@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Whack WAW vs dawg
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Artillery and 1 Marine moved from Lombok to Java 1 Artillery and 1 Infantry moved from S.Thailand to Burma 4 Infantrys moved from N.Thailand to Yunnan 1 Elite moved from S.Thailand to N.Thailand 1 Elite and 2 Infantrys moved from Bangkok to S.Thailand 2 ArmoredCars moved from Bangkok to N.Thailand Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 2 PUs; Combat - Thai Battle in Burma Thai attack with 1 Artillery and 1 Infantry British defend with 1 ArmoredCar Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 ArmoredCar in Burma, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Battle in Java Thai attack with 1 Artillery and 1 Marine Anzac defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Marine in Java, round 2 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Marine in Java, round 3 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Thai lost in Java Thai win, taking Java from Dutch with 1 Marine remaining. Battle score for attacker is -2 Casualties for Thai: 1 Artillery Casualties for Anzac: 1 Infantry Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
British : -0.17 Thai : -0.67 Dutch : 0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans Americans captures 96PUs while taking Yamamoto capital 1 Infantry moved from Wake to 87 Sea Zone 1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 75 Sea Zone 1 Infantry and 1 S.Submarine moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Tokyo Americans take Tokyo from Yamamoto 1 Submarine moved from 103 Sea Zone to 86 Sea Zone 2 Infantrys moved from Kwajalein to 103 Sea Zone 1 Artillery and 2 Infantrys moved from Rongelap to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Battleship moved from 103 Sea Zone to 102 Sea Zone 1 Carrier moved from 103 Sea Zone to 102 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Ulithi Americans take Ulithi from Yamamoto 1 Artillery, 1 B.Transport, 4 Infantrys and 1 Transport moved from 103 Sea Zone to 102 Sea Zone 1 Artillery and 4 Infantrys moved from 102 Sea Zone to Ponape 2 Fighters moved from 103 Sea Zone to Ponape 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 3 Infantrys and 3 S.Submarines moved from 98 Sea Zone to 103 Sea Zone 3 Infantrys moved from 103 Sea Zone to Kusaie 2 Fighters moved from West Papua to Western Australia 3 Bombers moved from West Papua to Western Australia 1 S.Bomber moved from West Papua to Perth 1 Submarine moved from 87 Sea Zone to 76 Sea Zone 2 S.Submarines moved from 88 Sea Zone to 87 Sea Zone 1 Artillery, 3 Marines and 2 Tanks moved from Rio de Oro to 34 Sea Zone 1 Artillery, 3 Destroyers, 3 Marines, 2 Tanks and 3 Transports moved from 34 Sea Zone to 31 Sea Zone 1 Artillery, 3 Marines and 2 Tanks moved from 31 Sea Zone to Andalusia 1 B.Transport moved from 41 Sea Zone to 31 Sea Zone 1 Elite, 3 Infantrys and 2 Transports moved from 32 Sea Zone to 36 Sea Zone 2 Transports moved from 35 Sea Zone to 39 Sea Zone 1 ArmoredCar moved from Salvador to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 1 ArmoredCar, 2 Infantrys, 1 Tank and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 1 Artillery, 1 Marine and 1 Tank moved from Argentina to 39 Sea Zone 1 ArmoredCar moved from Argentina to 39 Sea Zone 1 ArmoredCar, 1 Artillery, 1 Marine, 1 Tank and 2 Transports moved from 39 Sea Zone to 40 Sea Zone 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank moved from 40 Sea Zone to Angola 1 ArmoredCar, 2 Infantrys and 1 Tank moved from 36 Sea Zone to Liberia 3 ArmoredCars moved from Santiago to Bolivia 2 ArmoredCars moved from N.Chile to Rio De Janeiro 1 ArmoredCar moved from Argentina to Rio De Janeiro 1 Infantry moved from Bahia to Rio De Janeiro 2 ArmoredCars moved from Peru to Bolivia 2 ArmoredCars moved from Colombia to Amazon 1 ArmoredCar moved from Amazon to Rio De Janeiro 1 ArmoredCar moved from Amazon to Rio De Janeiro Purchase Units - Americans Americans buy 12 ArmoredCars, 1 Battleship, 1 Elite, 4 Factorys, 1 Infantry, 8 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Andalusia Americans attack with 1 Artillery, 3 Marines and 2 Tanks Neutral defend with 1 Bunker Americans roll dice for 1 Artillery, 3 Marines and 2 Tanks in Andalusia, round 2 : 5/6 hits, 3.00 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Artillery owned by the Americans lost in Andalusia Americans loses 0 PUs for violating Andalusias neutrality. Americans win, taking Andalusia from Neutral with 3 Marines and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Artillery Casualties for Neutral: 1 Bunker Battle in Rio De Janeiro Americans attack with 5 ArmoredCars and 1 Infantry Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 5 ArmoredCars and 1 Infantry in Rio De Janeiro, round 2 : 2/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio De Janeiro Americans roll dice for 5 ArmoredCars in Rio De Janeiro, round 3 : 2/5 hits, 1.67 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 5 ArmoredCars remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Bolivia Americans attack with 5 ArmoredCars Neutral defend with 3 Infantrys Americans roll dice for 5 ArmoredCars in Bolivia, round 2 : 5/5 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral and 2 ArmoredCars owned by the Americans lost in Bolivia Americans loses 0 PUs for violating Bolivias neutrality. Americans win, taking Bolivia from Neutral with 3 ArmoredCars remaining. Battle score for attacker is -2 Casualties for Americans: 2 ArmoredCars Casualties for Neutral: 3 Infantrys Battle in Perth Americans attack with 1 S.Bomber Yamamoto defend with 1 Infantry Americans roll dice for 1 S.Bomber in Perth, round 2 : 1/1 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Perth, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Perth Americans win with 1 S.Bomber remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kusaie Americans attack with 3 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 3 Infantrys in Kusaie, round 2 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Kusaie Americans roll dice for 2 Infantrys in Kusaie, round 3 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Infantrys in Kusaie, round 4 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Infantrys in Kusaie, round 5 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Ponape Americans attack with 1 Artillery, 2 Fighters and 4 Infantrys Yamamoto defend with 3 Infantrys Americans roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Ponape Americans roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Ponape, round 2 : 2/7 hits, 1.83 expected hits Yamamoto roll dice for 2 Infantrys in Ponape, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape Americans win, taking Ponape from Yamamoto with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Infantry Battle in Angola Americans attack with 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank in Angola, round 2 : 1/4 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Angola Americans loses 0 PUs for violating Angolas neutrality. Americans win, taking Angola from Neutral with 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Liberia Americans attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Liberia, round 2 : 1/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Liberia Americans loses 0 PUs for violating Liberias neutrality. Americans win, taking Liberia from Neutral with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Western Australia Americans attack with 3 Bombers and 2 Fighters Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank Americans roll dice for 3 Bombers and 2 Fighters in Western Australia, round 2 : 3/5 hits, 2.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Western Australia, round 2 : 2/3 hits, 1.17 expected hits 2 Fighters owned by the Americans, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Western Australia Americans win with 3 Bombers remaining. Battle score for attacker is -5 Casualties for Americans: 2 Fighters Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Americans 1 S.Bomber moved from Perth to South Australia 1 Bomber moved from Western Australia to South Australia 2 Bombers moved from Western Australia to South Australia 2 Fighters moved from Ponape to 102 Sea Zone Place Units - Americans 1 Factory placed in Wake 1 Battleship placed in 88 Sea Zone 1 Factory placed in Alaska 3 S.Submarines placed in 98 Sea Zone 1 Transport placed in 125 Sea Zone 2 ArmoredCars placed in S.Chile 2 ArmoredCars placed in Santiago 2 ArmoredCars placed in N.Chile 1 Factory placed in Argentina 2 ArmoredCars placed in Bahia 1 Elite and 1 Infantry placed in Salvador 2 ArmoredCars placed in Peru 2 ArmoredCars placed in Colombia 1 Factory placed in Venezuela 5 S.Submarines placed in 83 Sea Zone Turn Complete - Americans Americans collect 137 PUs; end with 137 PUs
Combat Hit Differential Summary :
Neutral : 0.50 Yamamoto : 0.50 Americans : 5.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 unit repaired. 1 Battleship and 1 Destroyer moved from 44 Sea Zone to 43 Sea Zone 1 Transport moved from 44 Sea Zone to 43 Sea Zone 3 Infantrys moved from East Prussia to Latvia 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Artillerys, 2 Elites and 5 Infantrys moved from Nordland to Upper Norrland 2 Artillerys, 1 Elite and 3 Infantrys moved from 24 Sea Zone to Upper Norrland 5 Fighters moved from Danzig to Latvia 2 Stukas moved from Netherlands to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to 20 Sea Zone 3 HeavyTanks moved from Krakow to Kiev 4 HeavyTanks moved from Warsaw to Kiev 6 Artillerys, 1 Elite and 5 Infantrys moved from Brest to Minsk 2 Artillerys and 2 Elites moved from Warsaw to Brest 2 Artillerys and 2 Infantrys moved from Krakow to Brest 2 ArmoredCars and 9 Tanks moved from Bavaria to Krakow 6 Tanks moved from Vinnytsia to Crimea 2 Artillerys moved from Normandy to Orleanais Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 1 Elite, 7 HeavyTanks, 4 Infantrys, 2 Mech.Infs and 1 Transport; Remaining resources: 1 PUs; Combat - Germans Battle in 43 Sea Zone Germans attack with 1 Battleship, 1 Destroyer and 1 Transport British defend with 1 Transport Germans roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 43 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Transport in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 43 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 Transport in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 43 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 Transport in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 43 Sea Zone Germans win with 1 Battleship, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in 20 Sea Zone Germans attack with 1 Adv.Fighter, 1 Fighter and 2 Stukas British defend with 1 Destroyer Germans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Stukas in 20 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 20 Sea Zone Germans win with 1 Adv.Fighter, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Upper Norrland Germans attack with 6 Artillerys, 3 Elites and 8 Infantrys Neutral defend with 2 Infantrys Germans roll dice for 1 Cruiser in Upper Norrland, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 6 Artillerys, 3 Elites and 8 Infantrys in Upper Norrland, round 2 : 4/17 hits, 5.33 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 6 Artillerys, 3 Elites and 8 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Minsk Germans attack with 6 Artillerys, 1 Elite and 5 Infantrys Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 6 Artillerys, 1 Elite and 5 Infantrys in Minsk, round 2 : 2/12 hits, 4.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk Germans roll dice for 6 Artillerys, 1 Elite and 3 Infantrys in Minsk, round 3 : 3/10 hits, 3.50 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 6 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Crimea Germans attack with 6 Tanks Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 6 Tanks in Crimea, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Crimea Germans win, taking Crimea from Russians with 6 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Latvia Germans attack with 5 Fighters and 3 Infantrys Russians defend with 3 ArmoredCars Germans roll dice for 5 Fighters and 3 Infantrys in Latvia, round 2 : 2/8 hits, 2.17 expected hits Russians roll dice for 3 ArmoredCars in Latvia, round 2 : 0/3 hits, 0.50 expected hits 2 ArmoredCars owned by the Russians lost in Latvia Germans roll dice for 5 Fighters and 3 Infantrys in Latvia, round 3 : 1/8 hits, 2.17 expected hits Russians roll dice for 1 ArmoredCar in Latvia, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 3 ArmoredCars Non Combat Move - Germans 5 Fighters moved from Latvia to Kiev 1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer moved from 21 Sea Zone to 19 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to 19 Sea Zone 2 Stukas moved from 20 Sea Zone to Hamburg Place Units - Germans 1 Battleship and 1 Transport placed in 43 Sea Zone 2 Artillerys placed in Provence 4 HeavyTanks placed in Warsaw 3 HeavyTanks placed in Krakow 2 Artillerys, 1 Elite and 3 Infantrys placed in Hamburg 2 ArmoredCars and 1 Infantry placed in Danzig 2 Mech.Infs placed in Hungary Turn Complete - Germans Germans collect 122 PUs; end with 123 PUs
Combat Hit Differential Summary :
Germans : -7.67 Neutral : -0.33 British : -0.83 Russians : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 10 Infantrys moved from Yaroslavl to Kursk 4 Infantrys moved from Kursk to Minsk 1 Artillery moved from Kursk to Minsk 1 Adv.Fighter and 3 Fighters moved from Leningrad to Minsk 8 Infantrys moved from Rostov to Donetsk 1 Artillery and 1 Tank moved from Kursk to Donetsk 5 Infantrys moved from Stalingrad to Rostov 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 4 Infantrys moved from Georgia to Rostov 10 Infantrys moved from Moscow to Yaroslavl 1 ArmoredCar moved from Leningrad to Latvia 4 Infantrys moved from Leningrad to Latvia 4 ArmoredCars, 1 Elite, 9 Infantrys, 6 Mech.Infs and 1 Tank moved from Tampere to Oulu 2 Infantrys moved from S.Karelia to N.Karelia 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Sverdlovsk to Novosibirsk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to Yakutsk 1 Infantry moved from Olyokminsk to Yakutsk 1 Infantry moved from Yakutsk to Okhotsk 1 Infantry moved from N.Buryat Mongolia to Yakutsk 1 Infantry moved from Yakutsk to Okhotsk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 4 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Bunkers, 1 Elite, 5 HeavyTanks, 12 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Donetsk Russians attack with 1 Artillery, 8 Infantrys and 1 Tank Romanians defend with 1 ArmoredCar, 1 Elite, 1 Infantry and 4 Tanks Russians roll dice for 1 Artillery, 8 Infantrys and 1 Tank in Donetsk, round 2 : 4/10 hits, 2.33 expected hits Romanians roll dice for 1 ArmoredCar, 1 Elite, 1 Infantry and 4 Tanks in Donetsk, round 2 : 2/7 hits, 2.83 expected hits 1 ArmoredCar owned by the Romanians, 2 Infantrys owned by the Russians, 1 Elite owned by the Romanians, 1 Tank owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Donetsk, round 3 : 3/8 hits, 2.00 expected hits Romanians roll dice for 3 Tanks in Donetsk, round 3 : 0/3 hits, 1.50 expected hits 3 Tanks owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 25 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 ArmoredCar, 1 Elite, 1 Infantry and 4 Tanks Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 4 Infantrys Germans defend with 6 Artillerys, 1 Elite and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters and 4 Infantrys in Minsk, round 2 : 4/9 hits, 2.67 expected hits Germans roll dice for 6 Artillerys, 1 Elite and 2 Infantrys in Minsk, round 2 : 2/9 hits, 3.00 expected hits 2 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Minsk Russians roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters and 2 Infantrys in Minsk, round 3 : 2/7 hits, 2.33 expected hits Germans roll dice for 5 Artillerys in Minsk, round 3 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 2 Artillerys owned by the Germans lost in Minsk Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Fighters in Minsk, round 4 : 3/5 hits, 1.83 expected hits Germans roll dice for 3 Artillerys in Minsk, round 4 : 1/3 hits, 1.00 expected hits 1 Fighter owned by the Russians and 3 Artillerys owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 15 Casualties for Russians: 1 Fighter and 4 Infantrys Casualties for Germans: 6 Artillerys, 1 Elite and 2 Infantrys Battle in Latvia Russians attack with 1 ArmoredCar and 4 Infantrys Germans defend with 3 Infantrys Russians roll dice for 1 ArmoredCar and 4 Infantrys in Latvia, round 2 : 0/5 hits, 1.00 expected hits Germans roll dice for 3 Infantrys in Latvia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Latvia Russians roll dice for 1 ArmoredCar and 2 Infantrys in Latvia, round 3 : 0/3 hits, 0.67 expected hits Germans roll dice for 3 Infantrys in Latvia, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Latvia 1 ArmoredCar retreated to Leningrad Germans win with 3 Infantrys remaining. Battle score for attacker is -8 Casualties for Russians: 4 Infantrys Non Combat Move - Russians 3 Infantrys moved from Irkutsk to S.Buryat Mongolia 2 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to Yakutsk 1 Infantry moved from N.Buryat Mongolia to Yakutsk 1 Adv.Fighter and 2 Fighters moved from Minsk to Leningrad Place Units - Russians 1 Bunker, 1 HeavyTank, 1 Mech.Inf, 1 Mot.Inf and 1 Tank placed in Leningrad Russians undo move 1. 1 Bunker, 1 HeavyTank, 1 Infantry, 1 Mot.Inf and 1 Tank placed in Leningrad 4 Mech.Infs placed in Arkhangelsk 1 Bunker and 3 HeavyTanks placed in Kursk 10 Infantrys placed in Moscow 1 Elite and 1 HeavyTank placed in N.Buryat Mongolia 1 Infantry placed in Stalingrad Turn Complete - Russians Russians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Romanians : -2.33 Germans : 1.33 Russians : 3.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 4 Transports moved from 56 Sea Zone to 51 Sea Zone 4 HeavyTanks and 4 Infantrys moved from Greece to 51 Sea Zone 3 HeavyTanks, 3 Infantrys and 3 Transports moved from 51 Sea Zone to 55 Sea Zone 3 HeavyTanks and 3 Infantrys moved from 55 Sea Zone to Syria 1 HeavyTank, 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone 1 HeavyTank and 1 Infantry moved from 55 Sea Zone to Palestine Italians take Palestine from British 1 Battleship, 3 Destroyers and 1 Submarine moved from 56 Sea Zone to 55 Sea Zone 3 Infantrys moved from Campania to 48 Sea Zone 2 Fighters and 3 Infantrys moved from Tobruk to Kufra 1 Fighter moved from Tobruk to Kufra 1 Fighter moved from Tobruk to S.Tunisia 2 Transports moved from 47 Sea Zone to 46 Sea Zone 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys and 2 Infantrys moved from 46 Sea Zone to Sardinia 1 Infantry and 1 T.Boat moved from 48 Sea Zone to 47 Sea Zone 1 Infantry and 1 T.Boat moved from 48 Sea Zone to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to S.Tunisia 4 Infantrys moved from Tunis to S.Tunisia 1 Transport moved from 56 Sea Zone to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 3 Infantrys moved from 48 Sea Zone to Tobruk 1 Infantry moved from Lombardy to Tuscany 2 Artillerys moved from Rome to Campania 4 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 1 Carrier, 4 Elites, 2 HeavyTanks, 8 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Syria Italians attack with 3 HeavyTanks and 3 Infantrys French defend with 1 AAGun, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank Italians roll dice for 1 Battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the French Italians roll dice for 3 HeavyTanks and 3 Infantrys in Syria, round 2 : 4/6 hits, 2.50 expected hits French roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Syria, round 2 : 2/5 hits, 2.00 expected hits 1 Tank owned by the French, 3 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Syria Italians roll dice for 3 HeavyTanks and 1 Infantry in Syria, round 3 : 3/4 hits, 2.17 expected hits French roll dice for 1 Bunker in Syria, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Syria Italians win, taking Syria from French with 3 HeavyTanks and 1 Infantry remaining. Battle score for attacker is 13 Casualties for Italians: 2 Infantrys Casualties for French: 1 Bunker, 3 Infantrys and 1 Tank Battle in Kufra Italians attack with 3 Fighters and 3 Infantrys British defend with 1 Factory and 3 Infantrys Italians roll dice for 3 Fighters and 3 Infantrys in Kufra, round 2 : 0/6 hits, 1.50 expected hits British roll dice for 3 Infantrys in Kufra, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Kufra Italians roll dice for 3 Fighters and 2 Infantrys in Kufra, round 3 : 4/5 hits, 1.33 expected hits British roll dice for 3 Infantrys in Kufra, round 3 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the British lost in Kufra Italians win, taking Kufra from British with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for British: 3 Infantrys Battle in Sardinia Italians attack with 2 Artillerys and 2 Infantrys British defend with 1 Infantry and 1 Tank Italians roll dice for 2 Artillerys and 2 Infantrys in Sardinia, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 Infantry and 1 Tank in Sardinia, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Sardinia Italians win, taking Sardinia from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry and 1 Tank Non Combat Move - Italians 1 Fighter moved from Kufra to S.Tunisia 1 Fighter moved from Kufra to 46 Sea Zone 1 Fighter moved from Kufra to S.Tunisia 1 AAGun moved from Tunis to S.Tunisia Place Units - Italians 1 Carrier and 1 Transport placed in 46 Sea Zone 4 Infantrys placed in Tunis 3 Infantrys placed in Serbia 2 Elites and 2 HeavyTanks placed in Greece 2 Elites and 1 Infantry placed in Rome Turn Complete - Italians Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians : 5.50 British : -0.83 French : -0.50
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 1 Adv.Fighter, 3 Artillerys, 1 Elite, 11 Infantrys and 2 Tanks moved from S.Algeria to E.Morocco 1 Transport moved from 8 Sea Zone to 1 Sea Zone Purchase Units - French French buy 1 Adv.Fighter, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Adv.Fighter and 3 Tanks placed in E.Morocco 1 Infantry placed in Churchill Turn Complete - French French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 2 Destroyers moved from 85 Sea Zone to 76 Sea Zone 1 Artillery, 1 Elite and 1 Marine moved from Hokkaido to 85 Sea Zone 1 Artillery, 1 Elite and 1 Marine moved from 85 Sea Zone to Tokyo 1 Artillery moved from Malaya to 110 Sea Zone 1 Artillery and 1 B.Transport moved from 110 Sea Zone to 106 Sea Zone 2 Elites moved from Manila to 106 Sea Zone 1 Artillery, 1 B.Transport and 2 Elites moved from 106 Sea Zone to 111 Sea Zone 1 Artillery and 2 Elites moved from 111 Sea Zone to Flores 2 Battleships, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 3 Elites and 4 Infantrys moved from Davao to Mindanao 1 Bomber moved from Manila to 84 Sea Zone 2 Fighters moved from 85 Sea Zone to 84 Sea Zone 1 Destroyer moved from 85 Sea Zone to 111 Sea Zone 3 Infantrys moved from Kwangsi to N.French Indochina 6 ArmoredCars moved from Hunan to Yunnan 2 Infantrys moved from Hunan to Kweichow Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 2 Destroyers Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Destroyers in 76 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Submarine Battle in 84 Sea Zone Yamamoto attack with 1 Bomber and 2 Fighters Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Bomber and 2 Fighters in 84 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 S.Submarine owned by the Americans lost in 84 Sea Zone Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in 86 Sea Zone Yamamoto attack with 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 86 Sea Zone Americans roll dice for 1 Submarine in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Submarine Battle in Tokyo Yamamoto attack with 1 Artillery, 1 Elite and 1 Marine Americans defend with 1 AAGun, 1 Factory and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Marine in Tokyo, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Tokyo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Tokyo Yamamoto win, taking Tokyo from Americans with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Flores Yamamoto attack with 1 Artillery and 2 Elites Anzac defend with 2 Infantrys Yamamoto roll dice for 2 Battleships and 1 Cruiser in Flores, round 2 : 2/3 hits, 1.83 expected hits 2 Infantrys owned by the Anzac lost in Flores Yamamoto win, taking Flores from Dutch with 1 Artillery and 2 Elites remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Mindanao: 3 Elites and 4 Infantrys EDIT: Adding units owned by Yamamoto to Davao: 3 Elites and 4 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from N.French Indochina: 3 Infantrys EDIT: Adding units owned by Yamamoto to Kwangsi: 3 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 Fighters moved from 84 Sea Zone to 85 Sea Zone 1 Bomber moved from 84 Sea Zone to Yunnan 1 Destroyer moved from 85 Sea Zone to 101 Sea Zone EDIT: 6 Infantrys moved from Hong Kong to Kwangtung EDIT: 3 Infantrys moved from Kwangsi to N.French Indochina Turn Complete - Yamamoto Yamamoto collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Yamamoto : -0.50 Americans : -0.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 ArmoredCar, 2 Artillerys and 4 Infantrys moved from Ningsia to Suiyuan 1 ArmoredCar moved from Lanchow to Suiyuan 3 Infantrys and 1 Marine moved from Lanchow to Szechwan Purchase Units - Chinese Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 2 ArmoredCars, 2 Artillerys and 4 Infantrys Hisaichi defend with 6 Tanks Chinese roll dice for 2 ArmoredCars, 2 Artillerys and 4 Infantrys in Suiyuan, round 2 : 2/8 hits, 2.33 expected hits Hisaichi roll dice for 6 Tanks in Suiyuan, round 2 : 3/6 hits, 3.00 expected hits 2 Tanks owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Suiyuan Chinese roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Suiyuan, round 3 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 4 Tanks in Suiyuan, round 3 : 1/4 hits, 2.00 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 2 ArmoredCars and 2 Artillerys in Suiyuan, round 4 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 3 Tanks in Suiyuan, round 4 : 2/3 hits, 1.50 expected hits 2 ArmoredCars owned by the Chinese lost in Suiyuan Chinese roll dice for 2 Artillerys in Suiyuan, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 3 Tanks in Suiyuan, round 5 : 2/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Suiyuan Hisaichi win with 2 Tanks remaining. Battle score for attacker is -4 Casualties for Chinese: 2 ArmoredCars, 2 Artillerys and 4 Infantrys Casualties for Hisaichi: 4 Tanks Battle in Szechwan Chinese attack with 3 Infantrys and 1 Marine Hisaichi defend with 2 Tanks Chinese roll dice for 3 Infantrys and 1 Marine in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Tanks in Szechwan, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in Szechwan Chinese roll dice for 1 Infantry and 1 Marine in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tanks in Szechwan, round 3 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Szechwan, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tanks in Szechwan, round 4 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 Marine in Szechwan, round 5 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Szechwan, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Marine owned by the Chinese lost in Szechwan Hisaichi win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 3 Infantrys and 1 Marine Casualties for Hisaichi: 2 Tanks Non Combat Move - Chinese 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys and 1 Elite moved from E.Qinghai to Ningsia 4 Infantrys moved from Gobi Altai to Ningsia 2 ArmoredCars and 1 Tank moved from Hsining to Ningsia 2 Artillerys and 1 Infantry moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 5 Infantrys and 1 Tank placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Hisaichi : 0.50 Chinese : -2.83
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 ArmoredCar moved from Peking to Suiyuan 2 Tanks moved from Peking to Suiyuan 1 ArmoredCar moved from Shantung to Shensi 3 Tanks moved from Shensi to Suiyuan 2 Tanks moved from Shantung to Suiyuan 1 Elite and 16 Infantrys moved from Hulunbuir to Chita 6 Artillerys and 12 Infantrys moved from Heilungchiang to Chita 4 Infantrys moved from Liaoning to Heilungchiang 7 Infantrys moved from Kirin to Heilungchiang 7 Infantrys moved from Changchun to Kirin 4 Infantrys moved from Khabarovsk to Heilungchiang Purchase Units - Hisaichi Hisaichi buy 10 Infantrys and 6 Mech.Infs; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 6 Artillerys, 1 Elite and 28 Infantrys Russians defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 6 Artillerys, 1 Elite and 28 Infantrys in Chita, round 2 : 6/35 hits, 8.00 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 6 Artillerys, 1 Elite and 27 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker and 1 Infantry Non Combat Move - Hisaichi 1 T.Boat moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Soembawa to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Western Australia Place Units - Hisaichi 4 Infantrys placed in Liaoning 6 Infantrys placed in Changchun 3 Mech.Infs placed in Peking 3 Mech.Infs placed in Shantung Turn Complete - Hisaichi Hisaichi collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00 Russians : 0.17
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 1 Infantry moved from New Valley to Kufra 1 Tank moved from Lower Egypt to Kufra 1 Elite and 1 Infantry moved from Lower Egypt to Palestine 1 Fighter moved from Cairo to Kufra 1 ArmoredCar moved from Cairo to Mersa Matruh British take Mersa Matruh from Italians 1 ArmoredCar moved from Cairo to Palestine 1 Infantry moved from W.Iran to Iraq 1 Tank moved from Cairo to Palestine 1 Artillery and 1 Infantry moved from Cape Town to South Africa 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from Bihar to Assam 1 Infantry moved from Hyderabad to Bihar 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 1 Infantry moved from Hyderabad to Bihar 1 Artillery and 1 Infantry moved from Bombay to Rajputana 2 Tanks moved from Madras to Bihar 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Assam to Burma 12 Infantrys and 2 Tanks moved from Bihar to Assam 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Okhotsk to Yakutsk 1 Tank moved from Yakutsk to N.Buryat Mongolia 3 Infantrys moved from Yukon to Alaska 1 Infantry moved from Southwest USA to Northwest USA Purchase Units - British British buy 10 Infantrys and 8 S.Submarines; Remaining resources: 0 PUs; Combat - British Battle in Palestine British attack with 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Tank Italians defend with 1 HeavyTank and 1 Infantry British roll dice for 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Tank in Palestine, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 HeavyTank and 1 Infantry in Palestine, round 2 : 1/2 hits, 1.00 expected hits 1 HeavyTank owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Palestine British win, taking Palestine from Italians with 1 ArmoredCar, 1 Elite and 1 Tank remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry Casualties for Italians: 1 HeavyTank and 1 Infantry Battle in Kufra British attack with 1 Fighter, 1 Infantry and 1 Tank Italians defend with 1 Factory and 2 Infantrys British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kufra, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kufra, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 Infantrys in Kufra, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra British roll dice for 1 Fighter and 1 Tank in Kufra, round 4 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Kufra, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 1 Tank in Kufra, round 5 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Kufra, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra British win, taking Kufra from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys Battle in Burma British attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Burma, round 2 : 0/4 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Burma, round 3 : 3/4 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 ArmoredCar Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - British 1 Fighter moved from Kufra to Darfur 1 Transport moved from 57 Sea Zone to 58 Sea Zone Place Units - British 1 S.Submarine placed in 20 Sea Zone 4 S.Submarines placed in 18 Sea Zone 3 S.Submarines placed in 18 Sea Zone 6 Infantrys placed in Cairo 3 Infantrys placed in W.Iran 1 Infantry placed in Madras Turn Complete - British British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
British : -0.33 Italians : -1.00 Thai : -0.33
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 1 Tank moved from South Australia to Western Australia 1 Infantry moved from South Australia to Western Australia 1 Tank moved from South Australia to Perth Anzac take Perth from Yamamoto 1 Tank moved from Perth to Western Australia 4 Tanks moved from South Australia to Western Australia 1 Elite and 2 Infantrys moved from Queensland to Northern Territory 4 Mech.Infs moved from Canberra to Western Australia 2 ArmoredCars moved from Canberra to South Australia Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Fighter and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Western Australia Anzac attack with 1 Infantry, 4 Mech.Infs and 6 Tanks Hisaichi defend with 1 Infantry Anzac roll dice for 1 Infantry, 4 Mech.Infs and 6 Tanks in Western Australia, round 2 : 6/11 hits, 4.67 expected hits Yamamoto roll dice for 1 Infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Western Australia Anzac win, taking Western Australia from Yamamoto with 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 2 Transports placed in 122 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Townsville Turn Complete - Anzac Anzac collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67 Anzac : 1.33
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Dutch 1 Elite and 3 Infantrys moved from 36 Sea Zone to Mauritania Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Banjarmasin Dutch undo move 1. 1 Adv.Fighter and 1 Fighter placed in West Borneo 2 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 1 Tank moved from Helsinki to Kotka Finns take Tampere from Russians Finns take Kotka from Russians 1 Infantry moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Tank; Remaining resources: 1 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 1 ArmoredCar and 1 Tank moved from E.Romania to Bulgaria 1 Tank moved from E.Romania to Odessa 4 Tanks moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 4 Tanks; Remaining resources: 1 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 ArmoredCar and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar and 1 Tank in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Odessa to Vinnytsia Place Units - Romanians 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : 0.17 Russians : -0.33
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 1 Marine moved from Java to 110 Sea Zone 1 Marine and 1 Transport moved from 110 Sea Zone to 70 Sea Zone 1 Marine moved from 70 Sea Zone to Tasmania Thai take Tasmania from Anzac 1 Elite and 2 Infantrys moved from S.Thailand to Burma 2 ArmoredCars and 1 Elite moved from N.Thailand to Burma 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone Purchase Units - Thai Thai buy 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 2 ArmoredCars, 2 Elites and 2 Infantrys British defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 ArmoredCars, 2 Elites and 2 Infantrys in Burma, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Burma Thai roll dice for 2 ArmoredCars, 2 Elites and 1 Infantry in Burma, round 3 : 3/5 hits, 1.50 expected hits British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Burma Thai win, taking Burma from British with 2 ArmoredCars, 2 Elites and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Thai 6 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 2 Transports placed in 105 Sea Zone 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
British : -0.33 Thai : 1.83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 1 Destroyer moved from 87 Sea Zone to 76 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 76 Sea Zone 1 Fighter moved from 87 Sea Zone to 86 Sea Zone 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone 2 Fighters moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Truk Americans take Truk from Yamamoto 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Woleai Americans take Woleai from Yamamoto 1 Infantry moved from Ulithi to Yap Americans take Yap from Yamamoto 1 Battleship moved from 88 Sea Zone to 87 Sea Zone 3 Bombers and 1 S.Bomber moved from South Australia to 110 Sea Zone 5 S.Submarines moved from 83 Sea Zone to 88 Sea Zone 3 S.Submarines moved from 98 Sea Zone to 103 Sea Zone 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone 1 Destroyer moved from 31 Sea Zone to 42 Sea Zone 1 ArmoredCar, 2 Infantrys and 1 Tank moved from Liberia to 36 Sea Zone 1 ArmoredCar, 2 Infantrys, 1 Tank and 2 Transports moved from 36 Sea Zone to 38 Sea Zone 1 ArmoredCar, 2 Infantrys and 1 Tank moved from 38 Sea Zone to Spanish Guinea 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank moved from Angola to Belgian Congo 1 ArmoredCar and 1 Tank moved from Belgian Congo to Equatoria 2 Transports moved from 40 Sea Zone to 39 Sea Zone 2 ArmoredCars moved from S.Chile to 39 Sea Zone 2 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone 4 ArmoredCars and 2 Transports moved from 39 Sea Zone to 40 Sea Zone 4 ArmoredCars moved from 40 Sea Zone to Angola 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 ArmoredCars moved from Bahia to 35 Sea Zone 1 Elite and 1 Infantry moved from Salvador to 35 Sea Zone 2 ArmoredCars, 1 Elite, 1 Infantry and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 2 ArmoredCars, 1 Elite and 1 Infantry moved from 36 Sea Zone to French Sudan 3 Marines and 2 Tanks moved from Andalusia to Leon 1 B.Transport and 3 Transports moved from 31 Sea Zone to 36 Sea Zone 3 ArmoredCars moved from Rio De Janeiro to Bahia 3 ArmoredCars moved from Bolivia to Bahia 2 ArmoredCars moved from Peru to Bahia 2 ArmoredCars moved from Colombia to Bahia 2 ArmoredCars moved from N.Chile to Argentina 2 ArmoredCars moved from Santiago to 125 Sea Zone 2 ArmoredCars and 1 Transport moved from 125 Sea Zone to 40 Sea Zone 2 ArmoredCars moved from 40 Sea Zone to Angola Purchase Units - Americans Americans buy 18 ArmoredCars, 1 Battleship, 1 Destroyer, 2 Factorys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Leon Americans attack with 3 Marines and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 3 Marines and 2 Tanks in Leon, round 2 : 4/5 hits, 2.50 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits, 1.00 expected hits 1 Marine owned by the Americans and 3 Infantrys owned by the Neutral lost in Leon Americans loses 0 PUs for violating Leons neutrality. Americans win, taking Leon from Neutral with 2 Marines and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Marine Casualties for Neutral: 3 Infantrys Battle in 110 Sea Zone Americans attack with 3 Bombers and 1 S.Bomber Hisaichi defend with 2 Destroyers, 2 Submarines and 1 Transport Americans roll dice for 3 Bombers and 1 S.Bomber in 110 Sea Zone, round 2 : 4/4 hits, 2.83 expected hits Hisaichi roll dice for 2 Destroyers and 1 Transport in 110 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits 1 Bomber owned by the Americans, 1 Transport owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 110 Sea Zone Americans roll dice for 2 Bombers and 1 S.Bomber in 110 Sea Zone, round 3 : 3/3 hits, 2.17 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Bomber owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone Americans win with 1 Bomber and 1 S.Bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 Bombers Casualties for Hisaichi: 2 Destroyers, 2 Submarines and 1 Transport Battle in 76 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 76 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Adv.Fighter, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Spanish Guinea Americans attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Spanish Guinea, round 2 : 4/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Spanish Guinea Americans loses 0 PUs for violating Spanish Guineas neutrality. Americans win, taking Spanish Guinea from Neutral with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 86 Sea Zone Americans attack with 1 Destroyer and 3 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer and 3 Fighters in 86 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 2 Fighters moved from 86 Sea Zone to 102 Sea Zone 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to 87 Sea Zone 1 Bomber and 1 S.Bomber moved from 110 Sea Zone to South Australia Place Units - Americans 1 Factory placed in Rio De Janeiro 1 Factory placed in Bolivia 2 ArmoredCars placed in Salvador 2 ArmoredCars placed in Bahia 2 ArmoredCars placed in Argentina 2 ArmoredCars placed in S.Chile 2 ArmoredCars placed in Venezuela 2 ArmoredCars placed in Colombia 2 ArmoredCars placed in Peru 2 ArmoredCars placed in N.Chile 2 ArmoredCars placed in Santiago 1 Transport placed in 125 Sea Zone 1 Battleship and 1 S.Submarine placed in 87 Sea Zone 1 Destroyer placed in 88 Sea Zone Turn Complete - Americans Americans collect 135 PUs; end with 135 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Hisaichi : 0.83 Yamamoto : -1.00 Americans : 5.00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 2 Artillerys and 2 Infantrys moved from Provence to 43 Sea Zone 2 Artillerys, 2 Battleships, 1 Destroyer, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 42 Sea Zone 2 Artillerys and 2 Infantrys moved from 42 Sea Zone to Baleares 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from 24 Sea Zone to Upper Norrland 1 Infantry moved from Latvia to Estonia Germans take Estonia from Russians 1 Infantry moved from Latvia to Novgorod Germans take Novgorod from Russians 2 ArmoredCars moved from Krakow to Donetsk 2 Infantrys moved from Brest to Minsk 5 Fighters moved from Kiev to Minsk 4 Artillerys and 2 Elites moved from Brest to Kiev 6 Tanks moved from Crimea to Donetsk 2 Infantrys moved from Kiev to Donetsk 3 HeavyTanks moved from Krakow to Kiev 4 HeavyTanks moved from Warsaw to Kiev 2 Infantrys moved from Kiev to Donetsk 9 Tanks moved from Krakow to Kiev 1 Mech.Inf moved from Hungary to Donetsk 1 Mech.Inf moved from Hungary to Kiev 2 ArmoredCars moved from Danzig to Brest 1 Infantry moved from Danzig to East Prussia 2 Stukas moved from Hamburg to 20 Sea Zone 1 Destroyer moved from 21 Sea Zone to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 19 Sea Zone to 18 Sea Zone 2 Artillerys moved from Orleanais to Aquitaine 1 Infantry moved from Upper Norrland to Lapland Finns take Lapland from Russians Purchase Units - Germans Germans buy 2 Artillerys, 1 Bunker, 1 Destroyer, 3 Elites, 3 Infantrys, 1 JetFighter, 10 Mech.Infs and 2 Submarines; Remaining resources: 1 PUs; Combat - Germans Battle in 42 Sea Zone Germans attack with 2 Battleships, 1 Destroyer and 2 Transports Americans defend with 1 Destroyer Germans roll dice for 2 Battleships, 1 Destroyer and 2 Transports in 42 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Battleships, 1 Destroyer and 2 Transports in 42 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 42 Sea Zone Germans win with 2 Battleships, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 18 Sea Zone Germans attack with 1 Adv.Fighter and 1 Fighter British defend with 7 S.Submarines Germans roll dice for 1 Adv.Fighter and 1 Fighter in 18 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 7 S.Submarines owned by the British Submerged Battle in 20 Sea Zone Germans attack with 1 Destroyer and 2 Stukas British defend with 1 S.Submarine British roll dice for 1 S.Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Destroyer and 2 Stukas in 20 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 1 Destroyer owned by the Germans lost in 20 Sea Zone 1 S.Submarine owned by the British Submerged Germans winGermans win with 1 Adv.Fighter and 1 Fighter remaining with 2 Stukas remaining. Battle score for attacker is -8 Casualties for Germans: 1 Destroyer Battle in Donetsk Germans attack with 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 6 Tanks Russians defend with 1 Artillery, 6 Infantrys and 1 Tank Germans roll dice for 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 6 Tanks in Donetsk, round 2 : 7/13 hits, 4.83 expected hits Russians roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Donetsk, round 2 : 2/8 hits, 2.83 expected hits 6 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk Germans roll dice for 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 6 Tanks in Donetsk, round 3 : 6/11 hits, 4.50 expected hits Russians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Casualties for Russians: 1 Artillery, 6 Infantrys and 1 Tank Battle in Minsk Germans attack with 5 Fighters and 2 Infantrys Russians defend with 1 Artillery Germans roll dice for 5 Fighters and 2 Infantrys in Minsk, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 5 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery Battle in Baleares Germans attack with 2 Artillerys and 2 Infantrys British defend with 2 Infantrys Germans roll dice for 2 Artillerys and 2 Infantrys in Baleares, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in Baleares, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Baleares Germans roll dice for 2 Artillerys in Baleares, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Baleares, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Artillerys in Baleares, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Baleares, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Baleares Germans win, taking Baleares from British with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Germans 1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer moved from 19 Sea Zone to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 18 Sea Zone to 20 Sea Zone 2 Destroyers moved from 21 Sea Zone to 20 Sea Zone 2 Stukas moved from 20 Sea Zone to Normandy 1 AAGun moved from Brittany to Orleanais 5 Fighters moved from Minsk to Kiev Place Units - Germans 2 Artillerys, 1 Elite and 3 Infantrys placed in Hamburg 1 Destroyer and 2 Submarines placed in 20 Sea Zone 1 Bunker placed in El Agheila 2 Elites and 1 JetFighter placed in Provence 4 Mech.Infs placed in Warsaw 3 Mech.Infs placed in Krakow 3 Mech.Infs placed in Danzig Turn Complete - Germans Germans collect 128 PUs; end with 129 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : 1.17 Americans : -0.67 Russians : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 1 Infantry moved from Yaroslavl to Smolensk 9 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Moscow to Tula 3 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Leningrad to Estonia 1 ArmoredCar moved from Leningrad to Latvia 1 Mech.Inf moved from Leningrad to Novgorod 1 Mech.Inf moved from Leningrad to Smolensk 1 Mech.Inf moved from Smolensk to Minsk 1 Artillery moved from Kursk to Minsk 2 Infantrys moved from N.Karelia to Lapland 1 ArmoredCar moved from Oulu to Lapland 1 Elite and 2 Infantrys moved from Oulu to Kotka 1 ArmoredCar and 2 Infantrys moved from Oulu to Tampere 1 Mech.Inf moved from Oulu to Estonia 1 Mech.Inf moved from Oulu to Latvia 1 Mech.Inf moved from Oulu to Novgorod 1 Mot.Inf moved from Leningrad to Kursk 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Azerbaijan 1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia 8 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Ayan to Yakutsk 1 Artillery, 1 HeavyTank, 9 Infantrys and 1 Tank moved from Okhotsk to Yakutsk 2 ArmoredCars, 1 Artillery, 1 HeavyTank, 9 Infantrys, 1 Mech.Inf and 2 Tanks moved from Yakutsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 2 Bunkers, 1 Elite, 3 HeavyTanks, 26 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Estonia Russians attack with 1 Infantry and 1 Mech.Inf Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Mech.Inf in Estonia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Russians roll dice for 1 Mech.Inf in Estonia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Estonia Germans win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Russians: 1 Infantry and 1 Mech.Inf Battle in Tampere Russians attack with 1 ArmoredCar and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Tampere, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Tampere, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Tampere Russians win, taking Tampere from Finns with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Lapland Russians attack with 1 ArmoredCar and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Lapland, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery and 1 Mech.Inf Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Mech.Inf in Minsk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Kotka Russians attack with 1 Elite and 2 Infantrys Finns defend with 1 Tank Russians roll dice for 1 Elite and 2 Infantrys in Kotka, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Tank in Kotka, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Finns: 1 Tank Battle in Latvia Russians attack with 1 ArmoredCar and 1 Mech.Inf Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Infantry Battle in Novgorod Russians attack with 2 Mech.Infs Germans defend with 1 Infantry Russians roll dice for 2 Mech.Infs in Novgorod, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 3 Mech.Infs moved from Oulu to Yaroslavl 4 Mech.Infs moved from Arkhangelsk to Kursk 1 HeavyTank moved from Leningrad to Yaroslavl 1 Tank moved from Leningrad to Yaroslavl 2 ArmoredCars and 1 Tank moved from Oulu to Leningrad 5 Infantrys moved from Oulu to N.Karelia 5 Infantrys moved from Novosibirsk to Krasnoyarsk Place Units - Russians 1 Elite and 4 Infantrys placed in Stalingrad Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 8 Infantrys EDIT: Adding units owned by Russians to Tula: 8 Infantrys EDIT: Turning off Edit Mode 1 Bunker and 3 HeavyTanks placed in Kursk Turning on Edit Mode EDIT: Removing units owned by Russians from Leningrad: 1 Adv.Fighter and 2 Fighters EDIT: Adding units owned by Russians to Kursk: 1 Adv.Fighter and 2 Fighters EDIT: Turning off Edit Mode 1 Bunker and 4 Infantrys placed in Leningrad 2 Tanks placed in N.Buryat Mongolia 6 Infantrys placed in Sibirsky 10 Infantrys placed in Moscow Russians undo move 6. 9 Infantrys and 1 Tank placed in Moscow 3 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 0.67 Finns : 0.83 Russians : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 3 Infantrys moved from Tobruk to Kufra 3 Fighters moved from S.Tunisia to Kufra 2 Transports moved from 55 Sea Zone to 51 Sea Zone 2 Elites and 2 HeavyTanks moved from Greece to 51 Sea Zone 1 Artillery and 2 Infantrys moved from Campania to 48 Sea Zone 2 Elites, 2 HeavyTanks and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Elites and 2 HeavyTanks moved from 56 Sea Zone to Palestine 3 HeavyTanks moved from Syria to Palestine 1 Battleship and 1 Submarine moved from 55 Sea Zone to 56 Sea Zone 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Transport moved from 55 Sea Zone to 48 Sea Zone 1 Infantry moved from Syria to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Cyprus Italians take Cyprus from British 1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Artillery and 1 Infantry moved from Campania to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk 2 T.Boats moved from 47 Sea Zone to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 3 Infantrys moved from Serbia to Greece 1 Carrier and 1 Fighter moved from 46 Sea Zone to 45 Sea Zone 4 Infantrys moved from Tunis to N.Tunisia 1 Infantry moved from N.Tunisia to N.Algeria Italians take N.Algeria from French 6 Artillerys and 20 Infantrys moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 1 Elite moved from Rome to 46 Sea Zone 1 Elite and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Elite and 1 Infantry moved from 48 Sea Zone to Tobruk 2 Artillerys and 1 Infantry moved from Sardinia to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 Infantry moved from Tuscany to Lombardy 1 Infantry moved from Rome to Campania Purchase Units - Italians Italians buy 1 Bunker, 18 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 45 Sea Zone Italians attack with 1 Carrier and 1 Fighter British defend with 1 Transport Italians roll dice for 1 Carrier and 1 Fighter in 45 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits British roll dice for 1 Transport in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 45 Sea Zone Italians win with 1 Carrier and 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Kufra Italians attack with 3 Fighters and 3 Infantrys British defend with 1 Factory and 1 Tank Italians roll dice for 3 Fighters and 3 Infantrys in Kufra, round 2 : 0/6 hits, 1.50 expected hits British roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Kufra Italians roll dice for 3 Fighters and 2 Infantrys in Kufra, round 3 : 1/5 hits, 1.33 expected hits British roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kufra Italians win, taking Kufra from British with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 Infantrys Casualties for British: 1 Tank Battle in Palestine Italians attack with 2 Elites and 5 HeavyTanks British defend with 1 ArmoredCar, 1 Elite and 1 Tank Italians roll dice for 1 Battleship in Palestine, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the British lost in Palestine Italians roll dice for 2 Elites and 5 HeavyTanks in Palestine, round 2 : 4/7 hits, 4.00 expected hits British roll dice for 1 Elite and 1 Tank in Palestine, round 2 : 1/2 hits, 0.83 expected hits 1 Elite owned by the British, 1 Elite owned by the Italians and 1 Tank owned by the British lost in Palestine Italians win, taking Palestine from British with 1 Elite and 5 HeavyTanks remaining. Battle score for attacker is 9 Casualties for British: 1 ArmoredCar, 1 Elite and 1 Tank Casualties for Italians: 1 Elite Battle in Mersa Matruh Italians attack with 1 Artillery and 2 Infantrys British defend with 1 ArmoredCar Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for British: 1 ArmoredCar Non Combat Move - Italians 3 Fighters moved from Kufra to Tobruk 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 46 Sea Zone to 45 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 45 Sea Zone to N.Tunisia Place Units - Italians 1 Bunker and 2 Infantrys placed in Syria 1 Infantry and 3 Tanks placed in Greece 3 Infantrys placed in Serbia 4 Infantrys placed in Tunis 1 Submarine placed in 44 Sea Zone 1 Infantry placed in Lombardy 6 Infantrys placed in Rome Italians undo move 6. 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 1.83
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 3 Artillerys, 1 Elite, 9 Infantrys and 9 Tanks moved from E.Morocco to S.Algeria 2 Adv.Fighters and 2 Infantrys moved from E.Morocco to S.Algeria Purchase Units - French French buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 0 PUs; Combat - French Battle in S.Algeria French attack with 2 Adv.Fighters, 3 Artillerys, 1 Elite, 11 Infantrys and 9 Tanks Italians defend with 6 Artillerys and 20 Infantrys French roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite, 11 Infantrys and 9 Tanks in S.Algeria, round 2 : 6/26 hits, 9.17 expected hits Italians roll dice for 6 Artillerys and 20 Infantrys in S.Algeria, round 2 : 11/26 hits, 8.67 expected hits 6 Infantrys owned by the Italians and 11 Infantrys owned by the French lost in S.Algeria French roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite and 9 Tanks in S.Algeria, round 3 : 9/15 hits, 7.00 expected hits Italians roll dice for 6 Artillerys and 14 Infantrys in S.Algeria, round 3 : 3/20 hits, 6.67 expected hits 3 Artillerys owned by the French and 9 Infantrys owned by the Italians lost in S.Algeria French roll dice for 2 Adv.Fighters, 1 Elite and 9 Tanks in S.Algeria, round 4 : 8/12 hits, 5.83 expected hits Italians roll dice for 6 Artillerys and 5 Infantrys in S.Algeria, round 4 : 3/11 hits, 3.67 expected hits 1 Elite owned by the French, 2 Tanks owned by the French, 3 Artillerys owned by the Italians and 5 Infantrys owned by the Italians lost in S.Algeria French roll dice for 2 Adv.Fighters and 7 Tanks in S.Algeria, round 5 : 5/9 hits, 4.50 expected hits Italians roll dice for 3 Artillerys in S.Algeria, round 5 : 2/3 hits, 1.00 expected hits 2 Tanks owned by the French and 3 Artillerys owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 2 Adv.Fighters and 5 Tanks remaining. Battle score for attacker is 7 Casualties for French: 3 Artillerys, 1 Elite, 11 Infantrys and 4 Tanks Casualties for Italians: 6 Artillerys and 20 Infantrys Non Combat Move - French 2 Adv.Fighters moved from S.Algeria to E.Morocco Place Units - French 1 Adv.Fighter and 3 Tanks placed in E.Morocco Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -1.00 French : 1.50