Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Italians
1 ArmoredCar and 1 Tank moved from W.Iran to Astrakhan
1 ArmoredCar and 1 Tank moved from W.Iran to Azerbaijan
2 Tanks moved from Syria to Palestine
3 Transports moved from 55 Sea Zone to 51 Sea Zone
4 Infantrys and 2 Tanks moved from Greece to 51 Sea Zone
4 Infantrys, 2 Tanks and 3 Transports moved from 51 Sea Zone to 56 Sea Zone
4 Infantrys and 2 Tanks moved from 56 Sea Zone to Palestine
2 Transports moved from 48 Sea Zone to 49 Sea Zone
3 Infantrys moved from Serbia to 49 Sea Zone
1 Infantry moved from Greece to 49 Sea Zone
4 Infantrys and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
4 Infantrys moved from 48 Sea Zone to Tobruk
1 Fighter moved from 47 Sea Zone to Tobruk
2 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to El Agheila
2 Transports moved from 47 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Infantrys moved from 48 Sea Zone to El Agheila
1 Infantry moved from Tripoli to Ghadames
3 Infantrys moved from Tripoli to El Agheila
Purchase Units - Italians
Italians buy 2 Bunkers and 28 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tobruk
Italians attack with 1 Fighter and 4 Infantrys
Americans defend with 3 ArmoredCars
Italians roll dice for 1 Fighter and 4 Infantrys in Tobruk, round 2 : 1/5 hits, 1.00 expected hits
Americans roll dice for 3 ArmoredCars in Tobruk, round 2 : 0/3 hits, 0.50 expected hits
1 ArmoredCar owned by the Americans lost in Tobruk
Italians roll dice for 1 Fighter and 4 Infantrys in Tobruk, round 3 : 1/5 hits, 1.00 expected hits
Americans roll dice for 2 ArmoredCars in Tobruk, round 3 : 1/2 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Tobruk
Italians roll dice for 1 Fighter and 3 Infantrys in Tobruk, round 4 : 0/4 hits, 0.83 expected hits
Americans roll dice for 1 ArmoredCar in Tobruk, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Fighter and 3 Infantrys in Tobruk, round 5 : 0/4 hits, 0.83 expected hits
Americans roll dice for 1 ArmoredCar in Tobruk, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Fighter and 3 Infantrys in Tobruk, round 6 : 2/4 hits, 0.83 expected hits
Americans roll dice for 1 ArmoredCar in Tobruk, round 6 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Americans lost in Tobruk
Italians win, taking Tobruk from Americans with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 3 ArmoredCars
Casualties for Italians: 1 Infantry
Battle in Astrakhan
Italians attack with 1 ArmoredCar and 1 Tank
Russians defend with 1 Infantry
Italians roll dice for 1 ArmoredCar and 1 Tank in Astrakhan, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Astrakhan, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Astrakhan
Italians win, taking Astrakhan from Russians with 1 Tank remaining. Battle score for attacker is -2
Casualties for Italians: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Azerbaijan
Italians attack with 1 ArmoredCar and 1 Tank
Russians defend with 1 Infantry
Italians roll dice for 1 ArmoredCar and 1 Tank in Azerbaijan, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Azerbaijan
Italians win, taking Azerbaijan from Russians with 1 Tank remaining. Battle score for attacker is -2
Casualties for Italians: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in El Agheila
Italians attack with 9 Infantrys
Americans defend with 1 AAGun and 5 ArmoredCars
Italians roll dice for 9 Infantrys in El Agheila, round 2 : 2/9 hits, 1.50 expected hits
Americans roll dice for 5 ArmoredCars in El Agheila, round 2 : 2/5 hits, 0.83 expected hits
2 Infantrys owned by the Italians and 2 ArmoredCars owned by the Americans lost in El Agheila
Italians roll dice for 7 Infantrys in El Agheila, round 3 : 3/7 hits, 1.17 expected hits
Americans roll dice for 3 ArmoredCars in El Agheila, round 3 : 0/3 hits, 0.50 expected hits
3 ArmoredCars owned by the Americans lost in El Agheila
Italians win, taking El Agheila from Americans with 7 Infantrys remaining. Battle score for attacker is 16
Casualties for Italians: 2 Infantrys
Casualties for Americans: 5 ArmoredCars
Non Combat Move - Italians
1 AAGun, 2 Artillerys, 2 Elites and 8 Infantrys moved from S.Tunisia to Tripoli
1 Fighter moved from Tobruk to 47 Sea Zone
1 Infantry moved from Rome to Campania
1 Destroyer moved from 55 Sea Zone to 48 Sea Zone
1 Destroyer moved from 55 Sea Zone to 48 Sea Zone
1 AAGun moved from Syria to Palestine
Place Units - Italians
1 Bunker placed in Palestine
1 Bunker and 3 Infantrys placed in W.Iran
2 Infantrys placed in Syria
4 Infantrys placed in Greece
4 Infantrys placed in Tunis
3 Infantrys placed in Serbia
10 Infantrys placed in Rome
2 Infantrys placed in Lombardy
Turn Complete - Italians
Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians : 4.17
Americans : 0.33
Russians : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - French
1 Adv.Fighter, 2 Infantrys and 7 Tanks moved from E.Morocco to S.Algeria
Purchase Units - French
French buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
1 Adv.Fighter and 3 Tanks placed in E.Morocco
Turn Complete - French
French collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Yamamoto
1 Elite and 2 Infantrys moved from N.French Indochina to Kwangsi
1 Infantry moved from Burma to Yunnan
Purchase Units - Yamamoto
Yamamoto buy 1 AAGun, 5 Bunkers and 22 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Yamamoto
7 Infantrys moved from Tokyo to Tohoku
5 Infantrys moved from Tokyo to Chubu
2 Infantrys moved from Kyushu to Chubu
1 AAGun moved from Tokyo to Tohoku
Place Units - Yamamoto
1 AAGun, 1 Bunker and 7 Infantrys placed in Tokyo
1 Bunker placed in Tohoku
1 Bunker placed in Kyushu
1 Bunker placed in Hokkaido
1 Bunker and 3 Infantrys placed in Kwangsi
6 Infantrys placed in Hong Kong
3 Infantrys placed in Manila
3 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Chinese
1 Infantry moved from Gobi Altai to Ningsia
Chinese take Ningsia from Hisaichi
1 Infantry moved from W.Qinghai to E.Qinghai
Chinese take E.Qinghai from Hisaichi
7 Infantrys moved from W.Qinghai to E.Sinkiang
2 Infantrys moved from E.Sinkiang to Urumqi
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Hisaichi
2 S.Bombers moved from Yunnan to 112 Sea Zone
8 Tanks moved from Hsining to E.Qinghai
3 Mech.Infs moved from Hupeh to Ningsia
1 Elite and 3 Infantrys moved from Hulunbuir to Chita
8 Infantrys moved from Kirin to Heilungchiang
4 Infantrys moved from Heilungchiang to Chita
4 Infantrys moved from Liaoning to Heilungchiang
2 Infantrys moved from Heilungchiang to Khabarovsk
2 Infantrys moved from Heilungchiang to Khabarovsk
8 Infantrys moved from Changchun to Kirin
3 Infantrys moved from Peking to Hulunbuir
Purchase Units - Hisaichi
Hisaichi buy 5 Bunkers and 27 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ningsia
Hisaichi attack with 3 Mech.Infs
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Mech.Infs in Ningsia, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Ningsia
Hisaichi win, taking Ningsia from Chinese with 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in E.Qinghai
Hisaichi attack with 8 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 8 Tanks in E.Qinghai, round 2 : 5/8 hits, 4.00 expected hits
Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Qinghai
Hisaichi win, taking E.Qinghai from Chinese with 7 Tanks remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Infantry
Battle in 112 Sea Zone
Hisaichi attack with 2 S.Bombers
Anzac defend with 1 Cruiser and 2 Transports
Hisaichi roll dice for 2 S.Bombers in 112 Sea Zone, round 2 : 2/2 hits, 1.67 expected hits
Anzac roll dice for 1 Cruiser and 2 Transports in 112 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
1 S.Bomber owned by the Hisaichi and 2 Transports owned by the Anzac lost in 112 Sea Zone
Hisaichi roll dice for 1 S.Bomber in 112 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits
Anzac roll dice for 1 Cruiser in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 Cruiser owned by the Anzac lost in 112 Sea Zone
Hisaichi win with 1 S.Bomber remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 S.Bomber
Casualties for Anzac: 1 Cruiser and 2 Transports
Non Combat Move - Hisaichi
1 S.Bomber moved from 112 Sea Zone to Davao
1 Adv.Fighter and 1 Fighter moved from Bangkok to Manila
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Hupeh
1 Bunker and 3 Infantrys placed in Shantung
1 Bunker and 3 Infantrys placed in Peking
1 Bunker and 4 Infantrys placed in Liaoning
1 Bunker and 8 Infantrys placed in Changchun
6 Infantrys placed in Hsining
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Hisaichi : 2.50
Anzac : -0.33
Chinese : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - British
2 Infantrys and 1 Tank moved from Manchester to Scotland
5 Infantrys and 2 Tanks moved from Manchester to Scotland
2 Infantrys moved from London to Dover
1 Infantry moved from London to Manchester
1 Infantry moved from London to Manchester
1 Infantry moved from London to Wales
1 Infantry moved from Gibraltar to Andalusia
1 Artillery moved from Lower Egypt to Cairo
1 Infantry moved from Cairo to Lower Egypt
1 ArmoredCar and 2 Infantrys moved from N.Thailand to S.Thailand
1 Infantry moved from N.Thailand to Burma
British take Burma from Yamamoto
1 Infantry moved from S.French Indochina to N.French Indochina
1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina
13 Infantrys and 3 Tanks moved from N.Thailand to Yunnan
2 Tanks moved from Assam to Yunnan
6 Infantrys moved from Bihar to Assam
7 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
1 Fighter moved from Delhi to Yunnan
2 Adv.Fighters moved from Delhi to Yunnan
1 Elite and 1 Infantry moved from Delhi to Bihar
1 Elite and 7 Infantrys moved from Punjab to Bihar
1 Artillery and 1 Infantry moved from Mozambique to Kenya
2 Mech.Infs moved from Cape Town to Belgian Congo
2 S.Submarines moved from 8 Sea Zone to 2 Sea Zone
Purchase Units - British
British buy 2 Adv.Fighters, 2 ArmoredCars, 30 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in Yunnan
British attack with 2 Adv.Fighters, 1 Fighter, 13 Infantrys and 5 Tanks
Yamamoto defend with 1 Bunker and 1 Infantry; Thai defend with 4 Infantrys
British roll dice for 2 Adv.Fighters, 1 Fighter, 13 Infantrys and 5 Tanks in Yunnan, round 2 : 7/21 hits, 6.00 expected hits
Yamamoto roll dice for 1 Bunker and 5 Infantrys in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
4 Infantrys owned by the Thai, 1 Infantry owned by the Yamamoto, 2 Infantrys owned by the British and 1 Bunker owned by the Yamamoto lost in Yunnan
British win, taking Yunnan from Yamamoto with 2 Adv.Fighters, 1 Fighter, 11 Infantrys and 5 Tanks remaining. Battle score for attacker is 12
Casualties for British: 2 Infantrys
Casualties for Yamamoto: 1 Bunker and 1 Infantry
Casualties for Thai: 4 Infantrys
Battle in Scotland
British attack with 7 Infantrys and 3 Tanks
Germans defend with 1 Elite
British roll dice for 7 Infantrys and 3 Tanks in Scotland, round 2 : 2/10 hits, 2.67 expected hits
Germans roll dice for 1 Elite in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 3
Casualties for Germans: 1 Elite
Battle in N.French Indochina
British attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in N.French Indochina
British win, taking N.French Indochina from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in S.Thailand
British attack with 1 ArmoredCar and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 ArmoredCar and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
British win, taking S.Thailand from Thai with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
2 Adv.Fighters moved from Yunnan to Assam
1 Fighter moved from Yunnan to Assam
Place Units - British
8 Infantrys placed in London
4 Infantrys placed in Manchester
4 Infantrys placed in Wales
2 Adv.Fighters placed in Montreal
2 Mech.Infs placed in Cape Town
6 Infantrys placed in Cairo
2 ArmoredCars, 2 Infantrys and 1 Tank placed in Delhi
5 Infantrys placed in Madras
1 Infantry placed in Bombay
Turn Complete - British
British collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 0.83
Yamamoto : -0.50
Thai : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Anzac
2 Tanks moved from Soembawa to 67 Sea Zone
1 Elite moved from Broome to 67 Sea Zone
1 Infantry moved from Flores to 67 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 67 Sea Zone to 70 Sea Zone
1 Infantry and 1 Tank moved from 70 Sea Zone to Tasmania
1 Elite, 1 Tank and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
1 Elite and 1 Tank moved from 110 Sea Zone to Malaya
1 Tank moved from Broome to 67 Sea Zone
1 Tank and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
1 Elite moved from Celebes to 111 Sea Zone
1 Elite, 1 Tank and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Elite and 1 Tank moved from 110 Sea Zone to Malaya
1 Tank moved from Flores to Soembawa
2 Marines moved from Soembawa to Lombok
1 Tank moved from Soembawa to Java
1 Destroyer moved from 67 Sea Zone to 110 Sea Zone
2 Artillerys and 5 Infantrys moved from West Papua to Hollandia
2 Infantrys moved from Townsville to Northern Territory
Purchase Units - Anzac
Anzac buy 1 Cruiser, 2 Destroyers, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Malaya
Anzac attack with 2 Elites and 2 Tanks
Thai defend with 1 AAGun and 3 Infantrys
Anzac roll dice for 2 Elites and 2 Tanks in Malaya, round 2 : 2/4 hits, 1.67 expected hits
Thai roll dice for 3 Infantrys in Malaya, round 2 : 3/3 hits, 1.00 expected hits
2 Infantrys owned by the Thai, 1 Tank owned by the Anzac and 2 Elites owned by the Anzac lost in Malaya
Anzac roll dice for 1 Tank in Malaya, round 3 : 1/1 hits, 0.50 expected hits
Thai roll dice for 1 Infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Tank owned by the Anzac lost in Malaya
Thai win with no units remaining. Battle score for attacker is -10
Casualties for Anzac: 2 Elites and 2 Tanks
Casualties for Thai: 3 Infantrys
Battle in Tasmania
Anzac attack with 1 Infantry and 1 Tank
Thai defend with 1 Marine
Anzac roll dice for 1 Infantry and 1 Tank in Tasmania, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Marine in Tasmania, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Thai lost in Tasmania
Anzac win, taking Tasmania from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Thai: 1 Marine
Non Combat Move - Anzac
Place Units - Anzac
1 Destroyer placed in 67 Sea Zone
1 Elite placed in Broome
1 Cruiser and 1 Destroyer placed in 113 Sea Zone
1 Infantry placed in Townsville
1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 1.17
Thai : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Dutch
1 Elite, 3 Infantrys and 1 Tank moved from E.Morocco to S.Algeria
1 Artillery, 1 Infantry and 1 Tank moved from West Papua to Hollandia
Purchase Units - Dutch
Dutch buy 4 Transports; Remaining resources: 3 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
4 Transports placed in 110 Sea Zone
Turn Complete - Dutch
Dutch collect 27 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Finns
1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Leningrad
1 Fighter and 16 Infantrys moved from Vyborg to Leningrad
3 Tanks moved from S.Karelia to Leningrad
1 Elite moved from Helsinki to Tampere
1 Artillery moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Factory; Remaining resources: 1 PUs;
Combat - Finns
Battle in Leningrad
Finns attack with 1 Artillery, 1 Elite, 1 Fighter, 16 Infantrys and 3 Tanks
Russians defend with 1 AAGun, 6 Bunkers, 1 Factory, 4 HeavyTanks and 9 Infantrys
AA fire in Leningrad : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Finns lost in Leningrad
Finns roll dice for 1 Artillery, 1 Elite, 16 Infantrys and 3 Tanks in Leningrad, round 2 : 5/21 hits, 5.00 expected hits
Units damaged: 5 Bunkers owned by the Russians
Russians roll dice for 6 Bunkers, 4 HeavyTanks and 9 Infantrys in Leningrad, round 2 : 9/19 hits, 8.67 expected hits
9 Infantrys owned by the Finns lost in Leningrad
Finns roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 3 Tanks in Leningrad, round 3 : 1/12 hits, 3.50 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 6 Bunkers, 4 HeavyTanks and 9 Infantrys in Leningrad, round 3 : 7/19 hits, 8.67 expected hits
7 Infantrys owned by the Finns lost in Leningrad
Finns roll dice for 1 Artillery, 1 Elite and 3 Tanks in Leningrad, round 4 : 2/5 hits, 2.33 expected hits
Russians roll dice for 6 Bunkers, 4 HeavyTanks and 9 Infantrys in Leningrad, round 4 : 10/19 hits, 8.67 expected hits
2 Infantrys owned by the Russians, 1 Elite owned by the Finns, 1 Artillery owned by the Finns and 3 Tanks owned by the Finns lost in Leningrad
Russians win with 6 Bunkers, 4 HeavyTanks and 7 Infantrys remaining. Battle score for attacker is -58
Casualties for Finns: 1 Artillery, 1 Elite, 1 Fighter, 16 Infantrys and 3 Tanks
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
Place Units - Finns
1 Factory placed in S.Karelia
Turn Complete - Finns
Finns collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns : -2.83
Russians : 0.00
AA fire in Leningrad : : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Romanians
4 Tanks moved from Vinnytsia to Rostov
2 Mech.Infs moved from Bucharest to Donetsk
1 Mot.Inf moved from Bucharest to Donetsk
Purchase Units - Romanians
Romanians buy 1 Factory; Remaining resources: 2 PUs;
Non Combat Move - Romanians
Place Units - Romanians
1 Factory placed in Vinnytsia
Turn Complete - Romanians
Romanians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Purchase Units - Thai
Thai buy 1 Bunker and 5 Infantrys; Remaining resources: 1 PUs;
Non Combat Move - Thai
9 Infantrys moved from Bangkok to Malaya
Place Units - Thai
1 Bunker placed in Malaya
5 Infantrys placed in Bangkok
Turning on Edit Mode
EDIT: Removing units owned by Thai from Bangkok: 2 Infantrys
EDIT: Adding units owned by Thai to Malaya: 2 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Thai
Thai collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Americans
3 units repaired.
3 ArmoredCars moved from Hun to Ghadames
7 ArmoredCars moved from Hun to El Agheila
4 ArmoredCars moved from New Valley to El Agheila
1 ArmoredCar moved from New Valley to Hun
1 Tank moved from Hun to New Valley
10 ArmoredCars moved from Darfur to New Valley
3 ArmoredCars moved from New Valley to Tobruk
8 ArmoredCars moved from French Equatorial Africa to New Valley
4 ArmoredCars, 7 Infantrys and 1 Tank moved from Angola to Belgian Congo
4 ArmoredCars and 1 Tank moved from Belgian Congo to Equatoria
4 Transports moved from 40 Sea Zone to 39 Sea Zone
1 Cruiser, 1 Destroyer and 2 Submarines moved from 39 Sea Zone to 35 Sea Zone
1 Battleship moved from 39 Sea Zone to 35 Sea Zone
4 Infantrys moved from Argentina to 39 Sea Zone
3 Infantrys moved from Rio De Janeiro to 39 Sea Zone
7 Infantrys and 4 Transports moved from 39 Sea Zone to 40 Sea Zone
7 Infantrys moved from 40 Sea Zone to Angola
2 Transports moved from 40 Sea Zone to 39 Sea Zone
1 B.Transport and 4 Transports moved from 36 Sea Zone to 39 Sea Zone
1 Transport moved from 34 Sea Zone to 35 Sea Zone
8 ArmoredCars and 4 Infantrys moved from Mauritania to French Sudan
8 ArmoredCars moved from French Sudan to French Equatorial Africa
2 Tanks moved from Andalusia to Navarre
1 Marine moved from Andalusia to Leon
6 Infantrys moved from Amazon to Rio De Janeiro
2 Infantrys moved from Wake to 88 Sea Zone
1 Infantry moved from Midway to 88 Sea Zone
3 Infantrys and 3 S.Submarines moved from 88 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Paramushir
Americans take Paramushir from Yamamoto
1 Infantry moved from 75 Sea Zone to Iturup
Americans take Iturup from Yamamoto
1 Infantry moved from 75 Sea Zone to Kunashir
Americans take Kunashir from Yamamoto
3 S.Submarines moved from 85 Sea Zone to 88 Sea Zone
1 Adv.Fighter moved from Alaska to 85 Sea Zone
2 S.Bombers moved from Kamchatka to Sverdlovsk
1 Bomber moved from Kamchatka to Surgut
1 Fighter moved from Manchester to Northern Ireland
Purchase Units - Americans
Americans buy 12 ArmoredCars, 1 B.Transport, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Factory, 6 Infantrys, 4 Marines, 1 Submarine and 1 Tank; Remaining resources: 1 PUs;
Combat - Americans
Battle in Navarre
Americans attack with 2 Tanks
Germans defend with 1 Elite
Americans roll dice for 2 Tanks in Navarre, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 Elite in Navarre, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Navarre
Americans win, taking Navarre from Germans with 2 Tanks remaining. Battle score for attacker is 3
Casualties for Germans: 1 Elite
Battle in Ghadames
Americans attack with 3 ArmoredCars
Italians defend with 1 Infantry
Americans roll dice for 3 ArmoredCars in Ghadames, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in Ghadames, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Ghadames
Americans win, taking Ghadames from Italians with 2 ArmoredCars remaining. Battle score for attacker is -2
Casualties for Americans: 1 ArmoredCar
Casualties for Italians: 1 Infantry
Battle in Northern Ireland
Americans attack with 1 Fighter
Germans defend with 1 Elite
Americans roll dice for 1 Fighter in Northern Ireland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Elite in Northern Ireland, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Fighter in Northern Ireland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Elite in Northern Ireland, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Fighter in Northern Ireland, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Elite in Northern Ireland, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Fighter in Northern Ireland, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Elite in Northern Ireland, round 5 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Northern Ireland
Americans win with 1 Fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 Elite
Battle in El Agheila
Americans attack with 11 ArmoredCars
Germans defend with 1 AAGun; Italians defend with 7 Infantrys
Americans roll dice for 11 ArmoredCars in El Agheila, round 2 : 4/11 hits, 3.67 expected hits
Germans roll dice for 7 Infantrys in El Agheila, round 2 : 2/7 hits, 2.33 expected hits
4 Infantrys owned by the Italians and 2 ArmoredCars owned by the Americans lost in El Agheila
Americans roll dice for 9 ArmoredCars in El Agheila, round 3 : 2/9 hits, 3.00 expected hits
Germans roll dice for 3 Infantrys in El Agheila, round 3 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Italians and 1 ArmoredCar owned by the Americans lost in El Agheila
Americans roll dice for 8 ArmoredCars in El Agheila, round 4 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 Infantry in El Agheila, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in El Agheila
Americans win, taking El Agheila from Germans with 7 ArmoredCars remaining. Battle score for attacker is -2
Casualties for Americans: 4 ArmoredCars
Casualties for Italians: 7 Infantrys
Battle in Tobruk
Americans attack with 3 ArmoredCars
Italians defend with 3 Infantrys
Americans roll dice for 3 ArmoredCars in Tobruk, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 3 Infantrys in Tobruk, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Italians and 1 ArmoredCar owned by the Americans lost in Tobruk
Americans roll dice for 2 ArmoredCars in Tobruk, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Americans lost in Tobruk
Americans roll dice for 1 ArmoredCar in Tobruk, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Tobruk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Tobruk
Italians win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 3 ArmoredCars
Casualties for Italians: 3 Infantrys
Non Combat Move - Americans
1 Fighter moved from Northern Ireland to Scotland
1 Fighter moved from Scotland to Manchester
Place Units - Americans
1 Destroyer and 1 Submarine placed in 35 Sea Zone
1 Battleship and 1 Cruiser placed in 35 Sea Zone
2 ArmoredCars placed in Rio De Janeiro
2 ArmoredCars placed in Argentina
2 ArmoredCars placed in S.Chile
3 ArmoredCars placed in Santiago
2 ArmoredCars placed in N.Chile
1 ArmoredCar and 1 Infantry placed in Bolivia
1 B.Transport placed in 71 Sea Zone
1 Marine and 1 Tank placed in Alaska
1 Marine placed in Midway
2 Marines placed in Wake
1 Factory placed in Minamitori
5 Infantrys placed in Washington
Turn Complete - Americans
Americans collect 151 PUs; end with 152 PUs
Combat Hit Differential Summary :
Germans : -1.33
Italians : 2.00
Americans : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Germans
1 Infantry moved from Estonia to Leningrad
1 Infantry moved from Latvia to Leningrad
1 Infantry moved from Novgorod to Leningrad
1 Cruiser moved from 23 Sea Zone to 24 Sea Zone
6 Elites moved from Hamburg to 23 Sea Zone
2 Elites moved from Danzig to 23 Sea Zone
8 Elites and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
8 Elites moved from 24 Sea Zone to Leningrad
8 Artillerys moved from S.Karelia to Leningrad
2 Elites and 4 Infantrys moved from S.Karelia to Leningrad
1 Artillery and 2 Infantrys moved from Georgia to Saratov
1 ArmoredCar moved from Yaroslavl to Tula
1 ArmoredCar and 1 HeavyTank moved from Rostov to Penza
3 HeavyTanks moved from Kursk to Tula
1 ArmoredCar moved from Yaroslavl to Gorky
2 HeavyTanks moved from Yaroslavl to Gorky
1 Elite and 2 Infantrys moved from S.Karelia to Vologda
1 Elite and 3 Infantrys moved from S.Karelia to Arkhangelsk
2 ArmoredCars and 1 HeavyTank moved from Yaroslavl to Arkhangelsk
1 Artillery, 1 Elite and 1 Infantry moved from Smolensk to Yaroslavl
3 ArmoredCars moved from Krakow to Kiev
4 ArmoredCars moved from Hungary to Vinnytsia
5 ArmoredCars moved from Bohemia to Vinnytsia
4 ArmoredCars moved from Warsaw to Kiev
2 HeavyTanks moved from Erzurum to W.Iran
1 Artillery and 2 Infantrys moved from N.Karelia to S.Karelia
1 Infantry moved from Normandy to 20 Sea Zone
1 Cruiser and 1 Infantry moved from 20 Sea Zone to 19 Sea Zone
1 Infantry moved from 19 Sea Zone to Navarre
1 Fighter and 2 Stukas moved from Brittany to Navarre
2 Adv.Fighters moved from 18 Sea Zone to Navarre
3 Battleships moved from 20 Sea Zone to 19 Sea Zone
4 Destroyers moved from 18 Sea Zone to 17 Sea Zone
1 Destroyer moved from 20 Sea Zone to 17 Sea Zone
1 Elite moved from Munster to 18 Sea Zone
1 Elite moved from Dublin to 18 Sea Zone
1 Elite and 1 S.Submarine moved from 18 Sea Zone to 19 Sea Zone
1 Elite moved from 19 Sea Zone to Navarre
1 Artillery and 3 Infantrys moved from Provence to Languedoc
1 Infantry moved from Languedoc to Aquitaine
1 S.Submarine moved from 18 Sea Zone to 20 Sea Zone
1 Elite moved from Netherlands to 20 Sea Zone
1 Elite and 1 S.Submarine moved from 20 Sea Zone to 17 Sea Zone
1 Carrier, 1 Elite and 2 S.Submarines moved from 18 Sea Zone to 17 Sea Zone
2 Elites moved from 17 Sea Zone to Azores
Germans take Azores from French
Purchase Units - Germans
Germans buy 14 ArmoredCars, 1 Elite, 1 Factory, 5 HeavyTanks, 12 Infantrys, 1 JetFighter and 1 S.Submarine; Remaining resources: 1 PUs;
Combat - Germans
Battle in Tula
Germans attack with 1 ArmoredCar and 3 HeavyTanks
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 3 HeavyTanks in Tula, round 2 : 2/4 hits, 2.33 expected hits
Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 1 ArmoredCar and 3 HeavyTanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Gorky
Germans attack with 1 ArmoredCar and 2 HeavyTanks
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 2 HeavyTanks in Gorky, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Gorky
Germans win, taking Gorky from Russians with 1 ArmoredCar and 2 HeavyTanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Penza
Germans attack with 1 ArmoredCar and 1 HeavyTank
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 1 HeavyTank in Penza, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Penza
Germans win, taking Penza from Russians with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Leningrad
Germans attack with 8 Artillerys, 10 Elites and 7 Infantrys
Russians defend with 1 AAGun, 6 Bunkers, 1 Factory, 4 HeavyTanks and 7 Infantrys
Germans roll dice for 1 Cruiser in Leningrad, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 8 Artillerys, 10 Elites and 7 Infantrys in Leningrad, round 2 : 8/25 hits, 8.50 expected hits
Russians roll dice for 6 Bunkers, 4 HeavyTanks and 7 Infantrys in Leningrad, round 2 : 12/17 hits, 8.00 expected hits
7 Infantrys owned by the Russians, 4 Elites owned by the Germans, 1 Artillery owned by the Germans, 7 Infantrys owned by the Germans and 1 Bunker owned by the Russians lost in Leningrad
Germans roll dice for 7 Artillerys and 6 Elites in Leningrad, round 3 : 4/13 hits, 5.33 expected hits
Russians roll dice for 5 Bunkers and 4 HeavyTanks in Leningrad, round 3 : 3/9 hits, 5.17 expected hits
1 Elite owned by the Germans, 2 Artillerys owned by the Germans and 4 Bunkers owned by the Russians lost in Leningrad
Germans roll dice for 5 Artillerys and 5 Elites in Leningrad, round 4 : 4/10 hits, 4.17 expected hits
Russians roll dice for 1 Bunker and 4 HeavyTanks in Leningrad, round 4 : 4/5 hits, 3.17 expected hits
2 Elites owned by the Germans, 2 Artillerys owned by the Germans, 1 Bunker owned by the Russians and 3 HeavyTanks owned by the Russians lost in Leningrad
Germans roll dice for 3 Artillerys and 3 Elites in Leningrad, round 5 : 0/6 hits, 2.50 expected hits
Russians roll dice for 1 HeavyTank in Leningrad, round 5 : 0/1 hits, 0.67 expected hits
Germans roll dice for 3 Artillerys and 3 Elites in Leningrad, round 6 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 HeavyTank in Leningrad, round 6 : 0/1 hits, 0.67 expected hits
1 HeavyTank owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 3 Artillerys and 3 Elites remaining. Battle score for attacker is 23
Casualties for Germans: 5 Artillerys, 7 Elites and 7 Infantrys
Casualties for Russians: 6 Bunkers, 4 HeavyTanks and 7 Infantrys
Battle in Arkhangelsk
Germans attack with 2 ArmoredCars, 1 Elite, 1 HeavyTank and 3 Infantrys
Russians defend with 1 AAGun, 1 Factory and 5 Infantrys
Germans roll dice for 2 ArmoredCars, 1 Elite, 1 HeavyTank and 3 Infantrys in Arkhangelsk, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 5 Infantrys in Arkhangelsk, round 2 : 3/5 hits, 1.67 expected hits
2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Arkhangelsk
Germans roll dice for 2 ArmoredCars, 1 Elite and 1 HeavyTank in Arkhangelsk, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 3 Infantrys in Arkhangelsk, round 3 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Elite owned by the Germans lost in Arkhangelsk
Germans roll dice for 2 ArmoredCars and 1 HeavyTank in Arkhangelsk, round 4 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Arkhangelsk, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Arkhangelsk
Germans win, taking Arkhangelsk from Russians with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is -3
Casualties for Germans: 1 ArmoredCar, 1 Elite and 3 Infantrys
Casualties for Russians: 5 Infantrys
Battle in Vologda
Germans attack with 1 Elite and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Elite and 2 Infantrys in Vologda, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Navarre
Germans attack with 2 Adv.Fighters, 1 Elite, 1 Fighter, 1 Infantry and 2 Stukas
Americans defend with 2 Tanks
Germans roll dice for 3 Battleships and 1 Cruiser in Navarre, round 2 : 3/4 hits, 2.50 expected hits
2 Tanks owned by the Americans lost in Navarre
Germans win, taking Navarre from Americans with 2 Adv.Fighters, 1 Elite, 1 Fighter, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 10
Casualties for Americans: 2 Tanks
Battle in Saratov
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Saratov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Saratov
Germans win, taking Saratov from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
2 Adv.Fighters moved from Navarre to 17 Sea Zone
1 Fighter and 2 Stukas moved from Navarre to Aquitaine
1 Carrier moved from 23 Sea Zone to 24 Sea Zone
Place Units - Germans
1 Factory placed in Rostov
2 Infantrys placed in Normandy
1 Infantry placed in Normandy
1 JetFighter and 1 S.Submarine placed in 24 Sea Zone
4 Infantrys placed in Provence
1 Elite and 5 Infantrys placed in Paris
3 HeavyTanks placed in Georgia
1 ArmoredCar and 2 HeavyTanks placed in Kursk
4 ArmoredCars placed in Warsaw
3 ArmoredCars placed in Krakow
1 ArmoredCar placed in Danzig
5 ArmoredCars placed in Bohemia
Turn Complete - Germans
Germans collect 161 PUs; end with 162 PUs
Combat Hit Differential Summary :
Germans : -3.67
Russians : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Russians
2 Infantrys moved from Tashkent to Uzbekistan
2 Infantrys moved from Moscow to Gorky
2 Infantrys moved from Moscow to Penza
2 Infantrys moved from Moscow to Tula
2 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Moscow to Gorky
1 Infantry moved from Moscow to Penza
1 Infantry moved from Moscow to Tula
1 Infantry moved from Moscow to Yaroslavl
1 Infantry moved from Moscow to Penza
1 Artillery moved from Moscow to Gorky
1 Artillery moved from Moscow to Tula
1 Tank moved from Moscow to Yaroslavl
1 HeavyTank moved from Moscow to Tula
1 Tank moved from Moscow to Tula
2 Artillerys moved from Kirov to Arkhangelsk
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 2 Artillerys, 2 HeavyTanks, 19 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Arkhangelsk
Russians attack with 2 Artillerys
Germans defend with 1 AAGun, 1 ArmoredCar, 1 Factory and 1 HeavyTank
Russians roll dice for 2 Artillerys in Arkhangelsk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar and 1 HeavyTank in Arkhangelsk, round 2 : 0/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Germans lost in Arkhangelsk
Russians roll dice for 2 Artillerys in Arkhangelsk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 HeavyTank in Arkhangelsk, round 3 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Russians lost in Arkhangelsk
Russians roll dice for 1 Artillery in Arkhangelsk, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 HeavyTank in Arkhangelsk, round 4 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Russians lost in Arkhangelsk
Germans win with 1 HeavyTank remaining. Battle score for attacker is -4
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 2 Artillerys
Battle in Yaroslavl
Russians attack with 3 Infantrys and 1 Tank
Germans defend with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
Russians roll dice for 3 Infantrys and 1 Tank in Yaroslavl, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Yaroslavl, round 2 : 1/4 hits, 1.17 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Yaroslavl
Russians roll dice for 2 Infantrys and 1 Tank in Yaroslavl, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yaroslavl, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Yaroslavl
Russians roll dice for 2 Infantrys and 1 Tank in Yaroslavl, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Artillery and 1 Elite in Yaroslavl, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Yaroslavl
Russians roll dice for 1 Infantry and 1 Tank in Yaroslavl, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery and 1 Elite in Yaroslavl, round 5 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Germans lost in Yaroslavl
Russians roll dice for 1 Infantry and 1 Tank in Yaroslavl, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Yaroslavl, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yaroslavl
Russians roll dice for 1 Tank in Yaroslavl, round 7 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 Artillery in Yaroslavl, round 7 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Yaroslavl
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Russians: 3 Infantrys and 1 Tank
Casualties for Germans: 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
Battle in Penza
Russians attack with 4 Infantrys
Germans defend with 1 ArmoredCar and 1 HeavyTank
Russians roll dice for 4 Infantrys in Penza, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar and 1 HeavyTank in Penza, round 2 : 2/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Penza
Russians roll dice for 2 Infantrys in Penza, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 HeavyTank in Penza, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Penza
Russians roll dice for 1 Infantry in Penza, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 HeavyTank in Penza, round 4 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Penza
Germans win with 1 HeavyTank remaining. Battle score for attacker is -4
Casualties for Russians: 4 Infantrys
Casualties for Germans: 1 ArmoredCar
Battle in Gorky
Russians attack with 1 Artillery and 3 Infantrys
Germans defend with 1 ArmoredCar and 2 HeavyTanks
Russians roll dice for 1 Artillery and 3 Infantrys in Gorky, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar and 2 HeavyTanks in Gorky, round 2 : 1/3 hits, 1.50 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Gorky
Russians roll dice for 1 Artillery and 2 Infantrys in Gorky, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 HeavyTanks in Gorky, round 3 : 2/2 hits, 1.33 expected hits
2 Infantrys owned by the Russians lost in Gorky
Russians roll dice for 1 Artillery in Gorky, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 HeavyTanks in Gorky, round 4 : 2/2 hits, 1.33 expected hits
1 HeavyTank owned by the Germans and 1 Artillery owned by the Russians lost in Gorky
Germans win with 1 HeavyTank remaining. Battle score for attacker is 1
Casualties for Russians: 1 Artillery and 3 Infantrys
Casualties for Germans: 1 ArmoredCar and 1 HeavyTank
Battle in Tula
Russians attack with 1 Artillery, 1 HeavyTank, 3 Infantrys and 1 Tank
Germans defend with 1 ArmoredCar and 3 HeavyTanks
Russians roll dice for 1 Artillery, 1 HeavyTank, 3 Infantrys and 1 Tank in Tula, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 ArmoredCar and 3 HeavyTanks in Tula, round 2 : 1/4 hits, 2.17 expected hits
1 ArmoredCar owned by the Germans, 1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Tula
Russians roll dice for 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank in Tula, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 HeavyTanks in Tula, round 3 : 1/2 hits, 1.33 expected hits
2 HeavyTanks owned by the Germans and 1 Infantry owned by the Russians lost in Tula
Russians win, taking Tula from Germans with 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank remaining. Battle score for attacker is 21
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 ArmoredCar and 3 HeavyTanks
Non Combat Move - Russians
5 Infantrys moved from Sverdlovsk to Perm
Place Units - Russians
2 Artillerys, 2 HeavyTanks, 4 Infantrys and 2 Tanks placed in Moscow
5 Infantrys placed in Stalingrad
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in N.Buryat Mongolia
3 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Italians
2 Infantrys moved from Syria to Palestine
2 Transports moved from 56 Sea Zone to 51 Sea Zone
4 Infantrys moved from Greece to 51 Sea Zone
4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
4 Infantrys moved from 56 Sea Zone to Palestine
2 Transports moved from 48 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
2 Transports moved from 48 Sea Zone to 49 Sea Zone
2 Infantrys moved from Serbia to 49 Sea Zone
1 Infantry moved from Serbia to 49 Sea Zone
1 Infantry moved from Campania to 49 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
4 Infantrys and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
6 Infantrys moved from 48 Sea Zone to Tripoli
4 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
4 Infantrys moved from 47 Sea Zone to Tunis
2 Infantrys moved from Lombardy to Tuscany
1 Infantry moved from Provence to Lombardy
6 Infantrys moved from Rome to Campania
1 Tank moved from Astrakhan to W.Iran
1 Tank moved from Azerbaijan to Iraq
Purchase Units - Italians
Italians buy 3 Bunkers and 24 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 Bunker placed in Palestine
1 Bunker placed in Tripoli
1 Bunker and 4 Infantrys placed in Tunis
2 Infantrys placed in Syria
4 Infantrys placed in Greece
3 Infantrys placed in W.Iran
Turning on Edit Mode
EDIT: Removing units owned by Italians from W.Iran: 3 Infantrys
EDIT: Adding units owned by Italians to Iraq: 3 Infantrys
EDIT: Turning off Edit Mode
3 Infantrys placed in Serbia
8 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - French
1 Infantry moved from S.Algeria to N.Tunisia
French take N.Tunisia from Italians
1 Infantry moved from S.Algeria to S.Tunisia
French take S.Tunisia from Italians
1 Adv.Fighter and 7 Tanks moved from S.Algeria to Tripoli
1 Adv.Fighter moved from E.Morocco to Tripoli
3 Tanks moved from E.Morocco to S.Algeria
Purchase Units - French
French buy 1 Adv.Fighter, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Tripoli
French attack with 2 Adv.Fighters and 7 Tanks
Italians defend with 1 AAGun, 2 Artillerys, 1 Bunker, 2 Elites and 14 Infantrys
AA fire in Tripoli : 0/2 hits, 0.33 expected hits
French roll dice for 2 Adv.Fighters and 7 Tanks in Tripoli, round 2 : 4/9 hits, 4.50 expected hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 2 Artillerys, 1 Bunker, 2 Elites and 14 Infantrys in Tripoli, round 2 : 7/19 hits, 6.50 expected hits
7 Tanks owned by the French and 3 Infantrys owned by the Italians lost in Tripoli
French roll dice for 2 Adv.Fighters in Tripoli, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 2 Artillerys, 1 Bunker, 2 Elites and 11 Infantrys in Tripoli, round 3 : 6/16 hits, 5.50 expected hits
1 Infantry owned by the Italians and 2 Adv.Fighters owned by the French lost in Tripoli
Italians win with 2 Artillerys, 1 Bunker, 2 Elites and 10 Infantrys remaining. Battle score for attacker is -47
Casualties for French: 2 Adv.Fighters and 7 Tanks
Casualties for Italians: 4 Infantrys
Non Combat Move - French
Place Units - French
1 Infantry and 3 Tanks placed in E.Morocco
1 Adv.Fighter were produced but were not placed
Turn Complete - French
French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 1.00
French : -0.50
AA fire in Tripoli : : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Yamamoto
2 Adv.Fighters moved from Tokyo to 75 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 3 Bunkers, 18 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 75 Sea Zone
Yamamoto attack with 2 Adv.Fighters
Americans defend with 3 S.Submarines
Yamamoto roll dice for 2 Adv.Fighters in 75 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
2 S.Submarines owned by the Americans lost in 75 Sea Zone
1 S.Submarine owned by the Americans Submerged
Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 20
Casualties for Americans: 2 S.Submarines
Non Combat Move - Yamamoto
7 Infantrys moved from Kyushu to Shikoku
7 Infantrys moved from Chubu to Kyushu
7 Infantrys moved from Tokyo to Chubu
2 Adv.Fighters moved from 75 Sea Zone to Hokkaido
Place Units - Yamamoto
1 Bunker, 2 Infantrys and 1 L.Fighter placed in Manila
1 Bunker placed in Shikoku
1 Bunker placed in Chubu
8 Infantrys placed in Tokyo
3 Infantrys placed in Kwangsi
3 Infantrys placed in Hong Kong
2 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Chinese
1 Infantry moved from W.Qinghai to Gobi Altai
1 Infantry moved from E.Sinkiang to W.Qinghai
5 Infantrys moved from E.Sinkiang to Urumqi
Non Combat Move - Chinese
Turn Complete - Chinese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Hisaichi
1 S.Bomber moved from Davao to 75 Sea Zone
4 Infantrys moved from Liaoning to Heilungchiang
4 Infantrys moved from Heilungchiang to Chita
1 Infantry moved from Hulunbuir to Chita
1 Infantry moved from Peking to Hulunbuir
3 Mech.Infs moved from Ningsia to Hupeh
6 Infantrys moved from Hsining to W.Qinghai
3 Tanks moved from E.Qinghai to Ningsia
1 Tank moved from E.Qinghai to Ningsia
2 Infantrys moved from Shantung to Anhwei
Purchase Units - Hisaichi
Hisaichi buy 1 Bunker, 23 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in W.Qinghai
Hisaichi attack with 6 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 6 Infantrys in W.Qinghai, round 2 : 4/6 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in W.Qinghai
Hisaichi win, taking W.Qinghai from Chinese with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 75 Sea Zone
Hisaichi attack with 1 S.Bomber
Americans defend with 1 S.Submarine
Hisaichi roll dice for 1 S.Bomber in 75 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
1 S.Submarine owned by the Americans lost in 75 Sea Zone
Hisaichi win with 1 S.Bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Non Combat Move - Hisaichi
1 S.Bomber moved from 75 Sea Zone to Peking
2 Infantrys moved from Changchun to Kirin
1 Infantry moved from Changchun to Kirin
6 Infantrys moved from Kirin to Korea
Place Units - Hisaichi
1 Bunker and 3 Tanks placed in Hupeh
3 Infantrys placed in Shantung
3 Infantrys placed in Peking
4 Infantrys placed in Liaoning
8 Infantrys placed in Changchun
5 Infantrys placed in Hsining
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 3.17
Chinese : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - British
1 Tank moved from Scotland to Dublin
British take Northern Ireland from Germans
British take Dublin from Germans
1 Artillery and 1 Infantry moved from Kenya to Italian East Africa
2 Mech.Infs moved from Belgian Congo to New Valley
2 Mech.Infs moved from Cape Town to Belgian Congo
2 Cruisers, 1 Submarine and 3 Transports moved from 57 Sea Zone to 59 Sea Zone
1 Infantry moved from Yunnan to Kweichow
British take Kweichow from Hisaichi
1 Infantry moved from Yunnan to Szechwan
British take Szechwan from Hisaichi
1 Infantry moved from N.French Indochina to Hunan
British take Hunan from Yamamoto
6 Infantrys moved from Assam to Yunnan
1 Infantry moved from Burma to S.Thailand
2 Adv.Fighters and 1 Fighter moved from Assam to Yunnan
1 Artillery moved from N.French Indochina to Yunnan
1 ArmoredCar moved from S.Thailand to Yunnan
1 Infantry moved from S.Thailand to N.Thailand
2 Elites and 8 Infantrys moved from Bihar to Assam
7 Infantrys moved from Hyderabad to Rajputana
2 Infantrys moved from Rajputana to Baluchistan
2 ArmoredCars and 1 Tank moved from Delhi to Assam
2 Infantrys moved from Delhi to Rajputana
5 Infantrys moved from Madras to Hyderabad
2 Adv.Fighters moved from Montreal to South Atlantic USA
1 Infantry moved from Northwest USA to British Columbia
Purchase Units - British
British buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 18 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
Place Units - British
5 Infantrys placed in Madras
2 Adv.Fighters, 2 ArmoredCars and 1 Infantry placed in Delhi
2 Infantrys placed in Bombay
2 Artillerys, 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Cairo
2 Mech.Infs placed in Cape Town
2 Infantrys placed in Montreal
4 Infantrys placed in Wales
2 Infantrys placed in Manchester
Turn Complete - British
British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :