio De Janeiro
2 ArmoredCars and 1 Tank moved from Santiago to Argentina
2 Destroyers and 1 Submarine moved from 26 Sea Zone to 35 Sea Zone
1 S.Submarine moved from 93 Sea Zone to 92 Sea Zone
1 Infantry moved from Hainan to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
French take N.French Indochina from Hisaichi
1 Marine moved from Samar to Mindanao
1 Marine moved from Panay to Mindanao
1 Adv.Fighter, 1 Carrier and 5 S.Submarines moved from 101 Sea Zone to 93 Sea Zone
2 Adv.Fighters moved from 93 Sea Zone to Mindanao
4 S.Submarines moved from 93 Sea Zone to 94 Sea Zone
4 Marines moved from Saipan to 94 Sea Zone
4 Marines and 4 S.Submarines moved from 94 Sea Zone to 93 Sea Zone
4 Marines moved from 93 Sea Zone to Formosa
3 S.Submarines moved from 93 Sea Zone to 95 Sea Zone
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 18 ArmoredCars, 1 B.Carrier, 1 Elite, 1 Factory, 6 Marines and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in Tripoli
Americans attack with 40 ArmoredCars and 6 Tanks
Italians defend with 1 AAGun, 2 Artillerys, 2 Bunkers, 2 Elites and 31 Infantrys
Americans roll dice for 40 ArmoredCars and 6 Tanks in Tripoli, round 2 : 14/46 hits, 16.33 expected hits
Units damaged: 2 Bunkers owned by the Italians
Italians roll dice for 2 Artillerys, 2 Bunkers, 2 Elites and 31 Infantrys in Tripoli, round 2 : 14/37 hits, 12.67 expected hits
12 Infantrys owned by the Italians and 14 ArmoredCars owned by the Americans lost in Tripoli
Americans roll dice for 26 ArmoredCars and 6 Tanks in Tripoli, round 3 : 12/32 hits, 11.67 expected hits
Italians roll dice for 2 Artillerys, 2 Bunkers, 2 Elites and 19 Infantrys in Tripoli, round 3 : 5/25 hits, 8.67 expected hits
12 Infantrys owned by the Italians and 5 ArmoredCars owned by the Americans lost in Tripoli
Americans roll dice for 21 ArmoredCars and 6 Tanks in Tripoli, round 4 : 13/27 hits, 10.00 expected hits
Italians roll dice for 2 Artillerys, 2 Bunkers, 2 Elites and 7 Infantrys in Tripoli, round 4 : 4/13 hits, 4.67 expected hits
2 Elites owned by the Italians, 2 Bunkers owned by the Italians, 7 Infantrys owned by the Italians, 2 Artillerys owned by the Italians and 4 ArmoredCars owned by the Americans lost in Tripoli
Americans win, taking Tripoli from Italians with 17 ArmoredCars and 6 Tanks remaining. Battle score for attacker is -4
Casualties for Americans: 23 ArmoredCars
Casualties for Italians: 2 Artillerys, 2 Bunkers, 2 Elites and 31 Infantrys
Battle in Mindanao
Americans attack with 2 Adv.Fighters and 2 Marines
Yamamoto defend with 1 Elite
Americans roll dice for 2 Adv.Fighters and 2 Marines in Mindanao, round 2 : 2/4 hits, 2.00 expected hits
Yamamoto roll dice for 1 Elite in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Yamamoto lost in Mindanao
Americans win, taking Mindanao from Yamamoto with 2 Adv.Fighters and 2 Marines remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Elite
Non Combat Move - Americans
2 Adv.Fighters moved from Mindanao to 93 Sea Zone
Place Units - Americans
1 Adv.Fighter and 1 B.Carrier placed in 35 Sea Zone
2 Adv.Fighters placed in 35 Sea Zone
2 ArmoredCars placed in Peru
2 ArmoredCars placed in Bolivia
2 ArmoredCars placed in Rio De Janeiro
2 ArmoredCars placed in Argentina
2 ArmoredCars placed in N.Chile
2 ArmoredCars placed in S.Chile
2 ArmoredCars and 1 Tank placed in Santiago
2 ArmoredCars placed in Venezuela
2 ArmoredCars placed in Colombia
1 Factory placed in Formosa
Americans undo move 11.
2 ArmoredCars placed in Kufra
Americans undo move 8.
2 Marines placed in S.Chile
2 ArmoredCars placed in Colombia
2 Marines placed in Wake
2 Marines placed in Minamitori
1 Elite placed in Washington
Turn Complete - Americans
Americans collect 162 PUs; end with 162 PUs
Combat Hit Differential Summary :
Italians : -3.00
Yamamoto : -0.33
Americans : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 Artillerys and 3 Elites moved from Arkhangelsk to Komi
2 HeavyTanks moved from Saratov to Perm
8 ArmoredCars moved from Tula to Kuybyshev
12 ArmoredCars and 5 HeavyTanks moved from Moscow to Kuybyshev
1 Artillery and 1 Elite moved from Moscow to Penza
3 Mech.Infs moved from Rostov to Perm
5 ArmoredCars moved from Rostov to Kuybyshev
1 HeavyTank and 2 Tanks moved from Georgia to Adana
1 JetFighter moved from Erzurum to Adana
2 Infantrys moved from Rostov to Georgia
1 Elite moved from Kursk to Rostov
4 Mech.Infs moved from Warsaw to Kursk
EDIT: 1 Infantry moved from 56 Sea Zone to Palestine
1 Elite and 1 Infantry moved from Andalusia to La Mancha
1 Fighter and 2 Stukas moved from Navarre to La Mancha
1 Artillery moved from Aragon to La Mancha
1 Tank moved from Aquitaine to La Mancha
1 Elite moved from Gibraltar to Andalusia
2 ArmoredCars moved from Provence to Aragon
1 Elite moved from Languedoc to Aragon
1 Elite moved from Provence to Languedoc
2 Adv.Fighters, 1 Fighter and 1 JetFighter moved from 31 Sea Zone to 34 Sea Zone
1 S.Submarine moved from 30 Sea Zone to 16 Sea Zone
1 Elite moved from Azores to 16 Sea Zone
1 Elite and 1 S.Submarine moved from 16 Sea Zone to 8 Sea Zone
1 Elite moved from 8 Sea Zone to Greenland
Germans take Greenland from French
1 Elite moved from Netherlands to 22 Sea Zone
1 Elite and 1 S.Submarine moved from 22 Sea Zone to 10 Sea Zone
1 Elite moved from 10 Sea Zone to Iceland
Germans take Iceland from British
6 Artillerys and 5 Elites moved from Hamburg to 22 Sea Zone
6 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 5 Elites, 1 JetFighter and 6 Transports moved from 22 Sea Zone to 21 Sea Zone
8 Elites moved from Paris to Normandy
3 Infantrys moved from Picardy to Normandy
3 Artillerys moved from Rhine to Netherlands
1 Elite moved from Rhine to Netherlands
6 Artillerys, 4 Elites and 6 Transports moved from 21 Sea Zone to 11 Sea Zone
1 Cruiser and 1 Elite moved from 21 Sea Zone to 11 Sea Zone
6 Artillerys and 5 Elites moved from 11 Sea Zone to Scotland
1 JetFighter moved from 21 Sea Zone to Scotland
1 Adv.Fighter moved from Provence to 31 Sea Zone
Purchase Units - Germans
Germans buy 6 Artillerys, 2 Battleships, 9 Elites, 4 Fighters, 4 Infantrys, 10 Mech.Infs and 6 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Adana
Germans attack with 1 HeavyTank, 1 JetFighter and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 HeavyTank, 1 JetFighter and 2 Tanks in Adana, round 2 : 3/4 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Tanks owned by the Germans lost in Adana
Germans loses 0 PUs for violating Adanas neutrality.
Germans win, taking Adana from Neutral with 1 HeavyTank and 1 JetFighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 Tanks
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Komi
Germans attack with 3 Artillerys and 3 Elites
Russians defend with 1 Infantry
Germans roll dice for 3 Artillerys and 3 Elites in Komi, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 Infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Komi
Germans win, taking Komi from Russians with 3 Artillerys and 3 Elites remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in La Mancha
Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry, 2 Stukas and 1 Tank
Neutral defend with 2 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry, 2 Stukas and 1 Tank in La Mancha, round 2 : 1/7 hits, 3.00 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in La Mancha
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Stukas and 1 Tank in La Mancha, round 3 : 4/6 hits, 2.67 expected hits
Neutral roll dice for 1 Infantry in La Mancha, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in La Mancha
Germans loses 0 PUs for violating La Manchas neutrality.
Germans win, taking La Mancha from Neutral with 1 Artillery, 1 Elite, 1 Fighter, 2 Stukas and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Perm
Germans attack with 2 HeavyTanks and 3 Mech.Infs
Russians defend with 1 Infantry
Germans roll dice for 2 HeavyTanks and 3 Mech.Infs in Perm, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 Infantry in Perm, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Perm
Germans win, taking Perm from Russians with 2 HeavyTanks and 2 Mech.Infs remaining. Battle score for attacker is -4
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Scotland
Germans attack with 6 Artillerys, 5 Elites and 1 JetFighter
British defend with 17 Infantrys and 1 Tank
Germans roll dice for 1 Cruiser in Scotland, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 6 Artillerys, 5 Elites and 1 JetFighter in Scotland, round 2 : 5/12 hits, 5.17 expected hits
British roll dice for 17 Infantrys and 1 Tank in Scotland, round 2 : 6/18 hits, 6.17 expected hits
3 Elites owned by the Germans, 3 Artillerys owned by the Germans and 5 Infantrys owned by the British lost in Scotland
Germans roll dice for 3 Artillerys, 2 Elites and 1 JetFighter in Scotland, round 3 : 4/6 hits, 2.67 expected hits
British roll dice for 12 Infantrys and 1 Tank in Scotland, round 3 : 7/13 hits, 4.50 expected hits
1 JetFighter owned by the Germans, 2 Elites owned by the Germans, 3 Artillerys owned by the Germans and 4 Infantrys owned by the British lost in Scotland
British win with 8 Infantrys and 1 Tank remaining. Battle score for attacker is -33
Casualties for Germans: 6 Artillerys, 5 Elites and 1 JetFighter
Casualties for British: 9 Infantrys
Battle in 34 Sea Zone
Germans attack with 2 Adv.Fighters, 1 Fighter and 1 JetFighter
Americans defend with 1 Destroyer
Germans roll dice for 2 Adv.Fighters, 1 Fighter and 1 JetFighter in 34 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 Destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 34 Sea Zone
Germans win with 2 Adv.Fighters, 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Adv.Fighters and 1 Fighter moved from 34 Sea Zone to 31 Sea Zone
1 JetFighter moved from 34 Sea Zone to Andalusia
1 Battleship, 1 Cruiser and 1 Destroyer moved from 30 Sea Zone to 16 Sea Zone
4 Battleships moved from 30 Sea Zone to 31 Sea Zone
EDIT: 1 Destroyer moved from 21 Sea Zone to 22 Sea Zone
1 JetFighter moved from Adana to Palestine
1 Fighter and 2 Stukas moved from La Mancha to Andalusia
Place Units - Germans
2 Battleships placed in 31 Sea Zone
6 Transports placed in 22 Sea Zone
4 Fighters placed in Provence
10 Mech.Infs placed in Moscow
3 Infantrys placed in Georgia
3 Artillerys placed in Normandy
1 Artillery and 2 Elites placed in Belgium
2 Artillerys, 1 Elite and 1 Infantry placed in Rhine
6 Elites placed in Paris
Turn Complete - Germans
Germans collect 173 PUs; end with 173 PUs
Combat Hit Differential Summary :
Germans : 0.83
Neutral : 1.00
British : 2.33
Americans : -0.33
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 Bunker, 1 Elite, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Place Units - Russians
2 Infantrys placed in Tashkent
1 Bunker, 4 Infantrys and 1 Tank placed in Sverdlovsk
6 Infantrys placed in Sibirsky
1 Elite and 1 Infantry placed in N.Buryat Mongolia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Italians
2 Infantrys moved from Syria to Palestine
2 Transports moved from 56 Sea Zone to 51 Sea Zone
4 Infantrys moved from Greece to 51 Sea Zone
4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
4 Infantrys moved from 56 Sea Zone to Palestine
2 Transports moved from 47 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
4 Infantrys moved from 47 Sea Zone to Tunis
2 Infantrys moved from Serbia to Greece
2 Transports moved from 48 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
4 Infantrys moved from 47 Sea Zone to Tunis
2 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys and 2 T.Boats moved from 48 Sea Zone to 47 Sea Zone
2 Infantrys moved from 47 Sea Zone to Tunis
Purchase Units - Italians
Italians buy 2 Bunkers, 3 HeavyTanks and 17 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Italians
Place Units - Italians
1 Bunker placed in Palestine
1 Bunker and 3 HeavyTanks placed in W.Iran
2 Infantrys placed in Syria
4 Infantrys placed in Tunis
4 Infantrys placed in Greece
7 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :